Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.09.06 @ 19:26:24 Player: K.Ioz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (219) 1095 Value Destroyed (8469) 8469 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 15828 Bonus ------- Follower Combat Kills 657 Met Data Miner 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 41/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Matter Compressor (250) Tower Shield Thermal Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Core Analyzer Jamming Amplifier Heavy Reactive Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Mass Driver Mass Driver > --- INVENTORY -------- Angular Momentum Engine Improved Carbon-fiber Leg Armored Leg Power Amplifier Matter Compressor Advanced Targeting Computer Kinecellerator Weapon Cycler Tower Shield Thermal Shield EM Shield Magnetic Acceleration Cannon Magnetic Acceleration Cannon Precision Grenade Launcher [Rating: 85] Favorites ----------- Power Enhanced Nuclear Core Engine Makeshift Power Source Power Core Enhanced Nuclear Core Propulsion Armored Leg Leg Armored Leg Flight Unit Improved VTOL Module Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Cooled Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Slots Evolved 9 | . 1 . . 4 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . Utility 6 | . 1 . . 2 . 1 . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 109 | 7 3 . 12 17 13 23 3 . . 5 21 . 5 Power 10 | 1 1 . 3 . . 3 . . . . 2 . . Engine 9 | 1 1 . 3 . . 2 . . . . 2 . . Core 1 | . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 . . . 4 4 8 . . . 2 4 . 4 Treads . | . . . . . . . . . . . . . . Leg 27 | 2 . . . 4 3 8 . . . 2 4 . 4 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . Utility 38 | 2 1 . 2 8 2 9 1 . . 2 11 . . Device 14 | . . . 1 2 1 3 . . . 1 6 . . Storage 3 | 1 . . . 1 . 1 . . . . . . . Processor 3 | 1 . . . . . 1 . . . . 1 . . Hackware 5 | . . . . 1 . 1 . . . . 3 . . Protection 13 | . 1 . 1 4 1 3 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 1 . 7 5 7 3 2 . . 1 4 . 1 Energy Gun 8 | 1 . . 1 . 4 . . . . 1 . . 1 Energy Cannon 3 | . 1 . . . 1 . 1 . . . . . . Ballistic Gun 9 | 1 . . 3 4 . 1 . . . . . . . Ballistic Cannon 6 | . . . 1 . . . 1 . . . 4 . . Launcher 5 | . . . 1 1 2 1 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 7 4 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . 3 . Parts Lost 9 | . . . . . . 2 . . . . . 6 1 Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . 1 . . . . . 2 . Utility 1 | . . . . . . . . . . . . 1 . Weapon 4 | . . . . . . 1 . . . . . 2 1 Highest Loss Streak 6 | . . . . . . 1 . . . . . 6 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 3 9 10 9 8 9 11 13 14 14 14 13 7 4 Power 1 | . 1 1 . 1 1 1 2 1 1 1 1 . . Propulsion 2 | 1 2 2 3 2 1 1 2 2 2 2 2 . . Utility 4 | 1 3 3 1 1 4 4 5 5 6 6 6 5 4 Weapon 3 | . 3 3 3 2 2 3 4 5 5 4 3 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 46 | . 6 2 5 5 2 3 . 2 . 1 10 6 4 Power 8 | . . . 1 1 1 2 . 1 . . 1 1 . Propulsion 9 | . 3 . 1 3 1 . . . . . . 1 . Utility 16 | . 1 2 1 1 . . . . . . 3 4 4 Weapon 13 | . 2 . 2 . . 1 . 1 . 1 6 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 97 99 99 99 100 82 99 92 33 9 Engine 5 | . 12 12 12 7 8 1 . . . . 4 1 . Core 2 | . . . . . . 5 7 7 7 7 1 . . Leg 25 | . 24 25 25 24 24 27 28 28 28 27 24 7 8 Device 6 | . . . 2 8 8 6 7 7 7 7 11 4 . Storage 8 | . 12 12 12 8 8 7 7 7 7 7 6 1 . Processor 5 | . 12 12 9 . . 4 7 7 7 7 6 2 . Hackware 6 | . . . . 7 8 8 7 7 7 7 11 5 . Protection 11 | . 11 12 11 14 15 13 14 14 14 14 6 2 . Energy Gun 1 | . 3 . . 1 4 6 2 . . . . . . Energy Cannon 9 | . 8 12 12 6 10 7 11 14 2 14 7 1 . Ballistic Gun 5 | . 12 12 7 11 8 6 2 . . . . . . Ballistic Cannon 4 | . . . 2 4 . . 4 7 1 7 10 3 . Peak Build Rating 85 | 7 9 9 20 33 43 59 60 59 59 63 85 85 26 Average Rating 45 | 5 8 9 12 30 39 54 58 58 46 62 79 30 10 On Entrance 36 | . 7 9 9 20 33 42 58 59 59 59 63 85 3 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 185 | . . . . . . . . . . . . 127 58 Heaviest Build 104 | 19 21 21 28 40 49 63 69 69 69 69 104 104 . Greatest Support 75 | 20 20 20 20 39 45 73 72 72 72 75 74 68 74 Greatest Overweight (x) 14 | . 1 1 1 1 1 1 . . . . 1 14 . Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 15 15 15 15 15 15 15 5 Average Capacity 12 | 8 10 10 10 10 10 13 15 15 15 15 15 7 5 Most Carried 15 | 7 10 10 10 10 10 15 15 15 15 15 15 15 5 Average Carried 12 | 3 9 10 9 9 9 12 14 14 15 14 14 7 5 Final Capacity 15 | 10 10 10 10 10 10 15 15 15 15 15 15 5 5 Final Carried 15 | 7 10 10 10 10 10 14 15 15 15 15 15 5 5 Class Distribution -------------------- 68% | Hacker-Tank 27% | Hacker-Mutant 3% | Commander-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Tank | -8/Materials Hacker-Tank | -8/Storage Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Matter Collected 4914 | 270 151 33 285 951 610 727 101 225 . 171 1318 . 72 Remotely . | . . . . . . . . . . . . . . Salvage Created 8804 | . 479 15 109 1234 1503 2354 355 906 . 206 1643 . . Parts 457 | . 29 3 7 80 74 139 14 22 . 16 73 . . Haulers Intercepted 9 | . 2 . . 1 6 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 177 | . 8 1 3 31 23 43 7 18 . 7 36 . . Guns 50 | . 7 . . 12 7 20 4 . . . . . . Cannons 120 | . 1 1 3 15 16 22 2 18 . 7 35 . . AOE 4 | . . . . 4 . . . . . . . . . Classes Destroyed 20 | . 5 . 1 4 3 5 . . . 1 1 . . Worker 13 | . 2 . . 3 . 2 . . . . 6 . . Builder 3 | . . . . 2 . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 9 | . 2 . . 1 6 . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 3 | . . . . 1 . . . . . . 2 . . Watcher 11 | . 3 . . 3 . 4 . . . . 1 . . Swarmer 31 | . 4 1 . 11 . . 2 2 . 6 5 . . Cutter 3 | . . . . . . 3 . . . . . . . Grunt 66 | . 4 . 1 11 11 16 4 10 . . 9 . . Brawler 5 | . . . . . 1 . . 2 . . 2 . . Duelist 1 | . . . . . . 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 37 | . . . . 9 10 6 1 1 . . 10 . . Specialist 6 | . . . . . . 6 . . . . . . . Hunter 8 | . . . . . 1 5 . . . . 2 . . Programmer 12 | . . . . . . 5 . . . . 7 . . Behemoth 2 | . . . . . . . . . . 1 1 . . Subdweller 2 | . . . 2 . . . . . . . . . . Thug 3 | . . . . . . . . 3 . . . . . Best Kill Streak 12 | . 3 1 2 4 7 12 7 6 . 2 8 . . Combat Bots Only 9 | . 2 1 2 3 6 9 7 6 . 2 5 . . Max Kills in Single Turn 4 | . 2 1 1 2 1 2 1 1 . 1 4 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 779 | . 26 14 9 78 48 252 17 34 . 19 180 50 52 Missed 264 | . 8 4 2 31 13 97 2 7 . 6 72 4 18 Hits 515 | . 18 10 7 47 35 155 15 27 . 13 108 46 34 Melee 52 | . . . . . 2 3 . 1 . . . 46 . Projectile 463 | . 18 10 7 47 33 152 15 26 . 13 108 . 34 AOE 3 | . . . . . . 3 . . . . . . . Critical Strikes 33 | . . . . 2 4 3 2 2 . . 2 16 2 Part Disruptions 1 | . . . . . . 1 . . . . . . . Damage Taken 4696 | . 129 79 90 385 368 1305 125 294 . 116 468 920 417 Core 1045 | . 3 14 . 49 15 93 14 . . 5 31 684 137 Absorbed by Shields 183 | . . . . . . . . . . . 183 . . Redirected to Shielding 22 | . 11 8 3 . . . . . . . . . . Ignored by Resistances 4439 | . 84 50 53 286 265 1112 106 212 . 123 758 1152 238 Regen/Repaired (Parts) 776 | . 49 . . 223 113 282 . . . . 109 . . Core Remaining (%) 91 | 100 . . 93 . 88 . . . . 84 . . . Volleys Fired 466 | . 32 7 60 77 62 98 11 32 . 12 70 1 4 Largest 3 | . 2 2 2 3 3 3 3 3 . 3 3 3 1 Hottest 210 | . 80 80 93 118 165 124 140 140 . 210 140 130 55 Shots Fired 1174 | . 64 14 69 217 165 287 31 87 . 39 195 3 3 Gun 476 | . 46 7 51 100 62 189 18 . . . . . 3 Cannon 688 | . 18 7 17 111 102 98 13 87 . 39 194 2 . Launcher 10 | . . . 1 6 1 . . . . . 1 1 . Special . | . . . . . . . . . . . . . . Kinetic 525 | . 32 7 52 142 45 91 10 24 . 12 108 2 . Thermal 624 | . 18 7 17 70 119 196 21 63 . 27 86 . . Explosive 8 | . . . . 5 1 . . . . . 1 1 . Electromagnetic 17 | . 14 . . . . . . . . . . . 3 Robot Hit Streak 45 | . 13 10 21 32 23 29 17 36 . 10 39 42 45 Robot Miss Streak 3 | . 2 1 . 3 2 2 1 1 . 1 2 . . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 755 | . 48 11 18 154 107 193 19 54 . 18 127 3 3 Core Hits 367 | . 23 5 6 74 49 92 11 28 . 10 68 . 1 Critical Kills 3 | . . . . . . 1 1 . . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . Critical Strikes 25 | . 1 . . 5 1 8 2 1 . . 7 . . Burn 9 | . . . . . 1 7 1 . . . . . . Meltdown 3 | . . . . . . 1 1 . . . 1 . . Destroy 2 | . . . . 2 . . . . . . . . . Blast 10 | . . . . 3 . . . 1 . . 6 . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20602 | . 804 169 260 3229 2940 5243 512 1753 . 642 4758 229 63 Guns 5543 | . 473 64 74 1171 852 2638 208 . . . . . 63 Cannons 13926 | . 209 105 186 1695 2088 2583 304 1753 . 642 4283 78 . Explosions 1062 | . 122 . . 363 . . . . . . 475 102 . Melee . | . . . . . . . . . . . . . . Ramming 71 | . . . . . . 22 . . . . . 49 . Kinetic 7877 | . 339 64 123 2083 692 1232 78 344 . 183 2661 78 . Thermal 11999 | . 331 105 137 790 2248 3989 434 1409 . 459 2097 . . Explosive 458 | . . . . 356 . . . . . . . 102 . Electromagnetic 197 | . 134 . . . . . . . . . . . 63 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 2 2 2 2 2 1 16 16 Average Corruption 2 | . . . . . . 1 2 2 2 2 1 10 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 117 | . . . . . . 16 10 22 3 18 31 9 8 Message Errors 27 | . . . . . . 2 4 8 1 3 5 4 . Matter Fused 30 | . . . . . . 5 3 6 . 3 9 . 4 Heat Flow Errors 7 | . . . . . . . . 1 . 2 3 1 . Energy Discharges 9 | . . . . . . 1 . 2 . 1 5 . . Parts Rejected 4 | . . . . . . . . 1 . . . 2 1 Parts Fused 4 | . . . . . . 1 . 1 1 . 1 . . Data Loss (minor) 19 | . . . . . . 3 3 2 1 4 6 . . Data Loss (major) 4 | . . . . . . 1 . . . 2 1 . . Misfires 7 | . . . . . . 3 . . . 3 1 . . Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . 2 1 Weapon Failures 2 | . . . . . . . . 1 . . . . 1 Overload Shots 5 | . . . . . 2 . . . . 3 . . . Overflow Damage 208 | . 4 . . 28 . 32 . . . . 144 . . Projectiles 58 | . 4 . . . . 32 . . . . 22 . . Explosions 150 | . . . . 28 . . . . . . 122 . . Melee . | . . . . . . . . . . . . . . Knockbacks 24 | . . . 1 10 . . . 4 . . 9 . . Impact . | . . . . . . . . . . . . . . Kinetic 21 | . . . 1 8 . . . 3 . . 9 . . Secondary 3 | . . . . 2 . . . 1 . . . . . Self-Inflicted Damage 63 | . 13 . 18 9 . . . . . . . 23 . Shots 3 | . 1 . 1 1 . . . . . . . . . Rammed 10 | . . . . . . . . . . . . 10 . Targets Rammed 11 | . . . . . . 1 . . . . . 10 . Kicked 1 | . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 286 | . 102 126 . 137 286 66 51 76 . 240 238 167 35 Average Temperature 42 | . 31 50 . 38 58 17 21 18 . 114 38 106 17 Received Heat Transfer 2206 | . 87 69 42 279 288 549 117 216 . 24 193 . 342 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 1 . . . 1 . . Combat Hostiles 3 | . . . . . . 1 1 . . . 1 . . Parts Melted 49 | . 2 . . 1 12 20 3 3 . 1 7 . . Heat Transferred 18986 | . 544 222 296 1544 3866 6387 746 2027 . 632 2722 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . . . . 1 . . . . . . . Low Security (%) 97 | 100 100 100 . 100 100 89 . . . . 100 100 100 Level 1 2 | . . . . . . 10 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 305 | . 71 68 . 148 156 305 . . . . 133 5 . Initial 4 | . . . . 1 . . . . . . . 4 . Average 29 | . 8 4 . 31 41 65 . . . . 15 . . Influence Increases 5828 | . 285 119 20 984 1046 1431 140 373 . 208 1217 5 . Destroy 0b10 Robot/C 3780 | . 160 80 20 640 620 920 140 320 . 160 720 . . Destroy 0b10 Robot/NC 230 | . 35 . . 55 45 40 . . . . 55 . . Destroy Leader 1044 | . 50 20 . 178 204 278 . 30 . 40 244 . . Allied During Kill 137 | . . 4 . . 87 29 . 8 . 8 1 . . Successful Hack 160 | . 16 . . 21 35 56 . . . . 32 . . Disable Machine 92 | . 12 . . 12 16 8 . . . . 44 . . Destroy Structure 220 | . 12 . . 63 24 25 . . . . 91 5 . Partial Spotted 45 | . . . . . . 45 . . . . . . . Lose Combat Pursuer 120 | . . 15 . 15 15 30 . 15 . . 30 . . Influence Decreases 5828 | . 285 119 15 989 1046 1427 144 373 . 208 1196 26 . Entered New Map 24 | . . . . 4 . . 3 . . . . 17 . Time Decay 5535 | . 285 119 15 965 854 1411 141 342 . 208 1186 9 . Lost Part 10 | . . . . . . 10 . . . . . . . Lost Ally 156 | . . . . 20 89 6 . 31 . . 10 . . Purge Threat 103 | . . . . . 103 . . . . . . . . Squads Dispatched 40 | . . . . 4 5 20 . 1 . . 9 . 1 Investigation 4 | . . . . . . 3 . . . . 1 . . Extermination 13 | . . . . . . 5 . . . . 8 . . Reinforcement 17 | . . . . 2 2 12 . . . . . . 1 Assault 3 | . . . . . 2 . . 1 . . . . . Garrison 3 | . . . . 2 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Distress Signals 16 | . . . . 3 5 . . . . . 6 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 283 | . 13 4 5 52 44 66 7 25 . 5 51 6 5 Peak Tracking Total 6 | . 3 2 2 6 4 5 5 4 . 2 5 6 4 Tactical Retreats 9 | . . 1 . 1 1 1 . 2 . . 2 1 . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 1 . . 1 . 1 . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Machines Disabled 25 | . 3 . 1 3 4 2 1 . . . 11 . . Max in Single Turn 5 | . 1 . 1 1 1 1 1 . . . 5 . . Garrison Access 4 | . . . . 1 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Machines Accessed 84 | . 9 . 2 15 17 12 1 3 4 1 20 . . Terminals 55 | . 8 . . 10 13 8 1 . . 1 14 . . Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 9 | . 1 . . 2 2 2 . . . . 2 . . Recycling Units 2 | . . . . 1 1 . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 . . . . 1 . . Garrison Access 4 | . . . . 1 1 1 . . . . 1 . . Total Hacks 305 | . 35 . 13 73 48 45 2 7 30 1 51 . . Successful 217 | . 24 . 13 56 19 27 2 7 30 1 38 . . Failed 88 | . 11 . . 17 29 18 . . . . 13 . . Catastrophic 2 | . . . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 131 | . 24 . . 38 11 26 . . . . 32 . . Terminals 183 | . 33 . . 45 35 31 2 . . 1 36 . . Fabricators 5 | . . . . . . . . . . . 5 . . Repair Stations 30 | . 2 . . 8 9 7 . . . . 4 . . Recycling Units 3 | . . . . 1 2 . . . . . . . . Scanalyzers 29 | . . . . 18 . 6 . . . . 5 . . Garrison Access 5 | . . . . 1 2 1 . . . . 1 . . Terminal Hacks 100 | . 12 . 13 13 12 3 2 7 30 1 7 . . Record 31 | . . . 12 . . . 2 5 11 1 . . . Part Schematic 20 | . . . . 5 2 . . . 10 . 3 . . Robot Schematic 8 | . . . . . 1 1 . . 6 . . . . Robot Analysis 4 | . . . . . 1 . . . . . 3 . . Prototype ID Bank 11 | . 7 . . 1 . . . . 3 . . . . Open Door 9 | . . . . . 7 . . 2 . . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . Alert Level 2 | . 1 . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 1 . . . . . . . Locate Traps 3 | . 1 . . 2 . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 5 . . Load Schematic 3 | . . . . . . . . . . . 3 . . Build 2 | . . . . . . . . . . . 2 . . Repair Station Hacks 23 | . 2 . . 8 5 6 . . . . 2 . . Scan Component 12 | . 1 . . 4 3 3 . . . . 1 . . Repair 11 | . 1 . . 4 2 3 . . . . 1 . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 25 | . . . . 18 . 5 . . . . 2 . . Insert Component 8 | . . . . 6 . . . . . . 2 . . Analyze 6 | . . . . 6 . . . . . . . . . Retrieve Study 11 | . . . . 6 . 5 . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 1 . . . . 1 . . Seal Access 4 | . . . . 1 1 1 . . . . 1 . . Unauthorized Hacks 58 | . 10 . . 15 . 12 . . . . 21 . . Terminals 58 | . 10 . . 15 . 12 . . . . 21 . . Botnet 30 | . 5 . . 9 . 6 . . . . 10 . . Skim 28 | . 5 . . 6 . 6 . . . . 11 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 54 | . 8 . . 10 8 11 1 . . . 16 . . Full Trace Events 4 | . . . . . . 3 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 1 1 . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 10 2 . . . 10 . 3 . . Parts Built 4 | . . . . . . . . . . . 4 . . Authchips 1 | . . . . . . . . . . . 1 . . Time 223 | . . . . . . . . . . . 223 . . Total Part Build Rating 26 | . . . . . . . . . . . 26 . . Part Studies Acquired 11 | . . . . 6 . 5 . . . . . . . Parts Repaired 11 | . 1 . . 4 2 3 . . . . 1 . . Time 358 | . 26 . . 128 51 73 . . . . 80 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . Parts Scanalyzed 7 | . . . . 6 . . . . . . 1 . . Part Schematics Acquired 6 | . . . . 6 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Total Allies 19 | . . 3 . . 12 . . 4 . . . . . Largest Group 10 | . . 3 3 2 10 6 . 3 2 2 2 . . Highest-Rated Group 173 | . . 40 40 24 173 109 . 88 62 62 62 . . Highest-Rated Ally 32 | . . 16 16 16 31 29 . 32 32 32 32 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 228 | . . 13 28 10 105 49 . 11 . 4 8 . . Total Damage 2757 | . . 60 252 101 1280 631 . 166 . 84 183 . . Kills 24 | . . 3 2 1 11 4 . 1 . 1 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 50 | . . . . . . . . . . . 50 . . IFF 49 | . . . . . . . . . . . 49 . . Terrain 1 | . . . . . . . . . . . 1 . . Robot Analysis Total 4 | . . . . . 1 . . . . . 3 . . Derelict Logs Recovered 7 | . . 1 . . . . 1 3 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Turns Passed 20232 | 97 1320 1468 2025 2379 1682 3047 606 1894 132 1246 3918 268 150 Spaces Moved 12144 | 71 605 601 974 1626 893 2041 464 1422 100 1002 1891 288 166 Core 375 | 8 . . . . . . . . . . . 253 114 Treads . | . . . . . . . . . . . . . . Legs 11769 | 63 605 601 974 1626 893 2041 464 1422 100 1002 1891 35 52 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 105 105 116 120 120 120 115 115 50 50 Average Speed 140 | 112 158 190 189 112 143 124 120 120 120 115 185 84 71 Slowest Speed 750 | 120 190 190 190 190 190 186 120 120 120 120 190 750 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 93 99 33 98 92 62 57 99 70 99 57 75 6 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 10 | . 2 1 . 2 . 2 . 1 1 1 . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 4 . . . 3 5 . 3 . . . Spaces Dug 22 | . . . . . . 2 3 9 . 5 3 . . Terrain Destroyed 295 | . 10 . 12 67 23 18 3 20 . 8 124 10 . Melee . | . . . . . . . . . . . . . . Projectile 94 | . . . . . 7 18 3 20 . 8 38 . . AOE 201 | . 10 . 12 67 16 . . . . . 86 10 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Fac Was Fac Total 14365 | 85 904 915 1086 2016 1159 2341 490 1540 112 1065 2155 307 190 Wait 1325 | . 244 304 13 244 150 130 8 70 7 39 104 . 12 Move 12133 | 70 604 600 973 1625 892 2041 463 1421 99 1001 1891 287 166 Hop . | . . . . . . . . . . . . . . Pick Up 76 | 8 9 2 10 13 3 9 2 2 . 1 17 . . Fast Attach 105 | 6 6 . 5 10 20 18 2 1 3 4 16 7 7 Attach 15 | 1 . . 1 4 . 3 1 . . . 4 1 . Detach 14 | . . . 1 2 . 7 . . . 1 3 . . Swap 53 | . 1 . 6 18 5 12 . . . 2 9 . . Drop 141 | . 8 2 15 23 24 23 3 2 3 5 31 1 1 Fire 466 | . 32 7 60 77 62 98 11 32 . 12 70 1 4 Melee . | . . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . 10 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . Rewire 15 | . . . . . 3 . . 12 . . . . . Trap 2 | . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 5 exits: Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Evolved 1 slot: Utility x1 118 | -10/Materials | Identified exit to Mines 118 | -10/Materials | Discovered exit to Mines (range 13) 199 | -10/Materials | Discovered exit to Mines (range 13) 337 | -10/Materials | Build established: Hacker-Mutant 364 | -10/Materials | Identified exit to Materials 364 | -10/Materials | Discovered exit to Materials (range 15) 555 | -10/Materials | Discovered exit to Materials (range 16) 661 | -10/Materials | Repaired Aluminum Leg 843 | -10/Materials | Discovered exit to Materials (range 15) 972 | -10/Materials | Learned location of Storage (-8) 1042 | -10/Materials | Identified exit to Subcaves 1102 | -10/Materials | Learned 2 Storage zone layouts 1213 | -10/Materials | Learned Storage trap positions 1230 | -10/Materials | Learned location of Mines (-8) 1418 | -10/Materials | Entered Mines 1649 | -10/Mines | Learned location of 1 exit from Materials 1717 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2177 | -10/Mines | Discovered exit to Subcaves (range 7) 2886 | -10/Mines | Entered Subcaves 2886 | -10/Subcaves | Accompanied by 3 allies 2887 | -10/Subcaves | Approached by a straggling Scientist 2948 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3338 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3380 | -10/Subcaves | Identified exit to Materials 3380 | -10/Subcaves | Discovered exit to Materials (range 9) 3435 | -10/Subcaves | Visited Clippyterm 3441 | -10/Subcaves | Learned Factory stockpile data 3471 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4295 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4333 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 4427 | -10/Subcaves | Visited 4L-MR0's lab 4457 | -10/Subcaves | Found Tower Shield 4911 | -10/Subcaves | Entered Materials 4911 | -8/Materials | Accompanied by 2 allies 4911 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4912 | -8/Materials | Identified exit to Storage 4913 | -8/Materials | Identified exit to Factory 4965 | -8/Materials | Repaired Aluminum Leg 5014 | -8/Materials | Garrison activated, responded to threat 5228 | -8/Materials | Build established: Hacker-Tank 5590 | -8/Materials | Discovered exit to Factory (range 15) 6109 | -8/Materials | Discovered exit to Factory (range 8) 6208 | -8/Materials | Learned 4 Recycling zone layouts 6257 | -8/Materials | Learned Recycling recycling unit intel 6322 | -8/Materials | Learned Factory garrison access intel 6371 | -8/Materials | Learned Factory emergency access door positions 6413 | -8/Materials | Learned location of Extension (-4) 6706 | -8/Materials | Repaired Battle Cannon 6849 | -8/Materials | Repaired Beam Cannon+ 7072 | -8/Materials | Repaired Mak. Power Source 7290 | -8/Materials | Entered Storage 7293 | -8/Storage | Loaded intel: 13 trap records 7489 | -8/Storage | Met a pair of Derelict thieves 7562 | -8/Storage | Repaired Imp. Aluminum Leg+ 7670 | -8/Storage | Repaired Reactive Plating 7823 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8127 | -8/Storage | Build established: Commander-Tank 8280 | -8/Storage | Found Prototype Launcher 8280 | -8/Storage | Identified Gui. Missile Launcher 8296 | -8/Storage | Garrison activated, responded to threat 8797 | -8/Storage | Build established: Hacker-Tank 8972 | -8/Storage | Entered Factory 8972 | -7/Factory | Accompanied by 6 allies 8972 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8973 | -7/Factory | Identified exit to Factory 8973 | -7/Factory | Identified exit to Lower Caves 8976 | -7/Factory | Loaded intel: 3 garrison access locations 9906 | -7/Factory | Cargo convoy interrupted 10080 | -7/Factory | Lost 4 allies 10462 | -7/Factory | Learned location of Lower Caves (-7) 10513 | -7/Factory | Learned location of Cetus (-4) 10581 | -7/Factory | Learned Hub_04(d) stockpile data 10598 | -7/Factory | Learned location of 2 exits from Proximity Caves 10627 | -7/Factory | Learned Factory emergency access door positions 10656 | -7/Factory | Learned Extension stockpile data 10695 | -7/Factory | Learned Extension trap positions 10754 | -7/Factory | Repaired Reactive Plating 11292 | -7/Factory | Destroyed 9 combat bots 11382 | -7/Factory | Repaired Hrd. Medium Armor Plating 11419 | -7/Factory | Repaired Enh. Nuclear Core 12019 | -7/Factory | Entered Lower Caves 12155 | -7/Lower Caves | Attracted the attention of an 0b10 base 12190 | -7/Lower Caves | Destroyed 7 combat bots 12420 | -7/Lower Caves | Identified exit to Lower Caves 12625 | -7/Lower Caves | Entered another Lower Caves area 12629 | -7/Lower Caves | Learned location of Zion (-6) 12787 | -7/Lower Caves | Ambushed by wild Derelicts 12927 | -7/Lower Caves | Identified exit to Data Miner 12927 | -7/Lower Caves | Discovered exit to Data Miner (range 8) 12946 | -7/Lower Caves | Learned 8 Factory zone layouts 13023 | -7/Lower Caves | Encountered a Warlord checkpoint 13416 | -7/Lower Caves | Entered an active Warlord outpost 13420 | -7/Lower Caves | A Commander dispatched an escort 13434 | -7/Lower Caves | Learned 8 Factory zone layouts 13434 | -7/Lower Caves | Learned Factory terminal intel 13540 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14089 | -7/Lower Caves | Discovered exit to Factory (range 5) 14519 | -7/Lower Caves | Entered Data Miner 14519 | -7/Data Miner | Accompanied by 2 allies 14519 | -7/Data Miner | Identified exit to Proximity Caves 14519 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 14544 | -7/Data Miner | Met Data Miner 14582 | -7/Data Miner | Learned location of Section 7 (-2) 14582 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14606 | -7/Data Miner | Received God Mode back door access code from Data Miner 14651 | -7/Data Miner | Entered Proximity Caves 14651 | -6/Proximity Caves | Accompanied by 2 allies 14668 | -6/Proximity Caves | Spotted B-75 Beast 14679 | -6/Proximity Caves | Destroyed B-75 Beast 15053 | -6/Proximity Caves | Learned Factory terminal intel 15897 | -6/Proximity Caves | Entered Factory 15897 | -6/Factory | Accompanied by 2 allies 15897 | -6/Factory | Evolved 2 slots: Utility x2 15898 | -6/Factory | Identified exit to Factory 15900 | -6/Factory | Loaded intel: 25 terminal locations 16016 | -6/Factory | Identified exit to Lower Caves 16016 | -6/Factory | Discovered exit to Lower Caves (range 6) 16047 | -6/Factory | Found Hvy. Reactive Plating 16166 | -6/Factory | Repaired Cld. Plasma Cannon 17216 | -6/Factory | Learned Extension security intel 17292 | -6/Factory | Learned 4 Factory zone layouts 17358 | -6/Factory | Learned Factory emergency access door positions 17374 | -6/Factory | Fabricated Mass Driver (x2) 17414 | -6/Factory | Learned location of 1 exit from Hub_04(d) 17462 | -6/Factory | Learned location of 1 exit from Extension 17499 | -6/Factory | Learned Hub_04(d) trap positions 17678 | -6/Factory | Learned location of 2 exits from Archives 18569 | -6/Factory | Spotted B-75 Beast 18585 | -6/Factory | Destroyed B-75 Beast 19255 | -6/Factory | Learned location of 1 exit from Proximity Caves 19319 | -6/Factory | Learned Hub_04(d) security intel 19334 | -6/Factory | Learned Extension security intel 19338 | -6/Factory | Learned 4 Factory zone layouts 19373 | -6/Factory | Learned 2 Upper Caves zone layouts 19550 | -6/Factory | Fabricated Adv. Transmission Jammer (x2) 19815 | -6/Factory | Sucked down chute 19815 | -6/Factory | Entered Waste 19816 | -6/Waste | Identified exit to Factory 19830 | -6/Waste | EMP discharged 19859 | -6/Waste | Spotted C-40 Crusher 19873 | -6/Waste | Spotted C-40 Crusher 19881 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19883 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19884 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19886 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19887 | -6/Waste | Crushed by Compactor (1 part destroyed) 19889 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19893 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 19894 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19896 | -6/Waste | Crushed by Compactor (1 part destroyed) 19903 | -6/Waste | Spotted C-40 Crusher 19910 | -6/Waste | Spotted C-40 Crusher 19918 | -6/Waste | Spotted C-40 Crusher 19920 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19925 | -6/Waste | Spotted C-40 Crusher 19927 | -6/Waste | Lost 6 parts (1p2n1u2w) 19930 | -6/Waste | EMP discharged 19930 | -6/Waste | System corruption reached 10% 19933 | -6/Waste | Released all parts (4) 19944 | -6/Waste | Core integrity fell below 50% 20013 | -6/Waste | Core integrity fell below 20% 20030 | -6/Waste | EMP discharged 20083 | -6/Waste | Entered Factory 20087 | -6/Factory | Loaded intel: 26 terminal locations 20169 | -6/Factory | Build established: Hacker-Mutant 20223 | -6/Factory | Released all parts (4) 20233 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20165_ K-01 Serf collects debris. 20171_ Dropped Flexi-carbon Leg. 20173_ Acquired Arm. Leg. 20177_ Acquired Flexi-carbon Leg. 20181_ Acquired Imp. Carbon-fiber Leg+. 20186_ System corrupted: Arm. Leg rejected. 20188_ Acquired Flexi-carbon Leg. 20192_ Acquired Arm. Leg. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 20204_ Acquired Lightning Gun. 20206_ System corrupted: IFF burst signal emitted. 20210_ System corrupted: Lightning Gun failed to cycle. 20215_ Critical hit (Burn: +37). 20222_ Lightning Gun destroyed. 20223_ Released Arm. Leg. 20223_ Released Imp. Carbon-fiber Leg+. 20223_ Released Flexi-carbon Leg. 20231_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????""?????????????????????????????????????????? | | ??????""?????????????????????????????????????##### | | ????+?"T?????????????????????????????????????# | | ??????""?????????????????????????????????????# | | ??????""?????????????????????????????????????# | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# """ | | ???????????????????????#######???????????????# """ | | ???????????????????????# ???????????????# """ | | ???????????????????????# ???????????????# """ | | ????????????????????# ??????????????# | | ????????????????????# ???????????????# | | ????????????????????# ?????????????# | | ????????????????????# ???#????????##### | | """????????????????????# #????????# | | """????????????????????# """"" #????????# | | """?????????######?????# """"" #????????# | | ????????? ????# """ ??????????# | | """???????? ??? ????????????# | | """???????? ???? ???????????#### | | """????????? #####+##############T # | | ??????????????# k | | """??????????????# @ | | """??????????????# | | """??????????????# | | ??????????????# g | | """??????????????##################g### | | """??????????????????????????# # | | """??????????????????????????#"""" # | | ??????????????????????????#"""" # | | """??????????????????????????#"""" # | | """??????????????????????????#"""" # | | """??????????????????????????#"""" # | | ??????????????????????????#"""" # | | ??????????????????????????#"""" = # | | ?????????????????????????????# ===# | | ?????????????????????????????########## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????########+####### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 75 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 44 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Battle Rifle | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Battle Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Reactive Plating | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Hacked Imp. Trap Scanner | -8/Storage | Hacked Adv. ECM Suite | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Mass Driver | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Imp. Shock Absorption System | -6/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Mass Driver | x2 | -6/Factory | Authchip Adv. Transmission Jammer | x2 | -6/Factory Repaired ---------- Aluminum Leg | 45% | -10/Materials Aluminum Leg | 53% | -8/Materials Battle Cannon | 22% | -8/Materials Beam Cannon | 38% | -8/Materials Mak. Power Source | 48% | -8/Materials Imp. Aluminum Leg | 55% | -8/Storage Reactive Plating | 62% | -8/Storage Reactive Plating | 52% | -7/Factory Hrd. Medium Armor Plating | 47% | -7/Factory Enh. Nuclear Core | 40% | -7/Factory Cld. Plasma Cannon | 27% | -6/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Beam Cannon | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Ghost 'Em Live, Flee, And Rebuild Official Business Challenges ------------ None Game ------ Seed ReinforcedBurstUnit Manual? 0 Play Time 04:44:02 Cumulative 301.8 hours Start 2026.09.01 @ 21:21:45 End 2026.09.06 @ 19:26:24 Sessions 17 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 196 Rogue 152 Adventurer 6 Explorer 38 Win Type - Total 7 Types 5/0/2/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: f93db7d4-137d-4fa5-ba2e-05121099e1fb