Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.21 @ 11:08:58 Player: ExAliquo Result: Destroyed by 12-ASH with 12-ASH's Boomstick Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1473) 1473 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 4429 Bonus ------- Follower Combat Kills 166 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 27/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Field Lobotomy Kit Longsword +1 > --- INVENTORY (12) --- Improved Treads Wheel Large Storage Unit Hardened Light Armor Plating PSU Rigger Improved Medium Laser Improved Light Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster Field Lobotomy Kit > --- INVENTORY -------- Improved Treads Wheel Large Storage Unit Hardened Light Armor Plating PSU Rigger Improved Medium Laser Improved Light Cannon Rocket Launcher Datajack Longsword +1 [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 52 | 3 10 7 25 4 . 3 Power 2 | . . 1 1 . . . Engine 2 | . . 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 2 3 9 4 . . Treads 10 | 1 1 2 5 1 . . Leg . | . . . . . . . Wheel 10 | 1 1 1 4 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 3 2 4 . . . Device 6 | 1 1 2 2 . . . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 20 | . 5 1 11 . . 3 Energy Gun 8 | . 1 . 6 . . 1 Energy Cannon 6 | . 3 . 3 . . . Ballistic Gun 2 | . 1 . 1 . . . Ballistic Cannon 2 | . . 1 1 . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 12 | . 1 1 2 . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon 7 | . 1 1 2 . . 3 Highest Loss Streak 8 | . 1 1 1 . . 8 Average Slot Usage (%) 97 | . 98 100 95 100 100 55 Engine 12 | . 14 14 11 11 11 . Treads 13 | . 14 26 12 7 . . Wheel 10 | . 14 1 9 14 22 5 Device 12 | . 11 14 13 11 11 . Storage 12 | . 14 14 11 11 11 11 Hackware 5 | . . . 9 11 11 11 Protection 5 | . 2 . 6 11 11 11 Energy Gun 8 | . 7 2 16 . . 5 Energy Cannon 11 | . 12 14 4 22 22 11 Ballistic Gun 1 | . 6 . . . . . Ballistic Cannon 2 | . . 11 . . . . Naked Turns . | . . . . . . . Heaviest Build 53 | 14 44 44 53 53 53 53 Greatest Support 43 | 10 10 40 43 43 20 20 Greatest Overweight (x) 14 | 1 4 4 5 5 2 14 Average Overweight (x) 3 | 1 3 1 4 3 2 6 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 6 10 12 12 12 12 12 Most Carried 12 | 6 12 12 12 12 12 12 Average Carried 11 | 5 8 11 11 11 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 Final Carried 12 | 4 12 12 12 12 12 9 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 852 | 254 181 86 291 40 . . Remotely 10 | 10 . . . . . . Salvage Created 2046 | 65 662 186 991 142 . . Parts 118 | 2 33 7 65 11 . . Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 34 | . 11 4 17 2 . . Guns 18 | . 3 . 15 . . . Cannons 16 | . 8 4 2 2 . . Classes Destroyed 8 | 1 4 . 2 1 . . Worker 5 | . 3 . 1 1 . . Tunneler 2 | . . . . 2 . . Hauler 4 | . 1 . 3 . . . Recycler 2 | 1 1 . . . . . Operator 1 | . . . 1 . . . Watcher 6 | . 2 . 4 . . . Grunt 32 | . 11 4 15 2 . . Sentry 2 | . . . 2 . . . Best Kill Streak 9 | 1 9 2 5 2 . . Combat Bots Only 8 | . 8 2 3 2 . . Max Kills in Single Turn 2 | 1 2 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2231 | . 448 155 574 90 . 964 Core 486 | . 70 15 144 26 . 231 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 66 . . . . Volleys Fired 158 | 4 53 16 63 12 3 7 Largest 2 | 2 2 2 2 2 1 2 Hottest 136 | 40 120 100 136 136 68 136 Shots Fired 289 | 8 88 32 124 24 3 10 Gun 178 | 8 39 12 118 . . 1 Cannon 110 | . 49 20 6 24 3 8 Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 43 | 8 30 4 1 . . . Thermal 245 | . 58 28 123 24 3 9 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 2 10 7 10 11 . 5 Robot Miss Streak 4 | 2 2 2 4 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 201 | 4 62 25 88 16 . 6 Core Hits 83 | 2 25 9 41 6 . . Critical Hits 5 | . . 2 . 3 . . Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 3 | . . 2 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2994 | 46 915 417 1220 313 . 83 Guns 1621 | 46 321 115 1139 . . . Cannons 1373 | . 594 302 81 313 . 83 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 381 | 46 245 71 19 . . . Thermal 2613 | . 670 346 1201 313 . 83 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 7 | . 4 3 . . . . Projectiles 7 | . 4 3 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | . 199 192 369 261 6 149 Average Temperature 93 | . 118 88 85 80 4 81 Received Heat Transfer 654 | . 246 87 270 51 . . Effects 3 | . . . 3 . . . Energy Bleed 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 3 . 7 1 . . Heat Transferred 5116 | . 1433 731 2361 555 . 36 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 357 | 5 357 207 323 187 . . Initial 117 | . 3 87 9 117 . . Average 161 | 3 174 110 187 162 . . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 54 | 100 43 61 44 100 . 100 Level 1 45 | . 56 38 55 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . 3 . . . Investigation 4 | . 3 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 18 8 34 2 . 1 Peak Tracking Total 9 | . 8 2 3 2 9 1 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed 3 | . . . 3 . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 5 | . 2 . 1 1 1 . Max in Single Turn 1 | . 1 . 1 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 18 | . 8 . 8 . 2 . Terminals 11 | . 6 . 5 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 59 | . 28 . 29 . 2 . Successful 36 | . 12 . 22 . 2 . Failed 22 | . 15 . 7 . . . Catastrophic 4 | . 4 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 39 | . 19 . 19 . 1 . Terminals 43 | . 23 . 20 . . . Fabricators . | . . . . . . . Repair Stations 6 | . 4 . 2 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 . 8 . 2 . Record 1 | . . . . . 1 . Robot Analysis 4 | . 1 . 3 . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . Garrison Index 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . Scan Component 3 | . 2 . 1 . . . Repair 3 | . 2 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 4 . 6 . . . Terminals 8 | . 3 . 5 . . . Assimilate 1 | . . . 1 . . . Botnet 5 | . 2 . 3 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 7 . 7 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . 1 . . . Time 103 | . 52 . 51 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 6 | . . 5 1 . . . Largest Group 5 | . . 5 4 1 . . Highest-Rated Group 94 | . . 94 71 10 . . Highest-Rated Ally 31 | . . 31 31 10 . . Total Orders . | . . . . . . . Ally Attacks 36 | . . 1 35 . . . Total Damage 465 | . . 17 448 . . . Kills 6 | . . 1 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 1 . 3 . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 3818 | 45 799 714 1513 360 358 29 Spaces Moved 2268 | 31 470 367 788 261 348 3 Core 1 | . . . . . . 1 Treads 403 | . . 320 78 5 . . Legs . | . . . . . . . Wheels 1864 | 31 470 47 710 256 348 2 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 90 90 120 120 100 100 100 Average Speed 127 | 90 111 172 132 119 100 316 Slowest Speed 750 | 90 120 180 200 180 100 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 75 59 61 42 77 6 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 1 1 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2917 | 39 657 418 1147 285 356 15 Wait 358 | . 107 18 226 5 . 2 Move 2262 | 30 469 366 787 260 347 3 Hop . | . . . . . . . Pick Up 33 | . 10 5 14 1 3 . Fast Attach 20 | 1 6 1 11 1 . . Attach 8 | . 1 2 2 . . 3 Detach 2 | . 1 . 1 . . . Swap 24 | 2 3 4 12 3 . . Drop 49 | 2 7 6 28 3 3 . Fire 158 | 4 53 16 63 12 3 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . 3 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 384 | -10/Materials | Destroyed 8 combat bots 565 | -10/Materials | Discovered new exit (range 15) 644 | -10/Materials | Repaired Lgt. Treads 670 | -10/Materials | Repaired Beam Cannon 743 | -10/Materials | Central database locked down 845 | -10/Materials | Entered Mines 1076 | -10/Mines | Learned location of Storage (-7) 1286 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1344 | -10/Mines | Discovered new exit (range 14) 1353 | -10/Mines | Found a hidden stash of uninstalled traps 1559 | -10/Mines | Entered Materials 1559 | -9/Materials | Accompanied by 4 allies 1559 | -9/Materials | Evolved 2 slots: Utility x2 1564 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1875 | -9/Materials | Discovered new exit (range 5) 2082 | -9/Materials | Build established: Scavenger-Mutant 2387 | -9/Materials | Discovered new exit (range 12) 2596 | -9/Materials | Repaired Imp. Medium Laser 2842 | -9/Materials | Identified exit to Mines 2969 | -9/Materials | Discovered new exit (range 15) 3072 | -9/Materials | Entered Mines 3072 | -9/Mines | Accompanied by 1 ally 3191 | -9/Mines | Learned location of Zion (-6) 3377 | -9/Mines | Discovered new exit (range 6) 3424 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3424 | -9/Mines | Discovered new exit (range 5) 3432 | -9/Mines | Entered Exiles 3455 | -9/Exiles | Met 8R-AWN 3473 | -9/Exiles | Met EX-HEX 3501 | -9/Exiles | Met EX-BIN 3513 | -9/Exiles | Aligned with FarCom system 3514 | -9/Exiles | Given EX-Vault access code 3537 | -9/Exiles | Opened EX-Vault 3546 | -9/Exiles | Found Field Lobotomy Kit 3551 | -9/Exiles | Found Longsword +1 3553 | -9/Exiles | Found PSU Rigger 3575 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3634 | -9/Exiles | Met EX-DEC 3656 | -9/Exiles | Visited The Gauntlet 3763 | -9/Exiles | Attacked by the Exiles 3780 | -9/Exiles | Discovered new exit (range 11) 3790 | -9/Exiles | Stole three prototypes: Field Lobotomy Kit, Longsword +1, PSU Rigger 3790 | -9/Exiles | Entered Mines 3792 | -8/Mines | 12-ASH came to Exiles' defense 3800 | -8/Mines | Core integrity fell below 50% 3814 | -8/Mines | Core integrity fell below 20% 3819 | -8/Mines | Destroyed by 12-ASH with 12-ASH's Boomstick Last Messages --------------- >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map confirmed: -6/Zion. 03762_ Machine disabled. 03763_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 03780_ EXIT=FOUND A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 03792_ 12-ASH: "I came as fast as I could... Wait, it was you!" 03792_ Imp. Ion Engine destroyed. 03797_ Wheel destroyed. 03799_ Imp. Heat Sink destroyed. 03800_ Adv. Beam Cannon destroyed. 03805_ Wheel destroyed. 03811_ Beamcaster destroyed. 03811_ Hrd. Light Armor Plating destroyed. 03811_ 12-ASH unaffected by assimilation attempt. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????####??????? | | ??????????????????????????#### ##?????? | | ???????????????????????#### #?????? | | ??????????? ????????##;# ??????? | | ??????????? ######; #????????? | | ??????????? #?????????? | | ?????????????# ##?????????? | | ???????????????######### @ ##??????????? | | ???????????????????????# ;##???????????? | | ???????????????????????# g##????????????? | | ?????????????????????? #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# ###?????????????? | | ?????????????????????# ????????????????? | | ????????????????????? ????????????????? | | ???????????????????? ????????????????? | | ???????????????????? ?????????????????? | | ??????????????????? ?????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? ??????????????????? | | ?????????????????? ??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysTrackerFlail Manual? 0 Play Time 00:32:38 Cumulative 27.8 hours Start 2021.09.21 @ 10:32:09 End 2021.09.21 @ 11:08:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 784a45b3-fff8-4a0a-a498-75c2006c7019