Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.22 @ 14:24:30 Player: Fohom Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (63) 315 Value Destroyed (1816) 1816 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 7125 Bonus ------- High Alert Combat Kills 114 Entered DSFs 500 Cogmind --------- Core Integrity 854/1000 Matter 300/300 Energy 279/315 System Corruption 0% Temperature Warning (396) Movement Hovering (65) Location -5/Extension Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Gravmag Array Combat Antigrav System Combat Antigrav System > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON (2) ------- Arc Projector > --- INVENTORY (15) --- Neutrino Core Gravmag Array Gravmag Array Antigrav System Compact Battery (200) Weapon Cycler Authchip [R/Combat] Authchip [Armor] Arc Projector High-powered Field Laser Ion Burst Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Gravmag Array Gravmag Array Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Energy Filter Transmission Jammer Improved Power Shielding Improved Weapon Shielding > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Gravmag Array Gravmag Array Antigrav System Compact Battery Weapon Cycler Authchip [R/Combat] Authchip [Armor] Arc Projector Arc Projector High-powered Field Laser Ion Burst Cannon [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Advanced Targeting Computer Device Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Slots Evolved 10 | . . . 2 2 2 . 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . 2 . . . 2 . Utility 5 | . . . 2 . 1 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 93 | 6 2 8 9 29 3 21 5 6 4 Power 12 | 1 . 1 . 5 1 2 . 1 1 Engine 4 | 1 . . . 2 1 . . . . Core 8 | . . 1 . 3 . 2 . 1 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . 1 8 . 7 . 3 . Treads . | . . . . . . . . . . Leg 11 | 2 . . 1 8 . . . . . Wheel . | . . . . . . . . . . Hover 7 | . . . . . . 4 . 3 . Flight 3 | . . . . . . 3 . . . Utility 33 | . 2 1 8 8 2 5 5 2 . Device 11 | . . . 4 2 1 2 1 1 . Storage 10 | . 1 1 2 3 . 1 2 . . Processor 4 | . . . 2 1 . 1 . . . Hackware 2 | . . . . . . . 1 1 . Protection 6 | . 1 . . 2 1 1 1 . . Artifact . | . . . . . . . . . . Weapon 27 | 3 . 6 . 8 . 7 . . 3 Energy Gun 10 | 2 . 2 . 1 . 2 . . 3 Energy Cannon 2 | . . 1 . 1 . . . . . Ballistic Gun 9 | 1 . . . 4 . 4 . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 4 | . . 2 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 17 | . . . . 7 . 4 . . 6 Power 2 | . . . . 1 . . . . 1 Propulsion 7 | . . . . 4 . 2 . . 1 Utility 3 | . . . . . . . . . 3 Weapon 5 | . . . . 2 . 2 . . 1 Highest Loss Streak 6 | . . . . 5 . 2 . . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 90 100 92 90 76 78 86 77 81 Engine 3 | . 14 9 . . 7 4 . . . Core 8 | . . 4 11 8 7 10 13 11 11 Leg 19 | . 28 28 22 27 15 5 . . . Hover 4 | . . . . . . 5 13 18 22 Device 6 | . . . 14 3 7 12 15 10 10 Storage 11 | . 9 14 13 14 . 2 12 5 5 Processor 7 | . . . 8 12 7 12 6 5 5 Protection 8 | . 8 14 2 5 15 8 10 11 11 Energy Gun 8 | . 28 18 . . . . 13 11 10 Energy Cannon 3 | . . 4 11 3 7 2 . . . Ballistic Gun 3 | . . . . 8 7 8 . . . Ballistic Cannon 2 | . . 4 11 2 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 9 14 40 43 36 22 41 44 55 55 Greatest Support 72 | 20 20 20 26 46 26 46 46 72 72 Greatest Overweight (x) 2 | . . 1 2 1 . 2 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 10 15 15 15 15 Average Capacity 9 | 5 5 8 10 8 7 8 15 15 15 Most Carried 15 | 5 4 12 13 8 7 13 14 14 15 Average Carried 7 | 3 3 6 7 6 4 4 12 12 12 Final Capacity 15 | 5 5 15 8 10 5 15 15 15 15 Final Carried 14 | 3 4 8 8 8 3 13 14 13 13 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Matter Collected 1696 | 239 . 127 110 588 . 442 20 125 45 Remotely . | . . . . . . . . . . Salvage Created 2329 | . . 93 199 1292 . 393 20 242 90 Parts 131 | . . 11 11 66 . 26 . 11 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Combat Hostiles Destroyed 41 | . . 7 1 22 . 9 . 1 1 Melee 4 | . . . . 4 . . . . . Guns 21 | . . 4 . 7 . 9 . 1 . Cannons 10 | . . 1 1 8 . . . . . AOE 5 | . . 2 . 3 . . . . . Classes Destroyed 12 | . . 2 2 6 . 2 . . . Worker 8 | . . . . 7 . . . 1 . Builder 1 | . . . . 1 . . . . . Recycler 6 | . . . 2 3 . . . 1 . Operator 3 | . . . 1 1 . . 1 . . Watcher 4 | . . . . 3 . . . 1 . Swarmer 14 | . . 6 . . . 7 . 1 . Grunt 17 | . . 1 1 15 . . . . . Brawler 1 | . . . . 1 . . . . . Duelist 2 | . . . . 2 . . . . . Sentry 5 | . . . . 4 . . . . 1 Hunter 1 | . . . . . . 1 . . . Heavy 1 | . . . . . . 1 . . . Best Kill Streak 8 | . . 3 2 8 . 5 1 3 1 Combat Bots Only 6 | . . 3 1 6 . 5 . 1 1 Max Kills in Single Turn 3 | . . 2 1 3 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . 2 . . . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Damage Taken 3964 | . . 168 . 1709 . 1220 . 38 829 Core 592 | . . 23 . 212 . 211 . . 146 Absorbed by Shields 42 | . . . . . . 42 . . . Redirected to Shielding 275 | . . . . 14 . 44 . 7 210 Core Remaining (%) 86 | 100 . 90 100 61 . 69 100 . . Volleys Fired 163 | . . 16 10 73 . 32 2 15 15 Largest 2 | . . 2 2 2 . 2 2 2 2 Hottest 110 | . . 104 104 104 . 99 110 110 110 Shots Fired 300 | . . 32 20 126 . 58 4 30 30 Gun 212 | . . 25 . 70 . 53 4 30 30 Cannon 83 | . . 4 20 56 . 3 . . . Launcher 5 | . . 3 . . . 2 . . . Special . | . . . . . . . . . . Kinetic 144 | . . 2 10 79 . 53 . . . Thermal 83 | . . 27 10 46 . . . . . Explosive 5 | . . 3 . . . 2 . . . Electromagnetic 68 | . . . . 1 . 3 4 30 30 Robot Hit Streak 11 | . . 5 4 9 . 6 3 5 11 Robot Miss Streak 13 | . . 3 13 7 . 4 1 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . 2 . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . Shots Hit Robots 204 | . . 12 12 102 . 35 3 15 25 Core Hits 151 | . . 11 13 87 . 20 2 8 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . 3 . . . . . Burn 3 | . . . . 3 . . . . . Melee Attacks 14 | . . . . 14 . . . . . Impact . | . . . . . . . . . . Slashing 14 | . . . . 14 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4587 | . . 305 228 2742 . 816 43 204 249 Guns 2130 | . . 101 . 932 . 601 43 204 249 Cannons 1251 | . . 74 228 902 . 47 . . . Explosions 747 | . . 111 . 468 . 168 . . . Melee 440 | . . . . 440 . . . . . Ramming 19 | . . 19 . . . . . . . Kinetic 2037 | . . 52 111 1273 . 601 . . . Thermal 1029 | . . 123 117 789 . . . . . Explosive 489 | . . 111 . 210 . 168 . . . Electromagnetic 573 | . . . . 30 . 47 43 204 249 Impact . | . . . . . . . . . . Slashing 440 | . . . . 440 . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . . 39 . 91 . . . . . Projectiles . | . . . . . . . . . . Explosions 62 | . . 39 . 23 . . . . . Melee 68 | . . . . 68 . . . . . Knockbacks 22 | . . 4 4 14 . . . . . Impact 1 | . . 1 . . . . . . . Kinetic 20 | . . 3 4 13 . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 118 | . . . . 118 . . . . . Shots 2 | . . . . 2 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 7 | . . 6 . 1 . . . . . Kicked 7 | . . 6 . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 432 | . . 432 117 361 . 21 104 308 396 Average Temperature 119 | . . 148 38 98 . 12 54 151 147 Received Heat Transfer 1005 | . . 6 . 891 . . . . 108 Effects 7 | . . 2 . 2 . . . 3 . Energy Bleed 2 | . . . . 1 . . . 1 . Interference 2 | . . . . . . . . 2 . Damage (minor) 1 | . . . . 1 . . . . . Damage (major) 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 6 | . . . . 2 . . 1 2 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . Heat Transferred 1987 | . . 333 185 1469 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Peak Influence 686 | . 25 245 94 686 256 404 237 227 175 Initial 256 | . . 9 29 39 256 179 212 115 110 Average 206 | . 6 124 59 375 256 282 216 160 132 Maximum Alert Level 2 | . . 1 . 2 1 2 1 1 . Low Security (%) 56 | 100 100 80 100 19 . 28 . 87 100 Level 1 29 | . . 19 . 40 100 52 100 12 . Level 2 13 | . . . . 40 . 18 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 10 | . . 1 2 5 . 2 . . . Investigation 2 | . . 1 . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 2 1 . 2 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Distress Signals 4 | . 1 . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 4 9 7 35 . 11 1 6 7 Peak Tracking Total 6 | . 5 3 4 6 . 4 1 3 5 Tactical Retreats 9 | . 1 1 . 1 . 2 . 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Traps Triggered 5 | . . . . 1 . 2 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Machines Disabled 7 | . . 2 . 5 . . . . . Max in Single Turn 2 | . . 1 . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Machines Accessed 17 | . 2 2 1 5 1 . 4 1 1 Terminals 11 | . 2 1 . 3 1 . 3 . 1 Fabricators 2 | . . . . . . . 1 1 . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 42 | . 7 3 9 11 1 . 8 1 2 Successful 32 | . 4 2 8 8 1 . 6 1 2 Failed 9 | . 3 1 1 2 . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual . | . . . . . . . . . . Terminals 26 | . 7 2 . 8 1 . 6 . 2 Fabricators 3 | . . . . . . . 2 1 . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 10 | . . . 9 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 4 2 . 5 1 . 5 . 2 Record 8 | . . 1 . 2 . . 3 . 2 Robot Analysis 3 | . 2 . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . Network Status 1 | . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 9 | . . . 8 1 . . . . . Recycle Component 6 | . . . 6 . . . . . . Process 1 | . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . 1 . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 1 1 2 . . 1 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips 1 | . . . . . . . . 1 . Time 128 | . . . . . . . . 128 . Total Part Build Rating 16 | . . . . . . . . 16 . Parts Repaired . | . . . . . . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled 6 | . . . 6 . . . . . . Recycled Matter 278 | . . . 278 . . . . . . Retrieved Matter 278 | . . . 278 . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Robot Analysis Total 3 | . 2 . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Turns Passed 3327 | 70 194 752 325 959 11 321 254 247 194 Spaces Moved 2398 | 50 158 485 185 518 5 193 416 201 187 Core 19 | 5 . . . . . 14 . . . Treads . | . . . . . . . . . . Legs 1465 | 45 158 485 185 518 5 69 . . . Wheels . | . . . . . . . . . . Hover 885 | . . . . . . 81 416 201 187 Flight 29 | . . . . . . 29 . . . Fastest Speed 29 | 50 120 120 120 120 120 29 56 52 58 Average Speed 102 | 113 120 139 141 125 120 85 56 54 58 Slowest Speed 260 | 120 120 190 260 190 120 190 56 58 58 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 26 82 20 45 . 89 8 4 19 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 85 | . . 14 . 59 . 12 . . . Melee . | . . . . . . . . . . Projectile 5 | . . . . 3 . 2 . . . AOE 80 | . . 14 . 56 . 10 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Ext Total 2968 | 63 162 526 231 685 11 306 432 309 243 Wait 120 | . . . . 4 . 3 3 79 31 Move 2389 | 49 157 484 184 517 4 192 415 200 187 Hop . | . . . . . . . . . . Pick Up 108 | 7 3 8 17 28 . 30 5 5 5 Fast Attach 2 | 1 . . . . . 1 . . . Attach 58 | 5 2 . 4 17 2 16 3 5 4 Detach 6 | 1 . . 2 1 . 2 . . . Swap 33 | . . 8 5 12 1 4 2 1 . Drop 60 | . . 4 9 18 4 18 2 4 1 Fire 163 | . . 16 10 73 . 32 2 15 15 Melee 14 | . . . . 14 . . . . . Ram . | . . . . . . . . . . Kick 7 | . . 6 . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Entered Mines 315 | -10/Mines | Met a Derelict bent on vengeance 349 | -10/Mines | Build established: Mutant 738 | -10/Mines | Met a Derelict shopkeep closing up shop 868 | -10/Mines | Identified exit to Materials 992 | -10/Mines | Learned 2 Materials zone layouts 1017 | -10/Mines | Entered Materials 1017 | -9/Materials | Evolved 2 slots: Utility x2 1328 | -9/Materials | Discovered new exit (range 8) 1342 | -9/Materials | Entered another Materials area 1342 | -8/Materials | Evolved 2 slots: Propulsion x2 1616 | -8/Materials | Lost 5 parts (3n2w) 1897 | -8/Materials | Central database locked down 2066 | -8/Materials | Garrison activated, responded to threat 2266 | -8/Materials | Discovered new exit (range 3) 2301 | -8/Materials | Entered Factory 2301 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2312 | -7/Factory | Identified exit to DSF 2312 | -7/Factory | Entered DSF 2335 | -7/DSF | Additional patrols routed to DSF 2608 | -7/DSF | Discovered new exit (range 16) 2623 | -7/DSF | Sterilization system engaged 2633 | -7/DSF | Entered Factory 2633 | -6/Factory | Evolved 2 slots: Utility x2 2805 | -6/Factory | Discovered new exit (range 6) 2809 | -6/Factory | Discovered new exit (range 5) 2887 | -6/Factory | Entered another Factory area 2887 | -5/Factory | Evolved 2 slots: Propulsion x2 3026 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 3100 | -5/Factory | Discovered new exit (range 11) 3134 | -5/Factory | Entered Extension 3328 | -5/Extension | Self-destructed Last Messages --------------- Adv. Heat Sink fried. Acquired 45 matter. Acquired Corrupted Neutrino Core. Connecting with Door Terminal... Y-64 Sentinel springs to life. Y-64 Sentinel suffers critical hit (Burn). Slug penetrates Y-64 Sentinel. Penetrated by Slug. Gravmag Array destroyed. Energy Filter destroyed. Slug penetrates Wall. Penetrated by Slug. Imp. Weapon Shielding destroyed. Arc Projector destroyed. Penetrated by Slug. Imp. Power Shielding destroyed. Lgt. Nuclear Core destroyed. Penetrated by Slug. Arc Projector severed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???#####????????????????????????????????????????? | | ???# #??????????????????????????????########??? | | ???# #??????????#################### ???? | | ???# #??????????# ^ #?????? | | ???# #???##"#??## #?????? | | ???# #???#T #??#" ^ #?????? | | ???# #?#### #### # #?????? | | ???# #?# T ############ #?????? | | ???# #?# ### #??????????# #?????? | | ???# #?# #?## ##????####### #?????? | | ???###+### #??# #?????# [! #?????? | | ?????# ####+###???# !%= #?????? | | ?????# # #???# = #?????? | | ?????# ####### + ##### ######## #### #?????? | | ?????# #?????### gg Y/ @l #????#T #??? ????? | | ?????# #???????# bh #######????##""##????##???? | | ?????# #???????# = #?????????????????????????? | | ?????# #???????# = #?????????????????????????? | | ?????# #???????########?????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?##### #####????????????????????????????????????? | | ?# "" "" #????????????????????????????????????? | | ?# " " ############?????????????????????????? | | ?# ?????????????????????????? | | ?# ????????????????????????? | | ?# ????????????????????????? | | ?# ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 28 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Power Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 10 Launcher Accuracy 20 Energy Filtering 30 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Just What I Needed Made in Tau Ceti IV Novice Programmer Power Corrupts Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed SalvageCentriumExtractor Manual? 0 Play Time 01:33:49 Cumulative 3.0 hours Start 2023.01.21 @ 09:43:51 End 2023.01.22 @ 14:24:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a5ed3c0-4225-478e-a298-b352bdb34692