Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 12:36:59 Player: paintbox Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (66) 330 Value Destroyed (1719) 1719 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3316) 3316 TOTAL SCORE: 12785 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 134 Aligned with FarCom 300 Win 3000 Friendly Fire -122 Cogmind --------- Core Integrity 1574/1600 Matter 280/300 Energy 391/400 System Corruption 0% Temperature Warm (160) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Quantum Reactor > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Field Propulsion Drive Nuclear Pulse Array > --- UTILITY (13) ----- Advanced Coolant Injector Structural Scanner Machine Analyzer Advanced Signal Interpreter Transmission Jammer ECM Suite Improved Cloaking Device Layered Light Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Power Sword Force Lance > --- INVENTORY (5) ---- Light Fission Core Micro Antimatter Reactor Q-thruster Drone Bay (2/2) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Coolant Injector Structural Scanner Machine Analyzer Advanced Signal Interpreter Transmission Jammer ECM Suite Improved Cloaking Device Layered Light Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Power Sword Force Lance > --- INVENTORY -------- Light Fission Core Micro Fission Core Mini Grenade Launcher [Rating: 128] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 1 1 . 1 1 . 1 Utility 11 | . . . . . 3 1 1 2 . 1 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 122 | 2 16 5 1 . 37 10 6 7 13 10 10 5 Power 13 | . 1 . . . 2 1 . . 6 1 . 2 Engine 3 | . 1 . . . 1 1 . . . . . . Core 5 | . . . . . 1 . . . 3 . . 1 Reactor 5 | . . . . . . . . . 3 1 . 1 Propulsion 19 | . 5 . . . 6 1 1 . 1 1 3 1 Treads 5 | . 3 . . . 2 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 3 | . 2 . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 11 | . . . . . 3 1 1 . 1 1 3 1 Utility 55 | 1 6 2 1 . 8 5 4 7 5 7 7 2 Device 26 | 1 2 1 . . 5 2 . 1 5 2 5 2 Storage 5 | . 1 . 1 . 1 2 . . . . . . Processor 4 | . . . . . . . 1 . . 2 1 . Hackware 9 | . . . . . 1 . . 6 . 1 1 . Protection 11 | . 3 1 . . 1 1 3 . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 1 4 3 . . 21 3 1 . 1 1 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | 1 3 2 . . 10 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . 1 1 . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 10 | . . . . . 10 . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . . Parts Lost 6 | . 1 . . . 1 . . . 3 . 1 . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . 1 . . . 1 . . . . . . . Utility 3 | . . . . . . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . . . 1 . . . 2 . 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 95 75 79 82 81 84 94 95 Engine 6 | . 14 14 14 14 3 7 6 5 1 . . . Core 1 | . . . . . 5 . . . 4 4 4 4 Reactor 1 | . . . . . . . . . 3 4 4 4 Treads 2 | . 18 . . . 4 . . . . . . . Wheel 6 | . 6 28 28 28 17 . . . . . . . Flight 8 | . . . . . . 7 13 11 15 19 25 28 Device 14 | . 8 11 . . 17 20 15 11 14 13 16 23 Storage 9 | . 14 14 14 14 17 9 6 5 5 4 . . Processor 1 | . . . . . . . 4 2 . 4 12 12 Hackware 7 | . . . . . . 7 6 20 17 14 17 12 Protection 8 | . 5 2 14 14 9 6 12 11 6 7 4 4 Ballistic Gun 10 | . 28 25 28 28 14 4 5 5 3 . . . Slashing Weapon 3 | . . . . . . 6 6 5 6 6 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 12 23 24 34 34 42 48 48 48 59 61 50 45 Greatest Support 65 | 20 40 24 24 24 24 50 55 55 60 65 65 45 Greatest Overweight (x) 12 | . 1 . 1 1 12 . . . . . . . Average Overweight (x) . | . . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 8 9 10 12 15 15 15 15 15 15 15 5 5 Most Carried 15 | 6 10 10 14 14 15 15 15 15 15 15 15 5 Average Carried 13 | 6 9 10 10 13 14 14 14 14 14 14 5 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 10 14 14 15 15 15 15 15 15 5 5 Class Distribution -------------------- 35% | Mutant 32% | Infiltrator-Mutant 15% | Hacker-Ninja 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1806 | 234 287 175 . 20 490 47 61 20 220 119 88 45 Remotely . | . . . . . . . . . . . . . Salvage Created 2362 | 100 521 262 . . 318 104 137 79 202 550 44 45 Parts 176 | 3 31 13 . . 26 16 11 9 16 45 4 2 Haulers Intercepted 2 | . 2 . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 31 | . 7 9 . . 8 . 1 1 2 3 . . Melee 7 | . . . . . . . 1 1 2 3 . . Guns 21 | . 7 7 . . 7 . . . . . . . AOE 3 | . . 2 . . 1 . . . . . . . Classes Destroyed 12 | 2 6 . . . 3 . 1 . . . . . Worker 9 | . . . . . 2 1 4 . 1 1 . . Builder 2 | . 1 . . . . . . . . 1 . . Tunneler 2 | 1 . . . . . 1 . . . . . . Hauler 2 | . 2 . . . . . . . . . . . Recycler 5 | 1 2 1 . . . . . . . 1 . . Operator 6 | . 1 . . . . 2 . 1 1 1 . . Watcher 9 | . 1 . . . . 1 . . 1 4 1 1 Swarmer 12 | . 3 6 . . 3 . . . . . . . Grunt 9 | . 4 3 . . 2 . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 7 | . . . . . . . 1 1 2 3 . . Best Kill Streak 3 | 2 3 2 . . 3 2 1 1 1 3 1 1 Combat Bots Only 3 | . 3 2 . . 3 . 1 1 1 3 . . Max Kills in Single Turn 2 | 1 1 1 . . 2 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . 1 . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 234 | . 34 21 . . 25 . 7 4 37 92 6 8 Missed 74 | . 2 7 . . 4 . 1 1 9 44 2 4 Damage Taken 2746 | . 445 137 . . 200 69 148 61 555 947 94 90 Core 238 | . 57 . . . 17 . 14 22 19 83 . 26 Absorbed by Shields 68 | . . . . . 68 . . . . . . . Redirected to Shielding 116 | . . . . . . . 12 13 91 . . . Ignored by Resistances 101 | . . . . . . . . . . 101 . . Regen/Repaired (Parts) 155 | . . . . . . 4 76 . . 75 . . Core Remaining (%) 95 | 100 . . . 77 96 100 98 97 98 93 100 98 Volleys Fired 88 | 6 43 14 . . 24 . 1 . . . . . Largest 2 | 2 2 2 . . 2 . 1 . . . . . Hottest 50 | 40 40 50 . . 50 . 20 . . . . . Shots Fired 174 | 12 86 28 . . 46 . 1 . 1 . . . Gun 168 | 12 86 25 . . 43 . 1 . 1 . . . Cannon . | . . . . . . . . . . . . . Launcher 6 | . . 3 . . 3 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 168 | 12 86 25 . . 43 . 1 . 1 . . . Thermal . | . . . . . . . . . . . . . Explosive 6 | . . 3 . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | 2 9 10 . . 12 . . . 1 . . . Robot Miss Streak 6 | 2 3 3 . . 6 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . Shots Hit Robots 175 | 6 58 19 . . 26 10 9 2 16 24 2 3 Core Hits 89 | 3 23 14 . . 15 4 6 1 6 13 2 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 6 | . . . . . 1 . 1 . . 4 . . Smash 1 | . . . . . 1 . . . . . . . Sever 3 | . . . . . . . 1 . . 2 . . Impale 2 | . . . . . . . . . . 2 . . Melee Attacks 348 | . . . . . 19 46 48 24 69 104 18 20 Impact 23 | . . . . . 19 4 . . . . . . Slashing 245 | . . . . . . 42 48 24 69 54 3 5 Piercing 80 | . . . . . . . . . . 50 15 15 Sneak Attacks 22 | . . . . . 1 6 5 1 2 7 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . 6 . 1 Damage Inflicted 5491 | 61 660 358 . . 659 650 553 145 678 1440 113 174 Guns 1289 | 61 640 223 . . 354 . . . 11 . . . Cannons . | . . . . . . . . . . . . . Explosions 319 | . . 135 . . 184 . . . . . . . Melee 3763 | . . . . . 121 650 553 145 667 1340 113 174 Ramming 120 | . 20 . . . . . . . . 100 . . Kinetic 1289 | 61 640 223 . . 354 . . . 11 . . . Thermal . | . . . . . . . . . . . . . Explosive 319 | . . 135 . . 184 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 121 | . . . . . 121 . . . . . . . Slashing 2545 | . . . . . . 650 553 145 667 497 . 33 Piercing 1097 | . . . . . . . . . . 843 113 141 Highest Corruption 8 | . . . . . . . . 1 8 5 . . Average Corruption 4 | . . . . . . . . 1 5 4 . . Corruption Purged 7 | . . . . . . . . . 7 . . . Corruption Blocked 1 | . . . . . . . 1 . . . . . Effects 23 | . . . . . . . . 1 16 6 . . Message Errors 6 | . . . . . . . . . 4 2 . . Matter Fused 8 | . . . . . . . . 1 5 2 . . Heat Flow Errors 3 | . . . . . . . . . 2 1 . . Energy Discharges 3 | . . . . . . . . . 2 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 663 | . . . . . 131 149 40 72 121 150 . . Projectiles . | . . . . . . . . . . . . . Explosions 10 | . . . . . 10 . . . . . . . Melee 653 | . . . . . 121 149 40 72 121 150 . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . 20 . . 9 . . . . 100 . . Shots 2 | . . 1 . . 1 . . . . . . . Rammed 3 | . 3 . . . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 256 | . 77 6 . . 9 . 3 . 256 223 174 199 Average Temperature 60 | . 42 3 . . 4 . 3 . 124 56 61 59 Received Heat Transfer 336 | . 240 15 . . 36 . . . 9 9 . 27 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 520 | 10 197 520 . . 154 156 66 203 96 269 323 263 Initial 193 | . 6 23 . . . 70 19 25 7 3 150 193 Average 77 | 5 71 266 . . 49 42 38 82 42 98 224 216 Maximum Alert Level 2 | . . 2 . . . . . 1 . 1 1 1 Low Security (%) 89 | 100 100 36 . 100 100 100 100 91 100 87 19 10 Level 1 9 | . . 49 . . . . . 8 . 12 80 89 Level 2 . | . . 14 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . 3 3 2 2 4 3 2 . Investigation 4 | . . . . . 2 . . 1 1 . . . Extermination 8 | . . . . . . 1 2 1 2 1 1 . Reinforcement 6 | . . . . . . 2 . . 1 2 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . . . . . 4 1 . . 1 . 1 . Communications Jammed 7 | . . . . . . . 3 3 . . . 1 Distress Signals 6 | . . . . . . . 3 3 . . . . Times Spotted 106 | . 14 13 . . 15 6 7 6 6 25 6 8 Peak Tracking Total 11 | . 4 3 . . 4 3 3 2 6 11 4 7 Tactical Retreats 26 | . 2 2 . . 4 2 . . 3 9 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . 1 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . 1 . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 73 | . 9 . 2 . 7 15 11 4 8 10 5 2 Terminals 50 | . 8 . . . 4 9 7 4 5 8 4 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . 1 . . Recycling Units 10 | . 1 . . . 2 1 2 . 3 . 1 . Scanalyzers 3 | . . . . . . 2 1 . . . . . Garrison Access 5 | . . . . . 1 2 . . . 1 . 1 Total Hacks 182 | . 28 . 2 . 20 30 18 15 28 23 14 4 Successful 103 | . 16 . 2 . 7 19 14 9 16 11 7 2 Failed 78 | . 11 . . . 13 11 4 6 12 12 7 2 Catastrophic 7 | . . . . . 2 . 1 1 2 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 91 | . 23 . 1 . 11 8 6 11 10 12 9 . Terminals 138 | . 25 . . . 13 18 10 15 23 20 13 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 2 . . 2 . . Recycling Units 16 | . 3 . . . 4 1 2 . 5 . 1 . Scanalyzers 10 | . . . . . . 6 4 . . . . . Garrison Access 10 | . . . . . 3 3 . . . 1 . 3 Terminal Hacks 41 | . 6 . 2 . 1 7 2 4 9 5 4 1 Record 15 | . . . 1 . . 1 . 2 6 2 3 . Robot Analysis 2 | . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 4 | . . . . . . . . 1 1 1 1 . Branch Access Points 4 | . 1 . . . 1 1 . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . 1 . . 1 1 . . Locate Traps 2 | . 1 . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . 1 . . 1 . . . Hauler Manifests 3 | . 2 . . . . 1 . . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 2 . . 2 . . Scan Component 3 | . . . . . . 1 1 . . 1 . . Repair 3 | . . . . . . 1 1 . . 1 . . Recycling Unit Hacks 12 | . 3 . . . 3 1 2 . 3 . . . Report Inventory 8 | . 1 . . . 2 1 2 . 2 . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . 1 . . . Scanalyzer 7 | . . . . . . 3 4 . . . . . Insert Component 4 | . . . . . . 2 2 . . . . . Analyze 3 | . . . . . . 1 2 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . 1 Unauthorized Hacks 35 | . 7 . . . 3 5 4 5 4 4 3 . Terminals 35 | . 7 . . . 3 5 4 5 4 4 3 . Assimilate 2 | . . . . . . . . 2 . . . . Botnet 33 | . 7 . . . 3 5 4 3 4 4 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 53 | . 5 . . . 5 11 9 4 6 8 4 1 Full Trace Events 4 | . . . . . 2 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 1 . . 1 . . Time 102 | . . . . . . 26 38 . . 38 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 231 | . 231 . . . . . . . . . . . Retrieved Components 14 | . 9 . . . 3 . . . 2 . . . Parts Scanalyzed 3 | . . . . . . 1 2 . . . . . Part Schematics Acquired 3 | . . . . . . 1 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 8 | . . 4 . . . . 3 1 . . . . Largest Group 3 | . . 3 . . . . 3 . . . . . Highest-Rated Group 93 | . . 47 . . . . 93 . . . . . Highest-Rated Ally 31 | . . 31 . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 45 | . . 39 . . . . 6 . . . . . Total Damage 591 | . . 485 . . . . 106 . . . . . Kills 11 | . . 10 . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9210 | 31 1073 476 438 136 1415 1565 1096 545 875 1026 262 272 Spaces Moved 12146 | 10 654 372 456 129 884 2356 1697 965 1482 1876 722 543 Core 1 | . . . . . 1 . . . . . . . Treads 348 | . 348 . . . . . . . . . . . Legs 75 | 10 65 . . . . . . . . . . . Wheels 2081 | . 241 372 456 129 883 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9641 | . . . . . . 2356 1697 965 1482 1876 722 543 Fastest Speed 22 | 120 90 90 90 105 105 50 42 42 37 32 25 22 Average Speed 53 | 120 130 90 95 105 105 50 42 42 37 32 25 22 Slowest Speed 650 | 120 160 90 105 105 650 50 42 42 37 32 32 22 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 1 1 3 8 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 96 83 77 37 56 48 38 26 35 46 19 12 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 6 | . 1 1 . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . Spaces Dug 213 | . . . . . 18 34 35 18 41 45 12 10 Terrain Destroyed 259 | . . 32 . . 31 34 35 18 41 46 12 10 Melee 213 | . . . . . 18 34 35 18 41 45 12 10 Projectile . | . . . . . . . . . . . . . AOE 45 | . . 32 . . 13 . . . . . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 14190 | 17 796 482 458 130 1286 2677 2005 1067 1705 2138 772 657 Wait 1402 | . 51 92 . . 299 240 246 65 127 167 18 97 Move 12098 | 9 653 371 455 128 883 2355 1694 962 1475 1859 721 533 Hop 17 | . . . . . . . 1 1 3 8 . 4 Pick Up 62 | . 13 . 1 1 8 13 5 3 8 6 1 3 Fast Attach 34 | 1 4 . . . 9 3 2 4 7 3 1 . Attach 26 | . 1 . . . 2 3 2 2 4 4 5 3 Detach 7 | . . . . . . 1 . 4 . 1 1 . Swap 63 | 1 11 5 1 . 27 4 2 1 2 3 4 2 Drop 73 | . 16 . 1 1 15 12 4 1 12 5 6 . Fire 88 | 6 43 14 . . 24 . 1 . . . . . Melee 315 | . . . . . 19 46 48 24 67 81 15 15 Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / [*Upp x2]) -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Central database locked down 567 | -10/Materials | Discovered new exit (range 12) 828 | -10/Materials | Discovered new exit (range 9) 914 | -10/Materials | Discovered new exit (range 11) 987 | -10/Materials | Identified exit to Mines 1025 | -10/Materials | Discovered new exit (range 16) 1105 | -10/Materials | Entered Mines 1147 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1279 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1287 | -10/Mines | Discovered new exit (range 7) 1457 | -10/Mines | Identified exit to Exiles 1468 | -10/Mines | Received a Mining Laser from a helpful Derelict 1576 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1581 | -10/Mines | Entered Exiles 1603 | -10/Exiles | Met 8R-AWN 1618 | -10/Exiles | Met EX-HEX 1644 | -10/Exiles | Met EX-BIN 1654 | -10/Exiles | Aligned with FarCom system 1655 | -10/Exiles | Given EX-Vault access code 1679 | -10/Exiles | Opened EX-Vault 1699 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1723 | -10/Exiles | Met EX-DEC 1732 | -10/Exiles | Learned location of Zion (-7) 1801 | -10/Exiles | Visited The Gauntlet 1916 | -10/Exiles | Found Flying Fortress v7 2010 | -10/Exiles | Discovered new exit (range 10) 2019 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2019 | -10/Exiles | Entered Mines 2022 | -9/Mines | Discovered new exit (range 11) 2108 | -9/Mines | Discovered new exit (range 5) 2155 | -9/Mines | Entered Materials 2155 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2406 | -8/Materials | Garrison activated, responded to threat 2662 | -8/Materials | Discovered new exit (range 16) 3570 | -8/Materials | Entered Factory 3570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3622 | -7/Factory | Identified exit to Lower Caves 3633 | -7/Factory | Identified exit to DSF 3830 | -7/Factory | Build established: Infiltrator-Mutant 3982 | -7/Factory | Repaired Structural Scanner 4207 | -7/Factory | Discovered new exit (range 8) 4920 | -7/Factory | Discovered new exit (range 14) 5135 | -7/Factory | Entered another Factory area 5135 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5295 | -6/Factory | Discovered new exit (range 6) 5306 | -6/Factory | Allied Derelicts emerged from ambush trap array 5555 | -6/Factory | Discovered new exit (range 15) 5583 | -6/Factory | Discovered new exit (range 5) 5991 | -6/Factory | Repaired Hrd. Medium Armor Plating 6159 | -6/Factory | Discovered new exit (range 8) 6231 | -6/Factory | Entered another Factory area 6231 | -5/Factory | Evolved 2 slots: Utility x2 6265 | -5/Factory | Identified exit to Factory 6542 | -5/Factory | Build established: Hacker-Mutant 6776 | -5/Factory | Entered another Factory area 6776 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6995 | -4/Factory | Discovered new exit (range 11) 7390 | -4/Factory | Discovered new exit (range 7) 7399 | -4/Factory | Discovered new exit (range 3) 7602 | -4/Factory | Discovered new exit (range 5) 7623 | -4/Factory | Identified exit to Research 7651 | -4/Factory | Entered Research 7651 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7905 | -3/Research | Identified exit to Armory 7905 | -3/Research | Identified exit to Testing 7960 | -3/Research | Build established: Hacker-Ninja 8022 | -3/Research | Repaired Hrd. Medium Armor Plating 8545 | -3/Research | Identified exit to Research 8677 | -3/Research | Entered another Research area 8677 | -2/Research | Evolved 2 slots: Utility x2 8709 | -2/Research | Identified exit to Access 8885 | -2/Research | Discovered new exit (range 5) 8939 | -2/Research | Entered Access 8939 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9210 | -1/Access | Discovered new exit (range 6) 9211 | -1/Access | Identified exit to Surface 9211 | *** | Escaped! Last Messages --------------- 09132_ Garrison Access x3 09136_ W-44 Eye destroyed. 09139_ Acquired 45 matter. 09140_ >> Machine Analyzer network decryption results: 09140_ Terminal x2 09141_ W-44 Eye signal jammed. 09145_ Power Sword follow-up attack on W-44 Eye. 09177_ K-01 Serf cleans the Garrison Access. 09177_ Connecting with Garrison Access... >>Seal Access door sealed. 09197_ Acquired Q-thruster. 09209_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09210_ The Access Shell folds into the floor. 09210_ EXIT=FOUND 09211_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | # ?? ?????????????????????????????????## | | # ! ?????????????????????????????????## | | ####+### #????????????????????????????????## | | ## ##????????????????????????????????### | | ## ##????????????????????????????????### | | ## ##?????????????????????????????????## | | """" ## ##?????????????????????????????????## | | """" ## ##?????????????????????????????????## | | """" ## ###???????????????????????????????### | | """" ## ####################### ???????### | | """" # ########################+#???????##= | | """" # ! ??? T | | # k "" | | " ######### ""##?##+########## | | ############## ""##? ####### | | ##############?????## ""##???????????? | | #########??????????## T##????????????????? | | ???????????????????## ""##????????????????? | | ??????????????????### ""###???????????????? | | ??????????????????### ""###???????????????? | | ??????????????????## ##???????????????? | | ??????????????????### ###???????????????? | | ??????????????????### ###???????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## @" ##????????????????? | | ???????????????????## "" ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????##""""""""""##????????????????? | | ???????????????????##"????????"##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 35 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Corruption Block 20 Armor Coverage 375 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 38 Defensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Dangerous Findings Denied? Dynamic Key Epsilon Run GoHome() No Signal Respectable Loadout Watch This! Challenges ------------ None Game ------ Seed ThrusterReflectiveField Manual? 0 Play Time 06:33:12 Cumulative 63.1 hours Start 2024.04.14 @ 21:57:13 End 2024.04.21 @ 12:36:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/VGA_Max Map View 110x65 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 75f4ebb3-7cda-4f2c-9bb9-398ab7d81e1d