Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.22 @ 20:17:18 Player: BertMcSee Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (85) 425 Value Destroyed (2873) 2873 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 10528 Bonus ------- Follower Combat Kills 370 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 1287/1300 Matter 230/300 Energy 190/190 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (3) -------- Light Deuterium Engine Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Armor Integrity Analyzer Makeshift Transmission Jammer Improved Focal Shield > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Advanced ECM Suite Makeshift Light Armor Plating Advanced Force Field > --- WEAPON ----------- Quantum Rifle Makeshift Axe Power Sword Heavy Pick > --- INVENTORY -------- Light Deuterium Engine Micro Fission Core Improved Armor Integrity Analyzer Makeshift Transmission Jammer Improved Focal Shield [Rating: 88] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 6 2 . . 2 . . 2 Power 2 | . . . . . . 1 1 . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . 2 Utility 6 | . . 2 . . . 2 1 . . 1 . . . Weapon 2 | . . . . . . 1 . . . 1 . . . Parts Attached 118 | 8 1 20 . 6 6 33 11 2 . 21 6 . 4 Power 22 | 1 . 2 . 1 1 9 2 . . 5 1 . . Engine 13 | 1 . 2 . 1 1 4 1 . . 3 . . . Core 9 | . . . . . . 5 1 . . 2 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 . 4 . . 1 11 3 . . 6 . . . Treads 2 | 2 . . . . . . . . . . . . . Leg 15 | . . 4 . . 1 7 3 . . . . . . Wheel 6 | . . . . . . . . . . 6 . . . Hover 4 | . . . . . . 4 . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 3 1 3 . 3 1 7 3 2 . 8 2 . 2 Device 24 | 2 1 1 . 2 1 4 2 2 . 7 1 . 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 7 | . . . . 1 . 3 1 . . 1 . . 1 Hackware 1 | . . 1 . . . . . . . . . . . Protection 2 | . . 1 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 . 11 . 2 3 6 3 . . 2 3 . 2 Energy Gun 6 | 1 . 3 . . . . . . . 1 1 . . Energy Cannon 2 | . . . . . 1 1 . . . . . . . Ballistic Gun 14 | 1 . 7 . . 1 4 1 . . . . . . Ballistic Cannon 3 | . . 1 . . . . 2 . . . . . . Launcher 3 | . . . . 1 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . Piercing Weapon 4 | . . . . 1 . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 2 1 1 2 . . . . . . Parts Lost 20 | . . 1 . . . 4 4 . 3 3 5 . . Power 2 | . . . . . . . 1 . . . 1 . . Propulsion 6 | . . . . . . 1 1 . 2 . 2 . . Utility 8 | . . 1 . . . 2 1 . 1 1 2 . . Weapon 4 | . . . . . . 1 1 . . 2 . . . Highest Loss Streak 4 | . . 1 . . . 2 4 . 3 2 4 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | 1 2 4 4 4 4 3 3 3 4 3 3 5 . Power . | . 1 1 1 . . . 1 . . . 2 2 . Propulsion . | . . 1 2 1 1 . . . . . . . . Utility 1 | . . . . . 2 . . 1 2 1 1 3 . Weapon 1 | . 1 1 1 2 1 2 1 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 6 | . . 3 . 1 . 2 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . . . . Weapon 5 | . . 2 . 1 . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 88 88 91 88 94 98 86 74 89 81 . 21 Engine 8 | . 14 11 11 11 11 9 6 5 5 8 . . 4 Core 3 | . . . . . . 3 9 5 5 5 14 . 3 Leg 16 | . . 21 22 22 22 15 22 23 14 3 . . . Wheel 1 | . . . . . . . . . . 11 14 . . Hover 2 | . . . . . . 10 . . . . . . . Device 22 | . 28 23 22 29 22 22 17 21 18 24 20 . 8 Processor 7 | . . . . 1 . 5 17 17 17 15 14 . 3 Hackware 5 | . . 7 11 11 11 6 3 . . . . . . Energy Gun 1 | . 14 6 . . . . . . . 4 2 . . Ballistic Gun 6 | . 14 14 22 5 11 9 6 . . . . . . Ballistic Cannon 2 | . . . . . . . 3 9 11 9 . . . Launcher 3 | . . . . 5 10 2 . . . . . . . Slashing Weapon 1 | . . . . . . 1 5 . . 4 6 . . Piercing Weapon 2 | . . . . 4 . 4 . . . . 2 . . Peak Build Rating 88 | 9 9 21 17 35 39 73 82 74 73 81 88 2 35 Average Rating 51 | 6 8 17 17 26 35 60 74 71 63 75 74 2 27 On Entrance 30 | . 9 7 17 17 24 39 50 66 73 61 63 2 2 Naked Turns 80 | . . . . . . . . . . . 59 21 . Heaviest Build 90 | 13 9 18 11 35 55 90 49 43 40 57 63 . 19 Greatest Support 78 | 40 40 40 28 28 35 68 78 78 78 58 48 3 3 Greatest Overweight (x) 6 | . . 2 . 1 1 5 . . . 5 1 . 6 Average Overweight (x) . | . . . . . . . . . . . . . 5 Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 4 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 1 2 4 4 4 4 4 4 4 5 4 3 5 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 4 5 5 5 5 5 5 3 5 5 . Class Distribution -------------------- 33% | Hacker-Mutant 26% | Scavenger-Mutant 8% | Infiltrator-Skirmisher 7% | Scavenger-Assassin 6% | Hacker-Assassin 5% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Assassin | -5/Factory Infiltrator-Skirmisher | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Assassin | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 3540 | 301 10 420 . 116 285 1202 186 262 . 643 115 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3890 | 135 . 644 . . 233 1753 259 . . 665 201 . . Parts 189 | 5 . 53 . . 7 85 10 . . 28 1 . . Haulers Intercepted 7 | . . 2 . . . 2 2 . . 1 . . . Recyclers Shooed 3 | 1 . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 13 . . . . . 3 . . Prevented 7 | . . . . . 6 . . . . . 1 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 54 | . . 17 . . 6 21 2 . . 6 2 . . Melee 4 | . . . . . . 4 . . . . . . . Guns 34 | . . 16 . . 1 16 1 . . . . . . Cannons 8 | . . . . . . 1 1 . . 6 . . . AOE 6 | . . 1 . . 5 . . . . . . . . Classes Destroyed 16 | 3 . 6 . . 2 2 . . . 2 1 . . Worker 5 | 1 . 2 . . . 1 1 . . . . . . Builder 2 | . . . . . . . . . . 2 . . . Tunneler 4 | 2 . . . . . . . . . 2 . . . Hauler 7 | . . 2 . . . 2 2 . . 1 . . . Recycler 6 | 1 . . . . . 3 . . . 2 . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 1 | . . 1 . . . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . Watcher 5 | . . 2 . . . 2 . . . 1 . . . Swarmer 14 | . . 10 . . . 4 . . . . . . . Grunt 9 | . . 1 . . 2 5 . . . . 1 . . Brawler 2 | . . . . . . 1 . . . . 1 . . Sentry 9 | . . 6 . . 1 2 . . . . . . . Hunter 3 | . . . . . 2 1 . . . . . . . Programmer 16 | . . . . . . 8 2 . . 6 . . . Samaritan 1 | . . . . . . . . . . . 1 . . Best Kill Streak 5 | 2 . 4 . . 2 5 2 . . 3 2 . . Combat Bots Only 4 | . . 4 . . 2 4 2 . . 2 2 . . Max Kills in Single Turn 2 | 1 . 2 . . 2 1 1 . . 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . 1 . . 2 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 696 | . 6 87 . . 26 270 115 . 31 73 86 . 2 Missed 223 | . 1 22 . . 11 77 50 . 14 23 24 . 1 Hits 473 | . 5 65 . . 15 193 65 . 17 50 62 . 1 Melee 6 | . . . . . . 6 . . . . . . . Projectile 467 | . 5 65 . . 15 187 65 . 17 50 62 . 1 AOE 2 | . . . . . . . 2 . . . . . . Critical Strikes 29 | . . . . . . 11 5 . 1 8 4 . . Part Disruptions 2 | . . . . . . 1 1 . . . . . . Damage Taken 5500 | . 28 656 . . 120 2078 869 . 273 705 758 . 13 Core 923 | . 13 61 . . 21 266 34 . 40 74 401 . 13 Absorbed by Shields 144 | . . . . . . . . . . . 144 . . Ignored by Resistances 1758 | . 10 191 . . 36 603 246 . 77 303 288 . 4 Regen/Repaired (Parts) 222 | . . . . 6 . 59 84 . . 73 . . . Core Remaining (%) 81 | 100 94 . . . 79 68 . . 92 . . 58 . Volleys Fired 200 | 7 . 44 . . 13 83 17 . . 30 6 . . Largest 3 | 2 . 2 . . 2 2 2 . . 3 1 . . Hottest 179 | 70 . 90 . . 67 120 77 . . 179 94 . . Shots Fired 395 | 14 . 88 . . 25 145 34 . . 81 8 . . Gun 295 | 14 . 87 . . 13 131 19 . . 23 8 . . Cannon 87 | . . 1 . . . 13 15 . . 58 . . . Launcher 13 | . . . . . 12 1 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 314 | 7 . 71 . . 13 131 34 . . 58 . . . Thermal 51 | 7 . . . . . 13 . . . 23 8 . . Explosive 13 | . . . . . 12 1 . . . . . . . Electromagnetic 17 | . . 17 . . . . . . . . . . . Robot Hit Streak 37 | 8 . 37 . . 8 18 21 . . 21 4 . . Robot Miss Streak 4 | 1 . 4 . . 1 4 1 . . 3 1 . . Penetration Max 1 | . . . . . . 1 1 . . 1 . . . Secondary Targets 4 | . . 3 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . Shots Hit Robots 312 | 10 . 72 . . 14 126 28 . . 56 6 . . Core Hits 153 | 5 . 33 . . 17 57 12 . . 26 3 . . Critical Kills 9 | . . . . . . 9 . . . . . . . Critical Parts Destroyed 5 | . . . . . . 4 1 . . . . . . Critical Strikes 29 | 1 . . . . . 17 2 . . 9 . . . Burn 4 | 1 . . . . . . . . . 3 . . . Destroy 16 | . . . . . . 15 1 . . . . . . Blast 7 | . . . . . . . 1 . . 6 . . . Sever 1 | . . . . . . 1 . . . . . . . Impale 1 | . . . . . . 1 . . . . . . . Melee Attacks 45 | . . . . . . 35 1 . . 4 5 . . Impact . | . . . . . . . . . . . . . . Slashing 28 | . . . . . . 19 1 . . 4 4 . . Piercing 17 | . . . . . . 16 . . . . 1 . . Sneak Attacks 5 | . . . . . . 2 . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8469 | 121 6 1323 . . 1023 2706 1010 . . 1974 306 . . Guns 4109 | 121 . 1253 . . 118 1674 512 . . 288 143 . . Cannons 2359 | . . . . . . 285 480 . . 1594 . . . Explosions 970 | . . 65 . . 905 . . . . . . . . Melee 990 | . . . . . . 735 . . . 92 163 . . Ramming 41 | . 6 5 . . . 12 18 . . . . . . Kinetic 5394 | 33 . 983 . . 118 1674 992 . . 1594 . . . Thermal 869 | 88 . 65 . . . 285 . . . 288 143 . . Explosive 905 | . . . . . 905 . . . . . . . . Electromagnetic 270 | . . 270 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 758 | . . . . . . 503 . . . 92 163 . . Piercing 232 | . . . . . . 232 . . . . . . . Highest Corruption 6 | . 1 . . . . 6 . . . 5 5 5 . Average Corruption 4 | . 1 . . . . 4 . . . 3 5 5 . Corruption Purged 6 | . . . . . . 6 . . . . . . . Corruption Blocked 8 | . . . . . . 5 2 . . 1 . . . Effects 99 | . 1 . . . . 70 . . . 5 23 . . Message Errors 17 | . . . . . . 15 . . . . 2 . . Matter Fused 27 | . . . . . . 21 . . . 1 5 . . Heat Flow Errors 10 | . 1 . . . . 4 . . . 1 4 . . Energy Discharges 18 | . . . . . . 10 . . . 2 6 . . Parts Fused 2 | . . . . . . 1 . . . . 1 . . Data Loss (minor) 10 | . . . . . . 9 . . . . 1 . . Data Loss (major) 2 | . . . . . . 1 . . . . 1 . . Misfires 8 | . . . . . . 6 . . . . 2 . . Alerts 5 | . . . . . . 3 . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 276 | . . 4 . . . 114 26 . . 70 62 . . Projectiles 96 | . . . . . . . 26 . . 70 . . . Explosions 4 | . . 4 . . . . . . . . . . . Melee 176 | . . . . . . 114 . . . . 62 . . Knockbacks 27 | . . . . . . 1 7 . . 19 . . . Impact 2 | . . . . . . 1 1 . . . . . . Kinetic 22 | . . . . . . . 6 . . 16 . . . Secondary 3 | . . . . . . . . . . 3 . . . Self-Inflicted Damage 150 | . . 100 . . . 50 . . . . . . . Shots 4 | . . 3 . . . 1 . . . . . . . Rammed 2 | . 1 . . . . 1 . . . . . . . Targets Rammed 6 | . 1 2 . . . 1 2 . . . . . . Kicked 4 | . . 2 . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 490 | 36 237 425 . . 12 265 144 . 13 490 417 . . Average Temperature 100 | 13 189 89 . . 8 62 46 . 13 146 150 . . Received Heat Transfer 849 | . . 150 . . 27 342 . . 75 45 201 . 9 Effects 17 | . . 1 . . . . . . . 13 3 . . Shutdowns 4 | . . 1 . . . . . . . 1 2 . . Energy Bleed 2 | . . . . . . . . . . 1 1 . . Interference 11 | . . . . . . . . . . 11 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . 2 . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 4 | . . . . . . . . . . 1 3 . . Heat Transferred 1968 | 333 . 50 . . . 400 . . . 1000 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 3 | . . 1 . . . 3 . . . . . . . Low Security (%) 88 | 100 100 98 100 . . 78 100 . . 100 . . 100 Level 1 4 | . . 1 . . . 8 . . . . . . . Level 2 3 | . . . . . . 6 . . . . . . . Level 3 3 | . . . . . . 6 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 900 | 5 . 205 33 . . 900 51 . . 65 . . 19 Initial 900 | . . . 33 . . 900 . . . . . . 19 Average 80 | . . 105 9 . . 130 2 . . 7 . . 4 Influence Increases 3068 | 20 . 552 . . 411 1590 99 . . 256 140 . . Destroy 0b10 Robot/C 1280 | . . 340 . . 300 440 40 . . 120 40 . . Destroy 0b10 Robot/NC 165 | 20 . 35 . . 10 40 15 . . 45 . . . Destroy Leader 352 | . . 108 . . 40 146 14 . . 34 10 . . Allied During Kill 63 | . . . . . 61 2 . . . . . . . Successful Hack 11 | . . . . . . 4 1 . . 6 . . . Disable Machine 63 | . . 27 . . . 18 9 . . 9 . . . Destroy Structure 114 | . . 27 . . . 25 20 . . 42 . . . Advance Influence 900 | . . . . . . 900 . . . . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . Lose Combat Pursuer 105 | . . 15 . . . . . . . . 90 . . Influence Decreases 3068 | 20 . 450 102 . 411 1590 99 . . 256 80 27 33 Entered New Map 100 | . . . 69 . . . . . . . . 17 14 Time Decay 2638 | 20 . 440 33 . 387 1370 93 . . 226 40 10 19 Search Patrol Dispatched 150 | . . . . . . 150 . . . . . . . Lost Part 116 | . . 10 . . . 30 6 . . 30 40 . . Lost Ally 64 | . . . . . 24 40 . . . . . . . Squads Dispatched 22 | . . 1 . . . 14 3 . . 3 . . 1 Investigation 3 | . . . . . . 1 1 . . . . . 1 Extermination 14 | . . . . . . 9 2 . . 3 . . . Reinforcement 1 | . . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 3 | . . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 138 | . 3 24 . . 15 40 9 . 9 15 21 . 2 Peak Tracking Total 7 | . 3 6 . . 4 4 4 . 7 3 7 . 2 Tactical Retreats 18 | . . 1 . . . 6 2 . 3 1 5 . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 8 | . 2 1 . . . 1 3 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . 1 . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 7 | . . 3 . . . 2 1 . . 1 . . . Max in Single Turn 2 | . . 2 . . . 1 1 . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 11 | . . 1 . . . 2 3 1 . 3 1 . . Terminals 1 | . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . 1 1 . . 2 . . . Recycling Units 3 | . . 1 . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 21 | . . 1 . . . 8 4 1 . 6 1 . . Successful 17 | . . 1 . . . 6 3 1 . 5 1 . . Failed 4 | . . . . . . 2 1 . . 1 . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . . . 2 . . 3 . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 12 | . . . . . . 5 2 . . 5 . . . Recycling Units 3 | . . 1 . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 2 | . . . . . . . . 1 . . 1 . . Record 1 | . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . . . . . . 4 2 . . 4 . . . Scan Component 5 | . . . . . . 2 1 . . 2 . . . Repair 5 | . . . . . . 2 1 . . 2 . . . Recycling Unit Hacks 2 | . . 1 . . . . . . . 1 . . . Report Inventory 2 | . . 1 . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . 2 1 . . 2 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 13 . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . Parts Repaired 5 | . . . . . . 2 1 . . 2 . . . Time 214 | . . . . . . 76 38 . . 100 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Total Allies 7 | . . . . 7 . . . . . . . . . Largest Group 7 | . . . . 7 7 2 . . . . . . . Highest-Rated Group 227 | . . . . 227 227 79 . . . . . . . Highest-Rated Ally 41 | . . . . 41 41 41 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . 63 8 . . . . . . . Total Damage 1545 | . . . . . 1375 170 . . . . . . . Kills 12 | . . . . . 11 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 18666 | 70 436 979 147 2805 3008 5184 1561 1882 132 1301 1050 . 111 Optics 7624 | . . . . . . 1776 1561 1882 54 1301 1050 . . Sensors 11359 | . 78 979 147 2805 26 3898 1526 1882 18 . . . . Terrain 2305 | 70 358 . . . . . . . . 838 1039 . . Seismic 13207 | 44 436 979 147 2805 3008 3617 1518 . . 653 . . . Cloaking 2872 | . . . . . . . . 1312 54 1234 272 . . Jamming 111 | . . . . . . . . . . . . . 111 ECM 8830 | . . . . 40 . 4925 1560 1 102 1163 1039 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 2 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 18848 | 170 436 979 147 2805 3008 5184 1561 1882 132 1301 1109 21 113 Spaces Moved 11206 | 87 270 597 123 2025 1472 2435 1070 1444 104 730 773 42 34 Core 198 | 3 . 1 . . . . . . . . 118 42 34 Treads 369 | 84 270 15 . . . . . . . . . . . Legs 8191 | . . 581 123 2025 1472 1157 1070 1444 104 215 . . . Wheels 1170 | . . . . . . . . . . 515 655 . . Hover 1278 | . . . . . . 1278 . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 71 120 122 122 86 50 50 300 Average Speed 131 | 156 160 121 120 131 189 120 121 122 124 124 84 50 307 Slowest Speed 430 | 160 160 160 120 190 190 430 123 122 125 270 105 50 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 42 25 23 93 99 32 16 91 25 11 76 7 1 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . . 2 1 . . . . . 1 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 13 | . . . . 5 2 . . 2 1 . 3 . . Spaces Dug 17 | . . . . . . 11 1 . . 3 2 . . Terrain Destroyed 253 | . . 26 . . 158 30 12 . . 22 5 . . Melee 17 | . . . . . . 11 1 . . 3 2 . . Projectile 42 | . . . . . 3 6 11 . . 19 3 . . AOE 194 | . . 26 . . 155 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Res Total 14889 | 104 274 767 122 2171 1669 4480 1289 1563 106 1050 1211 41 42 Wait 3138 | . . 75 . 124 169 1840 165 114 3 231 417 . . Move 11193 | 86 269 596 122 2024 1471 2434 1069 1443 103 729 772 41 34 Hop . | . . . . . . . . . . . . . . Pick Up 34 | 2 2 6 . 4 3 7 4 1 . 2 3 . . Fast Attach 98 | 8 1 15 . 5 2 29 10 2 . 19 5 . 2 Attach 28 | . . 1 . 2 2 9 2 1 . 5 1 . 5 Detach 6 | . . . . 2 . 2 . . . 2 . . . Swap 33 | . . 6 . 1 2 10 8 1 . 4 1 . . Drop 98 | 1 1 22 . 8 7 30 9 1 . 16 2 . 1 Fire 200 | 7 . 44 . . 13 83 17 . . 30 6 . . Melee 44 | . . . . . . 35 1 . . 4 4 . . Ram 1 | . . . . . . 1 . . . . . . . Kick 4 | . . 2 . . . . 2 . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 2 . . 8 . . . Rewire 1 | . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 599 | -10/Materials | Discovered new exit (range 4) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Utility x2 853 | -9/Materials | Discovered new exit (range 7) 1242 | -9/Materials | Build established: Hacker-Mutant 1586 | -9/Materials | Entered Mines 1723 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1733 | -9/Mines | Entered Zion 1802 | -7/Zion | Found CR-A16's Pointy Stick 2008 | -7/Zion | Found Prototype Launcher 2008 | -7/Zion | Identified Gui. Missile Launcher 2288 | -7/Zion | Gained Derelict followers 2409 | -7/Zion | Learned Factory interactive machine intel 2590 | -7/Zion | Found Prototype Device 2590 | -7/Zion | Identified Phasing AFG 3249 | -7/Zion | Met Imprinter 3299 | -7/Zion | Imprinted 3301 | -7/Zion | Declared Zion's savior 3502 | -7/Zion | Found Prototype Device 4400 | -7/Zion | Discovered new exit (range 15) 4538 | -7/Zion | Entered Proximity Caves 4538 | -6/Proximity Caves | Accompanied by 7 allies 4565 | -6/Proximity Caves | Identified Bomb Factory No. 2 4626 | -6/Proximity Caves | Spotter reported a threat 4659 | -6/Proximity Caves | Spotter reported a threat 4679 | -6/Proximity Caves | Spotter reported a threat 4712 | -6/Proximity Caves | Spotter reported a threat 4732 | -6/Proximity Caves | Spotter reported a threat 4832 | -6/Proximity Caves | Spotter reported a threat 4833 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4866 | -6/Proximity Caves | Build established: Scavenger-Mutant 4885 | -6/Proximity Caves | Spotter reported a threat 4951 | -6/Proximity Caves | Spotter reported a threat 6589 | -6/Proximity Caves | Learned location of Extension (-4) 7130 | -6/Proximity Caves | Discovered new exit (range 9) 7546 | -6/Proximity Caves | Entered Factory 7546 | -6/Factory | Accompanied by 2 allies 7546 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7547 | -6/Factory | Loaded intel: 52 interactive machine locations 7659 | -6/Factory | Fabricated Adv. ECM Suite? 7896 | -6/Factory | Search patrols dispatched 9038 | -6/Factory | Garrison activated, responded to threat 9086 | -6/Factory | Build established: Hacker-Mutant 9300 | -6/Factory | Terminal network hard line cut 9499 | -6/Factory | Build established: Scavenger-Mutant 10263 | -6/Factory | Build established: Hacker-Mutant 11251 | -6/Factory | Build established: Hacker-Ninja 11392 | -6/Factory | Repaired Sensor Array 11556 | -6/Factory | Repaired Cmb. Airjet 11785 | -6/Factory | Build established: Hacker-Mutant 12254 | -6/Factory | Garrison activated, responded to threat 12498 | -6/Factory | Discovered new exit (range 19) 12694 | -6/Factory | Spotted B-75 Beast 12729 | -6/Factory | Identified exit to Factory 12730 | -6/Factory | Entered another Factory area 12730 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13068 | -5/Factory | Build established: Hacker-Assassin 13587 | -5/Factory | Repaired Carbon-fiber Leg 14204 | -5/Factory | Discovered new exit (range 6) 14210 | -5/Factory | Identified exit to Upper Caves 14216 | -5/Factory | Build established: Assassin 14291 | -5/Factory | Entered Upper Caves 14318 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 15148 | -5/Upper Caves | Build established: Infiltrator-Skirmisher 16022 | -5/Upper Caves | Discovered new exit (range 6) 16030 | -5/Upper Caves | Identified exit to Upper Caves 16173 | -5/Upper Caves | Entered another Upper Caves area 16175 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16236 | -5/Upper Caves | Lost 3 parts (2n1u) 16282 | -5/Upper Caves | Discovered new exit (range 17) 16302 | -5/Upper Caves | Identified exit to Factory 16305 | -5/Upper Caves | Entered Factory 16305 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16306 | -4/Factory | Identified exit to Extension 16896 | -4/Factory | Repaired Cloaking Device 16947 | -4/Factory | Repaired Lgt. Angular Momentum Engine 17046 | -4/Factory | Build established: Scavenger-Skirmisher 17178 | -4/Factory | Discovered new exit (range 20) 17559 | -4/Factory | Build established: Scavenger-Assassin 17605 | -4/Factory | Identified exit to Upper Caves 17606 | -4/Factory | Entered Upper Caves 17879 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17897 | -4/Upper Caves | Learned location of 1 exit from Research 18656 | -4/Upper Caves | Released all parts (14) 18683 | -4/Upper Caves | Lost 4 parts (1p2n1u) 18704 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18710 | -4/Upper Caves | Discovered new exit (range 9) 18715 | -4/Upper Caves | Entered another Upper Caves area 18730 | -4/Upper Caves | Discovered new exit (range 10) 18736 | -4/Upper Caves | Entered Research 18736 | -3/Research | Evolved 2 slots: Propulsion x2 18737 | -3/Research | Identified exit to Testing 18849 | -3/Research | Self-destructed Last Messages --------------- 18703_ L-61 Swordsman springs to life. 18703_ G-67 Veteran springs to life. 18704_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 18704_ S-27 Virus springs to life. 18708_ Y-72 Warden: "REQUESTING BACKUP." 18710_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 18730_ EXIT=FOUND [Achievement: Dangerous Findings] PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Research exit... 18741_ Detecting system override signal. 18747_ ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. 18747_ ALERT: All DSF locations entering lockdown mode. 18828_ Acquired Spear. 18835_ Dropped Spear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##########???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# ]@ #????????? ????????? | | ????????????????????# #?######## ????????? | | ????????????????????# #?# ????????? | | ????????????????????# /// #?# ?????????? | | ????????????????????# // #?# ??????????? | | ????????????????????# / #?# ???????????? | | ????????????????????# #?# #????????????? | | ????????????????????# #?# #????????????? | | ????????????????????#####g###### #????????????? | | ?????????? ###### g #????????????? | | ?????????? g #????????????? | | ????????????# ## #????????????? | | ????????????# ????# #????????????? | | ????????????#????????###########+#######?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ""T"" #?????????? | | ?????????????????????????# """"" #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????###############?????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 45 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Corruption Block 8 Armor Coverage 150 Resistance: KI 45 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Evasion (%) 70 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive IFF Parser | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Focal Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Adv. ECM Suite | x2 | -6/Factory Repaired ---------- Sensor Array | 50% | -6/Factory Cmb. Airjet | 62% | -6/Factory Carbon-fiber Leg | 23% | -5/Factory Cloaking Device | 31% | -4/Factory Lgt. Angular Momentum Engine | 18% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Maybe Next Time I'll Detach My Launcher Robot Respite The One Challenges ------------ None Game ------ Seed TimingThermoelectricSteel Manual? 0 Play Time 02:51:57 Cumulative 16.3 hours Start 2025.05.22 @ 11:17:29 End 2025.05.22 @ 20:17:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 12 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ec9fab1-230f-4e7f-bf42-b3afae7e0566