Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 01:14:51 Player: Demo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (156) 780 Value Destroyed (6261) 6261 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4193) 4193 TOTAL SCORE: 17334 Bonus ------- High Alert Combat Kills 781 Subatomizer Sterilization 3000 Entered DSFs 500 Friendly Fire -88 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 43/100 System Corruption 41% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (4) ------- Vibroblade > --- INVENTORY (5) ---- Advanced Power Amplifier Energy Well (350) Improved Energy Well (400) Improved Matter Compressor (300) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Medium Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Microactuators Improved Cloaking Device Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace > --- WEAPON ----------- Katana Katana Chainsword Vibroblade > --- INVENTORY -------- Micro Fission Core Medium Armored Exoskeleton Advanced Power Amplifier Improved Energy Well Improved Matter Compressor Improved Signal Interpreter Hardlight Generator Chainsword [Rating: 125] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Medium Armored Exoskeleton Wheel Subdweller Monowheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Gun Armor Weapon Katana Energy Gun Wave Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . . . 4 2 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . . 2 1 Utility 7 | . . . . 1 2 2 . 2 . . Weapon 2 | . . . . 2 . . . . . . Parts Attached 194 | 2 2 1 22 33 22 1 23 28 32 28 Power 23 | . . . 3 3 2 . 1 4 3 7 Engine 14 | . . . 3 3 2 . 1 3 2 . Core 2 | . . . . . . . . 1 . 1 Reactor 7 | . . . . . . . . . 1 6 Propulsion 49 | 2 . . 4 13 6 . 6 7 7 4 Treads 13 | 2 . . 1 . . . 6 3 1 . Leg 9 | . . . . . 4 . . 1 . 4 Wheel 10 | . . . 3 2 2 . . 3 . . Hover 12 | . . . . 6 . . . . 6 . Flight 5 | . . . . 5 . . . . . . Utility 64 | . . . 6 6 6 1 8 9 14 14 Device 42 | . . . 4 3 5 1 7 5 10 7 Storage 7 | . . . 1 1 . . . 1 2 2 Processor 10 | . . . . 2 1 . . 3 2 2 Hackware . | . . . . . . . . . . . Protection 5 | . . . 1 . . . 1 . . 3 Artifact . | . . . . . . . . . . . Weapon 58 | . 2 1 9 11 8 . 8 8 8 3 Energy Gun 24 | . . . 2 4 5 . 6 7 . . Energy Cannon 11 | . . . 3 4 1 . 2 . . 1 Ballistic Gun 3 | . . . 2 . 1 . . . . . Ballistic Cannon 5 | . . . 2 2 1 . . . . . Launcher 3 | . . . . 1 . . . 1 1 . Special Weapon 2 | . 2 . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 6 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 18 | . . . . 6 5 1 . 1 . 5 Parts Lost 80 | . . 2 6 10 4 . 3 28 6 21 Power 10 | . . . 1 1 1 . 1 2 1 3 Propulsion 24 | . . . 2 6 1 . 1 9 1 4 Utility 23 | . . . 2 1 . . . 8 2 10 Weapon 23 | . . 2 1 2 2 . 1 9 2 4 Highest Loss Streak 14 | . . 1 3 6 1 . 3 11 3 14 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | . 1 2 6 7 13 13 13 11 4 6 Power . | . . . . . . 1 1 1 . . Propulsion . | . . . 1 . . . 1 2 . . Utility 3 | . . 1 1 4 6 6 6 3 1 4 Weapon 3 | . . . 3 2 5 6 5 3 . . Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . . . 4 6 7 . 4 . 3 3 Power 2 | . . . . . . . 2 . . . Propulsion 6 | . . . . 4 1 . . . 1 . Utility 11 | . . . 1 1 5 . 2 . 1 1 Weapon 5 | . . . 2 1 1 . . . . 1 Tool/Special 3 | . . . 1 . . . . . 1 1 Average Slot Usage (%) 82 | . 28 55 84 68 92 79 88 91 77 76 Engine 6 | . . . 12 8 7 6 5 4 2 . Reactor 1 | . . . . . . . . . 2 7 Treads 7 | . 28 28 14 . . . 8 13 . . Leg 2 | . . . . . 5 6 3 . . 8 Wheel 5 | . . . 13 5 8 6 1 . . . Hover 3 | . . . . 12 2 . . . 22 1 Device 13 | . . . 4 6 14 12 15 27 17 19 Storage 5 | . . . 7 6 7 6 5 6 . 3 Processor 7 | . . . . 8 14 13 12 6 13 14 Protection 2 | . . . 4 . . . 1 4 . 1 Energy Gun 6 | . . . 2 5 13 20 19 18 . . Energy Cannon 6 | . . . 8 9 10 6 9 5 . . Ballistic Gun 2 | . . . 5 . 2 . . . . . Ballistic Cannon 2 | . . . 7 2 1 . . . . . Special Weapon 1 | . . 25 . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 16 18 Peak Build Rating 125 | 2 4 6 34 38 56 79 96 106 102 125 Average Rating 55 | 1 2 4 22 23 43 78 82 92 76 111 On Entrance 37 | . 2 4 6 34 26 56 79 94 4 102 Avg Prop Armor Cover (%) 14 | 41 41 24 16 5 5 6 5 30 10 23 Naked Turns 6 | . . . . 6 . . . . . . Heaviest Build 75 | . 2 3 60 68 54 57 73 75 52 66 Greatest Support 100 | 3 3 3 40 40 38 28 81 81 59 100 Greatest Overweight (x) 6 | . . . 2 6 3 2 2 3 1 1 Average Overweight (x) . | . . . . . 1 2 1 . . . Largest Inventory Capacity 25 | 5 5 5 25 25 15 15 15 15 10 10 Average Capacity 12 | 5 5 5 15 13 15 15 15 13 5 9 Most Carried 25 | . 3 4 25 24 15 15 15 15 10 10 Average Carried 11 | . 1 3 14 9 14 13 14 12 4 8 Final Capacity 25 | 5 5 5 25 15 15 15 15 5 10 5 Final Carried 25 | . 2 3 25 11 15 14 15 5 10 4 Class Distribution -------------------- 28% | Mutant 14% | Gunner 14% | Gladiator 12% | Scavenger-Gunner 11% | Scavenger-Mutant 6% | Infiltrator-Gladiator 4% | Pyromaniac-Executioner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Scavenger-Gunner | -5/Factory Gladiator | -4/Factory Gladiator | -3/Research Resources | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Matter Collected 3928 | 147 . 107 667 692 438 . 275 470 428 704 Remotely . | . . . . . . . . . . . Salvage Created 8578 | . . . 474 637 1232 . 1131 1631 760 2713 Parts 365 | . . . 38 29 46 . 48 55 34 115 Haulers Intercepted 9 | . . . . 2 2 . . 2 . 3 Recyclers Shooed 8 | . . . . 1 1 . . 2 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 115 | . . . 13 12 17 . 15 26 9 23 Melee 30 | . . . . . . . . . 7 23 Guns 44 | . . . 4 2 8 . 12 18 . . Cannons 18 | . . . 9 2 5 . 2 . . . AOE 17 | . . . . 7 3 . . 5 2 . Classes Destroyed 17 | . . . 3 6 2 . 1 4 . 1 Worker 10 | . . . . . . . . 1 1 8 Builder 2 | . . . . 1 1 . . . . . Tunneler 1 | . . . . . . . . 1 . . Hauler 9 | . . . . 2 2 . . 2 . 3 Recycler 18 | . . . . 4 3 . . 1 4 6 Mechanic 1 | . . . . . . . . 1 . . Swarmer 18 | . . . . 6 . . . 1 7 4 Saboteur 1 | . . . . . . . . . . 1 Grunt 47 | . . . . 3 13 . 11 14 . 6 Protector 1 | . . . . . . . . 1 . . Sentry 6 | . . . 1 2 1 . . 1 . 1 Specialist 4 | . . . . . . . 2 2 . . Hunter 5 | . . . . 1 . . . 2 . 2 Programmer 19 | . . . . . 2 . 1 5 2 9 Heavy 2 | . . . . . 1 . 1 . . . Artisan 1 | . . . 1 . . . . . . . Subdweller 12 | . . . 12 . . . . . . . Best Kill Streak 14 | . . . 3 5 6 . 5 14 7 7 Combat Bots Only 9 | . . . 3 4 5 . 5 9 6 4 Max Kills in Single Turn 4 | . . . 1 2 3 . 1 4 3 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 2 | . . . . 2 2 . . 2 2 . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Hostile Shots Fired 1276 | . . 20 63 101 85 . 100 324 74 509 Missed 431 | . . 6 17 25 31 . 30 109 30 183 Hits 845 | . . 14 46 76 54 . 70 215 44 326 Melee 3 | . . . . . . . . . . 3 Projectile 842 | . . 14 46 76 54 . 70 215 44 323 AOE 7 | . . . 5 . . . . 2 . . Critical Strikes 35 | . . . 1 . 1 . 6 9 2 16 Actively Blocked 21 | . . . . . . . 3 5 . 13 Part Disruptions 6 | . . . . . . . . 1 . 5 Damage Taken 16786 | . . 154 1201 883 907 . 1643 4156 770 7072 Core 2866 | . . . 147 150 229 . 77 713 231 1319 Absorbed by Shields 208 | . . . . . . . . . . 208 Redirected to Shielding 39 | . . . . . . . . . . 39 Regen/Repaired (Parts) 101 | . . . . . . . . 40 . 61 Core Remaining (%) 68 | 100 . . 41 72 67 . 90 28 79 . Volleys Fired 260 | . . . 54 45 57 . 40 63 1 . Largest 6 | . . . 2 4 4 . 6 5 1 . Hottest 387 | . . . 130 241 234 . 384 387 . . Shots Fired 660 | . . . 102 85 169 . 120 183 1 . Gun 409 | . . . 41 19 89 . 90 170 . . Cannon 225 | . . . 61 53 77 . 30 4 . . Launcher 26 | . . . . 13 3 . . 9 1 . Special . | . . . . . . . . . . . Kinetic 112 | . . . 59 27 22 . . 4 . . Thermal 513 | . . . 35 40 145 . 120 173 . . Explosive 6 | . . . . . . . . 5 1 . Electromagnetic 29 | . . . 8 18 2 . . 1 . . Robot Hit Streak 20 | . . . 14 6 16 . 8 20 . . Robot Miss Streak 7 | . . . 3 7 3 . 3 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . . . . . . 2 5 . . Max Gunslinging Chain 2 | . . . . . . . 1 2 . . Shots Hit Robots 605 | . . . 67 44 100 . 78 129 43 144 Core Hits 272 | . . . 21 25 40 . 31 82 18 55 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 54 | . . . . 1 6 . 3 9 10 25 Burn 18 | . . . . . 6 . 3 9 . . Meltdown 1 | . . . . 1 . . . . . . Sever 35 | . . . . . . . . . 10 25 Melee Attacks 303 | . . 1 30 . . . . . 74 198 Impact 31 | . . 1 30 . . . . . . . Slashing 272 | . . . . . . . . . 74 198 Piercing . | . . . . . . . . . . . Sneak Attacks 32 | . . . 1 . . . . . 8 23 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 55 | . . . . . . . . . 15 40 Damage Inflicted 23067 | . . . 1489 1780 2654 . 2338 4676 1950 8180 Guns 6754 | . . . 597 305 1294 . 1519 3039 . . Cannons 3199 | . . . 824 462 1033 . 819 61 . . Explosions 3085 | . . . . 1013 327 . . 1574 171 . Melee 10015 | . . . 68 . . . . . 1779 8168 Ramming 14 | . . . . . . . . 2 . 12 Kinetic 3300 | . . . 800 1071 525 . . 904 . . Thermal 8462 | . . . 502 422 2100 . 2338 3100 . . Explosive 841 | . . . . . . . . 670 171 . Electromagnetic 435 | . . . 119 287 29 . . . . . Impact 68 | . . . 68 . . . . . . . Slashing 9947 | . . . . . . . . . 1779 8168 Piercing . | . . . . . . . . . . . Highest Corruption 41 | . . . . 2 1 . . 10 1 41 Average Corruption 7 | . . . . 2 1 . . 5 1 10 Corruption Purged 1 | . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . . 1 2 . . 4 1 37 Message Errors 11 | . . . . . . . . . . 11 Matter Fused 10 | . . . . . 1 . . 1 1 7 Heat Flow Errors 4 | . . . . 1 . . . . . 3 Energy Discharges 4 | . . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . 1 . 1 Data Loss (minor) 8 | . . . . . . . . 2 . 6 Misfires 1 | . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . 5 Overload Shots 19 | . . . . . 6 . 13 . . . Overflow Damage 1253 | . . . 28 52 27 . 26 13 135 972 Projectiles 58 | . . . . 5 27 . 26 . . . Explosions 60 | . . . . 47 . . . 13 . . Melee 1135 | . . . 28 . . . . . 135 972 Knockbacks 8 | . . . 5 2 1 . . . . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . 5 1 1 . . . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 36 | . . . . . 25 . . 11 . . Shots 2 | . . . . . 1 . . 1 . . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 3 | . . . . . . . . 1 . 2 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 543 | . . . 30 394 356 . 543 214 105 265 Average Temperature 103 | . . . 12 147 70 . 180 103 20 68 Received Heat Transfer 2510 | . . 51 198 144 324 . 462 810 9 512 Effects 16 | . . . . 4 1 . 8 . . 3 Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 9 | . . . . 3 . . 3 . . 3 Short Circuit 4 | . . . . . . . 4 . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 7 | . . . . 1 1 . 2 3 . . Combat Hostiles 6 | . . . . 1 1 . 1 3 . . Parts Melted 33 | . . . 1 2 11 . 7 12 . . Heat Transferred 14938 | . . . 668 741 3998 . 3534 5997 . . Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Maximum Alert Level 3 | . . . . 1 . 1 2 3 2 2 Low Security (%) 37 | 100 100 100 . 46 100 41 13 5 . . Level 1 42 | . . . . 53 . 58 73 39 76 64 Level 2 14 | . . . . . . . 13 19 23 35 Level 3 6 | . . . . . . . . 36 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . . 1 . . 1 . . . Peak Influence 946 | . . 45 . 331 183 276 511 946 558 527 Initial 390 | . . . . . 133 86 179 268 390 278 Average 286 | . . 8 . 216 107 187 282 531 385 355 Influence Increases 4401 | . . 75 20 673 566 200 362 1220 463 822 Destroy 0b10 Robot/C 2040 | . . . 20 240 340 . 300 500 180 460 Destroy 0b10 Robot/NC 215 | . . . . 35 30 . 5 35 25 85 Destroy Leader 396 | . . . . 54 84 . 40 104 30 84 Successful Hack 47 | . . . . 5 36 . . 4 2 . Disable Machine 105 | . . . . 75 . . . 30 . . Anti-Garrison Action 600 | . . . . . . 200 . 400 . . Destroy Structure 353 | . . . . 159 46 . 2 72 46 28 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 630 | . . 75 . 105 30 . 15 75 180 150 Influence Decreases 3997 | . . 55 40 380 682 121 107 933 730 949 Entered New Map 1243 | . . . 11 . 160 91 77 243 408 253 Time Decay 2034 | . . 45 29 290 482 30 . 410 262 486 Lost Part 720 | . . 10 . 90 40 . 30 280 60 210 Squads Dispatched 42 | . . . . 3 11 1 1 14 4 8 Investigation 12 | . . . . . 4 1 . 4 2 1 Extermination 7 | . . . . . 2 . . 1 1 3 Reinforcement 13 | . . . . 1 5 . 1 2 . 4 Assault 6 | . . . . 2 . . . 3 1 . Garrison 4 | . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Distress Signals 9 | . . . . . 2 . . 1 1 5 Communications Jammed 7 | . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . 7 Times Spotted 234 | . . 7 14 22 26 . 17 49 24 75 Peak Tracking Total 20 | . . 3 3 6 3 . 6 12 6 20 Tactical Retreats 23 | . . 2 . 4 1 . 1 4 5 6 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Traps Triggered 13 | . . . 1 . 5 . 1 5 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Machines Disabled 10 | . . . 1 6 . . 1 2 . . Max in Single Turn 2 | . . . 1 2 . . 1 1 . . Garrison Access 6 | . . . . 1 1 1 . 2 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Machines Accessed 21 | . . . 4 1 4 2 . 5 3 2 Terminals 3 | . . . . 1 . 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 1 1 Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 4 | . . . . . 2 . . 1 1 . Garrison Access 6 | . . . . . 2 1 . 2 1 . Total Hacks 55 | . . . 8 2 11 4 . 19 8 3 Successful 32 | . . . 8 1 4 2 . 12 4 1 Failed 23 | . . . . 1 7 2 . 7 4 2 Catastrophic 4 | . . . . . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . Manual 14 | . . . . 2 4 2 . 4 . 2 Terminals 5 | . . . . 2 . 2 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 2 3 2 Recycling Units 4 | . . . . . . . . 4 . . Scanalyzers 18 | . . . . . 5 . . 9 4 . Garrison Access 13 | . . . . . 6 2 . 4 1 . Terminal Hacks 9 | . . . 8 . . 1 . . . . Record 5 | . . . 5 . . . . . . . Open Door 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Release Object 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 14 | . . . . . 3 . . 8 3 . Insert Component 2 | . . . . . . . . 2 . . Analyze 2 | . . . . . . . . 2 . . Retrieve Study 10 | . . . . . 3 . . 4 3 . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Seal Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks 6 | . . . . 1 . 1 . 3 . 1 Terminals 1 | . . . . 1 . . . . . . Botnet 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . 1 Patch 2 | . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . Jam 3 | . . . . . . 1 . 2 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . . . 1 3 2 . 5 2 2 Full Trace Events 5 | . . . . . 2 . . 1 2 . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 10 | . . . . . 3 . . 4 3 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . Parts Scanalyzed 2 | . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . Highest-Rated Group 46 | . . 46 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 7 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Active Infowar (turns) 1782 | . . . 558 93 . 77 88 . . 966 Optics 558 | . . . 558 . . . . . . . A.S.S. 165 | . . . . . . 77 88 . . . Structural 93 | . . . . 93 . . . . . . Cloaking 963 | . . . . . . . . . . 963 Jamming 555 | . . . . . . . . . . 555 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Turns Passed 7956 | 13 43 315 2276 692 1270 79 439 986 573 1270 Spaces Moved 5490 | 20 74 272 1614 573 878 59 116 547 703 634 Core 952 | 20 74 272 271 17 . . . 164 46 88 Treads 749 | . . . 319 . . . 71 359 . . Legs 530 | . . . . . 31 . 23 4 . 472 Wheels 2144 | . . . 1024 172 847 59 22 20 . . Hover 1030 | . . . . 299 . . . . 657 74 Flight 85 | . . . . 85 . . . . . . Fastest Speed 34 | 50 50 50 50 34 95 130 130 50 46 46 Average Speed 103 | 50 50 50 119 73 115 130 211 132 51 116 Slowest Speed 350 | 50 50 50 260 350 190 130 270 250 110 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 18 59 80 43 28 2 75 21 21 21 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . . 1 1 . Scrap Searched 11 | . . 1 10 . . . . . . . Spaces Dug 44 | . . . 17 . 2 . . . 11 14 Terrain Destroyed 393 | . . . 23 225 50 . 3 57 21 14 Melee 41 | . . . 16 . . . . . 11 14 Projectile 36 | . . . 7 11 8 . 3 7 . . AOE 316 | . . . . 214 42 . . 50 10 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Res Total 7057 | 21 78 449 1831 771 1032 62 242 711 848 1012 Wait 526 | . . 174 51 59 19 . 26 17 30 150 Move 5479 | 19 73 271 1613 570 877 58 115 547 702 634 Hop 1 | . . . . 1 . . . . . . Pick Up 116 | . 3 2 26 19 20 2 12 10 10 12 Fast Attach 137 | 2 1 . 18 24 13 . 6 25 28 20 Attach 77 | . 1 1 2 17 4 1 7 21 7 16 Detach 25 | . . . . 10 1 . . 4 1 9 Swap 51 | . . . 8 2 10 . 15 7 3 6 Drop 165 | . . . 29 23 31 1 21 17 17 26 Fire 260 | . . . 54 45 57 . 40 63 1 . Melee 217 | . . 1 30 . . . . . 49 137 Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 9) 57 | -10/Materials | Entered Mines 68 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 104 | -10/Mines | Discovered new exit (range 9) 273 | -10/Mines | Learned Materials garrison access intel 279 | -10/Mines | Met a Derelict testing a Signal Generator 281 | -10/Mines | Found Signal Generator 303 | -10/Mines | Build established: Mutant 326 | -10/Mines | Discovered new exit (range 5) 370 | -10/Mines | Discovered new exit (range 3) 372 | -10/Mines | Entered Subcaves 383 | -10/Subcaves | Learned location of 1 exit from Materials 384 | -10/Subcaves | Discovered new exit (range 16) 393 | -10/Subcaves | Visited Clippyterm 395 | -10/Subcaves | Learned location of Extension (-4) 395 | -10/Subcaves | Learned Factory garrison access intel 438 | -10/Subcaves | Learned location of Zion (-7) 440 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 498 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 545 | -10/Subcaves | Disturbed a concealed Subdweller 829 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 984 | -10/Subcaves | Discovered new exit (range 21) 1147 | -10/Subcaves | Visited 4L-MR0's lab 1175 | -10/Subcaves | Found Gun Armor 1328 | -10/Subcaves | Core integrity fell below 50% 1687 | -10/Subcaves | Found SUBCON Basin 1966 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1972 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1987 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1988 | -10/Subcaves | Ambushed by Subdweller buried in earth 2029 | -10/Subcaves | Lost 3 parts (1p1n1w) 2214 | -10/Subcaves | Learned location of Recycling (-7) 2284 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2296 | -10/Subcaves | Build established: Scavenger-Mutant 2537 | -10/Subcaves | Disturbed a concealed Subdweller 2648 | -10/Subcaves | Entered Materials 2648 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2649 | -8/Materials | Identified exit to Factory 2650 | -8/Materials | Loaded intel: 1 garrison access location 2743 | -8/Materials | Released subatomizers from SUBCON Basin 2744 | -8/Materials | Released all parts (4) 2787 | -8/Materials | Lost 6 parts (1p3n1u1w) 3015 | -8/Materials | Build established: Mutant 3222 | -8/Materials | Sterilization system engaged 3222 | -8/Materials | Non-combat units ordered to evacuate 3295 | -8/Materials | Discovered exit to Factory (range 5) 3315 | -8/Materials | Build established: Gunner 3322 | -8/Materials | Combat units ordered to evacuate 3340 | -8/Materials | Entered Factory 3340 | -7/Factory | Evolved 2 slots: Utility x2 3341 | -7/Factory | Loaded intel: 4 garrison access locations 3981 | -7/Factory | Build established: Scavenger-Gunner 4511 | -7/Factory | Build established: Gunner 4571 | -7/Factory | Discovered new exit (range 7) 4605 | -7/Factory | Found Prototype Device 4610 | -7/Factory | Entered another Factory area 4610 | -6/Factory | Evolved 2 slots: Utility x2 4611 | -6/Factory | Identified Active Sensor Suite 4688 | -6/Factory | Identified exit to DSF 4689 | -6/Factory | Entered DSF 4731 | -6/DSF | Additional patrols routed to DSF 4838 | -6/DSF | Lost 3 parts (1p1n1w) 4921 | -6/DSF | Found Active Sensor Suite 4963 | -6/DSF | Attached Gun Armor, gained temporary slots: Weapon x2 4992 | -6/DSF | Discovered new exit (range 16) 5031 | -6/DSF | Sterilization system engaged 5051 | -6/DSF | Ambient heat levels rising (+10) 5066 | -6/DSF | Ambient heat levels rising (+10) 5081 | -6/DSF | Ambient heat levels rising (+10) 5096 | -6/DSF | Ambient heat levels rising (+10) 5111 | -6/DSF | Ambient heat levels rising (+10) 5126 | -6/DSF | Ambient heat levels rising (+10) 5128 | -6/DSF | Entered Factory 5128 | -5/Factory | Evolved 2 slots: Utility x2 5481 | -5/Factory | Garrison activated, responded to threat 5484 | -5/Factory | Build established: Pyromaniac-Executioner 5721 | -5/Factory | Destroyed 9 combat bots 5728 | -5/Factory | First assault squad dispatched 5889 | -5/Factory | Cargo convoy interrupted 5891 | -5/Factory | Garrison activated, responded to threat 5946 | -5/Factory | Destroyed 9 combat bots 5955 | -5/Factory | Lost 11 parts (1p2n2u6w) 5977 | -5/Factory | Build established: Scavenger-Gunner 5988 | -5/Factory | Spotted B-75 Beast 6033 | -5/Factory | Lost 10 parts (1p4n3u2w) 6057 | -5/Factory | Core integrity fell below 50% 6057 | -5/Factory | System corruption reached 10% 6110 | -5/Factory | Discovered new exit (range 6) 6114 | -5/Factory | Discovered new exit (range 11) 6114 | -5/Factory | Entered another Factory area 6114 | -4/Factory | Evolved 2 slots: Propulsion x2 6144 | -4/Factory | Lost 6 parts (3n3u) 6486 | -4/Factory | Lost 3 parts (1p1n1w) 6486 | -4/Factory | Spotted B-86 Titan 6603 | -4/Factory | Lost 3 parts (2u1w) 6614 | -4/Factory | First assault squad dispatched 6636 | -4/Factory | Discovered new exit (range 10) 6687 | -4/Factory | Entered Research 6687 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6756 | -3/Research | Build established: Gladiator 7167 | -3/Research | Allied Derelicts emerged from ambush trap array 7191 | -3/Research | Build established: Infiltrator-Gladiator 7452 | -3/Research | System corruption reached 10% 7481 | -3/Research | Lost 3 parts (1p2u) 7737 | -3/Research | Build established: Gladiator 7801 | -3/Research | Cargo convoy interrupted 7801 | -3/Research | Spotted Executioner 7873 | -3/Research | System corruption reached 30% 7890 | -3/Research | Core integrity fell below 50% 7945 | -3/Research | Lost 14 parts (2p4n5u3w) 7952 | -3/Research | Core integrity fell below 20% 7957 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07914_ Biometal Leg destroyed. 07916_ W-44 Eye sends out distress signal. 07923_ System corrupted: Energy discharge (-35). 07934_ W-44 Eye sends out distress signal. 07940_ O-16 Technician sends out distress signal. 07940_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07941_ System corrupted: Heat flow error (+268). 07943_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 07947_ Slug penetrates L-61 Swordsman. 07949_ Melee Analysis Suite destroyed. 07950_ Chainsword destroyed. 07953_ Penetrated by Slug. 07953_ Slug penetrates Wall. 07953_ G-67 Veteran suffers critical hit (Burn). 07955_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 07956_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #??? ???????????????? | | ????????????????????????#@A #?? ???????????????? | | ????????????????????????# u#? """??????????????? | | ????????????????????????# w#? """"?????????????? | | ????????????????????????#l # """"""" ?????????? | | ????????????????????????# g# ????????? | | ????????????????????????# Yg ????????? | | ???????????????###??????# i g# ????????? | | ???????????????# ????# # ????????? | | ???????????????# ??# #? o ????????? | | ???????????????# "" # #?? ?????????? | | ???????????????# "" " #???T" ?????????? | | ???????????????# T" # #???#####???????????? | | ???????????????# ""??#p #???????????????????? | | ???????????????#= ????# p #???????????????????? | | ???????????????? ??????# p #???????????????????? | | ???????????????????????# #???????????????????? | | ######################## # ????????????????? | | + ?????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | ##### ########+###############???????????????????? | | #####+######## ????????????????????????????????? | | ## ??????????????????????????????? | | ##"" #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Coolant Potential 80 Energy Generation 69 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Power Amplification 90 Armor Coverage 300 Propulsion Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 17 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Hpw. Field Laser | -5/Factory | Scanalyzed Sub. Shrapnel Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Wheel | -7/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Plasma Rifle | -5/Factory | Hacked Rnf. Deuterium Engine | -5/Factory | Hacked Gyrokinetic Inverter | -4/Factory | Hacked Katana | -4/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactTerrainArmor Manual? 0 Play Time 01:19:55 Cumulative 351.6 hours Start 2025.11.01 @ 23:58:26 End 2025.11.02 @ 01:14:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ae27779-8c66-405a-85b3-ae93b526780a