Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 18:51:33 Player: bluemonk Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1055) 1055 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1134) 1134 TOTAL SCORE: 5614 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 570 Met Imprinter 300 Was Imprinted 300 Friendly Fire -64 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 92/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- Carbide Saw > --- INVENTORY (15) --- Deuterium Engine Energy Filter Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Battery Advanced Sensor Array Advanced Terrain Scanner Hacking Drone Bay > --- WEAPON ----------- Gatling Laser Particle Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Deuterium Engine Light Angular Momentum Engine Armored Treads ECM Suite [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Targeting Computer Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Slashing Weapon Carbide Saw Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 . . . 1 Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 44 | 6 3 11 . 1 6 17 Power 7 | 1 1 1 . . 1 3 Engine 6 | 1 1 1 . . . 3 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . 6 . . 2 2 Treads 10 | 2 . 4 . . 2 2 Leg 2 | . . 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 1 . 1 1 7 Device 7 | . 1 . . 1 . 5 Storage 4 | 1 . 1 . . 1 1 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 . 3 . . 2 5 Energy Gun 6 | 2 . 1 . . 1 2 Energy Cannon 4 | . . 2 . . 1 1 Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 25 | . . 5 . . 4 16 Power 4 | . . 1 . . . 3 Propulsion 8 | . . 2 . . 1 5 Utility 6 | . . 1 . . 1 4 Weapon 7 | . . 1 . . 2 4 Highest Loss Streak 13 | . . 5 . . 3 13 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 98 | . 97 96 100 100 99 94 Engine 9 | . 14 11 11 11 . 7 Core 2 | . . . . . 10 4 Treads 39 | . 28 37 44 44 43 31 Device 5 | . 1 . . 2 11 18 Storage 15 | . 14 18 22 19 10 8 Processor 1 | . 10 1 . . . 3 Energy Gun 4 | . 28 5 . . 3 4 Energy Cannon 16 | . . 15 22 22 17 11 Peak Build Rating 61 | 6 7 22 22 30 34 61 Average Rating 26 | 4 6 18 22 23 33 50 On Entrance 17 | . 6 7 22 22 30 34 Naked Turns . | . . . . . . . Heaviest Build 58 | 11 13 24 24 24 25 58 Greatest Support 108 | 40 40 80 80 80 88 108 Greatest Overweight (x) 12 | . . 3 . . . 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 Average Capacity 7 | 6 8 8 8 8 6 9 Most Carried 8 | 6 8 8 8 8 8 5 Average Carried 6 | 3 7 7 8 7 6 3 Final Capacity 15 | 8 8 8 8 8 5 15 Final Carried 8 | 6 8 8 8 8 5 3 Class Distribution -------------------- 83% | Mutant 6% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 673 | 258 32 140 . . 60 183 Remotely 12 | . 12 . . . . . Salvage Created 1174 | . 188 438 . . 251 297 Parts 61 | . 9 34 . . 10 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 26 | . . . . 3 23 . Prevented 6 | . . . . . 6 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 27 | . 4 11 . . 7 5 Guns 13 | . 2 8 . . . 3 Cannons 10 | . . 2 . . 6 2 AOE 3 | . 2 1 . . . . Classes Destroyed 8 | . 1 3 . . 3 1 Recycler 1 | . . . . . . 1 Operator 2 | . . 1 . . . 1 Drone 1 | . . . . . 1 . Watcher 3 | . . 3 . . . . Swarmer 10 | . . 4 . . 3 3 Grunt 13 | . 4 7 . . 1 1 Sentry 1 | . . . . . 1 . Hunter 2 | . . . . . 1 1 Best Kill Streak 5 | . 2 4 . . 3 5 Combat Bots Only 4 | . 2 4 . . 3 3 Max Kills in Single Turn 2 | . 2 1 . . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 439 | . 13 80 . . 126 220 Missed 116 | . 3 19 . . 26 68 Damage Taken 4979 | . 139 755 . . 1659 2426 Core 1109 | . 17 97 . . 138 857 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 93 . . . 41 . Volleys Fired 90 | . 11 38 . . 20 21 Largest 3 | . 2 2 . . 2 3 Hottest 228 | . 80 120 . . 128 228 Shots Fired 188 | . 22 71 . . 38 57 Gun 108 | . 22 49 . . 3 34 Cannon 80 | . . 22 . . 35 23 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 12 | . . . . . . 12 Thermal 138 | . 11 47 . . 35 45 Explosive . | . . . . . . . Electromagnetic 38 | . 11 24 . . 3 . Robot Hit Streak 8 | . 5 6 . . 8 8 Robot Miss Streak 10 | . 2 3 . . 2 10 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 115 | . 13 45 . . 23 34 Core Hits 60 | . 7 26 . . 9 18 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . . . . . 3 Destroy 2 | . . . . . . 2 Sever 1 | . . . . . . 1 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2596 | . 284 856 . . 532 924 Guns 1302 | . 180 446 . . 30 646 Cannons 1058 | . . 299 . . 502 257 Explosions 215 | . 104 111 . . . . Melee 21 | . . . . . . 21 Ramming . | . . . . . . . Kinetic 177 | . . . . . . 177 Thermal 1999 | . 155 616 . . 502 726 Explosive . | . . . . . . . Electromagnetic 399 | . 129 240 . . 30 . Impact . | . . . . . . . Slashing 21 | . . . . . . 21 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 45 | . . 17 . . 18 10 Projectiles 28 | . . . . . 18 10 Explosions 17 | . . 17 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 429 | . 111 428 . . 429 320 Average Temperature 145 | . 41 170 . . 179 115 Received Heat Transfer 858 | . 75 336 . . 84 363 Effects 11 | . . 5 . . 3 3 Shutdowns 4 | . . 3 . . . 1 Energy Bleed 1 | . . 1 . . . . Interference 4 | . . . . . 2 2 Matter Decay 1 | . . 1 . . . . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted . | . . . . . . . Heat Transferred 3329 | . 225 1031 . . 814 1259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 573 | . 148 414 105 . . 573 Initial 379 | . . 62 105 . . 379 Average 257 | . 58 266 105 . . 399 Maximum Alert Level 2 | . . 2 . . . 2 Low Security (%) 32 | 100 100 15 100 . . . Level 1 52 | . . 70 . . . 72 Level 2 14 | . . 14 . . . 27 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . . . 5 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 6 23 . . 16 33 Peak Tracking Total 16 | . 3 6 . . 8 16 Tactical Retreats 3 | . 1 2 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . 2 . . . 2 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 9 | . 3 4 . . . 2 Terminals 5 | . 2 3 . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 29 | . 12 10 . . . 7 Successful 18 | . 6 6 . . . 6 Failed 11 | . 6 4 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 13 | . . . . 3 3 7 Terminals 19 | . 11 8 . . . . Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 3 | . 1 2 . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access . | . . . . . . . Terminal Hacks 10 | . 5 5 . . . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . Alert Level 2 | . . 2 . . . . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . Report Inventory 2 | . 1 1 . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 4 . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . 14 . 2 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 4 2 . Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 231 | . . . . 154 231 192 Highest-Rated Ally 96 | . . . . 39 96 96 Zionite Dispatches 1 | . . . . . . 1 Recon 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 103 | . . . . . 55 48 Total Damage 3156 | . . . . . 1375 1781 Kills 18 | . . . . . 9 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4085 | 95 363 724 63 1549 593 698 Spaces Moved 2199 | 59 201 345 38 907 311 338 Core 24 | 12 . 8 . . . 4 Treads 2175 | 47 201 337 38 907 311 334 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 170 170 167 166 Average Speed 168 | 137 160 169 170 170 167 172 Slowest Speed 650 | 160 160 200 170 170 170 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 33 34 14 80 54 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . 3 8 . . 1 . Melee . | . . . . . . . Projectile 3 | . . 2 . . 1 . AOE 9 | . 3 6 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2402 | 70 221 412 37 915 348 399 Wait 20 | . . 7 . 4 1 8 Move 2193 | 58 200 344 37 906 310 338 Hop . | . . . . . . . Pick Up 32 | 6 4 7 . 2 6 7 Fast Attach 18 | 6 1 5 . . . 6 Attach 16 | . . 4 . . 4 8 Detach 1 | . . . . . . 1 Swap 10 | . 2 2 . 1 2 3 Drop 21 | . 3 5 . 2 5 6 Fire 90 | . 11 38 . . 20 21 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 13) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x2 609 | -9/Materials | Lost 5 parts (1p2n1u1w) 1154 | -9/Materials | Discovered new exit (range 16) 1183 | -9/Materials | Entered Mines 1225 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1246 | -9/Mines | Entered Zion 1401 | -7/Zion | Learned Factory interactive machine intel 1515 | -7/Zion | Given A8's code to call for help 1780 | -7/Zion | Learned location of Extension (-4) 1848 | -7/Zion | Learned location of Armory (-4) 2049 | -7/Zion | Met Imprinter 2118 | -7/Zion | Imprinted 2120 | -7/Zion | Declared Zion's savior 2429 | -7/Zion | Given the Hacking Drone Bay 2433 | -7/Zion | Found Prototype Device 2434 | -7/Zion | Identified Hacking Drone Bay 2477 | -7/Zion | Received a visual enhancement algorithm 2766 | -7/Zion | Discovered new exit (range 15) 2795 | -7/Zion | Entered Proximity Caves 2795 | -6/Proximity Caves | Accompanied by 4 allies 2797 | -6/Proximity Caves | Spotter reported a threat 2798 | -6/Proximity Caves | Spotter reported a threat 2844 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2871 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 2873 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 2884 | -6/Proximity Caves | Core integrity fell below 50% 2911 | -6/Proximity Caves | Lost 4 allies 3052 | -6/Proximity Caves | Spotted B-75 Beast 3066 | -6/Proximity Caves | Allies destroyed B-75 Beast 3110 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3116 | -6/Proximity Caves | Learned location of 1 exit from Factory 3367 | -6/Proximity Caves | Discovered new exit (range 13) 3388 | -6/Proximity Caves | Entered Factory 3388 | -6/Factory | Accompanied by 2 allies 3388 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3389 | -6/Factory | Identified exit to Lower Caves 3390 | -6/Factory | Loaded intel: 52 interactive machine locations 3642 | -6/Factory | Garrison activated, responded to threat 3665 | -6/Factory | Fabricated Energy Filter? 3738 | -6/Factory | Search patrols dispatched 3999 | -6/Factory | Zion Recon squad teleported in 4017 | -6/Factory | Garrison activated, responded to threat 4043 | -6/Factory | Cargo convoy interrupted 4073 | -6/Factory | Core integrity fell below 50% 4077 | -6/Factory | Core integrity fell below 20% 4086 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slug penetrates Wall. System corrupted: Matter fused (-7). Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Infowar Resupply ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Unaware Schematics ] [ 2 : Component Schematics ] [ 3 : Prototype Schematics ] [ 4 : Guard Positions ] >>\\ZION-SEEK-4 [ Targeting Guard Positions... ] P-60 Hacker Imp. Heat Sink severed. Slug penetrates Wall. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????""""""" #?????????????????????? | | ????????????????""""""" #?????????????????????? | | ????????????????""""""" ????????????????????T?? | | ???????????????? ????????????????????????? | | ???????????????? ?????????????????????????? | | ????##/##############+############+??????????????? | | ?? ""G""* *%| ??????????????? | | ?? "" ""=! = ?????????????? | | ?? !%%! ?????????????? | | ?? ! ?????????????? | | ?? %! ?????????????? | | ???###+##### !% =*! !###########/##???????????? | | ??????? # %"% !|% %|# ????????????? | | ???? ?# !^%% *%% !%#@T """ ???????????????? | | ????? ???# !%%"" """!g/! """ ???????????????? | | ???? ?????# """ """ g#p """ ???????????????? | | ??????"?""?#% w !# ?????????????? | | ??????"R""?#% ######+######????????????? | | ??????""""?# ####/######?????????????????????? | | ??????###### # #?????????????????????? | | ?????? # """ """ #?????????????????????? | | ?????? + """ """ #?????????????????????? | | ??????? # """ """ #?????????????????????? | | ???????? # #?????????????????????? | | ?????????? # #?????????????????????? | | ???????????# # ! #?????????????????????? | | ???????????# # ! #??? #????????????????? | | ???????????# ########+### #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????# ######## #######????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# #??????# #??????????????????????? | | ???????????# ##?????#+#??????????????????????? | | ???????????# # ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- EM Disruption Field | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Chainsword | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Energy Filter | -7/Zion | Archive Arm. Treads | -6/Factory | Scanalyzed Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Energy Filter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed CompanionConstructWartreads Manual? 0 Play Time 00:41:39 Cumulative 32.2 hours Start 2024.10.11 @ 17:58:54 End 2024.10.11 @ 18:51:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62ddcb47-ac07-4b91-9a13-df05c7dd3abf