Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 20:52:41 Player: SpaceWalrus Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1910) 1910 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 4016 Bonus ------- Friendly Fire -54 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 160/160 System Corruption 2% Temperature Warm (156) Movement Treading (150) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY (5) ---- Light Nuclear Core Advanced Targeting Computer ECM Suite Light Armor Plating Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Targeting Computer ECM Suite Light Armor Plating Beam Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Airjet Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 57 | 6 14 12 16 9 Power 7 | 1 1 3 1 1 Engine 4 | 1 1 1 1 . Core 3 | . . 2 . 1 Reactor . | . . . . . Propulsion 11 | 2 3 2 4 . Treads 3 | . . . 3 . Leg 7 | 2 3 2 . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 17 | 1 2 7 4 3 Device 7 | . 2 2 2 1 Storage 2 | 1 . 1 . . Processor 4 | . . 3 1 . Hackware 1 | . . . . 1 Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 22 | 2 8 . 7 5 Energy Gun 10 | 2 1 . 3 4 Energy Cannon 5 | . 3 . 2 . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 4 | . 3 . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 24 | . 6 4 11 3 Power 3 | . 1 1 1 . Propulsion 5 | . 2 1 2 . Utility 8 | . 1 2 3 2 Weapon 8 | . 2 . 5 1 Highest Loss Streak 11 | . 5 2 11 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 87 96 70 97 Engine 6 | . 12 7 3 . Core 3 | . . 3 1 8 Treads 8 | . . . 12 27 Leg 13 | . 19 21 2 . Device 9 | . 13 9 4 9 Storage 10 | . 14 11 9 8 Processor 9 | . . 15 12 9 Protection 4 | . . 5 3 7 Energy Gun 9 | . 9 . 11 22 Energy Cannon 9 | . 3 22 4 . Ballistic Gun 1 | . 6 . . . Launcher 1 | . 6 . . . Peak Build Rating 28 | 6 7 13 24 28 Average Rating 12 | 4 6 10 14 25 On Entrance 10 | . 6 7 13 24 Naked Turns . | . . . . . Heaviest Build 33 | 13 17 25 30 33 Greatest Support 67 | 20 20 20 67 67 Greatest Overweight (x) 5 | 3 1 2 5 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 10 10 9 Most Carried 10 | 6 8 10 10 10 Average Carried 6 | 2 5 6 6 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 9 | 4 8 9 8 5 Class Distribution -------------------- 42% | Scavenger-Mutant 33% | Mutant 10% | Tank 8% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 924 | 242 273 90 209 110 Remotely . | . . . . . Salvage Created 2352 | 11 510 783 521 527 Parts 133 | 4 42 38 27 22 Haulers Intercepted 6 | . 1 3 1 1 Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 44 | . 13 14 9 8 Melee 1 | . . . 1 . Guns 16 | . 6 . 2 8 Cannons 18 | . 2 13 3 . AOE 7 | . 5 . 2 . Classes Destroyed 13 | 1 7 2 2 1 Worker 2 | . 1 . 1 . Builder 3 | . 1 . 1 1 Tunneler 1 | 1 . . . . Hauler 6 | . 1 3 1 1 Recycler 1 | . . . . 1 Operator 4 | . 1 1 1 1 Watcher 3 | . 2 1 . . Swarmer 5 | . 3 2 . . Grunt 28 | . 10 7 5 6 Brawler 2 | . . 1 . 1 Duelist 1 | . . . 1 . Sentry 7 | . . 4 2 1 Hunter 1 | . . . 1 . Best Kill Streak 7 | 1 4 3 7 3 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 355 | . 96 67 101 91 Missed 91 | . 25 19 20 27 Damage Taken 3967 | . 915 663 1312 1077 Core 955 | . 239 162 437 117 Absorbed by Shields . | . . . . . Redirected to Shielding 105 | . . . 16 89 Core Remaining (%) 54 | 100 4 59 . . Volleys Fired 170 | 3 53 40 23 51 Largest 3 | 2 2 2 3 3 Hottest 180 | 90 120 120 180 168 Shots Fired 347 | 6 84 80 49 128 Gun 217 | 6 71 . 12 128 Cannon 120 | . 7 80 33 . Launcher 10 | . 6 . 4 . Special . | . . . . . Kinetic 25 | . 25 . . . Thermal 312 | 6 53 80 45 128 Explosive 10 | . 6 . 4 . Electromagnetic . | . . . . . Robot Hit Streak 9 | 4 7 7 7 9 Robot Miss Streak 5 | 1 5 2 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 220 | 4 49 52 38 77 Core Hits 103 | 1 28 25 20 29 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 13 | . 4 . 1 8 Burn 11 | . 3 . . 8 Destroy 1 | . 1 . . . Smash 1 | . . . 1 . Melee Attacks 11 | . . . 10 1 Impact 11 | . . . 10 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4240 | 45 993 964 1095 1143 Guns 1761 | 45 525 . 102 1089 Cannons 1437 | . 71 964 402 . Explosions 777 | . 397 . 380 . Melee 249 | . . . 211 38 Ramming 16 | . . . . 16 Kinetic 178 | . 178 . . . Thermal 3020 | 45 418 964 504 1089 Explosive 777 | . 397 . 380 . Electromagnetic . | . . . . . Impact 249 | . . . 211 38 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 80 | . 19 . 61 . Projectiles . | . . . . . Explosions 45 | . 19 . 26 . Melee 35 | . . . 35 . Knockbacks 2 | . . . . 2 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 204 | . 71 . 133 . Shots 4 | . 1 . 3 . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 483 | 90 264 282 339 483 Average Temperature 105 | 48 95 95 170 98 Received Heat Transfer 1608 | . 438 252 567 351 Effects 6 | . . 2 2 2 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . 2 . Interference 2 | . . 2 . . Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried . | . . . . . Impact Corruptions 3 | . . . 3 . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 16 | 1 1 5 . 9 Heat Transferred 8035 | 124 1288 2035 1110 3478 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 391 | 5 363 391 338 192 Initial 114 | . 3 107 114 57 Average 193 | 1 188 252 231 102 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 55 | 100 64 26 33 100 Level 1 44 | . 35 73 66 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 1 4 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . . 1 1 2 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 19 18 13 25 Peak Tracking Total 5 | . 4 4 5 4 Tactical Retreats 4 | . 3 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . 2 3 1 1 Max in Single Turn 2 | . 2 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 5 . . 1 Successful 1 | . . . . 1 Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2579 | 75 692 856 415 541 Spaces Moved 1160 | 51 325 370 184 230 Core 32 | 16 . . 16 . Treads 353 | . . . 123 230 Legs 748 | 35 325 370 18 . Wheels . | . . . . . Hover 27 | . . . 27 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 162 | 101 153 190 155 150 Slowest Speed 300 | 200 190 260 300 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 52 34 17 47 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 76 | . 52 . 24 . Melee . | . . . . . Projectile . | . . . . . AOE 76 | . 52 . 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1508 | 67 433 442 251 315 Wait 42 | . 26 8 2 6 Move 1156 | 50 324 369 183 230 Hop . | . . . . . Pick Up 49 | 8 11 10 13 7 Fast Attach 10 | 2 3 . 3 2 Attach 34 | 4 6 7 13 4 Detach 1 | . 1 . . . Swap 13 | . 5 5 . 3 Drop 18 | . 4 3 4 7 Fire 170 | 3 53 40 23 51 Melee 11 | . . . 10 1 Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Core integrity fell below 50% 367 | -10/Materials | Lost 5 parts (1p1n1u2w) 433 | -10/Materials | Core integrity fell below 20% 577 | -10/Materials | Discovered new exit (range 15) 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Utility x2 1189 | -9/Materials | Build established: Scavenger-Mutant 1542 | -9/Materials | Discovered new exit (range 16) 1622 | -9/Materials | Identified exit to Materials 1624 | -9/Materials | Entered another Materials area 1624 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1732 | -8/Materials | Core integrity fell below 50% 1768 | -8/Materials | Lost 11 parts (1p2n3u5w) 1951 | -8/Materials | Discovered new exit (range 3) 1960 | -8/Materials | Identified exit to Storage 2039 | -8/Materials | Entered Storage 2053 | -8/Storage | Met 01-MTF 2069 | -8/Storage | Garrison activated, responded to threat 2191 | -8/Storage | Core integrity fell below 20% 2580 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Overheating: Matter decay (-33). Power failure, Lgt. Nuclear Core shutdown. Acquired 44 matter. Med. Storage Unit destroyed. Acquired Hacking Suite. G-47 Trooper overheating. M-13 Machinist repairs G-47 Trooper. G-47 Trooper heat damages core (-9). G-47 Trooper heat short circuits Lgt. Nuclear Core. G-47 Trooper overheating. Broken Lgt. Nuclear Core melted. Imp. Heat Sink melted. G-47 Trooper destroyed. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Y-45 Defender suffers critical hit (Burn). Melted Lgt. Armor Plating. Y-45 Defender suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ??????????????????????????#% #???#%# # ???? | | ??????????????????????????# #???# +% """# ??? | | ??????????????????????????# #???# # """# ??? | | ????????????????????????"?# #???# #??"""######?? | | ????????????????????????" # #???# #???? #??????? | | ????????????????????????" # !#???# #????????????? | | ????????????????????????? + [[#####+####?????????? | | ??????????????????????????# [%# #?????????? | | ??????????????????????????# [[# #?????????? | | ??????????????????????????# # #########?? | | ??????????????????????????# # """%## #?? | | ??????????????????????????# %#% """"[ # #?? | | ??????????????????????????# %# """" ## #?? | | ??????????????????????????# %r """" ## #?? | | ??????????????????????????# %# ## #?? | | ??????????????????????????# # [## ### | | ??????????????????????????# m#############+##+#T# | | ??????????????????????????# #?# # + " | | ??????????????????????????# #?# # ### | | ??????????????????????????# #?# """" # ### | | ??????????????????????????# =#?# """" ! # ! | | ???????????################ =%#?# """" + |% | | ?????????? != ### *"" # | | ?????????? ## =% ######## | | ?????????? Y ### ! % #??????? | | ???????????####+#########@##############+##??????? | | ???????????????????????# T## ! # ##??????? | | ???????????????????????## #### " =+??????? | | ???????????????????????#! !#?# """ """ # %#??????? | | ???????????????????????#! !#?# """ """ # " ????? | | ???????????????????????#! !#?# """ """ # # ?? | | ???????????????????????#! !#?# """ """^# #######? | | ???????????????????????#####?? """ """ + ^ ??????? | | ?????????????????????????????? # ?????? | | ????????????????????????????????T"# ##### ##?????? | | ????????????????????????????????""??????#+#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoElectronAnalyzer Manual? 0 Play Time 00:19:22 Cumulative 41.8 hours Start 2024.10.30 @ 20:34:08 End 2024.10.30 @ 20:52:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 075bf08a-07ca-4492-b94c-fecdc7d2f796