Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 21:38:18 Player: IA-Sg3M Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (369) 1845 Value Destroyed (15424) 15424 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (9631) 9631 TOTAL SCORE: 32720 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5889 Follower Combat Kills 1304 Entered Garrisons 600 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -962 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Leg Armored Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Flexi-carbon Leg Energy Well Zionite Biocell Advanced Terrain Scan Processor Encrypted Comm Array Improved Reaction Control System Layered Medium Armor Plating Medium Insulated Plating GOLEM Unit GOLEM Unit GOLEM Unit Heavy Plasma Cannon Rocket Array Rocket Array Smartbomb Launcher [Rating: 127] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Insulated Plating Weapon Plasma Cannon Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Smartbomb Launcher Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Slots Evolved 8 | . . . 2 2 . . . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . . 1 . . . . . . . . Utility 5 | . . . 2 1 . . . . 1 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 258 | 7 7 15 30 49 23 6 22 4 39 3 5 2 32 3 3 1 7 Power 19 | 1 2 . 2 2 1 . 2 . 3 . . . 5 1 . . . Engine 9 | 1 2 . 2 2 1 . . . 1 . . . . . . . . Core 6 | . . . . . . . 2 . 2 . . . 1 1 . . . Reactor 4 | . . . . . . . . . . . . . 4 . . . . Propulsion 48 | 2 . 4 9 13 3 . 2 . 5 . . . 4 2 2 . 2 Treads 39 | 2 . 4 9 13 3 . 2 . 5 . . . 1 . . . . Leg 9 | . . . . . . . . . . . . . 3 2 2 . 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 74 | 1 1 1 7 17 5 2 8 . 12 2 3 1 12 . 1 1 . Device 31 | . 1 . 2 10 3 . 3 . 4 . . . 7 . . 1 . Storage 6 | 1 . 1 . . . . . . 2 1 . . 1 . . . . Processor 6 | . . . 2 1 . . 1 . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 31 | . . . 3 6 2 2 4 . 5 1 3 . 4 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 117 | 3 4 10 12 17 14 4 10 4 19 1 2 1 11 . . . 5 Energy Gun 2 | . . . 1 . . . . . 1 . . . . . . . . Energy Cannon 79 | . 3 4 9 12 11 4 7 2 16 . 2 . 7 . . . 2 Ballistic Gun 3 | 3 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 33 | . 1 6 2 5 3 . 3 2 2 1 . 1 4 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 2 . . . . . . 1 . 6 . . . . Corrupted Parts 2 | . . 1 . . . . . 1 . . . . . . . . . System Corruption 8 | . . 5 . . . . . 3 . . . . . . . . . Parts Lost 50 | . 1 2 5 3 5 . 5 1 1 . 1 . 2 1 . 2 21 Power 6 | . 1 1 . . . . 1 . . . . . 1 . . . 2 Propulsion 13 | . . 1 1 . 1 . 2 . . . . . 1 1 . . 6 Utility 22 | . . . 2 3 3 . 2 1 1 . 1 . . . . 2 7 Weapon 9 | . . . 2 . 1 . . . . . . . . . . . 6 Highest Loss Streak 8 | . 1 1 2 2 3 . 3 1 1 . 1 . 1 1 . 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 93 94 98 99 99 100 99 95 98 93 94 88 88 89 81 86 80 Engine 5 | . 14 8 10 8 9 9 8 . 1 7 7 7 . . . . . Core 1 | . . . . . . . . 9 5 . . . 1 5 . . . Reactor 1 | . . . . . . . . . . . . . 4 1 6 6 5 Treads 21 | . 28 27 21 27 27 27 26 27 29 30 30 30 16 . . . . Leg 5 | . . . . . . . . . . . . . 12 27 21 26 22 Device 15 | . 8 14 11 17 12 9 15 13 11 15 15 15 15 23 20 24 23 Storage 9 | . 14 14 11 9 9 9 9 9 7 7 7 7 7 15 13 13 13 Processor 7 | . . . 11 9 9 9 9 9 15 15 13 7 2 . . . . Protection 8 | . . . 9 8 14 18 11 9 10 7 8 15 8 . 6 1 2 Energy Cannon 14 | . 25 16 21 17 17 18 17 17 14 2 4 1 13 15 13 13 9 Launcher 1 | . 1 11 . . . . . . . 6 5 2 . . . . 2 Peak Build Rating 127 | 6 12 12 21 35 45 44 53 53 62 58 61 64 109 105 122 125 127 Average Rating 58 | 4 10 11 17 28 40 43 44 50 58 57 58 56 83 101 117 123 117 On Entrance 53 | . 6 12 11 19 35 45 44 52 48 57 58 61 63 105 98 122 124 Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 Heaviest Build 127 | 11 19 49 64 72 80 78 84 82 84 71 89 89 105 87 127 127 116 Greatest Support 100 | 40 40 40 40 67 67 64 64 60 87 87 87 87 100 100 96 92 92 Greatest Overweight (x) 3 | . . 2 1 1 1 1 1 1 . . 1 1 3 1 1 1 3 Average Overweight (x) . | . . . 1 . . 1 1 1 . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 3 7 9 16 19 19 19 18 20 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 13 18 20 20 20 20 20 20 20 20 20 20 20 20 19 4 Class Distribution -------------------- 58% | Mutant 23% | Golem 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Matter Collected 4490 | 231 139 149 404 562 356 60 314 93 739 64 294 69 637 70 18 30 261 Remotely 126 | . . . . . . . . . 126 . . . . . . . . Salvage Created 13976 | . 337 256 1352 1921 989 320 734 1110 1333 107 263 . 1050 409 87 1072 2636 Parts 724 | . 31 28 89 92 55 21 50 48 69 6 7 . 15 23 8 45 137 Haulers Intercepted 11 | . . . 3 5 . . . 1 1 . 1 . . . . . . Recyclers Shooed 5 | . . . 2 2 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 5 1 . . 23 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Combat Hostiles Destroyed 343 | . 9 13 21 35 26 4 23 26 23 3 11 . 48 10 1 19 71 Melee 1 | . . . 1 . . . . . . . . . . . . . . Cannons 164 | . 7 3 17 28 19 3 13 7 13 . 1 . 3 10 1 19 20 AOE 163 | . 2 9 3 6 5 . 10 18 6 3 10 . 40 . . . 51 Classes Destroyed 27 | . 5 3 5 2 2 . 2 1 . . . . 4 1 . . 2 Worker 15 | . 1 . 1 . . . . 1 2 . . . . . . . 10 Builder 7 | . . 1 . . . 1 . 2 . . . . . . . . 3 Tunneler 3 | . . 2 . . . . . 1 . . . . . . . . . Hauler 11 | . . . 3 5 . . . 1 1 . 1 . . . . . . Recycler 10 | . . . 3 1 . 2 . 1 2 . . . . . . . 1 Mechanic 9 | . . . 1 . . . . 2 . . . . . . . . 6 Operator 3 | . 1 . . 1 . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . 2 . . . Watcher 14 | . 2 . 4 4 . . . 1 1 . . . . . . . 2 Swarmer 46 | . 2 9 . 7 7 1 8 . 6 . . . . 3 . 3 . Cutter 3 | . . . . . . . 3 . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . 3 Grunt 148 | . 7 2 13 19 12 . 4 20 5 3 7 . . 4 . 12 40 Brawler 9 | . . . 1 . 1 . . 2 . . . . . . . . 5 Duelist 11 | . . . 1 . 1 1 . 3 . . 1 . . . . . 4 Protector 5 | . . . . . . . . 1 . . . . . . . . 4 Sentry 29 | . . 2 6 6 . 2 3 . 5 . . . . 1 1 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Specialist 6 | . . . . . 4 . 2 . . . . . . . . . . Hunter 14 | . . . . 2 . . 2 . 2 . 2 . . . . . 6 Programmer 15 | . . . . . 1 . . . 5 . 1 . . . . 2 6 Heavy 1 | . . . . 1 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . 1 . . . . . . . . 1 . Z-Light 4 | . . . . . . . . . . . . . 4 . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . Assembled 38 | . . . . . . . . . . . . . 38 . . . . Golem 6 | . . . . . . . . . . . . . 6 . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 41 | . 4 5 7 6 4 3 11 17 4 3 6 . 41 3 1 3 15 Combat Bots Only 39 | . 4 3 4 6 4 3 11 14 4 3 6 . 39 3 1 3 12 Max Kills in Single Turn 36 | . 1 5 3 4 3 1 4 10 3 2 2 . 36 1 1 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 35 | . 1 3 2 3 3 . 4 8 3 2 2 . 35 . . . 5 Melee 1 | . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Hostile Shots Fired 1565 | . 24 42 78 171 184 9 115 31 228 2 20 . 58 71 9 143 380 Missed 512 | . 5 12 24 50 69 3 31 9 95 1 4 . 15 29 5 50 110 Damage Taken 16176 | . 284 336 833 1641 1397 82 1379 437 1397 65 243 . 1300 669 32 1766 4315 Core 1870 | . 61 9 72 221 130 . 113 45 98 . 44 . 58 139 . 124 756 Absorbed by Shields 716 | . . . . 350 114 . 182 66 . . . . . . . 4 . Redirected to Shielding 60 | . . . . . . . . . . . . . 60 . . . . Ignored by Resistances 1120 | . . . . . . . . . 18 . . . 197 . . 32 873 Regen/Repaired (Parts) 842 | . . . . 131 . . . . 711 . . . . . . . . Core Remaining (%) 62 | 100 . 72 82 . . . . 7 . . . . . 51 . . . Volleys Fired 778 | . 20 19 62 113 77 15 69 31 66 2 16 . 66 30 3 85 104 Largest 2 | . 2 2 2 2 2 2 2 2 2 1 2 . 2 2 2 2 2 Hottest 188 | . 136 136 136 136 160 160 178 178 179 46 170 . 188 50 50 50 90 Shots Fired 1352 | . 36 36 124 225 127 32 120 54 130 2 17 1 101 42 6 170 129 Gun . | . . . . . . . . . . . . . . . . . . Cannon 1255 | . 33 28 118 218 121 32 116 46 128 . 4 1 88 42 6 170 104 Launcher 97 | . 3 8 6 7 6 . 4 8 2 2 13 . 13 . . . 25 Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 1193 | . 33 28 118 218 121 32 116 46 103 . 4 1 51 42 6 170 104 Explosive 97 | . 3 8 6 7 6 . 4 8 2 2 13 . 13 . . . 25 Electromagnetic 62 | . . . . . . . . . 25 . . . 37 . . . . Robot Hit Streak 18 | . 7 12 18 16 14 10 11 11 11 . 17 . 14 5 5 13 13 Robot Miss Streak 6 | . 5 1 3 4 3 2 4 6 5 . 1 . 3 4 . 4 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 768 | . 16 20 84 148 62 18 47 30 91 . 13 . 54 21 3 81 80 Core Hits 883 | . 15 15 36 74 48 6 40 91 45 6 19 . 140 11 2 26 309 Critical Kills 9 | . . 1 . 1 2 2 . 1 . . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . 1 . 1 2 2 . 1 . . 1 . 3 . . . . Meltdown 9 | . . 1 . 1 2 2 . 1 . . 1 . 1 . . . . Corrupt 2 | . . . . . . . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 44605 | . 622 1008 2084 4018 2083 470 2043 3354 2779 253 1868 . 5218 934 120 4170 13581 Guns . | . . . . . . . . . . . . . . . . . . Cannons 22353 | . 330 369 1730 3491 1516 470 1389 752 2363 . 50 . 1692 934 120 4170 2977 Explosions 22154 | . 292 620 336 496 567 . 654 2589 399 253 1818 . 3526 . . . 10604 Melee . | . . . . . . . . . . . . . . . . . . Ramming 98 | . . 19 18 31 . . . 13 17 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 22329 | . 330 369 1730 3491 1516 470 1389 752 2031 . 50 . 1050 934 120 4170 3927 Explosive 20997 | . 292 620 336 496 567 . 654 2589 316 253 1818 . 3402 . . . 9654 Electromagnetic 1181 | . . . . . . . . . 415 . . . 766 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 6 . 1 2 2 2 5 3 3 3 3 3 3 . 1 8 Average Corruption 2 | . 1 2 . 1 1 2 2 2 2 3 3 3 3 3 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 247 | . 1 11 . 20 20 5 29 15 8 7 17 27 47 13 . 1 26 Message Errors 58 | . 1 5 . 8 2 . 8 5 2 3 6 6 7 2 . . 3 Matter Fused 63 | . . . . 4 3 . 5 7 2 . 3 9 15 6 . 1 8 Heat Flow Errors 23 | . . . . . 1 . 4 1 1 2 1 2 5 1 . . 5 Energy Discharges 32 | . . . . 1 6 2 4 . . 1 3 3 9 1 . . 2 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 27 | . . 1 . 4 2 1 1 . 1 . 1 5 7 2 . . 2 Data Loss (major) 14 | . . 2 . 2 3 . 1 1 2 . 2 . 1 . . . . Misfires 12 | . . . . . 2 2 3 . . . . 1 2 1 . . 1 Alerts 9 | . . 1 . 1 1 . 2 1 . 1 . . 1 . . . 1 Weapon Failures 7 | . . 2 . . . . 1 . . . 1 . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1080 | . 18 58 23 19 31 17 31 11 35 . 173 . 166 57 . 139 302 Projectiles 661 | . . 18 23 19 24 17 16 . 35 . . . 102 57 . 139 211 Explosions 419 | . 18 40 . . 7 . 15 11 . . 173 . 64 . . . 91 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . 1 . . . . . 1 1 . . . . . . . . Impact 3 | . . 1 . . . . . 1 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 940 | . 101 15 . 41 59 . 204 157 . 54 . . . . . . 309 Shots 45 | . 3 1 . 1 3 . 9 6 . 2 . . . . . . 20 Rammed 17 | . . 4 2 8 . . . 2 1 . . . . . . . . Targets Rammed 19 | . . 5 3 8 . . . 2 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . Highest Temperature 315 | . 277 210 264 285 252 315 278 270 315 171 54 175 254 79 . 273 205 Average Temperature 67 | . 99 67 61 59 44 104 63 74 75 76 12 87 67 43 . 165 57 Received Heat Transfer 4743 | . 60 81 306 659 205 36 302 174 261 9 63 . 457 174 12 692 1252 Effects 6 | . 1 . . 1 . 1 2 . 1 . . . . . . . . Energy Bleed 3 | . 1 . . 1 . . . . 1 . . . . . . . . Interference 3 | . . . . . . 1 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 2 . . . 4 . . . . Combat Hostiles 6 | . . . . . . . . . 2 . . . 4 . . . . Parts Fried 3 | . . . . . . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . 1 . 1 2 2 . 1 2 . 1 . 1 . . . . Combat Hostiles 9 | . . 1 . 1 2 1 . 1 2 . . . 1 . . . . Parts Melted 56 | . . 3 6 11 6 5 3 8 8 . . . 3 1 . 2 . Heat Transferred 27372 | . 592 666 3071 5587 2474 900 2525 1350 3650 . 100 . 1374 525 75 2162 2321 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . 1 . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Peak Influence 3023 | . 350 255 303 607 1372 764 1662 1261 937 . . . . . 429 1720 3023 Initial 903 | . . 58 40 127 396 668 499 809 573 . . . . . 363 308 903 Average 696 | . 191 183 85 214 960 628 1142 966 698 . . . . . 395 872 1680 Maximum Alert Level 5 | . 1 1 1 2 4 3 5 4 3 . . . . . 2 5 5 Low Security (%) 24 | 100 57 47 90 58 . . . . . . . . . . . . . Level 1 12 | . 42 52 9 33 3 . . . . . . . . . 54 6 . Level 2 19 | . . . . 8 15 89 9 . 66 . . . . . 45 42 . Level 3 22 | . . . . . 42 10 38 75 33 . . . . . . 20 27 Level 4 16 | . . . . . 38 . 47 24 . . . . . . . 23 31 Level 5 1 | . . . . . . . 4 . . . . . . . . 7 1 High Security 3 | . . . . . . . . . . . . . . . . . 38 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . 1 7 . . . 6 9 . . . . . . . 32 Investigation 5 | . 1 . 1 . . . . . 2 . . . . . . . 1 Extermination 4 | . . . . . . . . . 3 . . . . . . . 1 Reinforcement 14 | . 1 . . 5 . . . 2 4 . . . . . . . 2 Assault 29 | . . . . . . . . 4 . . . . . . . . 25 Garrison 5 | . . . . 2 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Distress Signals 9 | . 1 . 2 3 . 1 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 458 | . 15 13 26 53 26 8 33 39 30 3 7 . 47 10 1 35 112 Peak Tracking Total 40 | . 4 3 5 6 4 4 8 10 4 3 3 . 40 3 . 6 20 Tactical Retreats 13 | . . . . 2 1 . 1 . 1 . . . 3 . . 2 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Traps Triggered 21 | . 1 . 2 1 7 . 5 . . . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Machines Disabled 69 | . 2 2 1 5 2 . 2 . 4 . . 1 4 . 1 10 35 Max in Single Turn 14 | . 2 1 1 1 1 . 1 . 2 . . 1 1 . 1 1 14 Garrison Relay 5 | . . . . . . . . . . . . . . . . 5 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Machines Accessed 51 | . 3 1 5 12 5 2 3 2 11 1 . . . . 2 2 2 Terminals 37 | . 3 1 4 7 5 1 3 2 6 . . . . . 1 2 2 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . . . . 2 . . . . 3 . . . . . . . . Recycling Units 3 | . . . 1 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . . 1 . . Total Hacks 137 | . 7 3 13 33 11 5 5 6 42 1 . . . . 2 3 6 Successful 72 | . 4 1 10 18 3 4 2 2 23 1 . . . . 2 1 1 Failed 65 | . 3 2 3 15 8 1 3 4 19 . . . . . . 2 5 Catastrophic 8 | . . . 1 . 1 . 1 2 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 61 | . 6 . 8 16 . 2 . 5 14 . . 5 . . 1 . 4 Terminals 91 | . 7 3 11 23 11 3 5 6 12 . . . . . 1 3 6 Fabricators 5 | . . . . . . . . . 5 . . . . . . . . Repair Stations 29 | . . . . 4 . . . . 25 . . . . . . . . Recycling Units 5 | . . . 2 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . 2 . . . . . . . . 1 . . Terminal Hacks 33 | . 4 1 6 9 3 3 2 2 1 1 . . . . . 1 . Record 1 | . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . 1 . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . 2 . 1 . 1 . . . . . . . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 11 | . 3 . 1 4 . 1 . 1 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 22 | . . . . 4 . . . . 18 . . . . . . . . Scan Component 11 | . . . . 2 . . . . 9 . . . . . . . . Repair 11 | . . . . 2 . . . . 9 . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . . . 1 . . Unlock Access 3 | . . . . 1 . 1 . . . . . . . . 1 . . Unauthorized Hacks 11 | . . . 3 3 . . . . 3 . . . . . 1 . 1 Terminals 7 | . . . 2 2 . . . . 1 . . . . . 1 . 1 Botnet 6 | . . . 1 2 . . . . 1 . . . . . 1 . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . 1 . . Hacking Detections 42 | . 1 1 3 11 4 2 3 2 11 . . . . . . 2 2 Full Trace Events 7 | . . . . 1 1 . 1 . 2 . . . . . . 1 1 Feedback Events 2 | . . . . 1 . . . . . . . . . . . 1 . Corruption 2 | . . . . 1 . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . . 2 . . . . 9 . . . . . . . . Time 554 | . . . . 102 . . . . 452 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . 3 . . . . . . . . . . 25 . Machine Destruction 22 | . . . . . . . . . . . . . . . . 22 . Programmers 6 | . . . . . 3 . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . 4 . . . . . . . . 3 . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Total Allies 17 | . . . . . 2 . 4 . . . . 6 . . . 5 . Largest Group 6 | . . . . . 2 1 4 . . . . 6 6 . . 4 3 Highest-Rated Group 319 | . . . . . 62 31 113 . . . . 319 319 . . 316 217 Highest-Rated Ally 116 | . . . . . 31 31 31 . . . . 96 96 . . 116 116 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 307 | . . . . . 5 15 69 . . . . . 139 . . 58 21 Total Damage 7662 | . . . . . 63 247 1333 . . . . . 3061 . . 2011 947 Kills 53 | . . . . . . 4 10 . . . . . 16 . . 16 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Turns Passed 23755 | 89 404 888 1739 3291 1961 373 2182 890 2088 503 928 1463 2794 647 316 1726 1473 Spaces Moved 9589 | 50 195 434 597 1143 762 134 792 301 814 273 476 806 1124 339 117 707 525 Core 7 | 5 . . . . . . . . . . . . . . . . 2 Treads 7210 | 45 195 434 597 1143 762 134 792 301 814 273 476 806 438 . . . . Legs 2372 | . . . . . . . . . . . . . 686 339 117 707 523 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 150 150 233 233 250 170 170 170 170 135 135 183 185 50 Average Speed 200 | 149 160 182 240 233 219 233 239 250 170 170 184 176 190 147 183 185 187 Slowest Speed 320 | 160 160 320 240 240 233 233 250 250 170 170 250 250 250 183 185 185 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 39 84 42 88 92 16 86 33 24 49 66 79 80 51 4 81 19 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 6 | . . 2 1 . . . . . . 1 1 1 . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 . . . . . 1 1 1 1 1 1 1 . . . Scrap Searched 13 | . . 1 . . . . . . . 1 4 4 . 3 . . . Spaces Dug 25 | . . . . 3 . 2 1 . . . . . 2 . 2 4 11 Terrain Destroyed 1348 | . 25 73 47 67 36 11 44 238 49 24 147 . 82 20 2 42 441 Melee . | . . . . . . . . . . . . . . . . . . Projectile 158 | . . . 2 30 3 11 1 15 2 . 2 . 14 20 2 42 14 AOE 1190 | . 25 73 45 37 33 . 43 223 47 24 145 . 68 . . . 427 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Gar Fac Total 12729 | 62 251 483 783 1541 916 164 948 373 1377 312 507 850 1685 447 213 956 861 Wait 1658 | . 18 2 41 149 20 1 14 36 425 25 1 34 394 69 86 126 217 Move 9575 | 49 194 433 596 1143 761 134 791 300 813 272 475 805 1123 338 117 706 525 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 137 | 6 6 7 26 32 11 3 8 . 10 4 3 4 14 2 . . 1 Fast Attach 68 | 5 4 . 7 14 . 2 3 . 9 2 3 . 13 2 2 . 2 Attach 51 | 1 1 1 7 5 5 . 6 . 5 1 2 1 10 . 1 . 5 Detach 28 | . . . 1 1 . . 2 . 1 . 1 . 11 . 3 2 6 Swap 140 | 1 2 14 16 30 18 4 13 4 25 . 1 1 9 1 . 1 . Drop 162 | . 6 2 24 46 7 5 4 . 11 6 5 5 33 5 1 1 1 Fire 778 | . 20 19 62 113 77 15 69 31 66 2 16 . 66 30 3 85 104 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 19 | . . 5 3 8 . . . 2 1 . . . . . . . . Escape Stasis 33 | . . . . . 10 . 8 . . . . . . . . 15 . Rewire 80 | . . . . . 7 . 30 . 11 . . . 12 . . 20 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 8) 494 | -10/Materials | Entered Mines 563 | -10/Mines | Discovered new exit (range 9) 564 | -10/Mines | Discovered new exit (range 14) 712 | -10/Mines | Excavation squad dispatched 712 | -10/Mines | A large section of the Mines collapsed 754 | -10/Mines | Learned location of Storage (-8) 756 | -10/Mines | Learned location of Recycling (-8) 1382 | -10/Mines | Entered Materials 1382 | -9/Materials | Evolved 2 slots: Utility x2 1801 | -9/Materials | Build established: Scavenger-Mutant 2688 | -9/Materials | Build established: Mutant 2831 | -9/Materials | Identified exit to Materials 3109 | -9/Materials | Build established: Scavenger-Mutant 3121 | -9/Materials | Entered another Materials area 3121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3513 | -8/Materials | Repaired Cld. Ion Engine 4194 | -8/Materials | Discovered new exit (range 9) 4409 | -8/Materials | Discovered new exit (range 10) 4680 | -8/Materials | Build established: Mutant 4841 | -8/Materials | Repaired Cld. Ion Engine 5003 | -8/Materials | Discovered new exit (range 15) 5505 | -8/Materials | Discovered new exit (range 10) 5653 | -8/Materials | Discovered new exit (range 16) 5763 | -8/Materials | Found Prototype Launcher 5763 | -8/Materials | Identified Rocket Array 5769 | -8/Materials | Found Rocket Array 5772 | -8/Materials | Found Rocket Array 6271 | -8/Materials | Garrison activated, responded to threat 6412 | -8/Materials | Identified exit to Garrison 6412 | -8/Materials | Entered Garrison 6464 | -8/Garrison | Triggered checkpoint 6680 | -8/Garrison | Triggered checkpoint 6800 | -8/Garrison | Discovered new exit (range 10) 6848 | -8/Garrison | Triggered checkpoint 7096 | -8/Garrison | Triggered checkpoint 7102 | -8/Garrison | Triggered checkpoint 7193 | -8/Garrison | Discovered new exit (range 10) 7277 | -8/Garrison | Core integrity fell below 50% 7317 | -8/Garrison | Lost 3 parts (1n2u) 7610 | -8/Garrison | Triggered checkpoint 8152 | -8/Garrison | Learned Materials security intel 8193 | -8/Garrison | Discovered new exit (range 12) 8210 | -8/Garrison | Triggered checkpoint 8373 | -8/Garrison | Entered Materials 8373 | -8/Materials | Accompanied by 1 ally 8746 | -8/Materials | Identified exit to Garrison 8746 | -8/Materials | Entered Garrison 8746 | -8/Garrison | Accompanied by 1 ally 8756 | -8/Garrison | Triggered checkpoint 8972 | -8/Garrison | Destroyed 11 combat bots 9365 | -8/Garrison | Discovered new exit (range 10) 9580 | -8/Garrison | Triggered checkpoint 9637 | -8/Garrison | Discovered new exit (range 6) 9754 | -8/Garrison | Triggered checkpoint 9762 | -8/Garrison | Build established: Commander-Mutant 9778 | -8/Garrison | Triggered checkpoint 9888 | -8/Garrison | Triggered checkpoint 9891 | -8/Garrison | Core integrity fell below 20% 9983 | -8/Garrison | Discovered new exit (range 12) 10194 | -8/Garrison | Triggered checkpoint 10199 | -8/Garrison | Build established: Mutant 10312 | -8/Garrison | Triggered checkpoint 10446 | -8/Garrison | Discovered new exit (range 14) 10746 | -8/Garrison | Spotted B-75 Beast 10791 | -8/Garrison | Destroyed B-75 Beast 10840 | -8/Garrison | Lost 3 parts (1p1n1u) 10928 | -8/Garrison | Entered Materials 11144 | -8/Materials | Build established: Scavenger-Mutant 11328 | -8/Materials | First assault squad dispatched 11436 | -8/Materials | Destroyed 14 combat bots 11770 | -8/Materials | Discovered new exit (range 15) 11818 | -8/Materials | Entered Factory 11818 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12824 | -7/Factory | Build established: Mutant 12878 | -7/Factory | Repaired Med. Insulated Plating 12935 | -7/Factory | Repaired Neutrino Core 12981 | -7/Factory | Repaired Plasma Cannon 13052 | -7/Factory | Repaired Rocket Array 13109 | -7/Factory | Repaired Adv. Plasma Cannon? 13169 | -7/Factory | Repaired Imp. Cooling System 13354 | -7/Factory | Discovered new exit (range 11) 13585 | -7/Factory | Repaired Neutrino Core 13634 | -7/Factory | Repaired Med. Insulated Plating 13673 | -7/Factory | Repaired Arm. Treads 13906 | -7/Factory | Entered Lower Caves 13913 | -7/Lower Caves | Met a Warlord Commander 13914 | -7/Lower Caves | Learned location of Warlord (-4) 13915 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13918 | -7/Lower Caves | Found Encrypted Comm Array 14284 | -7/Lower Caves | Learned 4 Factory zone layouts 14300 | -7/Lower Caves | Discovered new exit (range 11) 14409 | -7/Lower Caves | Entered another Lower Caves area 14439 | -7/Lower Caves | Ambushed by research squad 14500 | -7/Lower Caves | Discovered new exit (range 9) 14821 | -7/Lower Caves | Learned Factory stockpile data 14957 | -7/Lower Caves | Spotted B-75 Beast 15111 | -7/Lower Caves | Found Imp. Powered Armor 15227 | -7/Lower Caves | Discovered new exit (range 5) 15230 | -7/Lower Caves | Encountered a Warlord checkpoint 15337 | -7/Lower Caves | Entered Zion 15692 | -7/Zion | Learned location of Extension (-6) 15895 | -7/Zion | Given A8's code to call for help 15914 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 16254 | -7/Zion | Gained Derelict followers 16745 | -7/Zion | Opened final containment barrier to the Deep Caves 16763 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16765 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16787 | -7/Zion | Discovered new exit (range 3) 16787 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16800 | -7/Zion | Entered Deep Caves 16800 | -7/Deep Caves | Accompanied by 6 allies 17046 | -7/Deep Caves | Z-Facility disabled 17058 | -7/Deep Caves | Attacked by Z-Imprinter 17073 | -7/Deep Caves | Allies destroyed Z-Imprinter 17120 | -7/Deep Caves | Found Prototype Protection 17120 | -7/Deep Caves | Identified Zio. Weapon Casing 17187 | -7/Deep Caves | Found Zio. Weapon Casing 17305 | -7/Deep Caves | Lost 3 allies 17731 | -7/Deep Caves | Spotted AG-93373 17751 | -7/Deep Caves | Destroyed AG-93373 17800 | -7/Deep Caves | Spotted AG-28087 17807 | -7/Deep Caves | Exposed GOLEM chamber 17808 | -7/Deep Caves | Triggered Deep Caves wall 17813 | -7/Deep Caves | Destroyed AS-17041 17818 | -7/Deep Caves | Spotted AS-12156 17827 | -7/Deep Caves | Destroyed AS-12156 17839 | -7/Deep Caves | Destroyed AG-28087 17882 | -7/Deep Caves | Destroyed 39 combat bots 17958 | -7/Deep Caves | Found Prototype Device 17958 | -7/Deep Caves | Identified Cloak of Protection 17971 | -7/Deep Caves | Found Unknown Device 17971 | -7/Deep Caves | Identified GOLEM Unit 18415 | -7/Deep Caves | Found GOLEM Unit 18420 | -7/Deep Caves | Found GOLEM Unit 18428 | -7/Deep Caves | Found GOLEM Unit 18549 | -7/Deep Caves | Build established: Golem 19581 | -7/Deep Caves | Discovered new exit (range 11) 19594 | -7/Deep Caves | Entered Proximity Caves 19596 | -6/Proximity Caves | Spotter reported a threat 19597 | -6/Proximity Caves | Spotter reported a threat 20210 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20217 | -6/Proximity Caves | Discovered new exit (range 14) 20241 | -6/Proximity Caves | Entered Factory 20241 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20242 | -6/Factory | Identified exit to Extension 20557 | -6/Factory | Identified exit to Garrison 20557 | -6/Factory | Entered Garrison 20613 | -6/Garrison | Triggered checkpoint 20643 | -6/Garrison | Garrison Relay disabled 20759 | -6/Garrison | Triggered checkpoint 20798 | -6/Garrison | Spotted B-75 Beast 20875 | -6/Garrison | Destroyed B-75 Beast 21224 | -6/Garrison | Garrison Relay disabled 21341 | -6/Garrison | Discovered new exit (range 10) 21395 | -6/Garrison | Triggered checkpoint 21418 | -6/Garrison | Garrison Relay disabled 21525 | -6/Garrison | Triggered checkpoint 21701 | -6/Garrison | Triggered checkpoint 21730 | -6/Garrison | Found embedded Infiltrators 21734 | -6/Garrison | Garrison Relay disabled 21856 | -6/Garrison | Discovered new exit (range 9) 21877 | -6/Garrison | Spotted B-75 Beast 21889 | -6/Garrison | Allies destroyed B-75 Beast 21894 | -6/Garrison | Spotted B-75 Beast 21899 | -6/Garrison | Allies destroyed B-75 Beast 21925 | -6/Garrison | Rewired B-86 Titan 22043 | -6/Garrison | Triggered checkpoint 22071 | -6/Garrison | Triggered checkpoint 22118 | -6/Garrison | Discovered new exit (range 12) 22192 | -6/Garrison | Garrison Relay disabled 22283 | -6/Garrison | Entered Factory 22283 | -6/Factory | Accompanied by 3 allies 22630 | -6/Factory | Garrison activated, responded to threat 22633 | -6/Factory | First assault squad dispatched 23182 | -6/Factory | High security lockdown imminent 23206 | -6/Factory | Destroyed 7 combat bots 23262 | -6/Factory | High security lockdown engaged 23431 | -6/Factory | Destroyed 12 combat bots 23562 | -6/Factory | Destroyed 9 combat bots 23626 | -6/Factory | Core integrity fell below 50% 23695 | -6/Factory | Destroyed 9 combat bots 23715 | -6/Factory | Lost 8 parts (1p2n1u4w) 23752 | -6/Factory | Core integrity fell below 20% 23755 | -6/Factory | Released all parts (6) 23756 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 23721_ B-48 Gladiator destroyed. 23721_ Acquired 9 matter. 23732_ ALERT: Heavy assault forces dispatched. 23740_ Fabricator disabled. 23742_ Destroyed Shock Rifle. 23744_ P-60 Hacker destroyed. 23747_ System corrupted: Component data lost. 23752_ Penetrated by Slug. 23753_ Asb. Alloy Armor destroyed. 23754_ C-30 ARC bursts open, deploying its payload. 23754_ P-60 Hacker unfolds itself. 23754_ H-66 Slayer unfolds itself. 23754_ M-28 Smith unfolds itself. 23754_ Penetrated by Slug. 23755_ Released Asb. Nanovents. 23755_ Released Asb. Alloy Leg. 23755_ Released GOLEM Unit. 23755_ Released Hcp. Storage Unit. 23755_ Released Asb. Biocell Array. 23755_ Released Asb. Alloy Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #?? ?????????????????????????????????????????????? | | #? ?????????????????????????????????????????????? | | # ? ????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | # " ?????????????????????????????????????????????? | | # "??????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????#######???????????????????"#?????????? | | #????????? ?????????????????? #?? ????? | | #????????? ##################+### #### | | #????????? # | | ##???????? # | | ##??????? # | | ######## ! ! # | | # # # m = | | # ## ? # "" " | | # # # ######+### ""F""g * = | | % "%h *[ h""" = | | ph !% =% gg g | | %= m !!l ggg = % | | = ]!!=@ # # ## # ###! | | !!! # # = % | | # ######## ##### ###### # %# | | " #?# #?# ?# # %!= # | | =R" ## ## #?# ### [ *= ### | | *!" ###?####?# """ """ #?# % % % #?? | | [ #????????# """ """ #?# " ! "#? | | *#????????# """ """ #?# """"" # ##? | | #????????# #?# """"" # #?? | | = #????????# """ """ #?# # #?? | | #???????????"" ""? #?########"# #? | | #########???????????"" "??? #????????### ## | | ????????????????????? ??? #??????????# ## | | ????????????????????? ????? #??????????# ## | | ????????????????????? !?????? #??????????# ## | | ?????????????????????#???????????????????# ### | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ? | | ????????????????????????????????????????? ?? | | ????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????# # | | ???????????????????????????????????????# | | ???????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 65 Energy Generation 45 Energy Capacity 1310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 59 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Imp. Salvage Targeting Computer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapAntigravStripper Manual? 0 Play Time 02:05:43 Cumulative 144.4 hours Start 2025.03.29 @ 17:54:11 End 2025.03.29 @ 21:38:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6079ea5e-486b-4192-ab80-1d33af530a4b