Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.30 @ 21:03:07 Player: Voldy Result: Destroyed self with Ion Engine chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (660) 660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1680 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 12/100 System Corruption 3% Temperature Cool (12) Movement Core (1450) Ox28 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Faulty Cooled Ion Engine Heat Sink Heat Sink Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Heat Sink Heat Sink Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Field Recycling Unit Small Laser Assault Rifle Shock Bomb Launcher Shock Bomb Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Backup Plating I Device Terrain Scanner Storage Huge Storage Unit Processor Transport Network Coupler Protection Backup Plating I Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 5 . 13 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | . . 6 Device 1 | . . 1 Storage 1 | . . 1 Processor 3 | . . 3 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 9 | 1 4 13 Power 1 | . 1 2 Propulsion . | . . . Utility 5 | . 2 7 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 17 | . 3 14 Power 6 | . 1 5 Propulsion . | . . . Utility 10 | . 1 9 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 95 Engine 11 | . 14 10 Wheel 22 | . 28 19 Device 5 | . . 9 Storage 5 | . . 8 Processor 9 | . . 15 Protection 15 | . 26 9 Energy Gun 14 | . 14 15 Ballistic Gun 8 | . 14 5 Peak Build Rating 17 | 5 7 17 Average Rating 9 | 3 6 12 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 89 | 7 9 89 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 5 5 25 Average Capacity 14 | 5 5 21 Most Carried 20 | 5 5 20 Average Carried 9 | 2 4 13 Final Capacity 25 | 5 5 25 Final Carried 14 | 3 5 14 Class Distribution -------------------- 53% | Scientist-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scientist-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 425 | 190 117 118 Remotely . | . . . Salvage Created 877 | . 284 593 Parts 45 | . 13 32 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 9 12 Guns 19 | . 9 10 AOE 1 | . . 1 Classes Destroyed 5 | . 3 2 Builder 1 | . . 1 Hauler 2 | . 1 1 Swarmer 5 | . 5 . Grunt 12 | . 4 8 Sentry 4 | . . 4 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 115 | . 40 75 Missed 27 | . 11 16 Hits 88 | . 29 59 Melee 17 | . . 17 Projectile 71 | . 29 42 Critical Strikes 5 | . 1 4 Damage Taken 1160 | . 224 936 Core 444 | . 21 423 Absorbed by Shields . | . . . Ignored by Resistances 333 | . 73 260 Core Remaining (%) 95 | 100 91 . Volleys Fired 70 | . 23 47 Largest 2 | . 2 2 Hottest 90 | . 70 90 Shots Fired 129 | . 46 83 Gun 126 | . 46 80 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 33 | . 23 10 Thermal 93 | . 23 70 Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 36 | . 23 36 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 111 | . 38 73 Core Hits 43 | . 16 27 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | . 2 6 Burn 8 | . 2 6 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1570 | . 500 1070 Guns 1363 | . 500 863 Cannons . | . . . Explosions 174 | . . 174 Melee . | . . . Ramming 33 | . . 33 Kinetic 341 | . 247 94 Thermal 1061 | . 253 808 Explosive . | . . . Electromagnetic 135 | . . 135 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Message Errors 1 | . . 1 Matter Fused 4 | . . 4 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Parts Fused 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 89 | . . 89 Shots 4 | . . 4 Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 353 | . 171 353 Average Temperature 78 | . 47 95 Received Heat Transfer 354 | . 123 231 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 1 | . . 1 Parts Melted 8 | . 1 7 Heat Transferred 3438 | . 888 2550 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 126 | . 126 84 Initial 37 | . . 37 Average 49 | . 77 35 Influence Increases 612 | . 279 333 Destroy 0b10 Robot/C 420 | . 180 240 Destroy 0b10 Robot/NC 15 | . 5 10 Destroy Leader 74 | . 22 52 Successful Hack 39 | . 10 29 Destroy Structure 4 | . 2 2 Lose Combat Pursuer 60 | . 60 . Influence Decreases 591 | . 175 416 Entered New Map 67 | . . 67 Time Decay 444 | . 175 269 Lost Part 80 | . . 80 Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 16 22 Peak Tracking Total 5 | . 5 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . . 6 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 4 5 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 36 | . 10 26 Successful 24 | . 4 20 Failed 12 | . 6 6 Catastrophic 4 | . 1 3 Database Lockouts . | . . . Manual 4 | . 1 3 Terminals 21 | . 6 15 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 3 . Scanalyzers 11 | . . 11 Garrison Access . | . . . Terminal Hacks 10 | . 1 9 Record 1 | . . 1 Robot Analysis 1 | . . 1 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . . 1 Disarm Traps 1 | . . 1 Reprogram Traps 1 | . . 1 Security Status 1 | . . 1 Transport Status 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 11 | . . 11 Insert Component 3 | . . 3 Analyze 3 | . . 3 Retrieve Study 5 | . . 5 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 4 4 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 5 | . . 5 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 25 | . 25 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 639 | . . 639 Terrain 553 | . . 553 T.N.C. 638 | . . 638 Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1076 | 42 395 639 Spaces Moved 649 | 35 295 319 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 646 | 32 295 319 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 80 Average Speed 99 | 83 90 110 Slowest Speed 125 | 90 90 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 50 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 947 | 47 379 521 Wait 170 | . 54 116 Move 647 | 34 294 319 Hop . | . . . Pick Up 34 | 8 5 21 Fast Attach . | . . . Attach 18 | 5 . 13 Detach 1 | . . 1 Swap . | . . . Drop 3 | . 3 . Fire 70 | . 23 47 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / Sto) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x2 714 | -9/Materials | Build established: Scientist-Mutant 744 | -9/Materials | Identified exit to Mines 744 | -9/Materials | Identified exit to Storage 897 | -9/Materials | Discovered new exit (range 3) 901 | -9/Materials | Identified exit to Materials 1047 | -9/Materials | Core integrity fell below 50% 1064 | -9/Materials | Core integrity fell below 20% 1077 | -9/Materials | Destroyed self with Ion Engine chain reaction Last Messages --------------- 01036_ Lgt. Ion Engine+ destroyed. 01038_ System corrupted: Med. Laser+ failed to cycle. 01038_ Med. Laser+ destroyed. 01043_ Assault Rifle+ severed. 01046_ Sml. Laser severed. 01048_ G-34 Mercenary destroyed. 01048_ Door malfunctions. 01051_ System corrupted: Energy discharge (-6). 01055_ R-06 Scavenger collects Corrupted Sml. Laser. 01059_ Ion Engine destroyed. 01059_ Destroyed Ion Engine. 01061_ Shock Bomb Launcher severed. 01070_ U-05 Engineer lays Concrete. 01071_ M-13 Machinist repairs L-31 Rogue. 01071_ U-05 Engineer lays Concrete. 01073_ M-13 Machinist repairs L-31 Rogue Imp. Aluminum Leg. 01075_ U-05 Engineer lays Concrete. 01077_ U-05 Engineer destroyed. 01077_ Chain reaction triggered in Corrupted Ion Engine. 01077_ Door malfunctions. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????#????? ????????????????????? | | ??????????????????????# """"""??#? ??????????????? | | ????????????#??????#??# """"""" #????????????????? | | ??????????????????????# """"""" #????????????????? | | ?????????????????#????# """"""" #????????????????? | | ####???###########????# """"""" #????????????????? | | ##### #??#?# #? ??????????????? | | # # % T ##???# #????????????????? | | # < # [ #?########+#####????????????????? | | # # """ """ #### ########+???????????? | | + / """ """ + +??????????? | | # # """ """ #### %% ###### #??????????? | | # # #??# !##/;;######??????????????? | | # # #??# #@l! %+ +????????>?? | | # ###########??# #[ % #??????????????? | | #### #????????????# #!=! #??????????????? | | ???# #?????????#??# # #??????????????? | | ???# #??????? ????# ###########??????????????? | | ???# # ???? ??????# #????????????????????????? | | ???# #???????????? ??????#? ????? ?????????? | | ???# #???????????? ????S???????????????????? | | ???# #??????????? ????????????????????????? | | ???# #?????????###% #???????????????????????? | | ???# #???????????# #??????? ???????????????? | | ???# +???????????### ###? ?????????????????????? | | ???? #?????????????? ????#?????????????????????? | | ???? ??????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????a?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 160 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Laser | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed ConceptArmageddonTurbovents Manual? 0 Play Time 00:14:05 Cumulative 8.5 hours Start 2026.01.30 @ 20:49:40 End 2026.01.30 @ 21:03:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 15 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec91c636-4a91-489b-a9c4-90bbc1402b04