Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.21 @ 02:47:22 Player: TheSkyeDoctor Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2003) 2003 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 8071 Bonus ------- Follower Combat Kills 72 Friendly Fire -24 Cogmind --------- Core Integrity 0/1300 Matter 144/300 Energy 340/340 System Corruption 2% Temperature Cool (0) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (11) ----- Advanced Weight Redist. System Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Energy Well (400) Heavy Plasma Cannon Railgun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Energy Well Machine Analyzer Long-range Sensor Array Targeting Computer Improved Targeting Computer Target Analyzer Quantum Capacitor Improved Core Shielding System Shield > --- WEAPON ----------- Heavy Plasma Cannon Railgun > --- INVENTORY -------- Light Ion Engine Neutrino Core Large Storage Unit Compact Matter Pod Long-range Sensor Array [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Wheel Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 . 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . 1 . 1 Utility 9 | . . . 2 1 . . 2 1 2 1 Weapon 1 | . . . . 1 . . . . . . Parts Attached 83 | 7 2 1 15 1 8 12 4 9 10 14 Power 9 | 1 . 1 2 . . 1 1 1 1 1 Engine 7 | 1 . 1 2 . . 1 1 1 . . Core 1 | . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 29 | 2 . . 4 . 3 5 . 6 3 6 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 6 | 2 . . 4 . . . . . . . Hover 4 | . . . . . . . . . . 4 Flight 19 | . . . . . 3 5 . 6 3 2 Utility 31 | 2 1 . 5 1 3 4 2 2 4 7 Device 14 | 1 . . 2 . 2 . 2 1 2 4 Storage 4 | 1 1 . . . . . . 1 . 1 Processor 7 | . . . 1 . 1 3 . . . 2 Hackware 1 | . . . . . . . . . 1 . Protection 5 | . . . 2 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 14 | 2 1 . 4 . 2 2 1 . 2 . Energy Gun 2 | 1 . . 1 . . . . . . . Energy Cannon 3 | . 1 . 1 . . . . . 1 . Ballistic Gun 4 | 1 . . 1 . . . 1 . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 2 | . . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 2 1 . 2 . 3 Parts Lost 55 | . 1 1 12 2 7 4 . 10 7 11 Power 5 | . 1 . 2 . 1 . . . 1 . Propulsion 23 | . . . 5 . 2 2 . 5 5 4 Utility 18 | . . . 3 2 1 1 . 3 1 7 Weapon 9 | . . 1 2 . 3 1 . 2 . . Highest Loss Streak 8 | . 1 1 6 2 4 2 . 8 4 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 1 7 7 8 11 10 4 4 4 3 3 Power . | . 1 . . . . . 1 . 1 . Propulsion 3 | 1 4 4 3 5 4 3 3 2 . . Utility 1 | . 1 2 1 5 3 . . . 2 1 Weapon 1 | . . . 2 1 2 . . 1 . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . . 3 . . 1 1 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 2 | . . . . . 1 . . . 1 . Weapon 1 | . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 94 88 76 79 82 88 71 39 Engine 7 | . 14 14 10 9 4 5 6 4 . . Wheel 11 | . 28 28 18 9 6 . . . . . Flight 8 | . . . . . 3 28 26 28 23 7 Device 10 | . 14 14 15 . 13 1 8 11 4 4 Storage 8 | . 14 14 11 9 8 . . 4 5 3 Processor 11 | . . . . 9 18 31 33 28 21 12 Protection 7 | . . . 16 26 3 3 . . 4 1 Energy Gun 3 | . 7 2 5 8 4 . . . . . Energy Cannon 4 | . 6 11 5 9 2 . . . 4 1 Ballistic Gun 4 | . 14 14 5 . . . . 1 3 1 Impact Weapon 3 | . . . 5 9 8 2 6 4 . . Peak Build Rating 76 | 7 8 8 17 20 25 37 50 67 76 75 Average Rating 25 | 5 7 7 15 19 20 32 41 60 62 40 On Entrance 22 | . 7 7 8 15 17 18 35 45 43 54 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 41 | . . . . . . . . . . 41 Heaviest Build 64 | 13 29 29 41 44 46 18 21 30 36 64 Greatest Support 36 | 26 26 26 26 10 10 23 23 31 30 36 Greatest Overweight (x) 4 | . 1 1 4 4 4 . . 1 2 3 Average Overweight (x) . | . . 1 2 3 2 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 15 Average Capacity 11 | 7 10 15 15 15 14 5 5 5 5 8 Most Carried 14 | 6 8 9 11 14 13 5 5 5 5 5 Average Carried 6 | 2 7 7 8 11 10 4 4 4 3 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 Final Carried 14 | 6 8 9 11 14 4 4 5 1 5 4 Class Distribution -------------------- 65% | Mutant 11% | Scout 10% | Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Matter Collected 1359 | 294 35 94 250 . 129 169 146 145 18 79 Remotely . | . . . . . . . . . . . Salvage Created 2098 | 156 140 199 769 . 445 230 . 44 115 . Parts 93 | 10 13 7 31 . 17 11 . . 4 . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Combat Hostiles Destroyed 50 | . 5 4 21 . 9 6 . 1 4 . Melee 1 | . . . 1 . . . . . . . Guns 20 | . 3 3 11 . . . . . 3 . Cannons 13 | . 2 1 5 . 5 . . . . . AOE 10 | . . . . . 3 6 . . 1 . Classes Destroyed 15 | 2 2 . 4 . 4 3 . . . . Worker 6 | . . . 2 . . 4 . . . . Builder 2 | . . . . . . 1 . . 1 . Tunneler 4 | 4 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 2 | . . . 1 . . 1 . . . . Swarmer 16 | . 3 . 6 . . 3 . . 4 . Grunt 22 | . 2 4 11 . 5 . . . . . Brawler 2 | . . . . . 2 . . . . . Duelist 1 | . . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 5 | . . . 4 . . 1 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . 1 . 1 . . Best Kill Streak 6 | 3 3 2 5 . 5 6 . 1 5 . Combat Bots Only 5 | . 3 2 5 . 4 3 . 1 4 . Max Kills in Single Turn 4 | 1 1 1 2 . 2 4 . 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . 1 . Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Hostile Shots Fired 705 | . 23 33 121 3 119 122 . 30 50 204 Missed 298 | . 8 9 28 1 47 70 . 10 16 109 Hits 407 | . 15 24 93 2 72 52 . 20 34 95 Melee 4 | . . . . . 1 . . 2 . 1 Projectile 403 | . 15 24 93 2 71 52 . 18 34 94 AOE 1 | . . . . . . . . 1 . . Critical Strikes 25 | . . . 5 . 5 . . 3 3 9 Actively Blocked 5 | . . . 1 . 1 . . . 2 1 Damage Taken 6867 | . 156 318 1117 32 1365 615 . 879 577 1808 Core 2904 | . 35 74 266 . 514 220 . 371 109 1315 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 356 | . . . 37 5 107 105 . . 41 61 Ignored by Resistances 101 | . . . . . . . . . . 101 Core Remaining (%) 64 | 100 . 56 33 . 6 68 100 62 90 . Volleys Fired 167 | 8 13 20 74 . 21 21 . 1 9 . Largest 2 | 2 2 2 2 . 2 1 . 1 2 . Hottest 125 | 70 80 80 88 . 110 36 . 30 125 . Shots Fired 277 | 16 26 37 119 . 41 21 . 1 16 . Gun 173 | 16 19 21 92 . 17 . . 1 7 . Cannon 80 | . 7 16 27 . 21 . . . 9 . Launcher 24 | . . . . . 3 21 . . . . Special . | . . . . . . . . . . . Kinetic 115 | 8 13 20 50 . 16 . . 1 7 . Thermal 138 | 8 13 17 69 . 22 . . . 9 . Explosive 21 | . . . . . . 21 . . . . Electromagnetic 3 | . . . . . 3 . . . . . Robot Hit Streak 12 | 8 8 6 12 . 7 9 . . 6 . Robot Miss Streak 9 | 1 4 4 9 . 5 2 . 2 4 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 201 | 13 15 20 95 . 29 16 . 5 8 . Core Hits 138 | 6 8 9 59 . 19 29 . . 5 3 Critical Kills 2 | . . . 2 . . . . . . . Critical Parts Destroyed 6 | . . . 2 . 1 1 . 2 . . Critical Strikes 12 | . . . 4 . 5 1 . 2 . . Burn 3 | . . . . . 3 . . . . . Meltdown 2 | . . . 2 . . . . . . . Blast 1 | . . . . . 1 . . . . . Smash 6 | . . . 2 . 1 1 . 2 . . Melee Attacks 56 | . . . 13 2 4 3 5 29 . . Impact 56 | . . . 13 2 4 3 5 29 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . 2 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5360 | 162 209 331 1728 . 1085 1097 . 232 477 39 Guns 1702 | 162 137 190 924 . 184 . . . 105 . Cannons 977 | . 72 141 366 . 271 . . . 127 . Explosions 1790 | . . . . . 519 1026 . . 245 . Melee 852 | . . . 438 . 111 71 . 232 . . Ramming 39 | . . . . . . . . . . 39 Kinetic 1083 | 88 87 177 408 . 218 . . . 105 . Thermal 2100 | 74 122 154 882 . 496 . . . 372 . Explosive 849 | . . . . . . 849 . . . . Electromagnetic 437 | . . . . . 260 177 . . . . Impact 852 | . . . 438 . 111 71 . 232 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . 2 2 . . 4 10 2 Average Corruption 2 | . . . . 2 2 . . 2 9 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . 2 . . . 3 . Message Errors 2 | . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 647 | . . . 218 . 91 93 . 161 84 . Projectiles 47 | . . . 39 . . . . . 8 . Explosions 134 | . . . . . 36 22 . . 76 . Melee 466 | . . . 179 . 55 71 . 161 . . Knockbacks 7 | . . . 3 . 4 . . . . . Impact 3 | . . . 2 . 1 . . . . . Kinetic 2 | . . . . . 2 . . . . . Secondary 2 | . . . 1 . 1 . . . . . Self-Inflicted Damage 337 | . . . . . 164 157 . . . 16 Shots 9 | . . . . . 6 3 . . . . Rammed 9 | . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 198 | 36 54 198 26 . 178 14 . . 198 5 Average Temperature 56 | 15 20 81 12 . 84 5 . . 94 5 Received Heat Transfer 1951 | . 33 180 543 9 711 108 . . 78 289 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . 4 . 1 . . 1 . . Combat Hostiles 4 | . . . 2 . 1 . . 1 . . Parts Fried 6 | . . . 5 . . . . 1 . . Impact Corruptions 16 | . . . 8 . 2 1 . 5 . . Robots Melted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Melted 6 | 1 . 1 2 . 1 . . . 1 . Heat Transferred 3825 | 222 296 333 1422 . 1152 . . . 400 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . 2 1 . 1 1 Low Security (%) 89 | 100 100 100 100 100 100 41 98 100 41 65 Level 1 9 | . . . . . . 48 1 . 58 34 Level 2 . | . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 413 | 10 112 60 161 39 173 413 194 84 241 315 Initial 193 | . . 31 11 39 . 44 193 84 . 81 Average 87 | 1 38 22 89 9 84 231 185 25 148 137 Influence Increases 2723 | 25 172 130 605 7 322 551 20 85 281 525 Destroy 0b10 Robot/C 1020 | . 100 80 420 . 200 120 . 20 80 . Destroy 0b10 Robot/NC 95 | 25 . . 20 . 10 35 . . 5 . Destroy Leader 226 | . 20 20 104 . 20 42 . 10 10 . Allied During Kill 7 | . . . . . 7 . . . . . Successful Hack 62 | . 5 . 13 5 14 11 . . 14 . Disable Machine 210 | . 15 . . . 15 120 . . 60 . Destroy Structure 293 | . 2 . 3 2 11 148 5 40 82 . Partial Spotted 30 | . . . . . . . 15 . . 15 Lose Combat Pursuer 780 | . 30 30 45 . 45 75 . 15 30 510 Influence Decreases 2428 | 25 90 182 542 100 224 254 242 258 126 385 Entered New Map 543 | . . 51 19 54 . 54 202 89 . 74 Time Decay 1384 | 25 80 121 413 46 140 160 40 145 64 150 Search Patrol Dispatched 100 | . . . . . . . . . . 100 Lost Part 381 | . 10 10 110 . 64 40 . 24 62 61 Lost Ally 20 | . . . . . 20 . . . . . Squads Dispatched 16 | . 1 . 1 . 2 3 . 2 2 5 Investigation 1 | . . . . . . 1 . . . . Extermination 2 | . . . . . . 1 . 1 . . Reinforcement 9 | . 1 . 1 . . 1 . 1 2 3 Assault 4 | . . . . . 2 . . . . 2 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Distress Signals 5 | . . . 2 . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 165 | . 12 6 29 3 25 16 . 6 18 50 Peak Tracking Total 20 | . 4 2 5 3 11 5 . 5 9 20 Tactical Retreats 16 | . 2 1 2 . 1 1 . 1 1 7 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Traps Triggered 5 | . . . . 1 1 1 . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Machines Disabled 14 | . 1 . . . 1 8 . . 4 . Max in Single Turn 4 | . 1 . . . 1 4 . . 4 . Garrison Access 2 | . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Machines Accessed 21 | . 3 . 8 1 3 3 . 1 1 1 Terminals 17 | . 2 . 8 1 3 1 . . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . Total Hacks 49 | . 5 . 19 4 7 8 . 1 3 2 Successful 18 | . 2 . 9 1 2 2 . 1 1 . Failed 31 | . 3 . 10 3 5 6 . . 2 2 Catastrophic 5 | . 1 . 1 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 37 | . 3 . 19 4 3 4 . . 3 1 Terminals 42 | . 3 . 19 4 7 4 . . 3 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 4 . 1 . . Terminal Hacks 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 15 | . 1 . 9 1 1 2 . . 1 . Terminals 15 | . 1 . 9 1 1 2 . . 1 . Assimilate 4 | . . . 3 . . 1 . . . . Botnet 11 | . 1 . 6 1 1 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . 5 1 2 3 . . 1 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . . . . 33 . . . . . Total Damage 446 | . . . . . 446 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Active Infowar (turns) 2203 | 57 220 380 598 . . 104 93 384 174 193 Sensors 672 | . . . . . . . 90 372 90 120 Terrain 421 | . . . 421 . . . . . . . Traps 437 | . . . . . . . 57 380 . . Seismic 834 | 57 220 380 177 . . . . . . . Machine Analysis 948 | . . . . . . 104 93 384 174 193 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Turns Passed 3748 | 97 220 380 1166 227 352 325 93 384 174 330 Spaces Moved 4012 | 64 162 298 724 154 195 776 241 645 265 488 Core 179 | 2 . . . . . . . . . 177 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1511 | 62 162 298 724 154 111 . . . . . Hover 10 | . . . . . . . . . . 10 Flight 2312 | . . . . . 84 776 241 645 265 301 Fastest Speed 24 | 50 90 105 90 125 34 27 29 27 24 30 Average Speed 64 | 88 94 105 115 139 93 28 29 27 32 59 Slowest Speed 258 | 90 105 105 140 140 140 34 29 110 184 258 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 28 | . . . . . 3 10 . . 2 13 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 36 59 59 22 34 31 8 19 7 28 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 32 | . . . . 2 . 2 5 22 1 . Terrain Destroyed 245 | . . . . 2 9 167 5 22 40 . Melee 31 | . . . . 2 . 2 5 22 . . Projectile 9 | . . . . . . . . . 9 . AOE 205 | . . . . . 9 165 . . 31 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Total 4728 | 84 203 328 914 162 313 837 252 789 333 513 Wait 352 | . 24 6 74 . 83 27 . 94 42 2 Move 3953 | 63 161 297 723 153 188 756 240 644 260 468 Hop 21 | . . . . . 3 9 . . 2 7 Pick Up 49 | 6 2 3 14 5 2 7 1 5 4 . Fast Attach 37 | 7 . . . . 1 4 3 2 8 12 Attach 47 | . . 2 13 2 8 7 . 8 2 5 Detach 11 | . . . . . 1 . . 1 3 6 Swap 10 | . 2 . 2 . 1 1 1 2 1 . Drop 16 | . 1 . 1 . 1 2 2 3 2 4 Fire 167 | 8 13 20 74 . 21 21 . 1 9 . Melee 56 | . . . 13 2 4 3 5 29 . . Ram 9 | . . . . . . . . . . 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 379 | -10/Mines | Met a Derelict bent on vengeance 408 | -10/Mines | Learned location of Storage (-8) 681 | -10/Mines | Found a hidden stash of uninstalled traps 687 | -10/Mines | Discovered new exit (range 5) 694 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 698 | -10/Mines | Entered Materials 698 | -9/Materials | Evolved 2 slots: Utility x2 942 | -9/Materials | Lost 3 parts (2n1u) 1180 | -9/Materials | Build established: Scavenger-Mutant 1339 | -9/Materials | Lost 6 parts (1p2n1u2w) 1363 | -9/Materials | Core integrity fell below 50% 1426 | -9/Materials | Discovered new exit (range 9) 1575 | -9/Materials | Build established: Mutant 1856 | -9/Materials | Discovered new exit (range 6) 1864 | -9/Materials | Entered another Materials area 1864 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2076 | -8/Materials | Discovered new exit (range 12) 2091 | -8/Materials | Entered Storage 2148 | -8/Storage | Met a pair of Derelict thieves 2379 | -8/Storage | Core integrity fell below 50% 2403 | -8/Storage | Core integrity fell below 20% 2438 | -8/Storage | Discovered new exit (range 16) 2443 | -8/Storage | Lost 4 parts (2n2w) 2443 | -8/Storage | Entered Factory 2443 | -7/Factory | Evolved 2 slots: Propulsion x2 2742 | -7/Factory | Build established: Sprinter 2766 | -7/Factory | Discovered new exit (range 8) 2768 | -7/Factory | Identified exit to Factory 2768 | -7/Factory | Entered another Factory area 2768 | -6/Factory | Evolved 2 slots: Utility x2 2858 | -6/Factory | Discovered new exit (range 3) 2859 | -6/Factory | Identified exit to Factory 2861 | -6/Factory | Entered another Factory area 2861 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3065 | -5/Factory | Build established: Scout 3225 | -5/Factory | Discovered new exit (range 13) 3245 | -5/Factory | Entered another Factory area 3245 | -4/Factory | Evolved 2 slots: Utility x2 3272 | -4/Factory | Lost 8 parts (3n3u2w) 3325 | -4/Factory | Lost 3 parts (3n) 3336 | -4/Factory | Discovered new exit (range 14) 3358 | -4/Factory | Found Quantum Capacitor 3368 | -4/Factory | System corruption reached 10% 3419 | -4/Factory | Entered Research 3419 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3424 | -3/Research | Found Prototype Device 3424 | -3/Research | Identified Exp. Thermal Shield 3450 | -3/Research | Lost 4 parts (1p2n1u) 3550 | -3/Research | Spotted B-86 Titan 3582 | -3/Research | Build established: Mutant 3601 | -3/Research | Lost 6 parts (3n3u) 3612 | -3/Research | Core integrity fell below 50% 3641 | -3/Research | Released all parts (4) 3665 | -3/Research | Lost 4 parts (4u) 3669 | -3/Research | Search patrols dispatched 3677 | -3/Research | Core integrity fell below 20% 3749 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- (Destroy). 03688_ H-77 Assassin destroyed. 03688_ K-01 Serf collects debris. 03688_ Acquired 79 matter. 03691_ Slug penetrates Wall. 03703_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03703_ Terminal disabled. 03703_ Acquired Impulse Thruster Array. 03713_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R020. 03718_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03728_ Acquired Adv. Weight Redist. System. 03728_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. 03735_ Acquired Imp. Targeting Computer. 03745_ Diametric Drive destroyed. 03746_ Slug penetrates G-67 Veteran. 03747_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####################################### | | ??????????? | | ?????????? g gg | | ?????????? h g | | ?????????? h @ | | ?????????????????######+############# ########### | | ????????????????????????????????????# # # | | ????????????????????????????????????# # # | | ????????????????????????????????????# # + | | ????????????????????????????????????# # # | | ????????????????????????????????????# # # | | ????????????????????????????????????# # # | | ????????????????????????????????????# # ! # | | ????????????????????????????????????# # # | | ????????????????????????????????????# ########### | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 23 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 30 Core Shielding 30 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 11 Target Analysis 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalSegregatorDirector Manual? 0 Play Time 00:46:43 Cumulative 75.1 hours Start 2026.03.21 @ 02:05:08 End 2026.03.21 @ 02:47:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 915c5083-79eb-4332-87dc-09df4f9bcc0b