Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 02:48:36 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (128) 640 Value Destroyed (3863) 3863 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 11950 Bonus ------- Follower Combat Kills 256 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Friendly Fire -1049 Cogmind --------- Core Integrity 1107/1150 Matter 47/300 Energy 315/315 System Corruption 0% Temperature Cool (9) Movement Flying (200) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (9) ------ Machine Analyzer Advanced Terrain Scanner Terrain Scan Processor ECM Suite Improved Core Shielding Improved Core Shielding Improved Core Shielding Graphene Brace > --- WEAPON (2) ------- Backup Laser I Improved Remote Datajack > --- INVENTORY (5) ---- Wheel Improved EM Pulse Cannon Improved EM Pulse Cannon Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Advanced Terrain Scanner Terrain Scan Processor ECM Suite Improved Core Shielding Improved Core Shielding Improved Core Shielding Graphene Brace > --- WEAPON ----------- Backup Laser I Improved Remote Datajack > --- INVENTORY -------- Wheel Improved EM Pulse Cannon Improved EM Pulse Cannon Welding Torch [Rating: 84] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Beam Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 2 Utility 7 | . . . . . 2 2 . . . . 1 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 200 | 3 3 4 . 21 67 13 12 10 2 9 11 18 7 4 7 1 8 Power 22 | . . 1 . 1 11 1 . 2 . . 1 2 . 1 . . 2 Engine 11 | . . . . 1 5 1 . 1 . . 1 . . 1 . . 1 Core 9 | . . 1 . . 6 . . 1 . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . 2 . . . . . Propulsion 42 | 2 . . . 6 23 1 2 . . 2 . 1 1 . 2 . 2 Treads 13 | 2 . . . 1 7 1 2 . . . . . . . . . . Leg 20 | . . . . 3 14 . . . . 1 . 1 1 . . . . Wheel 3 | . . . . 2 . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 2 . . . . . . . . . 2 . 2 Utility 74 | 1 1 2 . 6 17 7 6 . . 3 7 7 6 2 5 1 3 Device 40 | 1 1 1 . 4 11 4 5 . . 1 3 2 4 1 . . 2 Storage 4 | . . 1 . 2 1 . . . . . . . . . . . . Processor 8 | . . . . . 1 1 . . . . . 2 2 1 . . 1 Hackware 4 | . . . . . . 1 . . . . 2 1 . . . . . Protection 18 | . . . . . 4 1 1 . . 2 2 2 . . 5 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 62 | . 2 1 . 8 16 4 4 8 2 4 3 8 . 1 . . 1 Energy Gun 11 | . 1 . . 2 5 . . . . . . 2 . 1 . . . Energy Cannon 18 | . . 1 . 1 . 1 3 4 2 2 2 2 . . . . . Ballistic Gun 12 | . . . . 2 8 . . . . . 1 1 . . . . . Ballistic Cannon 7 | . 1 . . . 3 2 . . . . . 1 . . . . . Launcher 12 | . . . . 3 . 1 1 4 . 2 . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 4 1 . . . . 1 1 . . . . . Corrupted Parts 4 | . . . . 4 . . . . . . . . . . . . . System Corruption 20 | . . . . 20 . . . . . . . . . . . . . Parts Lost 44 | . . . . 2 16 . 2 2 . 5 . 8 5 . 1 1 2 Power 8 | . . . . 1 3 . . 1 . . . 1 1 . 1 . . Propulsion 14 | . . . . 1 5 . . 1 . 2 . 2 1 . . . 2 Utility 10 | . . . . . 2 . 1 . . 2 . 2 2 . . 1 . Weapon 12 | . . . . . 6 . 1 . . 1 . 3 1 . . . . Highest Loss Streak 10 | . . . . 1 10 . 2 1 . 3 . 4 5 . 1 1 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 100 100 100 99 94 88 94 97 77 91 84 57 27 15 36 57 63 Engine 6 | . 14 6 . 9 4 5 7 3 7 7 12 4 1 5 1 . . Core 3 | . . 7 14 4 4 1 . 3 . . . . . . . . 1 Treads 22 | . 28 28 28 25 16 30 30 27 23 10 6 2 . . . . . Leg 4 | . . . . 1 17 . . . . 4 6 2 10 . . . . Device 14 | . 14 14 14 14 17 10 12 15 15 16 16 13 6 3 5 5 14 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 5 . . . . . Processor 3 | . . . . . 3 11 7 7 7 7 6 3 8 1 5 5 6 Hackware 2 | . . . . . . 6 7 7 7 5 3 5 . . . . . Protection 3 | . . . . . 5 3 6 7 7 7 5 5 . . 8 28 16 Energy Gun 4 | . 19 3 . 9 6 . . . . . . . . 3 5 5 5 Energy Cannon 7 | . . 10 14 13 . . 9 14 1 14 12 5 . . . . . Ballistic Gun 1 | . 5 . . 1 4 . . . . . . . . . . . . Ballistic Cannon 3 | . 3 14 14 2 3 6 2 . . . . . . . . . . Peak Build Rating 84 | 8 8 10 10 26 44 48 57 55 54 58 73 70 29 10 63 63 84 Average Rating 32 | 6 7 9 10 15 37 45 50 54 45 56 64 46 17 7 37 61 72 On Entrance 31 | 6 7 8 10 10 20 39 47 55 54 54 56 65 5 1 10 63 55 Naked Turns 41 | . . . . . . . . . . . . 33 8 . . . . Heaviest Build 141 | 12 14 22 22 96 103 118 118 116 116 118 141 136 3 3 25 25 29 Greatest Support 90 | 40 40 40 40 40 80 80 90 90 70 70 28 28 3 3 26 26 39 Greatest Overweight (x) 5 | . . . . 5 5 1 1 1 1 4 5 4 . . . . 4 Average Overweight (x) 1 | . . . . 2 1 1 1 1 1 3 4 2 . . . . . Largest Inventory Capacity 25 | 8 8 10 10 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 21 | 8 8 8 10 24 25 25 25 25 25 25 25 21 5 5 5 5 5 Most Carried 25 | 8 8 9 8 25 25 25 25 25 25 25 25 25 5 4 5 5 5 Average Carried 19 | 6 7 8 8 18 24 24 24 24 25 23 22 19 4 2 4 5 2 Final Capacity 25 | 8 8 10 10 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 6 8 8 8 24 25 25 24 25 25 23 23 5 5 2 5 5 4 Class Distribution -------------------- 55% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Mutant | -5/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Matter Collected 5084 | 236 26 162 1 1276 1694 152 477 463 . 265 30 139 145 . 1 . 17 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4959 | 112 182 566 . 742 1805 300 178 379 . 441 30 207 . . . . 17 Parts 247 | 10 16 17 . 41 102 20 8 12 . 13 . 4 . . . . 4 Haulers Intercepted 5 | . . . . . 5 . . . . . . . . . . . . Recyclers Shooed 5 | . 1 2 . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 5 4 . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Combat Hostiles Destroyed 81 | . 4 6 . 12 24 4 5 16 . 9 . 1 . . . . . Guns 23 | . 4 . . 5 14 . . . . . . . . . . . . Cannons 34 | . . 6 . 2 10 4 1 5 . 5 . 1 . . . . . AOE 24 | . . . . 5 . . 4 11 . 4 . . . . . . . Classes Destroyed 20 | 2 3 . . 3 5 2 3 . . 1 . 1 . . . . . Worker 6 | . . . . 1 4 . . . . . 1 . . . . . . Builder 3 | . . . . . 2 . . . . . . . . . . . 1 Tunneler 9 | 2 . 2 . 2 2 1 . . . . . . . . . . . Hauler 5 | . . . . . 5 . . . . . . . . . . . . Recycler 14 | 1 1 5 . 3 2 2 . . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . 1 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . Watcher 6 | . 1 . . . 5 . . . . . . . . . . . . Swarmer 15 | . 2 3 . 3 . . . 7 . . . . . . . . . Grunt 42 | . 2 3 . 8 16 . 3 7 . 3 . . . . . . . Brawler 2 | . . . . . . . 1 . . 1 . . . . . . . Duelist 3 | . . . . 1 1 . . . . 1 . . . . . . . Sentry 9 | . . . . . 4 2 . 2 . 1 . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . 2 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 2 2 3 . 4 6 2 4 5 . 3 1 1 . . . . 1 Combat Bots Only 5 | . 2 2 . 3 4 1 4 5 . 3 . 1 . . . . . Max Kills in Single Turn 3 | 1 1 2 . 3 2 2 2 3 . 1 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . 2 3 . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Hostile Shots Fired 667 | . 10 31 . 35 185 22 46 64 . 79 6 16 86 . 5 62 20 Missed 220 | . 3 13 . 11 52 9 14 17 . 28 3 . 35 . 2 25 8 Damage Taken 8799 | . 74 196 . 336 2685 201 932 712 . 667 106 769 972 . 275 621 253 Core 1800 | . 21 15 . 60 395 22 102 24 . 109 43 196 603 . 113 54 43 Absorbed by Shields 157 | . . . . . . . . . . 43 . . . . . 114 . Redirected to Shielding 58 | . . . . . . . . . . . . . . . 23 20 15 Ignored by Resistances 10 | . . . . . . . . . . 10 . . . . . . . Regen/Repaired (Parts) 176 | . . . . . 73 . . . . . . . . . . . 103 Core Remaining (%) 55 | 100 . . . 61 28 . . . . 63 . . . . . 83 . Volleys Fired 342 | 6 16 30 . 43 140 14 23 23 . 29 2 13 1 . . . 2 Largest 2 | 2 2 2 . 2 2 1 2 2 . 2 2 2 1 . . . 1 Hottest 178 | 70 100 95 . 135 150 60 95 104 . 140 144 178 30 . . . 30 Shots Fired 585 | 12 32 60 . 85 244 14 27 34 . 50 4 20 1 . . . 2 Gun 278 | 12 32 . . 39 185 . . . . . . 7 1 . . . 2 Cannon 277 | . . 60 . 43 59 13 25 19 . 42 4 12 . . . . . Launcher 30 | . . . . 3 . 1 2 15 . 8 . 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 218 | 6 6 30 . 17 126 13 17 . . . . 3 . . . . . Thermal 332 | 6 26 30 . 65 118 . 8 19 . 41 . 16 1 . . . 2 Explosive 30 | . . . . 3 . 1 2 15 . 8 . 1 . . . . . Electromagnetic 5 | . . . . . . . . . . 1 4 . . . . . . Robot Hit Streak 16 | 4 3 7 . 9 10 6 10 5 . 5 2 16 . . . . 2 Robot Miss Streak 6 | 1 2 5 . 6 6 4 2 4 . 4 1 2 2 . . . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . Shots Hit Robots 339 | 8 18 30 . 43 156 8 18 16 . 22 2 16 . . . . 2 Core Hits 188 | 4 9 12 . 30 68 7 9 24 . 19 1 3 . . . . 2 Critical Kills 3 | . 1 1 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 24 | . 1 1 . . 17 2 3 . . . . . . . . . . Burn 9 | . . . . . 9 . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . 2 . . . . . . . . . . . . Blast 11 | . . . . . 6 2 3 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11545 | 83 254 567 . 1160 4153 482 1223 1308 . 1035 111 1152 . . . . 17 Guns 3574 | 83 247 . . 444 2621 . . . . . . 162 . . . . 17 Cannons 5144 | . . 559 . 348 1522 482 848 241 . 439 59 646 . . . . . Explosions 2702 | . . . . 336 . . 375 1067 . 580 . 344 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 125 | . 7 8 . 32 10 . . . . 16 52 . . . . . . Kinetic 4171 | 19 36 259 . 140 2432 482 634 . . . . 169 . . . . . Thermal 4456 | 64 211 300 . 652 1711 . 214 241 . 407 . 639 . . . . 17 Explosive 2702 | . . . . 336 . . 375 1067 . 580 . 344 . . . . . Electromagnetic 91 | . . . . . . . . . . 32 59 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 20 . 1 1 1 1 1 4 4 9 . . . . Average Corruption 1 | . . . . 5 . 1 1 1 1 1 4 4 5 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 39 | . . . . 3 . 3 9 5 2 2 4 6 5 . . . . Message Errors 10 | . . . . . . 3 1 2 . . 1 2 1 . . . . Matter Fused 11 | . . . . . . . 3 1 1 1 2 1 2 . . . . Heat Flow Errors 4 | . . . . . . . 1 . 1 1 . 1 . . . . . Energy Discharges 4 | . . . . 3 . . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . 3 1 . . 1 1 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots 10 | . . . . . . . . . . . . 10 . . . . . Overflow Damage 252 | . . 23 . 21 66 18 42 22 . 33 27 . . . . . . Projectiles 189 | . . 23 . 9 66 18 42 10 . 21 . . . . . . . Explosions 24 | . . . . 12 . . . 12 . . . . . . . . . Melee 39 | . . . . . . . . . . 12 27 . . . . . . Knockbacks 8 | . . . . . 8 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . . 73 . 39 . 29 26 38 . . . . . Shots 5 | . . . . . . 1 . 1 . 2 . 1 . . . . . Rammed 13 | . 2 3 . 5 1 . . . . 1 1 . . . . . . Targets Rammed 14 | . 2 3 . 5 2 . . . . 1 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . Highest Temperature 521 | 70 270 69 . 272 433 30 521 15 115 103 . 251 . . . . . Average Temperature 83 | 33 74 13 . 91 105 12 190 5 68 30 . 110 . . . . . Received Heat Transfer 2548 | . 36 42 . 159 1062 24 757 111 . 93 27 . . . . 177 60 Effects 10 | . . . . . 5 . 5 . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . 1 . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 1 1 . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 1 . 1 5 . . 1 . 2 . . . . . . . Heat Transferred 8359 | 185 629 629 . 1258 3737 . 259 333 . 555 . 700 . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Peak Influence 1065 | 15 171 144 . 117 272 158 . . . . 1065 374 242 100 75 270 166 Initial 953 | . 9 . . . 40 121 . . . . 953 372 212 100 70 56 149 Average 88 | 12 108 35 . 15 97 56 . . . . 977 343 223 100 68 167 152 Maximum Alert Level 3 | . . . . . 1 . . . . . 3 1 1 . . 1 . Low Security (%) 90 | 100 100 100 . 100 94 100 . . . . . . . 100 100 38 100 Level 1 6 | . . . . . 5 . . . . . . 100 100 . . 61 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . 1 4 2 . 1 . . 2 1 3 . 1 . . Investigation 6 | . 3 . . . 1 . . . . . 1 . 1 . . . . Extermination 2 | . . . . . . 2 . . . . . . . . . . . Reinforcement 7 | . . . . . 3 . . . . . 1 . 2 . 1 . . Assault 3 | . . . . 1 . . . 1 . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Distress Signals 9 | . 1 . . 1 3 1 . . . 2 . . 1 . . . . Communications Jammed 1 | . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . 1 . . . . . . Times Spotted 162 | . 7 11 . 16 42 4 5 18 . 15 4 5 10 . 4 17 4 Peak Tracking Total 13 | . 4 3 . 4 5 2 4 6 . 5 2 4 8 . 4 13 4 Tactical Retreats 12 | . 1 1 . . 4 . . . . 1 . . 1 . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Traps Triggered 9 | . 2 . . . . 2 . . . . 2 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Machines Disabled 9 | . . . . . 4 3 . 1 . . 1 . . . . . . Max in Single Turn 3 | . . . . . 1 3 . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Machines Accessed 28 | . 3 1 2 1 5 4 . . 4 . 3 . 2 1 . 1 1 Terminals 9 | . 2 1 . . 3 1 . . . . . . . 1 . 1 . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . 1 . . . 1 Recycling Units 6 | . 1 . . . 1 2 . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Total Hacks 97 | . 6 3 11 1 15 10 . . 33 . 7 . 7 1 . 1 2 Successful 70 | . 2 2 11 1 8 3 . . 33 . 4 . 2 1 . 1 2 Failed 26 | . 4 . . . 7 7 . . . . 3 . 5 . . . . Catastrophic 3 | . . . . . 1 . . . . . 1 . 1 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 23 | . 4 2 . . 10 2 . . . . 3 . 2 . . . . Terminals 23 | . 3 3 . . 10 5 . . . . . . . 1 . 1 . Fabricators 5 | . . . . . . . . . . . 5 . . . . . . Repair Stations 9 | . . . . . 3 . . . . . . . 4 . . . 2 Recycling Units 13 | . 3 . . . 2 3 . . . . 2 . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Terminal Hacks 53 | . . 2 11 1 1 3 . . 33 . . . . 1 . 1 . Record 23 | . . 1 11 . . . . . 11 . . . . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . . . 1 . . . 2 Scan Component 2 | . . . . . 1 . . . . . . . . . . . 1 Repair 2 | . . . . . 1 . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . . . 1 . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 4 . . . . . 1 . . . . . . Terminals 3 | . . . . . 3 . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Skim 2 | . . . . . 2 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 4 4 . . . . 2 . 2 . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . Time 56 | . . . . . . . . . . . 56 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . 1 Time 78 | . . . . . 50 . . . . . . . . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 2 . . . 9 . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Total Allies 6 | . . 3 . 1 1 . . 1 . . . . . . . . . Largest Group 3 | . . 3 1 1 1 . . 1 . . . . . . . . . Highest-Rated Group 40 | . . 40 8 31 10 . . 16 . . . . . . . . . Highest-Rated Ally 31 | . . 16 8 31 10 . . 16 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . Ally Attacks 58 | . . 31 . 14 . . . 4 . . 9 . . . . . . Total Damage 695 | . . 288 . 119 . . . 47 . . 241 . . . . . . Kills 8 | . . 3 . 2 . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 . . . 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Turns Passed 13450 | 132 424 1109 511 3166 2906 1293 854 1020 278 770 231 254 170 25 44 119 144 Spaces Moved 5770 | 78 223 610 316 934 879 488 316 387 112 415 114 170 301 40 75 263 49 Core 441 | . . . . . . . . . . . . 67 301 40 27 . 6 Treads 3863 | 37 223 610 316 856 493 488 316 387 112 25 . . . . . . . Legs 428 | 41 . . . . 386 . . . . . . 1 . . . . . Wheels 684 | . . . . 78 . . . . . 390 114 102 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 354 | . . . . . . . . . . . . . . . 48 263 43 Fastest Speed 34 | 120 160 160 160 160 190 247 245 245 246 160 160 50 50 50 37 37 34 Average Speed 203 | 138 160 160 160 312 258 247 246 245 246 165 162 111 50 50 41 37 61 Slowest Speed 560 | 160 160 160 160 480 560 247 247 246 246 246 175 160 50 50 50 37 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 37 90 69 97 61 18 51 62 69 58 4 78 8 2 65 53 1 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 6 | . 1 . 1 1 1 . . . 1 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . . . . . . . Scrap Searched 8 | . . 1 . 2 . . . 2 . 3 . . . . . . . Spaces Dug 56 | . . . . 14 . 18 . 13 . . . 11 . . . . . Terrain Destroyed 343 | . . . . 30 13 35 42 136 . 74 . 13 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 40 | . . . . . 13 6 6 5 . 8 . 2 . . . . . AOE 303 | . . . . 30 . 29 36 131 . 66 . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac DSF Gar Fac Total 6887 | 90 260 684 322 1078 1270 566 361 430 115 458 155 215 320 43 83 279 158 Wait 329 | . 4 30 7 53 93 13 5 2 . 1 18 1 2 . . 5 95 Move 5747 | 77 222 609 315 933 878 487 315 386 111 414 114 169 300 39 74 255 49 Hop 2 | . . . . . . . . . . . . . . . . 2 . Pick Up 100 | 2 7 2 . 18 37 14 3 1 . 4 2 4 2 . 2 . 2 Fast Attach 64 | 1 1 1 . 2 24 3 1 . 2 1 5 3 5 1 7 1 6 Attach 53 | . . . . 1 20 4 5 2 . 4 3 7 2 3 . . 2 Detach 18 | . . . . 1 5 2 2 1 . . 2 1 4 . . . . Swap 83 | 2 2 3 . 18 23 6 6 8 . 4 3 8 . . . . . Drop 112 | 2 6 6 . 4 48 21 1 1 2 . 5 9 4 . . 1 2 Fire 342 | 6 16 30 . 43 140 14 23 23 . 29 2 13 1 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 1 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 12 | . 2 3 . 5 2 . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 2 . . . . . . . . . 15 . Rewire 6 | . . . . . . . . 6 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 133 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 520 | -10/Materials | Discovered new exit (range 7) 557 | -10/Materials | Entered Mines 619 | -10/Mines | Met a Derelict bent on vengeance 738 | -10/Mines | Learned Materials trap positions 786 | -10/Mines | Found DCF Scrap (11 items) 892 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 962 | -10/Mines | Learned 4 Materials zone layouts 962 | -10/Mines | Discovered new exit (range 5) 971 | -10/Mines | Central database locked down 1053 | -10/Mines | Learned location of 1 exit from Materials 1162 | -10/Mines | Discovered new exit (range 13) 1225 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1227 | -10/Mines | Discovered new exit (range 5) 1666 | -10/Mines | Entered Exiles 1666 | -10/Exiles | Accompanied by 1 ally 1705 | -10/Exiles | Met 8R-AWN 1734 | -10/Exiles | Met EX-HEX 1778 | -10/Exiles | Met EX-BIN 1895 | -10/Exiles | Met EX-DEC 1905 | -10/Exiles | Learned location of Zion (-6) 2151 | -10/Exiles | Discovered new exit (range 10) 2177 | -10/Exiles | Entered Mines 2177 | -9/Mines | Accompanied by 1 ally 2277 | -9/Mines | Discovered new exit (range 14) 2533 | -9/Mines | Learned location of Storage (-7) 2725 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2743 | -9/Mines | Murdered YI-UF0 2759 | -9/Mines | Found Prototype Storage 2785 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 2869 | -9/Mines | Met a Derelict testing a Signal Generator 2880 | -9/Mines | Found Signal Generator 3654 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3752 | -9/Mines | Discovered new exit (range 9) 5332 | -9/Mines | System corruption reached 10% 5343 | -9/Mines | Entered Materials 5343 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5344 | -8/Materials | Identified exit to Factory 5346 | -8/Materials | Loaded intel: 22 trap records 5481 | -8/Materials | Lost 4 parts (2p1n1w) 5634 | -8/Materials | Build established: Scavenger-Mutant 5912 | -8/Materials | Repaired Beamcaster 7161 | -8/Materials | Core integrity fell below 50% 7223 | -8/Materials | Lost 10 parts (1p2n2u5w) 8249 | -8/Materials | Entered Factory 8249 | -7/Factory | Evolved 2 slots: Utility x2 8999 | -7/Factory | Identified exit to Storage 8999 | -7/Factory | Identified exit to Lower Caves 9403 | -7/Factory | Discovered new exit (range 16) 9542 | -7/Factory | Entered Lower Caves 9720 | -7/Lower Caves | Encountered a Warlord checkpoint 9811 | -7/Lower Caves | Spotted B-75 Beast 9858 | -7/Lower Caves | Destroyed B-75 Beast 10193 | -7/Lower Caves | Discovered new exit (range 5) 10396 | -7/Lower Caves | Entered another Lower Caves area 10426 | -7/Lower Caves | Learned location of 1 exit from Factory 10524 | -7/Lower Caves | Discovered new exit (range 10) 10980 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11356 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11358 | -7/Lower Caves | Discovered new exit (range 9) 11416 | -7/Lower Caves | Entered Data Miner 11417 | -7/Data Miner | Discovered new exit (range 6) 11494 | -7/Data Miner | Met Data Miner 11538 | -7/Data Miner | Learned location of Section 7 (-2) 11538 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11585 | -7/Data Miner | Received God Mode back door access code from Data Miner 11694 | -7/Data Miner | Entered Proximity Caves 11696 | -6/Proximity Caves | Spotter reported a threat 11697 | -6/Proximity Caves | Spotter reported a threat 11757 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11802 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 11924 | -6/Proximity Caves | Spotter reported a threat 12051 | -6/Proximity Caves | Spotter reported a threat 12246 | -6/Proximity Caves | Spotter reported a threat 12299 | -6/Proximity Caves | Spotter reported a threat 12438 | -6/Proximity Caves | Discovered new exit (range 16) 12464 | -6/Proximity Caves | Entered Factory 12464 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12465 | -6/Factory | Identified exit to Factory 12626 | -6/Factory | Fabricated Combat Drone Bay? 12695 | -6/Factory | Sucked down chute 12695 | -6/Factory | Entered Waste 12753 | -6/Waste | Spotted C-40 Crusher 12770 | -6/Waste | Destroyed C-40 Crusher 12776 | -6/Waste | Spotted C-40 Crusher 12783 | -6/Waste | Crushed by Compactor (1 part destroyed) 12786 | -6/Waste | Crushed by Compactor (1 part destroyed) 12789 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12792 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12815 | -6/Waste | Spotted C-40 Crusher 12816 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12836 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12847 | -6/Waste | Lost 4 parts (1p1n1u1w) 12870 | -6/Waste | Spotted C-40 Crusher 12893 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12903 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12909 | -6/Waste | Spotted C-40 Crusher 12909 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12913 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12937 | -6/Waste | Discovered new exit (range 11) 12944 | -6/Waste | Lost 4 parts (1n1u2w) 12949 | -6/Waste | Entered Factory 13003 | -6/Factory | Incoming investigation squad redirected 13074 | -6/Factory | Discovered exit to Factory (range 7) 13100 | -6/Factory | Core integrity fell below 50% 13112 | -6/Factory | Core integrity fell below 20% 13119 | -6/Factory | Entered another Factory area 13119 | -5/Factory | Evolved 2 slots: Utility x2 13138 | -5/Factory | Lost 5 parts (1p1n2u1w) 13143 | -5/Factory | Identified exit to DSF 13144 | -5/Factory | Entered DSF 13153 | -5/DSF | Discovered new exit (range 14) 13163 | -5/DSF | Found Adv. Powered Armor 13172 | -5/DSF | Additional patrols routed to DSF 13188 | -5/DSF | Entered Garrison 13202 | -5/Garrison | Triggered checkpoint 13221 | -5/Garrison | Discovered new exit (range 10) 13230 | -5/Garrison | Spotted B-90 Cyclops 13233 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13275 | -5/Garrison | Installed Relay Interface Framework 13282 | -5/Garrison | Triggered checkpoint 13303 | -5/Garrison | Discovered new exit (range 10) 13307 | -5/Garrison | Entered Factory 13307 | -4/Factory | Evolved 2 slots: Propulsion x2 13353 | -4/Factory | Build established: Mutant 13449 | -4/Factory | Repaired Nuclear Pulse Array 13451 | -4/Factory | Self-destructed Last Messages --------------- 13419_ Acquired Neutrino Core. 13420_ Dropped Lgt. Ion Engine. 13421_ Connecting with Repair Station... 13421_ Current location identified: Factory >>Scan(Nuclear Pulse Array) Scanning Nuclear Pulse Array... Ready to Repair: Nuclear Pulse Array Rating: 6 Time: 28 >>Repair Repairing Nuclear Pulse Array... ETC: 28 13431_ ALERT: All DSF locations entering lockdown mode. 13437_ Nuclear Pulse Array destroyed. 13449_ Repair station completes Nuclear Pulse Array repairs. 13449_ Nuclear Pulse Array destroyed. 13449_ Acquired Nuclear Pulse Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""?"""??????????????? | | ?????????????????????##???#?"""?"""??????????????? | | ?????????????????##?#??##???"""?"""??????????????? | | ???????????????#????????##????? ?????????????????? | | ??#???#??????#????##?###???????#?????????????????? | | ##????#??????#?##???????#???????#????????????????? | | ?#?????#??#?##?????????????#??#??????????????????? | | ???????????#?????#?#?#??##?#?##?#?#??????????????? | | ???????????#?###??##??#?????#??##???#???#????????? | | ????#??????###???#???#????###???????????#????????? | | ????????##?#??#######??????##???#????????#???????? | | ??????#?#?#?#??## ???????/?????? ? ?#???????? | | ????#??#?#??#?### ????#???#?? ?? ??????? | | ?????##??####???# """""" #?#????????? ???????? | | ???????###??????# """""" #??#???#???? ???????? | | ??#??##??##??#??# """""" #???#??#? ? ????????? | | ?????############ """""" #??????#?? ? ??????? | | ?????# #?## ###?#????????? ?????? | | #????# #### g """ #? ??????#?? ?? ????? | | ???#?# #### ggg""" # ??? ?????????????? | | ?????# #??# * @R" #?????? ???? ? ????? | | ?#???# !##?# """ # ??? ?????? ?? ????? | | ######## #??# #??#???#?? ????????? | | # ##########+#############?#??????????? | | """ # #?#?? ?????????? | | """ + ##??? ???? ????? | | """ # #?????? ???????? | | # #?#?? ?#???????? | | """ # ##?#???????????? | | """ ###################### # ?????????????? | | """ #???????#??##?????#??# #??????????????? | | #??#?#???????????##?##? #?????""???????? | | ########??#??##?#??##?#????? ?? # ?????????????? | | #??????????????#?#####?##???? ? #??"??"????????? | | #?????????#?#??#??##??#####?? ?? #? ????????????? | | ?????????#??##????????#?##?#???? ????? ??????????? | | ????????#???#?###???#???#??????????? ????????????? | | ????????????#??#??#?###?#?#??????????????????????? | | ?#???????????#??????#???????#? ? ? ?????????????? | | ?????????????#??????????#??#?? ?????????????????? | | ?????????????????#???????????????????????????????? | | ???????????#??????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##??????#?????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 600 Resistance: TH 15 Core Shielding 30 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed LightpackThrowingDrivehammer Manual? 0 Play Time 01:38:24 Cumulative 270.8 hours Start 2024.08.30 @ 00:31:46 End 2024.08.30 @ 02:48:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 204 Adventurer 5 Explorer 0 Win Type - Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 64 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87af8960-0931-49bf-96ed-fbac54fb7066