Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.10 @ 21:06:56 Player: Buffy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (221) 1105 Value Destroyed (9784) 9784 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4838) 4838 TOTAL SCORE: 22207 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2564 Follower Combat Kills 1390 Met Imprinter 300 Was Imprinted 300 Friendly Fire -216 Cogmind --------- Core Integrity 0/1300 Matter 286/300 Energy 97/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (4) ---- Light Antimatter Reactor Advanced Recalibrator Stasis Beam Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Large Storage Unit Energy Well Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Force Field Advanced System Shield Advanced Component Analysis Suite > --- WEAPON ----------- High-powered Shock Rifle Quantum Rifle Stasis Beam > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Medium Treads Armored Medium Treads Armored Medium Treads Centrium Wheel Centrium Wheel Improved Heat Sink Advanced Cooling System Advanced Recalibrator High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Coil Gun Coil Gun Hypervelocity Gauss Cannon [Rating: 127] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Special Weapon Stasis Beam Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . 1 . 1 Propulsion 2 | . . . . . . . . . . . . 2 . Utility 9 | . . 2 . 1 2 2 . . . . 1 . 1 Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 280 | 6 9 20 18 16 36 19 5 17 7 7 55 9 56 Power 34 | 1 1 2 3 . 2 3 . 2 . . 9 1 10 Engine 16 | 1 1 2 3 . 2 3 . 2 . . 2 . . Core 8 | . . . . . . . . . . . 7 . 1 Reactor 10 | . . . . . . . . . . . . 1 9 Propulsion 33 | 2 2 2 4 3 3 1 . . . 1 1 3 11 Treads 25 | . 2 2 4 3 2 1 . . . 1 1 3 6 Leg 3 | 2 . . . . . . . . . . . . 1 Wheel 5 | . . . . . 1 . . . . . . . 4 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 100 | 1 3 6 6 8 19 6 3 5 6 2 20 . 15 Device 57 | . 2 3 2 5 10 4 1 2 5 1 11 . 11 Storage 12 | 1 1 1 1 . 3 1 . 1 . . 2 . 1 Processor 13 | . . 2 . 3 2 . . . . . 4 . 2 Hackware 2 | . . . . . . 1 . . . . . . 1 Protection 16 | . . . 3 . 4 . 2 2 1 1 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 113 | 2 3 10 5 5 12 9 2 10 1 4 25 5 20 Energy Gun 41 | 1 1 2 3 3 3 1 2 4 . 2 8 3 8 Energy Cannon 9 | . . . . . 2 3 . 1 . . 1 . 2 Ballistic Gun 34 | 1 2 6 1 2 3 3 . 2 1 . 8 . 5 Ballistic Cannon 8 | . . . . . 1 . . . . . 3 2 2 Launcher 18 | . . 2 1 . 3 2 . 3 . 2 5 . . Special Weapon 3 | . . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 4 . 2 1 . . . . 1 . 1 Parts Lost 105 | . 1 6 4 2 8 4 . 11 . 1 25 6 37 Power 16 | . 1 . . . 1 1 . 1 . . 3 . 9 Propulsion 13 | . . 1 . . 1 . . . . 1 1 . 9 Utility 28 | . . 1 1 1 2 1 . 5 . . 7 2 8 Weapon 48 | . . 4 3 1 4 2 . 5 . . 14 4 11 Highest Loss Streak 16 | . 1 2 3 1 2 2 . 6 . 1 14 5 16 Average Slot Usage (%) 91 | . 98 93 98 99 97 89 92 87 88 93 90 72 83 Engine 6 | . 13 11 11 9 7 6 6 5 6 6 3 . . Core 1 | . . . . . . . . . . . 6 5 2 Treads 10 | . 27 22 21 18 9 3 6 6 6 6 5 10 12 Device 15 | . 12 19 3 8 15 16 20 15 22 20 14 16 14 Storage 13 | . 14 11 11 9 11 13 13 17 20 20 11 15 14 Processor 14 | . . 8 22 18 18 13 13 8 6 6 18 10 13 Protection 6 | . . . 6 9 6 6 12 11 9 13 8 . . Energy Gun 8 | . 9 1 7 13 12 7 11 9 6 8 5 8 8 Energy Cannon 1 | . . . . . 2 4 1 2 . . . . . Ballistic Gun 7 | . 18 20 13 13 6 6 6 5 8 8 6 . . Naked Turns 49 | . . . . . . . . . . . . . 49 Heaviest Build 139 | 12 26 32 33 42 78 80 67 78 68 71 87 66 139 Greatest Support 124 | 20 46 46 40 40 43 70 70 70 70 70 70 124 124 Greatest Overweight (x) 28 | . . . 1 1 2 2 . 1 . 1 1 . 28 Average Overweight (x) . | . . . . . 1 1 . . . . . . . Largest Inventory Capacity 22 | 6 10 10 10 10 18 18 16 16 16 16 16 16 22 Average Capacity 14 | 5 6 10 10 10 13 17 16 16 16 16 16 16 16 Most Carried 18 | 4 6 10 10 10 18 18 16 16 16 16 16 16 16 Average Carried 13 | 1 5 8 9 9 13 16 15 14 15 15 14 12 13 Final Capacity 18 | 6 10 10 10 10 18 16 16 16 16 16 16 16 4 Final Carried 18 | 2 6 10 10 10 18 16 16 14 16 14 12 11 3 Class Distribution -------------------- 18% | Scavenger-Gunner 17% | Skirmisher 15% | Scavenger-Tank 14% | Gunner 12% | Mutant 11% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Matter Collected 5488 | 262 162 357 175 471 1006 268 86 298 92 140 1138 273 760 Remotely . | . . . . . . . . . . . . . . Salvage Created 10417 | 72 200 433 109 1207 2426 640 150 1019 . 144 1901 336 1780 Parts 477 | . 10 34 11 65 116 24 7 42 . 5 82 15 66 Haulers Intercepted 3 | . . . . 1 1 . . . . . . . 1 Recyclers Shooed 4 | . . . . . . . . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 6 29 3 6 . . . Prevented 12 | . . . . . . . 1 11 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 192 | . 5 14 6 23 41 13 2 21 . 6 35 5 21 Melee 1 | . . . . . . . . 1 . . . . . Guns 109 | . 5 8 1 20 30 5 1 6 . . 21 1 11 Cannons 28 | . . . . . 5 2 1 5 . . 3 4 8 AOE 48 | . . 6 5 3 6 5 . 8 . 6 9 . . Classes Destroyed 18 | 1 1 4 . 5 4 . 1 1 . . 1 . . Worker 5 | . . 1 1 . 1 1 . . . . 1 . . Builder 7 | . . . . 1 3 . . . . . 3 . . Tunneler 2 | . . . . . 1 . . . . . . . 1 Hauler 3 | . . . . 1 1 . . . . . . . 1 Recycler 4 | 1 . . . . 2 . . . . . . . 1 Operator 2 | . . . . 1 1 . . . . . . . . Watcher 5 | . . 1 . . 2 . . . . . . . 2 Swarmer 38 | . . 7 3 4 . 4 . 7 . 4 1 1 7 Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 82 | . 5 4 2 15 22 6 . 6 . 1 15 . 6 Brawler 14 | . . . . 2 1 1 . 3 . . 5 1 1 Duelist 6 | . . . . 2 . . . 2 . 1 1 . . Protector 1 | . . . . . . . . . . . 1 . . Sentry 16 | . . 3 1 . 5 1 . 1 . . 3 . 2 Demolisher 1 | . . . . . 1 . . . . . . . . Hunter 9 | . . . . . 4 . . 1 . . 2 2 . Programmer 23 | . . . . . 8 1 1 . . . 6 1 6 Behemoth 1 | . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 2 5 6 7 7 5 1 10 . 3 6 2 10 Combat Bots Only 10 | . 2 5 5 7 4 4 1 10 . 3 6 2 9 Max Kills in Single Turn 4 | 1 1 4 4 2 4 3 1 3 . 3 3 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 4 | . . 3 4 2 2 3 . 3 . 3 3 . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Damage Taken 20811 | . 523 746 578 650 2195 837 316 1546 . 203 4389 1936 6892 Core 3181 | . 114 140 71 110 272 56 62 171 . 93 552 229 1311 Absorbed by Shields 772 | . . . . . . . . . . . 61 . 711 Reduced by Siege Mode 21 | . . . . . . . . . . . 10 . 11 Core Remaining (%) 65 | 100 54 . 47 80 61 . . . . 55 44 80 . Volleys Fired 512 | 6 18 28 6 40 99 25 26 36 . 6 86 17 119 Largest 3 | 2 2 2 2 3 3 3 3 3 . 3 3 3 3 Hottest 310 | 60 88 88 88 145 188 198 173 198 . 153 310 195 233 Shots Fired 1212 | 12 36 53 11 119 282 58 44 89 . 12 218 51 227 Gun 994 | 12 36 50 9 119 261 35 22 72 . 9 146 34 189 Cannon 174 | . . . . . 16 18 22 13 . . 56 17 32 Launcher 38 | . . 3 2 . 5 5 . 4 . 3 16 . . Special 6 | . . . . . . . . . . . . . 6 Kinetic 507 | 6 34 42 6 74 94 17 9 32 . 3 126 17 47 Thermal 479 | 6 2 8 3 10 183 36 26 41 . 6 61 7 90 Explosive 16 | . . 3 2 . 3 . . 1 . 3 4 . . Electromagnetic 204 | . . . . 35 2 5 9 15 . . 27 27 84 Robot Hit Streak 33 | 8 10 10 11 28 29 28 24 28 . 6 33 8 29 Robot Miss Streak 6 | 1 1 2 2 2 4 5 1 3 . 1 6 2 4 Penetration Max 1 | . . . . . . . . 1 . . 1 . 1 Secondary Targets 11 | . . . 1 3 2 . . 1 . . 2 . 2 Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . . 1 . 1 Capacitor 32 | . . . . . . . . . . . . . 32 Shots Hit Robots 896 | 10 26 36 9 82 218 41 25 67 . 10 153 39 180 Core Hits 469 | 2 7 23 11 44 118 32 6 38 . 13 101 14 60 Critical Hits 32 | . . 1 . . 2 . . 1 . . 7 8 13 Critical Kills 10 | . . . . . . . . . . . 3 4 3 Critical Parts Destroyed 20 | . . 1 . . 2 . . 1 . . 2 4 10 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24661 | 120 374 830 521 1832 4962 1548 489 1989 . 822 6147 491 4536 Guns 15707 | 120 374 490 103 1708 3845 509 324 1076 . 181 2933 337 3707 Cannons 2984 | . . . . . 320 235 165 335 . . 1092 139 698 Explosions 5929 | . . 338 416 124 797 804 . 578 . 641 2100 . 131 Melee . | . . . . . . . . . . . . . . Ramming 41 | . . 2 2 . . . . . . . 22 15 . Kinetic 6856 | 68 358 390 67 433 1144 191 165 469 . 67 2583 139 782 Thermal 9915 | 52 16 100 36 284 3160 909 273 827 . 114 1358 136 2650 Explosive 3418 | . . 338 416 . 397 . . 295 . 641 1331 . . Electromagnetic 4431 | . . . . 1115 261 448 51 398 . . 853 201 1104 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . 4 6 . 4 . . 8 8 . 7 7 14 Average Corruption 5 | . . 4 5 . 3 . . 7 8 . 3 3 12 Corruption Purged 10 | . . . . . 4 . . . . . 3 . 3 Effects 203 | . . 5 14 . 41 . . 23 1 . 26 1 92 Message Errors 32 | . . 1 1 . 6 . . 4 . . 4 1 15 Matter Fused 45 | . . 1 7 . 15 . . 5 . . 6 . 11 Heat Flow Errors 17 | . . 1 . . 9 . . 2 . . . . 5 Energy Discharges 19 | . . 1 1 . 2 . . 4 . . 5 . 6 Parts Rejected 4 | . . . . . . . . . . . 1 . 3 Data Loss (minor) 22 | . . 1 2 . 7 . . 1 . . 3 . 8 Data Loss (major) 6 | . . . 1 . . . . 1 1 . . . 3 Misfires 5 | . . . 2 . . . . . . . 2 . 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . 6 Targeting Errors 34 | . . . . . 1 . . 3 . . 5 . 25 Weapon Failures 12 | . . . . . 1 . . 3 . . . . 8 Overload Shots 3 | . . . . . . . . . . . 3 . . Overflow Damage 451 | . . 40 18 . 24 83 . 12 . 45 107 . 122 Projectiles 150 | . . . . . . . . 11 . . 72 . 67 Explosions 301 | . . 40 18 . 24 83 . 1 . 45 35 . 55 Melee . | . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . 6 3 2 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . 5 2 2 Secondary 2 | . . . . . . . . . . . 1 1 . Self-Inflicted Damage 780 | . . 35 . 38 . 181 . 65 . . 373 . 88 Shots 16 | . . 2 . 1 . 2 . 3 . . 7 . 1 Rammed 5 | . . 1 2 . . . . . . . 1 1 . Targets Rammed 5 | . . 1 2 . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 457 | . 81 165 54 85 311 114 171 306 . 48 457 193 256 Average Temperature 81 | . 37 67 28 24 54 34 59 101 . 22 115 83 99 Received Heat Transfer 3749 | . 288 270 72 279 558 201 48 273 . 18 674 102 966 Effects 7 | . . . . . . . . . . . 7 . . Shutdowns 2 | . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . 2 . . Siege Activations 2 | . . . . . . . . . . . 1 . 1 Total Turns 16 | . . . . . . . . . . . 7 . 9 Longest Duration 9 | . . . . . . . . . . . 7 . 9 Robots Corrupted 6 | . . . . . . 1 . . . . 2 . 3 Combat Hostiles 5 | . . . . . . 1 . . . . 2 . 2 Parts Fried 8 | . . . . 1 1 1 . . . . . 1 4 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Melted 41 | . . . . . 13 2 3 5 . . 3 . 15 Heat Transferred 14949 | 125 37 236 74 396 5539 1449 385 1451 . 222 2025 259 2751 Parts Sabotaged 6 | . . . . . . . . 2 . . 2 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 2 1 1 . . . . 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Peak Influence 1872 | 5 113 224 359 765 886 587 . . . . 1872 1210 677 Initial 1100 | . 3 . 59 137 224 430 . . . . 25 1100 624 Average 529 | 1 67 113 240 443 446 456 . . . . 985 1144 577 Maximum Alert Level 5 | . . 1 1 3 3 2 . . . . 5 4 2 Low Security (%) 19 | 100 100 77 33 15 11 . . . . . 16 . . Level 1 20 | . . 22 66 13 25 29 . . . . 20 . . Level 2 40 | . . . . 58 47 70 . . . . 7 . 100 Level 3 7 | . . . . 13 15 . . . . . 7 1 . Level 4 5 | . . . . . . . . . . . 17 98 . Level 5 4 | . . . . . . . . . . . 24 . . High Security 1 | . . . . . . . . . . . 6 . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 4 1 3 20 2 . 1 . . 14 3 9 Investigation 3 | . . 2 . . 1 . . . . . . . . Extermination 16 | . . . . . 7 1 . . . . 4 1 3 Reinforcement 19 | . 1 2 . 3 8 1 . . . . 3 . 1 Assault 13 | . . . . . 1 . . 1 . . 7 2 2 Garrison 7 | . . . 1 . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Distress Signals 12 | . 2 1 1 . 2 . . . . . 4 1 1 Communications Jammed 45 | . . . . . . . . . . . 45 . . Distress Signals 45 | . . . . . . . . . . . 45 . . Times Spotted 362 | . 11 31 18 32 67 18 2 27 . 9 82 18 47 Peak Tracking Total 12 | . 5 7 7 4 5 4 1 10 . 5 9 12 10 Tactical Retreats 22 | . . . 1 5 3 4 . . . . 6 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Traps Triggered 7 | . . 1 2 . 3 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Disabled 26 | . . 1 2 1 . 7 . . . . 14 . 1 Max in Single Turn 6 | . . 1 . 1 . 6 . . . . 2 . 1 Garrison Access 3 | . . . 1 . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Machines Accessed 39 | . 3 4 2 1 14 8 1 . . . 3 . 3 Terminals 16 | . 3 2 1 1 6 3 . . . . . . . Fabricators 5 | . . . . . 2 2 . . . . . . 1 Repair Stations 4 | . . . . . 2 . . . . . 1 . 1 Recycling Units 4 | . . . . . 1 2 . . . . . . 1 Scanalyzers 4 | . . 2 . . . . . . . . 2 . . Garrison Access 5 | . . . 1 . 3 1 . . . . . . . Total Hacks 89 | . 12 12 6 3 27 15 1 . . . 8 . 5 Successful 41 | . 4 6 3 2 10 10 1 . . . 4 . 1 Failed 47 | . 7 6 3 1 17 5 . . . . 4 . 4 Catastrophic 12 | . . . . 1 8 2 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 48 | . 10 9 4 3 6 5 . . . . 8 . 3 Terminals 45 | . 12 8 5 3 10 7 . . . . . . . Fabricators 10 | . . . . . 4 4 . . . . . . 2 Repair Stations 8 | . . . . . 5 . . . . . 1 . 2 Recycling Units 7 | . . . . . 3 3 . . . . . . 1 Scanalyzers 11 | . . 4 . . . . . . . . 7 . . Garrison Access 7 | . . . 1 . 5 1 . . . . . . . Terminal Hacks 13 | . 2 4 1 2 . 3 1 . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 1 1 1 . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Recall Investigation 2 | . . 2 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 3 3 . . . . . . . Load Schematic 2 | . . . . . 1 1 . . . . . . . Build 4 | . . . . . 2 2 . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 3 . . . . . . 1 Report Inventory 3 | . . . . . . 2 . . . . . . 1 Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . 1 . 2 . . . . . . . . Seal Access 3 | . . . 1 . 2 . . . . . . . . Unauthorized Hacks 8 | . 2 2 1 . 2 1 . . . . . . . Terminals 7 | . 2 1 1 . 2 1 . . . . . . . Botnet 7 | . 2 1 1 . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 30 | . 3 3 1 1 12 5 . . . . 3 . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . Matter 153 | . . . . . 153 . . . . . . . . Time 40 | . . . . . 40 . . . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 6 | . . 4 . . . . . . . . 2 . . Parts Built 4 | . . . . . 1 3 . . . . . . . Matter 460 | . . . . . 102 358 . . . . . . . Time 166 | . . . . . 51 115 . . . . . . . Total Part Build Rating 18 | . . . . . 1 17 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 12 | . . . . . 12 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Total Allies 17 | . . . 1 . 1 . . 2 4 . 5 . 4 Largest Group 5 | . . . 1 . 1 . . 2 4 4 5 . 4 Highest-Rated Group 293 | . . . 99 . 8 . . 58 153 153 293 . 181 Highest-Rated Ally 99 | . . . 99 . 8 . . 29 40 40 94 . 64 Zionite Dispatches 4 | . . . . . . . . . . . 3 . 1 Recon 1 | . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . 1 Demo 2 | . . . . . . . . . . . 2 . . Total Orders 9 | . . . 2 1 3 . . . . . 3 . . PICKUP 1 | . . . . . 1 . . . . . . . . EXPLORE 6 | . . . 1 1 2 . . . . . 2 . . RETURN 2 | . . . 1 . . . . . . . 1 . . Ally Attacks 169 | . . . 24 . . . . 20 . 11 98 . 16 Total Damage 7097 | . . . 983 . . . . 250 . 241 5344 . 279 Kills 47 | . . . 9 . . . . 1 . 3 29 . 5 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 1 2 . . . Drone Launches 7 | . . . 1 1 2 . . . . . 3 . . Drone Recoveries 3 | . . . 1 1 . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Turns Passed 16917 | 78 403 1183 568 686 4848 1002 515 792 1786 441 2382 384 1849 Spaces Moved 9145 | 44 200 544 305 301 2709 628 298 395 1187 273 1196 185 880 Core 94 | 10 . . . . . . . . . . . . 84 Treads 7464 | . 196 544 305 301 1585 313 298 395 1187 273 1196 185 686 Legs 38 | 34 4 . . . . . . . . . . . . Wheels 1549 | . . . . . 1124 315 . . . . . . 110 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 120 145 145 145 145 145 165 50 Average Speed 152 | 104 159 160 160 161 150 136 145 159 145 147 163 165 157 Slowest Speed 1450 | 120 160 160 180 180 185 165 145 165 145 165 165 166 1450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 35 50 43 27 68 16 48 59 89 53 32 7 19 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 4 | . . . . . 1 1 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 . 1 1 . Scrap Searched 5 | . . . . . . . 2 . 2 1 . . . Spaces Dug 74 | . . . . . 1 53 17 . . . 3 . . Terrain Destroyed 291 | . . 29 21 12 14 54 17 23 . 38 77 . 6 Melee . | . . . . . . . . . . . . . . Projectile 54 | . . . . . 1 3 17 6 . . 25 . 2 AOE 237 | . . 29 21 12 13 51 . 17 . 38 52 . 4 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Res Total 11119 | 64 248 805 375 410 3269 725 343 479 1253 300 1451 226 1171 Wait 805 | 1 9 183 24 37 354 31 6 17 45 11 45 . 42 Move 9133 | 43 199 543 304 300 2708 627 297 394 1186 272 1195 185 880 Hop . | . . . . . . . . . . . . . . Pick Up 213 | 8 8 18 11 8 39 12 4 8 9 1 40 11 36 Fast Attach 38 | . 2 2 2 4 3 1 1 . 2 2 6 . 13 Attach 136 | 6 2 10 7 5 13 7 1 10 3 1 33 8 30 Detach 9 | . . . . . 3 . . . . . 5 . 1 Swap 106 | . 5 8 9 7 20 11 3 7 2 4 16 1 13 Drop 136 | . 5 12 10 9 28 11 5 . 6 3 24 4 19 Fire 512 | 6 18 28 6 40 99 25 26 36 . 6 86 17 119 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . 1 2 . . . . . . . 1 . . Escape Stasis 2 | . . . . . 2 . . . . . . . . Rewire 25 | . . . . . . . . 7 . . . . 18 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Central database locked down 458 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Utility x2 843 | -9/Materials | Discovered new exit (range 12) 1588 | -9/Materials | Discovered new exit (range 3) 1665 | -9/Materials | Entered Storage 1696 | -9/Storage | Met 01-MTF 1802 | -9/Storage | Garrison activated, responded to threat 1918 | -9/Storage | Build established: Scavenger-Mutant 2122 | -9/Storage | Discovered new exit (range 18) 2135 | -9/Storage | Found 01-MTF's Shockpuncher 2158 | -9/Storage | Core integrity fell below 50% 2186 | -9/Storage | Lost 3 parts (1u2w) 2233 | -9/Storage | Entered Materials 2233 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2263 | -8/Materials | Discovered new exit (range 44) 2466 | -8/Materials | Destroyed 7 combat bots 2546 | -8/Materials | Build established: Scavenger-Gunner 2851 | -8/Materials | Build established: Gunner 2919 | -8/Materials | Entered Factory 2919 | -7/Factory | Evolved 2 slots: Utility x2 3695 | -7/Factory | Fabricated R-06 Scavenger (x1) 4192 | -7/Factory | Garrison activated, responded to threat 4726 | -7/Factory | Build established: Scavenger-Skirmisher 5078 | -7/Factory | Fabricated Lrg. Storage Unit? 5249 | -7/Factory | Discovered new exit (range 5) 5258 | -7/Factory | Identified exit to Factory 5297 | -7/Factory | Build established: Skirmisher 6519 | -7/Factory | First assault squad dispatched 7162 | -7/Factory | Discovered exit to Factory (range 16) 7200 | -7/Factory | Repaired Imp. Light Armor Plating 7752 | -7/Factory | Discovered exit to Factory (range 4) 7767 | -7/Factory | Entered another Factory area 7767 | -6/Factory | Evolved 2 slots: Utility x2 8067 | -6/Factory | Discovered new exit (range 15) 8079 | -6/Factory | Fabricated Adv. Heavy Treads? 8096 | -6/Factory | Identified exit to Factory 8274 | -6/Factory | Build established: Scavenger-Skirmisher 8351 | -6/Factory | Identified exit to Lower Caves 8421 | -6/Factory | Fabricated Lrg. Storage Unit? 8576 | -6/Factory | Build established: Scavenger-Tank 8769 | -6/Factory | Entered Lower Caves 8799 | -6/Lower Caves | Spotted B-75 Beast 8867 | -6/Lower Caves | Destroyed B-75 Beast 9186 | -6/Lower Caves | Learned Factory stockpile data 9213 | -6/Lower Caves | Discovered new exit (range 10) 9282 | -6/Lower Caves | Identified exit to Lower Caves 9284 | -6/Lower Caves | Entered another Lower Caves area 9575 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9672 | -6/Lower Caves | Lost 6 parts (1p2u3w) 9718 | -6/Lower Caves | Destroyed 10 combat bots 10012 | -6/Lower Caves | Spotted B-75 Beast 10067 | -6/Lower Caves | Discovered new exit (range 5) 10076 | -6/Lower Caves | Entered Zion 10093 | -6/Zion | Given A8's code to call for help 10133 | -6/Zion | System corruption cleaned by Quarantine Array 10246 | -6/Zion | Learned location of Warlord (-4) 10294 | -6/Zion | Build established: Scavenger-Mutant 10795 | -6/Zion | Learned Factory emergency access door positions 11140 | -6/Zion | Found CR-A16's Pointy Stick 11238 | -6/Zion | Imprinted 11240 | -6/Zion | Declared Zion's savior 11423 | -6/Zion | Build established: Scavenger-Tank 11801 | -6/Zion | Given the Hacking Drone Bay 11801 | -6/Zion | Found Prototype Device 11834 | -6/Zion | Discovered new exit (range 9) 11862 | -6/Zion | Entered Proximity Caves 11862 | -5/Proximity Caves | Accompanied by 4 allies 11886 | -5/Proximity Caves | Learned Factory emergency access door positions 11909 | -5/Proximity Caves | Learned Factory trap positions 12071 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12272 | -5/Proximity Caves | Discovered exit to Factory (range 15) 12303 | -5/Proximity Caves | Entered Factory 12303 | -5/Factory | Accompanied by 4 allies 12303 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12304 | -5/Factory | Loaded intel: 83 trap records 12304 | -5/Factory | Identified Hacking Drone Bay 12641 | -5/Factory | Build established: Scavenger-Gunner 12796 | -5/Factory | Zion Recon squad teleported in 12973 | -5/Factory | Zion Demo squad teleported in 12975 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12980 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13170 | -5/Factory | Zion Demo squad teleported in 13538 | -5/Factory | Terminal network hard line cut 13803 | -5/Factory | First assault squad dispatched 14452 | -5/Factory | Lost 14 parts (2p5u7w) 14533 | -5/Factory | Core integrity fell below 50% 14535 | -5/Factory | High security lockdown imminent 14563 | -5/Factory | Lost 3 parts (1n2w) 14615 | -5/Factory | High security lockdown engaged 14652 | -5/Factory | Discovered new exit (range 13) 14685 | -5/Factory | Entered another Factory area 14685 | -4/Factory | Evolved 2 slots: Propulsion x2 14965 | -4/Factory | Spotted B-86 Titan 14968 | -4/Factory | First assault squad dispatched 15043 | -4/Factory | Discovered new exit (range 16) 15066 | -4/Factory | Lost 5 parts (1u4w) 15069 | -4/Factory | Entered Research 15069 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15476 | -3/Research | Zion Fire squad teleported in 15728 | -3/Research | Found Quantum Capacitor 15756 | -3/Research | System corruption reached 10% 16069 | -3/Research | First assault squad dispatched 16348 | -3/Research | Garrison activated, responded to threat 16366 | -3/Research | Lost 5 parts (1p1n1u2w) 16460 | -3/Research | Lost 9 parts (2p2n1u4w) 16466 | -3/Research | Destroyed 9 combat bots 16578 | -3/Research | Terminal network hard line cut 16803 | -3/Research | Core integrity fell below 50% 16853 | -3/Research | Lost 16 parts (4p4n5u3w) 16853 | -3/Research | Core integrity fell below 20% 16865 | -3/Research | Released all parts (4) 16918 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16819_ Centrium Wheel destroyed. 16821_ Adv. System Shield destroyed. 16822_ Lrg. Storage Unit destroyed. 16834_ 2EG/8DW2R2L3QLI/CCBSRH5/APY&KQ 16851_ System corrupted: Adv. Heat Sink rejected. 16852_ ALERT: Significant disruption in Zone 7M, assault force dispatched. 16855_ Penetrated by Slug. 16858_ Centrium Wheel destroyed. 16858_ Slug penetrates Wall. 16861_ Energy Well destroyed. 16864_ Slug penetrates Quantum Generator. 16865_ Released Lrg. Storage Unit. 16865_ Released Imp. Target Analyzer. 16865_ Released Lrg. Storage Unit. 16865_ Released Imp. Targeting Computer. 16875_ System corrupted: Substantial component data lost. 16894_ 877BY0%1O,&JB9WEDVP& OVV 16902_ K-01 Serf cleans the Repair Station. 16909_ System corrupted: Heat flow error (+135). 16917_ System corrupted: Hvy. Machine Gun jammed. Map ----- +----------------------------------------------------+ | ?????????????########### # """"" !#?????????? | | ?????????????# # # #?????????? | | ?????????????# # # #?????????? | | ?????????????# # ####+########???????? | | ?????????????# + #?# """ ??????? | | ?????????????# # #?# """ ??????? | | ?????????????# # #?# """ ???????? | | ?????????????#! # #?# ??????? | | ?????????????# # #?# ! #?????? | | ?????????????########### #?# #?????? | | ??????????????# # #?# #?????? | | ??????????????# + #?#+####/######?????? | | ??????????????# """ # #??????? ??????????? | | ??????????????# """ # #??????? ?????????? | | ??????????????# R" %# #???????? ?????????? | | ?????????????## """ ######???????? ????????? | | ?????????????# "" #??????????????###???????? | | ?????????????## #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????##+#####+#????????????????????????? | | ???????????????# #???# #????????????????????????? | | ???????????????#%#???# #????????????????????????? | | ???????????????#%#???# #??????? #??????????????? | | ########???????# ##### ######p #??????????????? | | # #######?# k p #??????????????? | | # ## # @ #??????????????? | | # ## # #??????????????? | | # ## + #??????????????? | | # ## # ############ #??????????????? | | #= ]## # #???????????? k#??????????????? | | ?###+#### = ?# #????????????? #??????????????? | | ?# ######### #???????????????#??????????????? | | ?# % %#??????????????????????????????? | | ?# ## ###### #??????????????????????????????? | | ?# ##+###### #??????????????????????????????? | | ?# # ## #??????????????????????????????? | | ?### ### ## #??????????????????????????????? | | ???# #?# ## #??????????????????????????????? | | ???# #?# ## #??????????????????????????????? | | ???# #?# ## #??????????????????????????????? | | ???# ??# ## #??????????????????????????????? | | ???# ########+## ############???????????????????? | | ???# % % % ????????????????? | | ???# ????????????????? | | ???# ????????????????? | | ???# ?????????????????? | | ???####+#####+##### ###### ?????????????????? | | ???# # #? #????????????????????????? | | ???# # #? #????????????????????????? | | ???#=] # #? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 80 Energy Generation 57 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 900 Resistance: KI 20 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Energy Well | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Lrg. Storage Unit | x1 | -7/Factory Adv. Heavy Treads | x2 | -6/Factory | Preloaded Lrg. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearHackingArmor Manual? 0 Play Time 04:27:18 Cumulative 92.7 hours Start 2020.12.06 @ 13:12:30 End 2020.12.10 @ 21:06:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 28 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3f2c3d08-3b77-4ca9-ac39-d73c31ecabd4