Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:26:02 Player: Eusmilis Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2355) 2355 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 5292 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink > --- WEAPON (4) ------- Grenade Launcher > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Heavy Laser Autogun Assault Cannon Grenade Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 1 . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 70 | 6 9 4 10 7 34 Power 15 | 1 2 1 2 2 7 Engine 9 | 1 2 1 2 1 2 Core 6 | . . . . 1 5 Reactor . | . . . . . . Propulsion 14 | 2 2 . 3 2 5 Treads 6 | . . . 3 2 1 Leg 4 | . . . . . 4 Wheel 4 | 2 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . 2 1 6 Device 5 | 1 . . . . 4 Storage 4 | . 1 . 1 . 2 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 29 | 2 3 3 3 2 16 Energy Gun 11 | 2 1 1 . . 7 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | . . 1 2 . 4 Ballistic Cannon 3 | . . . . 2 1 Launcher 7 | . 2 1 1 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 43 | . 3 4 1 1 34 Power 10 | . 1 1 . . 8 Propulsion 8 | . 1 1 . . 6 Utility 6 | . . . . 1 5 Weapon 19 | . 1 2 1 . 15 Highest Loss Streak 16 | . 3 4 1 1 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 88 91 86 92 76 Engine 8 | . 13 13 17 18 4 Core 6 | . . . . 5 9 Treads 8 | . . . 10 17 7 Leg 3 | . . . . . 6 Wheel 4 | . 25 20 5 . . Device 5 | . 5 . . . 8 Storage 10 | . 8 14 10 9 10 Processor 2 | . 12 14 2 . . Protection 3 | . . . 8 15 . Energy Gun 11 | . 16 14 4 . 14 Energy Cannon 1 | . . . . . 3 Ballistic Gun 6 | . . . 27 9 3 Ballistic Cannon 5 | . . . . 17 6 Launcher 1 | . 5 13 . . . Naked Turns 13 | . . . . . 13 Heaviest Build 47 | 7 12 13 23 38 47 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 12 | . . 1 6 12 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 6 8 7 8 7 Most Carried 8 | 5 6 5 7 7 8 Average Carried 5 | 2 4 4 5 6 4 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 6 | 5 5 4 6 6 1 Class Distribution -------------------- 27% | Scavenger-Gunner 26% | Gunner 20% | Mutant 13% | Scavenger-Tank 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1874 | 260 44 90 204 380 896 Remotely . | . . . . . . Salvage Created 2189 | 76 44 152 168 215 1534 Parts 118 | 4 6 13 8 22 65 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 61 | 1 3 10 4 9 34 Guns 35 | 1 3 1 4 5 21 Cannons 11 | . . . . 4 7 AOE 14 | . . 9 . . 5 Classes Destroyed 13 | 2 2 1 1 2 5 Worker 7 | . . 2 . 2 3 Builder 5 | . . . . 1 4 Tunneler 1 | 1 . . . . . Recycler 3 | . . . . . 3 Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 22 | . 3 6 . 7 6 Grunt 27 | 1 . 4 3 . 19 Duelist 1 | . . . . . 1 Sentry 4 | . . . 1 1 2 Specialist 2 | . . . . . 2 Hunter 2 | . . . . 1 1 Programmer 3 | . . . . . 3 Best Kill Streak 6 | 2 3 4 4 4 6 Combat Bots Only 4 | 1 3 3 4 4 4 Max Kills in Single Turn 3 | 1 1 2 1 1 3 Gunslinging 1 | . . . . . 1 Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 564 | 11 51 39 27 76 360 Missed 157 | 3 19 8 8 18 101 Damage Taken 5740 | 92 299 381 207 551 4210 Core 1047 | 35 41 73 57 117 724 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . 36 66 Regen/Repaired (Parts) 123 | . 33 . 90 . . Core Remaining (%) 72 | 86 . 40 85 78 . Volleys Fired 165 | 8 15 27 7 20 88 Largest 4 | 2 2 2 3 3 4 Hottest 300 | 90 90 70 63 111 300 Shots Fired 427 | 16 23 42 21 58 267 Gun 264 | 16 20 26 21 20 161 Cannon 135 | . . . . 38 97 Launcher 28 | . 3 16 . . 9 Special . | . . . . . . Kinetic 192 | . . . 21 58 113 Thermal 185 | 16 20 19 . . 130 Explosive 28 | . 3 16 . . 9 Electromagnetic 22 | . . 7 . . 15 Robot Hit Streak 12 | 4 3 3 12 4 9 Robot Miss Streak 12 | 5 2 4 3 7 12 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 . 2 . 6 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 232 | 7 11 8 16 16 174 Core Hits 185 | 3 5 22 9 16 130 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . . 3 Burn 2 | . 1 . . . 1 Meltdown 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6084 | 104 228 873 151 472 4256 Guns 2943 | 104 142 71 151 203 2272 Cannons 1382 | . . . . 269 1113 Explosions 1713 | . 69 786 . . 858 Melee . | . . . . . . Ramming 46 | . 17 16 . . 13 Kinetic 1766 | . . . 151 472 1143 Thermal 2356 | 104 142 46 . . 2064 Explosive 1713 | . 69 786 . . 858 Electromagnetic 203 | . . 25 . . 178 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 4 | . . . . . 4 Matter Fused 5 | . . . . . 5 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 193 | . 4 30 . 6 153 Projectiles 40 | . . . . 6 34 Explosions 153 | . 4 30 . . 119 Melee . | . . . . . . Knockbacks 8 | . . . . 2 6 Impact . | . . . . . . Kinetic 8 | . . . . 2 6 Secondary . | . . . . . . Self-Inflicted Damage 181 | . 24 65 . . 92 Shots 5 | . 1 3 . . 1 Rammed 12 | . 1 2 . . 9 Targets Rammed 13 | . 1 2 . . 10 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 684 | 248 110 69 221 403 684 Average Temperature 136 | 122 48 30 111 168 155 Received Heat Transfer 1818 | 48 6 111 114 54 1485 Effects 28 | . . . . 8 20 Shutdowns 13 | . . . . 3 10 Energy Bleed 7 | . . . . 2 5 Interference 5 | . . . . 3 2 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | 1 1 . . . 3 Heat Transferred 3359 | 273 446 100 . . 2540 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 414 | 25 166 388 319 414 326 Initial 150 | . 16 64 150 50 111 Average 137 | 5 86 232 208 168 114 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 76 | 100 100 34 58 56 86 Level 1 23 | . . 65 41 41 13 Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 1 . 2 1 17 Investigation 3 | . 1 . 1 . 1 Extermination 4 | . . . . . 4 Reinforcement 11 | . . . 1 1 9 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | 1 12 10 6 20 42 Peak Tracking Total 7 | 1 6 3 5 7 5 Tactical Retreats 4 | . 1 . 3 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . 1 1 . 2 4 Max in Single Turn 2 | . 1 1 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 11 | . 4 . 3 2 2 Terminals 7 | . 1 . 2 2 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 11 . 15 5 4 Successful 26 | . 8 . 11 4 3 Failed 8 | . 3 . 3 1 1 Catastrophic 1 | . . . . 1 . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 23 | . 5 . 9 5 4 Fabricators . | . . . . . . Repair Stations 8 | . 2 . 6 . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 4 . 7 4 3 Record 10 | . 2 . 4 2 2 Robot Analysis 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Patrol Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . 3 2 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 78 | . 26 . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4024 | 110 307 341 482 513 2271 Spaces Moved 2306 | 90 275 301 331 258 1051 Core 89 | 21 . . 3 1 64 Treads 886 | . . . 105 257 524 Legs 463 | . . . . . 463 Wheels 868 | 69 275 301 223 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 160 50 Average Speed 142 | 73 80 87 118 166 183 Slowest Speed 650 | 80 80 95 350 650 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 44 61 44 31 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 201 | . 14 100 . 8 79 Melee . | . . . . . . Projectile 17 | . . . . 8 9 AOE 184 | . 14 100 . . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2693 | 115 338 335 406 298 1201 Wait 94 | 6 28 1 52 5 2 Move 2301 | 89 274 300 330 257 1051 Hop . | . . . . . . Pick Up 29 | 6 8 . 3 2 10 Fast Attach 45 | 5 1 2 9 7 21 Attach 22 | 1 6 2 1 . 12 Detach 4 | . . 1 2 . 1 Swap 3 | . 2 . . . 1 Drop 17 | . 3 . 2 7 5 Fire 165 | 8 15 27 7 20 88 Melee . | . . . . . . Ram 3 | . 1 2 . . . Kick . | . . . . . . Crush 10 | . . . . . 10 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Lost 3 parts (1p1n1w) 263 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Repaired Wheel 340 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 418 | -10/Materials | Entered Mines 580 | -10/Mines | Core integrity fell below 50% 631 | -10/Mines | Lost 4 parts (1p1n2w) 750 | -10/Mines | Discovered new exit (range 10) 759 | -10/Mines | Entered Materials 759 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1095 | -9/Materials | Central database locked down 1110 | -9/Materials | Discovered new exit (range 16) 1200 | -9/Materials | Repaired Lgt. Treads 1227 | -9/Materials | Repaired Sml. Storage Unit 1241 | -9/Materials | Entered another Materials area 1241 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1248 | -8/Materials | Build established: Scavenger-Tank 1742 | -8/Materials | Discovered new exit (range 5) 1754 | -8/Materials | Entered Factory 1754 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1804 | -7/Factory | Build established: Tank 2150 | -7/Factory | Build established: Gunner 2982 | -7/Factory | Lost 16 parts (3p3n3u7w) 2997 | -7/Factory | Core integrity fell below 50% 3317 | -7/Factory | Garrison activated, responded to threat 3368 | -7/Factory | Build established: Scavenger-Gunner 3976 | -7/Factory | Discovered new exit (range 8) 4000 | -7/Factory | Core integrity fell below 20% 4025 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Knocked back. U-05 Engineer lays Concrete. Acquired 7 matter. Imp. Spread Laser destroyed. System corrupted: Hvy. Laser rejected. Aluminum Leg destroyed. Autogun destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. G-47 Trooper destroyed. U-05 Engineer destroyed. Penetrated by Slug. Sml. Storage Unit destroyed. Knocked back. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer destroyed. 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