Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 18:04:27 Player: Sadani Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (155) 775 Value Destroyed (4254) 4254 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (689) 689 TOTAL SCORE: 12618 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 87 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -192 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 52/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weapon Cycler Hacking Drone Bay (1/1) AS-neutralizer No. 17b Long-range Missile Launcher Shock Maul Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aerolev Unit Gravmag Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Advanced Trap Scanner Advanced Sensor Array Improved Signal Interpreter Component Analysis Suite > --- WEAPON ----------- Cooled Plasma Cannon Precision Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Aerolev Unit Gravmag Array Improved Cryofiber Web Experimental Heat Sink Advanced Weapon Cycler Improved Light Armor Plating Hacking Suite Improved Trap Extractor AS-neutralizer No. 17b AWS/Gauss 8R-AWN's Boregun Advanced EMP Blaster Shock Maul [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Aerolev Unit Treads Light Treads Leg Advanced Myomer Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 2 . . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 166 | 7 11 8 34 . 12 3 39 8 . . . 1 15 2 21 1 1 3 Power 20 | 1 2 1 6 . 1 . 5 1 . . . . 2 . 1 . . . Engine 15 | 1 2 1 6 . 1 . 3 1 . . . . . . . . . . Core 5 | . . . . . . . 2 . . . . . 2 . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 3 2 7 . 4 1 13 3 . . . . 1 1 1 . . 2 Treads 10 | . 2 . 4 . 2 . 2 . . . . . . . . . . . Leg 11 | 2 1 1 . . 2 1 4 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . 3 3 . . . . 1 1 1 . . 2 Flight 8 | . . 1 3 . . . 4 . . . . . . . . . . . Utility 58 | 2 2 3 6 . 4 2 13 2 . . . . 7 1 13 1 1 1 Device 27 | 1 . 3 3 . . 1 7 . . . . . 5 1 3 1 1 1 Storage 7 | 1 1 . 1 . 3 . 1 . . . . . . . . . . . Processor 8 | . . . . . . . 3 . . . . . . . 5 . . . Hackware 5 | . . . . . . . 1 2 . . . . . . 2 . . . Protection 11 | . 1 . 2 . 1 1 1 . . . . . 2 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 4 2 15 . 3 . 8 2 . . . 1 5 . 6 . . . Energy Gun 9 | 2 2 . 1 . . . 4 . . . . . . . . . . . Energy Cannon 5 | . . . 3 . . . . . . . . . 2 . . . . . Ballistic Gun 13 | . 1 1 3 . 3 . 2 1 . . . . 2 . . . . . Ballistic Cannon 5 | . . . 5 . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . . 1 . . . Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . Slashing Weapon 5 | . . . 2 . . . . . . . . 1 . . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 13 | . . . 5 . . . 6 1 . . . . . . . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . . . System Corruption 12 | . . . . . . . . . . . . . . 12 . . . . Parts Lost 31 | . 3 4 . . 6 . 2 2 . . . . . . . . . 14 Power 5 | . 1 1 . . 1 . . 1 . . . . . . . . . 1 Propulsion 9 | . . 1 . . 3 . . . . . . . . . . . . 5 Utility 7 | . . 1 . . 1 . . . . . . . . . . . . 5 Weapon 10 | . 2 1 . . 1 . 2 1 . . . . . . . . . 3 Highest Loss Streak 14 | . 1 4 . . 5 . 1 2 . . . . . . . . . 14 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . . . Average Backups 12 | 2 10 5 14 15 12 12 12 12 11 12 13 13 13 13 13 14 13 12 Power . | . . . . 1 . 1 . 1 . 1 1 1 . . . . . . Propulsion 1 | 1 2 1 1 2 1 . . . . . 1 . . 1 1 2 2 1 Utility 5 | . 5 4 5 5 4 5 5 6 6 5 6 6 6 7 7 7 7 6 Weapon 5 | . 2 . 5 6 6 6 5 4 5 6 5 6 6 4 4 5 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 1 5 6 . 2 1 6 . . 3 . 1 5 1 4 . 3 2 Power 2 | . . . . . . . 1 . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . 1 . . . . 1 . . . . . . Utility 14 | . . 4 1 . . . 2 . . 1 . . . 1 3 . 2 . Weapon 20 | . 1 1 3 . 2 1 2 . . 2 . . 4 . 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 36 98 100 94 100 94 97 92 92 92 92 96 89 86 86 86 66 Engine 6 | . 14 2 10 11 10 11 4 6 . . . . . . . . . . Core 2 | . . . . . . . 4 . 7 7 7 7 6 6 6 6 6 3 Treads 13 | . 22 4 30 33 25 4 2 . . . . . . . . . . . Leg 4 | . 5 3 . . 5 28 17 . . . . . . . . . . . Hover 10 | . . . . . . . 1 37 38 38 38 38 30 22 20 20 20 17 Device 11 | . 4 15 12 11 9 11 12 6 13 15 15 15 19 26 11 6 6 6 Storage 8 | . 14 2 10 11 10 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 4 | . . . . . . . 3 7 7 7 7 7 6 6 11 20 20 16 Protection 6 | . 9 . 9 11 12 9 7 . . . . . 5 . 2 6 6 2 Energy Gun 3 | . 23 2 . . . . 10 3 . . . . . . . . . . Ballistic Gun 4 | . 1 2 2 . 2 10 10 15 7 7 7 2 11 13 6 . . . Ballistic Cannon 6 | . . . 14 22 13 11 2 . . . . . . . . . . . Launcher 1 | . . . . . . . . . 7 7 7 6 1 . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 4 . . 5 6 6 4 Peak Build Rating 90 | 7 8 8 21 19 58 52 67 67 62 58 56 70 80 90 90 76 80 76 Average Rating 40 | 4 7 2 17 19 28 51 53 62 58 57 56 56 70 85 79 75 76 58 On Entrance 46 | . 7 8 7 19 19 42 52 50 58 57 56 56 55 80 90 75 76 76 Avg Prop Armor Cover (%) 6 | 9 9 18 1 . 6 5 5 4 4 . . . . . . . . . Naked Turns 19 | . . 19 . . . . . . . . . . . . . . . . Heaviest Build 62 | 12 30 30 47 45 59 48 60 54 54 52 52 53 55 53 62 54 47 52 Greatest Support 66 | 10 40 40 63 63 63 60 62 41 53 53 53 53 56 66 54 48 48 48 Greatest Overweight (x) 4 | 1 1 1 4 . 1 . 3 1 1 . . . 3 1 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 6 14 15 13 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 Average Carried 13 | 2 10 5 14 15 13 14 14 14 13 14 14 14 14 14 14 15 14 12 Final Capacity 15 | 8 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 5 15 15 15 15 15 13 14 14 14 15 15 15 15 15 15 5 Scrap Suit Usage (%) 3 | . . . . . . . 26 . . . . . . . . . . . Class Distribution -------------------- 62% | Mutant 9% | Scavenger-Mutant 9% | Gladiator 8% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scout | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Matter Collected 6057 | 145 313 280 1302 163 605 66 1533 19 312 115 . 158 257 . 672 89 28 . Remotely 2211 | . . 235 1108 163 121 . 584 . . . . . . . . . . . Salvage Created 6157 | 30 495 61 1035 236 137 27 2124 123 295 96 . 240 257 . 838 96 . 67 Parts 339 | 3 25 . 73 24 . 4 130 10 15 3 . 9 12 . 27 . . 4 Haulers Intercepted 8 | . . . 3 . . . 4 1 . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 2 . . . . . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 2 . . 8 . . . . 3 . Prevented 4 | . . . . . . . . . 2 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Combat Hostiles Destroyed 113 | . 12 4 29 8 6 . 29 . 4 3 . 4 1 . 10 2 . 1 Melee 4 | . . . . . . . . . . . . . . . 2 2 . . Guns 57 | . 12 4 4 . 1 . 28 . 1 1 . 3 1 . 1 . . 1 Cannons 40 | . . . 25 8 5 . . . . . . . . . 2 . . . AOE 9 | . . . . . . . . . 3 . . 1 . . 5 . . . Classes Destroyed 17 | 1 5 1 4 1 . . 1 . 1 1 . . 1 . . . . 1 Worker 7 | . . . 1 2 . . 3 1 . . . . . . . . . . Builder 7 | . 1 . . . . . 5 . . . . . 1 . . . . . Tunneler 4 | 1 . . . 2 . 1 . . . . . . . . . . . . Hauler 8 | . . . 3 . . . 4 1 . . . . . . . . . . Recycler 9 | . . . . 3 . . 2 . . . . . 1 . 3 . . . Operator 6 | . 1 . 1 . . . 2 2 . . . . . . . . . . Watcher 10 | . 1 . 5 . . . 2 . . . . . 1 . 1 . . . Swarmer 30 | . 3 . 7 6 . . 4 . 3 . . 1 . . 6 . . . Grunt 49 | . 9 . 12 2 . . 19 . 1 1 . 2 . . 1 2 . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 4 | . . . 3 . . . 1 . . . . . . . . . . . Sentry 14 | . . . 7 . . . 4 . . . . 1 . . 2 . . . Programmer 2 | . . . . . . . . . . . . . 1 . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . 3 . . . . . . . . . Master Thief 2 | . . . . . . . . . . 2 . . . . . . . . Assembled 9 | . . 4 . . 5 . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 4 5 4 5 1 10 2 3 3 . 3 2 . 3 2 . 1 Combat Bots Only 5 | . 3 4 4 3 5 . 5 . 3 3 . 3 1 . 3 2 . 1 Max Kills in Single Turn 3 | 1 1 1 2 1 2 1 2 1 2 2 . 2 1 . 3 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 2 . . 1 . . 3 . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Hostile Shots Fired 699 | . 65 50 98 26 103 . 90 . 6 8 . 8 6 1 88 14 . 136 Missed 211 | . 15 14 21 5 28 . 22 . 2 4 . 4 2 1 35 4 . 54 Hits 488 | . 50 36 77 21 75 . 68 . 4 4 . 4 4 . 53 10 . 82 Melee 16 | . . 9 1 . . . 2 . . 4 . . . . . . . . Projectile 472 | . 50 27 76 21 75 . 66 . 4 . . 4 4 . 53 10 . 82 AOE 1 | . . 1 . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . 8 . 3 . . . . . . . 1 1 . . Damage Taken 8417 | . 574 601 855 189 1387 . 1018 177 97 132 . 55 115 . 528 141 . 2548 Core 1301 | . 58 131 18 23 70 . 59 5 27 26 . . 15 . 94 12 . 763 Absorbed by Shields 48 | . . . . . . . . . . . . . . . . 48 . . Redirected to Shielding 44 | . 15 11 . . . . . . . . . . 18 . . . . . Ignored by Resistances 32 | . . . . . . . . . . . . . . . 32 . . . Regen/Repaired (Parts) 272 | . . . 224 . . . 48 . . . . . . . . . . . Core Remaining (%) 75 | 100 . 24 . . . 72 89 . . . . 91 . . . . . . Volleys Fired 386 | 1 49 8 95 14 32 1 94 7 14 6 . 9 21 . 35 . . . Largest 3 | 2 2 2 2 2 2 1 3 2 2 1 . 2 3 . 3 . . . Hottest 165 | 90 100 70 100 66 66 30 165 60 64 36 . 60 143 . 93 . . . Shots Fired 734 | 2 94 16 175 28 55 1 216 11 18 6 . 16 33 1 51 . . 11 Gun 453 | 2 90 16 34 . 16 1 212 9 7 1 . 14 16 1 23 . . 11 Cannon 249 | . . . 140 28 39 . 1 . . . . . 17 . 24 . . . Launcher 27 | . . . . . . . 3 2 11 5 . 2 . . 4 . . . Special 5 | . 4 . 1 . . . . . . . . . . . . . . . Kinetic 461 | . 6 8 170 28 55 1 111 9 7 1 . 14 16 1 23 . . 11 Thermal 243 | 2 88 8 2 . . . 102 . . . . . 17 . 24 . . . Explosive 2 | . . . . . . . . . . . . . . . 2 . . . Electromagnetic 28 | . . . 3 . . . 3 2 11 5 . 2 . . 2 . . . Robot Hit Streak 17 | 1 8 9 11 7 17 10 14 3 2 3 . 3 10 . 5 . . 3 Robot Miss Streak 8 | 1 4 3 4 3 2 . 8 1 1 1 . 2 1 . 4 . . 2 Penetration Max 1 | . . . . . . . 1 1 . . . 1 . . . . . . Secondary Targets 6 | . 1 . 3 . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . Autonomous 11 | . . . . . . . . . . . . . . . . . . 11 Shots Hit Robots 408 | 1 53 10 108 17 41 1 109 4 2 3 . 7 13 . 30 2 . 7 Core Hits 225 | 1 28 8 43 12 13 1 67 4 12 2 . 7 6 . 17 . . 4 Critical Kills 27 | . . . . . . . 19 . . . . 3 2 . 2 . . 1 Critical Parts Destroyed 21 | . . . . . . . 12 2 . . . 3 1 . 1 2 . . Critical Strikes 65 | . 1 . 4 1 6 . 34 2 . . . 7 3 . 4 2 . 1 Burn 4 | . 1 . . . . . 3 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 2 . . . Destroy 50 | . . . . . 5 . 31 2 . . . 7 3 . 1 . . 1 Blast 6 | . . . 4 1 1 . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . 2 . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks 56 | . . . 3 . 6 . 19 . . . . . 1 . 17 7 . 3 Impact 27 | . . . . . . . 19 . . . . . . . 1 5 . 2 Slashing 12 | . . . 2 . 3 . . . . . . . . . 5 1 . 1 Piercing 12 | . . . . . . . . . . . . . . . 11 1 . . Sneak Attacks 9 | . . . 1 . 4 . . . . . . . 1 . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . 4 1 . . Damage Inflicted 10180 | 12 674 148 2246 470 857 23 2610 188 389 335 . 255 298 . 1286 125 . 264 Guns 4789 | 12 671 148 384 . 238 23 2431 107 35 21 . 199 172 . 153 . . 195 Cannons 3075 | . . . 1862 372 493 . . . . . . . 126 . 222 . . . Explosions 1213 | . . . . . . . 157 56 349 314 . 56 . . 281 . . . Melee 950 | . . . . . 126 . . . . . . . . . 630 125 . 69 Ramming 153 | . 3 . . 98 . . 22 25 5 . . . . . . . . . Kinetic 5643 | . 49 84 2182 372 731 23 1320 107 35 21 . 199 172 . 153 . . 195 Thermal 2203 | 12 622 64 . . . . 1130 . 27 . . . 126 . 222 . . . Explosive 167 | . . . . . . . . . . . . . . . 167 . . . Electromagnetic 1064 | . . . 64 . . . 138 56 322 314 . 56 . . 114 . . . Impact 194 | . . . . . . . . . . . . . . . . 125 . 69 Slashing 282 | . . . . . 126 . . . . . . . . . 156 . . . Piercing 474 | . . . . . . . . . . . . . . . 474 . . . Highest Corruption 21 | . 2 2 . . . . 1 . . 2 2 2 . 21 21 10 10 . Average Corruption 6 | . 2 2 . . . . 1 . . 1 2 2 . 16 14 10 10 . Corruption Purged 11 | . . . . . . . . . . . . . . . 11 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 62 | . . 3 . . . . 5 . . 1 . 9 . 5 30 6 3 . Message Errors 16 | . . . . . . . 2 . . . . 2 . 2 6 3 1 . Matter Fused 15 | . . 1 . . . . . . . 1 . 2 . 1 8 1 1 . Heat Flow Errors 6 | . . . . . . . . . . . . . . . 6 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . 1 . . . . 3 . . 2 2 1 . Data Loss (major) 4 | . . 2 . . . . . . . . . 2 . . . . . . Misfires 4 | . . . . . . . 1 . . . . . . 1 2 . . . Alerts 2 | . . . . . . . 1 . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 520 | . . . 11 8 6 . 26 33 . 2 . . 2 . 258 125 . 49 Projectiles 27 | . . . 11 8 6 . . . . . . . 2 . . . . . Explosions 62 | . . . . . . . 26 33 . 2 . . . . 1 . . . Melee 431 | . . . . . . . . . . . . . . . 257 125 . 49 Knockbacks 16 | . . . 9 4 2 . . . . . . . . . . . . 1 Impact 3 | . . . . 2 . . . . . . . . . . . . . 1 Kinetic 13 | . . . 9 2 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . . . . . . 41 177 36 125 . . . . 55 . . . Shots 16 | . . . . . . . 2 5 2 5 . . . . 2 . . . Rammed 13 | . 1 . . 10 . . . 1 1 . . . . . . . . . Targets Rammed 21 | . 1 . . 16 . . 2 1 1 . . . . . . . . . Kicked 2 | . . . . . . . 2 . . . . . . . . . . . Crushed 6 | . . . . 6 . . . . . . . . . . . . . . Highest Temperature 390 | 15 300 119 390 117 168 . 228 25 41 15 . 63 237 3 254 2 . 11 Average Temperature 70 | 10 93 63 69 46 75 . 64 10 12 9 . 32 79 2 89 2 . 6 Received Heat Transfer 2118 | . 252 120 246 42 . . 531 . . . . . . . 111 78 . 738 Effects 4 | . . . 4 . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . Parts Fried 15 | . . . . . . . . . 4 10 . . . . . 1 . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . 2 . 1 Robots Melted 3 | . . . . . . . 1 . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Melted 13 | . 6 . . . . . 4 . . . . . . . 3 . . . Heat Transferred 4957 | 37 1769 185 . . . . 2418 . 50 . . . 148 . 350 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 1 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Maximum Alert Level 2 | . . . 2 1 . . 2 1 . . . . . . . . . . Low Security (%) 72 | 100 100 100 65 88 . 100 26 . . . . . 100 100 100 . . . Level 1 16 | . . . 21 11 . . 35 100 . . . . . . . . . . Level 2 10 | . . . 12 . . . 37 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 626 | 5 95 12 497 254 . 5 626 278 . . . . 66 12 118 . . . Initial 278 | . . 12 . 189 . . . 278 . . . . 4 12 . . . . Average 152 | . 40 . 218 114 . . 322 246 . . . . 15 3 69 . . . Influence Increases 3839 | 5 370 6 1103 246 . 5 1071 105 90 20 . 140 157 . 361 160 . . Destroy 0b10 Robot/C 2100 | . 240 . 680 160 . . 580 . 80 20 . 80 20 . 200 40 . . Destroy 0b10 Robot/NC 255 | 5 15 . 50 35 . 5 90 20 . . . . 15 . 20 . . . Destroy Leader 506 | . 72 . 206 30 . . 122 2 10 . . . 12 . 52 . . . Allied During Kill 8 | . . . 8 . . . . . . . . . . . . . . . Successful Hack 150 | . 24 6 43 6 . . 19 . . . . . 39 . 13 . . . Disable Machine 240 | . . . 60 15 . . 60 45 . . . . 15 . 45 . . . Destroy Structure 145 | . 4 . 11 . . . 50 38 . . . . 11 . 31 . . . Partial Spotted 75 | . . . 45 . . . 15 . . . . . 15 . . . . . Lose Combat Pursuer 360 | . 15 . . . . . 135 . . . . 60 30 . . 120 . . Influence Decreases 3839 | 5 339 37 616 708 25 5 458 465 343 20 . 133 127 37 334 121 66 . Entered New Map 876 | . . 19 . 298 25 . . 335 94 . . . 3 25 . 11 66 . Time Decay 2893 | 5 309 18 616 410 . 5 438 110 249 20 . 133 124 12 334 110 . . Lost Part 70 | . 30 . . . . . 20 20 . . . . . . . . . . Squads Dispatched 20 | . 4 . 5 . . . 3 3 . . . . 3 . 2 . . . Investigation 8 | . 2 . 2 . . . 1 1 . . . . 1 . 1 . . . Extermination 2 | . . . . . . . . . . . . . 1 . 1 . . . Reinforcement 9 | . 2 . 3 . . . 2 2 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Distress Signals 13 | . 3 . 2 . . . 6 . . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 22 22 39 8 11 . 45 2 4 5 . 4 4 5 13 10 . 7 Peak Tracking Total 18 | . 4 18 5 3 10 . 5 1 1 4 . 5 3 5 3 2 . 7 Tactical Retreats 22 | . 1 1 . . 4 . 8 . . . . 2 2 . . 4 . . ECM-based Alert Blocks 2 | . . 2 . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Traps Triggered 9 | . 3 . 1 . . . 1 . . . . . 3 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . 3 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Machines Disabled 19 | . . . 4 1 3 . 4 3 . . . . 1 . 3 . . . Max in Single Turn 2 | . . . 1 1 1 . 1 2 . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Machines Accessed 48 | . 4 2 10 1 3 . 8 3 . . 4 1 5 . 7 . . . Terminals 24 | . 4 1 7 1 . . 3 1 . . . 1 2 . 4 . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . 1 . . . 1 . . . . . 1 . 2 . . . Recycling Units 4 | . . . . . . . 1 1 . . . . 1 . 1 . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Total Hacks 178 | . 14 8 33 5 26 . 28 7 . . 29 1 14 . 13 . . . Successful 104 | . 3 5 14 1 26 . 12 1 . . 29 1 7 . 5 . . . Failed 73 | . 11 3 19 4 . . 15 6 . . . . 7 . 8 . . . Catastrophic 17 | . 2 . 5 . . . 4 2 . . . . 2 . 2 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . Manual 47 | . 5 3 15 6 1 . 8 . . . . . 3 . 2 . 4 . Terminals 82 | . 14 7 22 5 . . 13 4 . . . 1 8 . 8 . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . Repair Stations 14 | . . . 5 . . . 3 . . . . . 2 . 4 . . . Recycling Units 6 | . . . . . . . 1 2 . . . . 2 . 1 . . . Scanalyzers 16 | . . . 6 . . . 10 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . Terminal Hacks 81 | . 3 5 5 1 26 . 3 . . . 29 1 5 . 3 . . . Record 37 | . . . . . 25 . . . . . 11 1 . . . . . . Part Schematic 14 | . . 1 1 . . . . . . . 11 . . . 1 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 10 | . 3 1 3 1 . . 1 . . . . . 1 . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . 3 . 1 . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . 1 . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . 1 . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . . . 4 . . . 2 . . . . . 1 . 1 . . . Scan Component 5 | . . . 2 . . . 1 . . . . . 1 . 1 . . . Repair 3 | . . . 2 . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . . Retrieve Components 2 | . . . . . . . 1 . . . . . . . 1 . . . Scanalyzer 11 | . . . 5 . . . 6 . . . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . Retrieve Study 5 | . . . 5 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 1 9 1 . . 6 2 . . . 1 5 . 6 . . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 1 . . . 2 . . . 11 . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 5 . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . . . . . . . Time 102 | . . . 70 . . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . 10 . . . . . . . 6 . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 1 . 3 . . . . . . . 1 . . . . . Non-combat 4 | . . . 1 . 2 . . . . . . . 1 . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 1 . 3 . . . . . . . 1 . . . . . parse_system 4 | . . . 1 . 3 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Total Allies 4 | . . 3 . 1 . . . . . . . . . . . . . . Largest Group 2 | . . 2 1 1 . . . . . . . . . . . . . . Highest-Rated Group 41 | . . 41 31 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . . . Total Orders 9 | . . . 2 . 7 . . . . . . . . . . . . . STAY 4 | . . . . . 4 . . . . . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . RETURN 4 | . . . 2 . 2 . . . . . . . . . . . . . Ally Attacks 69 | . . 6 9 . 54 . . . . . . . . . . . . . Total Damage 472 | . . 106 105 . 261 . . . . . . . . . . . . . Kills 9 | . . 3 5 . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Active Infowar (turns) 6270 | 4 295 377 1134 261 . 25 524 214 742 291 32 397 556 72 688 110 500 48 Sensors 4077 | . . . . . . . 464 214 742 291 32 397 553 72 655 110 500 47 Terrain 152 | . . 20 132 . . . . . . . . . . . . . . . Structural 1379 | . . . 1118 261 . . . . . . . . . . . . . . Traps 399 | . . . . . . . . . . . . . 254 6 139 . . . Seismic 391 | 4 295 67 . . . 25 . . . . . . . . . . . . T.N.C. 60 | . . . . . . . 60 . . . . . . . . . . . Jamming 34 | . . . . . . . . . . . . . . . 33 . . 1 ECM 290 | . . 290 . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . 3 1 3 1 . . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 1 . . . . . . 3 . Drone Launches 14 | . . . 2 . 12 . . . . . . . . . . . . . Drone Recoveries 13 | . . . 2 . 11 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Turns Passed 11772 | 63 886 495 2146 999 1232 393 1600 232 742 291 32 428 568 81 752 222 500 110 Spaces Moved 9482 | 33 412 198 931 580 689 317 815 369 971 540 81 457 744 141 906 143 1005 150 Core 169 | 13 . 138 1 . . . 1 . . . . . 1 . . . . 15 Treads 2316 | . 342 34 862 580 498 . . . . . . . . . . . . . Legs 1258 | 20 70 8 23 . 191 317 629 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 5566 | . . . . . . . 75 369 971 540 81 457 743 141 906 143 1005 135 Flight 173 | . . 18 45 . . . 110 . . . . . . . . . . . Fastest Speed 34 | 50 120 50 34 160 120 120 102 34 36 36 36 36 36 40 48 48 48 42 Average Speed 87 | 140 162 77 154 160 150 120 123 46 52 36 36 36 53 47 51 59 48 53 Slowest Speed 250 | 190 190 160 250 160 240 120 200 100 100 36 36 36 200 106 101 101 48 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 78 39 89 98 68 68 64 11 89 66 70 57 23 89 19 15 85 32 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . . . . 1 . . . . . 1 . . . . . 2 . Known Exits Taken 9 | . . . . . . . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 2 . 1 . . 1 1 . 1 . . . . 3 . Spaces Dug 44 | . 4 . 3 . . . 16 . . . . . 10 . 11 . . . Terrain Destroyed 165 | . 4 . 6 . 4 . 50 50 5 . . . 13 . 33 . . . Melee 18 | . . . 2 . . . 16 . . . . . . . . . . . Projectile 66 | . 4 . 4 . 3 . 27 . . . . . 13 . 15 . . . AOE 75 | . . . . . . . 3 49 5 . . . . . 18 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Total 12125 | 45 525 520 1455 612 829 329 1185 417 1181 630 83 701 883 153 1111 265 1023 178 Wait 1527 | . 26 301 302 . 31 . 88 12 191 79 3 225 61 1 77 113 9 8 Move 9463 | 32 411 195 930 579 688 316 814 368 970 539 80 456 744 140 905 142 1004 150 Hop 1 | . . 1 . . . . . . . . . . . . . . . . Pick Up 137 | 5 16 3 24 . 17 2 19 5 2 5 . 3 13 2 17 . 4 . Fast Attach 93 | 7 . 3 19 . 9 3 27 3 . . . . 4 5 12 . . 1 Attach 49 | . 3 6 1 . 8 . 9 7 1 . . . 5 . 4 . . 5 Detach 38 | . . 1 3 . 2 . 17 4 1 . . . 1 . 7 . . 2 Swap 179 | . 13 2 40 3 9 1 55 5 1 . . 6 15 . 20 5 2 2 Drop 180 | . 6 . 35 . 27 6 41 5 . 1 . 2 18 5 22 . 4 8 Fire 386 | 1 49 8 95 14 32 1 94 7 14 6 . 9 21 . 35 . . . Melee 48 | . . . 3 . 6 . 19 . . . . . 1 . 12 5 . 2 Ram 2 | . . . . . . . . 1 1 . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . . . . . . Crush 17 | . 1 . . 16 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 3 | . . . 3 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Derelicts attacked the area 637 | -10/Materials | Discovered new exit (range 7) 774 | -10/Materials | Discovered new exit (range 6) 950 | -10/Materials | Entered Mines 993 | -10/Mines | Assembled infested the area 998 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1031 | -10/Mines | Core integrity fell below 50% 1033 | -10/Mines | Released all parts (5) 1061 | -10/Mines | Lost 4 parts (1p1n1u1w) 1377 | -10/Mines | Received a Mining Laser from a helpful Derelict 1419 | -10/Mines | Learned Materials stockpile data 1429 | -10/Mines | Discovered new exit (range 3) 1433 | -10/Mines | Found the Drone Emporium 1436 | -10/Mines | Found Prototype Device 1445 | -10/Mines | Entered Materials 1445 | -9/Materials | Accompanied by 1 ally 1445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1445 | -9/Materials | Identified Thief Drone Bay 1837 | -9/Materials | Build established: Scavenger-Mutant 1992 | -9/Materials | Discovered new exit (range 3) 2631 | -9/Materials | Discovered new exit (range 13) 2879 | -9/Materials | Build established: Mutant 2927 | -9/Materials | Discovered new exit (range 16) 2966 | -9/Materials | Discovered new exit (range 9) 3228 | -9/Materials | Repaired Imp. Treads 3268 | -9/Materials | Repaired Hrd. Medium Armor Plating 3406 | -9/Materials | Discovered new exit (range 8) 3591 | -9/Materials | Entered Mines 3681 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3681 | -9/Mines | Discovered new exit (range 5) 3933 | -9/Mines | Discovered new exit (range 6) 4049 | -9/Mines | Discovered new exit (range 8) 4335 | -9/Mines | Escorted by a lone wolf Derelict 4590 | -9/Mines | Entered Exiles 4590 | -9/Exiles | Accompanied by 1 ally 4619 | -9/Exiles | Discovered new exit (range 15) 4645 | -9/Exiles | Met 8R-AWN 4675 | -9/Exiles | Met EX-HEX 4726 | -9/Exiles | Met EX-BIN 4747 | -9/Exiles | Aligned with FarCom system 4749 | -9/Exiles | Given EX-Vault access code 4785 | -9/Exiles | Opened EX-Vault 4857 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4905 | -9/Exiles | Met EX-DEC 4947 | -9/Exiles | Learned location of Zion (-6) 5115 | -9/Exiles | Found AWS/Gauss 5119 | -9/Exiles | Found AWS/Thermal 5308 | -9/Exiles | Attacked by the Exiles 5371 | -9/Exiles | Lost 5 parts (1p3n1w) 5387 | -9/Exiles | Found 8R-AWN's Boregun 5529 | -9/Exiles | Found AS-neutralizer No. 17b 5540 | -9/Exiles | Found 8R-AWN's Boregun 5564 | -9/Exiles | Destroyed 8R-AWN 5632 | -9/Exiles | Found Gui. Plasma Cannon 5809 | -9/Exiles | Discovered new exit (range 14) 5822 | -9/Exiles | Stole three prototypes: AWS/Thermal, Gui. Plasma Cannon, AWS/Gauss 5822 | -9/Exiles | Entered Mines 6035 | -8/Mines | Discovered new exit (range 10) 6150 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6154 | -8/Mines | Found Scrap Suit 6215 | -8/Mines | Entered Materials 6215 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6368 | -8/Materials | Repaired Imp. Ion Engine+? 6482 | -8/Materials | Discovered new exit (range 3) 6745 | -8/Materials | Central database locked down 7749 | -8/Materials | Discovered new exit (range 16) 7763 | -8/Materials | Identified exit to Factory 7815 | -8/Materials | Entered Factory 7815 | -7/Factory | Evolved 2 slots: Propulsion x2 8028 | -7/Factory | Discovered new exit (range 15) 8042 | -7/Factory | Identified exit to Lower Caves 8047 | -7/Factory | Entered Lower Caves 8193 | -7/Lower Caves | Learned location of 2 exits from Factory 8637 | -7/Lower Caves | Encountered a Warlord checkpoint 8651 | -7/Lower Caves | Discovered new exit (range 13) 8655 | -7/Lower Caves | Identified exit to Lower Caves 8789 | -7/Lower Caves | Entered another Lower Caves area 8833 | -7/Lower Caves | Encountered a Warlord checkpoint 8849 | -7/Lower Caves | Identified exit to Factory 9014 | -7/Lower Caves | Encountered a Master Thief 9015 | -7/Lower Caves | Encountered a Master Thief 9017 | -7/Lower Caves | Encountered a Master Thief 9018 | -7/Lower Caves | Encountered a Master Thief 9018 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 9018 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 9019 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 9056 | -7/Lower Caves | Discovered new exit (range 9) 9059 | -7/Lower Caves | Identified exit to Data Miner 9080 | -7/Lower Caves | Entered Data Miner 9080 | -7/Data Miner | Discovered new exit (range 6) 9087 | -7/Data Miner | Met Data Miner 9094 | -7/Data Miner | Learned location of Section 7 (-2) 9094 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9101 | -7/Data Miner | Received God Mode back door access code from Data Miner 9110 | -7/Data Miner | Identified exit to Proximity Caves 9112 | -7/Data Miner | Entered Proximity Caves 9225 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9389 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9540 | -6/Proximity Caves | Entered Factory 9540 | -6/Factory | Evolved 2 slots: Utility x2 9541 | -6/Factory | Identified exit to Factory 9870 | -6/Factory | Identified exit to Lower Caves 9960 | -6/Factory | Garrison activated, responded to threat 10108 | -6/Factory | Sucked down chute 10108 | -6/Factory | Entered Waste 10121 | -6/Waste | Spotted C-40 Crusher 10123 | -6/Waste | EMP discharged 10132 | -6/Waste | System corruption reached 10% 10146 | -6/Waste | Spotted C-40 Crusher 10155 | -6/Waste | Spotted C-40 Crusher 10159 | -6/Waste | Spotted C-40 Crusher 10161 | -6/Waste | Spotted C-40 Crusher 10172 | -6/Waste | Spotted C-40 Crusher 10176 | -6/Waste | Discovered new exit (range 11) 10188 | -6/Waste | Identified exit to Factory 10189 | -6/Waste | Entered Factory 10871 | -6/Factory | Build established: Gladiator 10941 | -6/Factory | Entered Lower Caves 11125 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11128 | -6/Lower Caves | Identified exit to Zion 11163 | -6/Lower Caves | Entered Zion 11177 | -6/Zion | Received a visual enhancement algorithm 11189 | -6/Zion | Discovered new exit (range 11) 11194 | -6/Zion | Identified exit to Proximity Caves 11261 | -6/Zion | System corruption cleaned by Quarantine Array 11291 | -6/Zion | Learned location of Extension (-5) 11303 | -6/Zion | Learned Factory terminal intel 11304 | -6/Zion | Learned 8 Factory zone layouts 11384 | -6/Zion | Given the Hacking Drone Bay 11384 | -6/Zion | Found Prototype Device 11398 | -6/Zion | Identified Hacking Drone Bay 11425 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11547 | -6/Zion | Found Unknown Piercing Weapon 11655 | -6/Zion | Opened final containment barrier to the Deep Caves 11662 | -6/Zion | Discovered new exit (range 5) 11662 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11663 | -6/Zion | Identified exit to Deep Caves 11663 | -6/Zion | Entered Deep Caves 11713 | -6/Deep Caves | Attacked by Z-Imprinter 11726 | -6/Deep Caves | Z-Facility disabled 11754 | -6/Deep Caves | Core integrity fell below 50% 11771 | -6/Deep Caves | Core integrity fell below 20% 11773 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 11735_ Spear destroyed. 11745_ Power Sword destroyed. 11750_ Core Analyzer destroyed. 11751_ Dropped Adv. Trap Scanner. 11751_ Dropped Adv. Sensor Array. 11752_ Dropped Imp. Hardlight Generator. 11752_ Dropped Mak. Spear. 11753_ Aerolev Unit destroyed. 11753_ Dropped Unknown Piercing Weapon. 11753_ Dropped Cld. Plasma Cannon. 11755_ Dropped Lrg. Storage Unit. 11756_ 3R-108(z) suffers critical hit (Destroy). 11756_ 3R-108(z) destroyed. 11758_ Slug penetrates 9Y-CBI(z). 11760_ Dropped Med. Reactive Plating. 11760_ Imp. Airjet destroyed. 11764_ Slug penetrates 0D-S2T(z). 11764_ Acquired Med. Reactive Plating. 11766_ AWS/Gauss destroyed. 11767_ Med. Reactive Plating destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ##?????????????????????????????# ???????? | | #????###?????????????????????? ?????? | | ###### ##?????######?????????? ??????? | | ## # #???### ##????????# ???????? | | ##### #???????? #???????? | | #???????? #???????? | | #??????## #????????? | | #??????## #????????? | | #?????## #????????? | | """ ##????# #?????????? | | """" ###### #?????????? | | """" ##????????? | | """" #????????? | | " #????????? | | """ ##### ##????????? | | """" ###???## ##????????? | | """ ##??????# #?????????? | | """" #???????# ##???????? ? | | " " ##??????# ##?????? #? | | #?????## ###### #? | | #?????# # #? | | #?????### #? | | @ ##???????## #? | | "" ##????????#### #? | | """ !z ; #?????????# ##? | | I!%z ###????????## ##? | | """ z= ##????####?## ## | | """" ;#?????# ### # | | """"" ##?????# # | | """"" z ##????# | | """"" #????# ## ## | | """" #????# ### ##?# | | """ ##????# #?###?## | | #?????# ####### | | """" ##????# | | "" #????# "" | | ##???# """ ###### | | #???# " #????## | | / #???# #?????##### | | !!! #??## ###?????????? | | !/] #???####???????????? | | #??????????????????? | | ##### #??????????????????? | | ###????### #### #??????????????????? | | #?????????######???# ##??????????????????? | | ####????????????????????# ###???????????????????? | | ?????????????????????????###?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 20 Energy Capacity 515 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 63 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Sml. Matter Pod | -10/Mines | Hacked ECM Suite | -9/Materials | Hacked Rnf. Fission Core | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Lance | -7/Data Miner | Free Fusion Compressor | -6/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 25% | -9/Materials Hrd. Medium Armor Plating | 54% | -9/Materials Imp. Ion Engine | 31% | -8/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Scythe | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences Not Today, Chutes Signs Are For Wimps Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed WarpAssaultRedistributor Manual? 0 Play Time 05:54:20 Cumulative 87.6 hours Start 2026.08.05 @ 12:14:41 End 2026.08.06 @ 18:04:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 27 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89ab04f5-0060-4af3-9cda-e1e9cdb031a1