Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 16:09:57 Player: TheSkyeDoctor Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3184) 3184 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (6483) 6483 TOTAL SCORE: 13542 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 83 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1400 Friendly Fire -109 Cogmind --------- Core Integrity 0/900 Matter 192/700 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (3) ------- Scimitar of Distortion > --- INVENTORY (25) --- Improved Heat Sink High-capacity Matter Pod (0) Compact Matter Pod (0) Improved Terrain Scanner Improved Medium Armor Plating Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Mini Grenade Launcher Datajack Spear Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Makeshift Cloaking Device Improved Medium Armor Plating Powered Armor X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Battle Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Hybrid Deuterium Engine Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Compact Matter Pod Improved Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Plasma Cannon Advanced EMP Blaster Mini Grenade Launcher Datajack Powered Hammer Spear [Rating: 57] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Protection Powered Armor Weapon Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Scimitar of Distortion Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . 2 . 1 Weapon 2 | . . . 2 . . . Parts Attached 69 | 8 4 14 22 4 10 7 Power 6 | 1 2 1 . . 1 1 Engine 6 | 1 2 1 . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 30 | 3 . 8 10 1 4 4 Treads 16 | 2 . 3 6 1 2 2 Leg 2 | . . . . . . 2 Wheel 11 | 1 . 4 4 . 2 . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 17 | 2 2 2 5 2 3 1 Device 8 | 1 1 . 3 1 1 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . . 2 2 1 2 . Artifact . | . . . . . . . Weapon 16 | 2 . 3 7 1 2 1 Energy Gun 3 | 1 . 1 1 . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 1 . 2 . 1 . . Ballistic Cannon 5 | . . . 5 . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 4 1 . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 7 | . . . . . . 7 Parts Lost 49 | . 1 6 12 . 20 10 Power 4 | . . 1 . . 1 2 Propulsion 24 | . 1 3 7 . 7 6 Utility 13 | . . 1 3 . 8 1 Weapon 8 | . . 1 2 . 4 1 Highest Loss Streak 14 | . 1 2 4 . 14 5 To Critical Strikes 1 | . . . 1 . . . Average Backups 14 | 1 5 15 20 15 15 11 Power 1 | . . 1 2 2 1 . Propulsion 1 | . 1 3 1 . . . Utility 6 | . 2 6 8 8 6 5 Weapon 4 | . . 3 6 4 5 5 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 3 2 . 10 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 9 | . . . 2 2 . 5 Weapon 5 | . . . 1 . . 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 84 | . 99 92 97 99 81 35 Engine 8 | . 14 10 8 7 7 5 Treads 19 | . 13 12 30 35 25 . Leg 1 | . . . . . . 7 Wheel 8 | . 14 19 8 . 1 1 Device 10 | . 14 11 10 13 11 4 Storage 8 | . 14 10 8 7 7 6 Protection 5 | . . 5 4 13 9 . Energy Gun 4 | . 14 7 6 . . . Ballistic Gun 6 | . 14 12 1 7 5 . Ballistic Cannon 6 | . . . 15 14 11 . Peak Build Rating 57 | 7 20 33 46 57 57 37 Average Rating 34 | 4 14 25 40 56 45 29 On Entrance 24 | . 7 20 33 42 57 15 Avg Prop Armor Cover (%) 12 | 12 11 10 17 . . 15 Naked Turns . | . . . . . . . Heaviest Build 126 | 12 89 99 117 126 126 98 Greatest Support 112 | 40 20 20 100 108 112 30 Greatest Overweight (x) 30 | 1 8 9 10 1 8 30 Average Overweight (x) 3 | . 1 4 4 1 1 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 10 25 25 25 25 25 Most Carried 25 | 3 8 24 25 19 18 13 Average Carried 14 | 1 5 15 21 15 15 11 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 24 | 3 7 24 20 16 14 11 Class Distribution -------------------- 46% | Mutant 31% | Tank 9% | Scavenger-Gunner 8% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 2883 | 298 316 455 999 200 328 287 Remotely . | . . . . . . . Salvage Created 3653 | 106 324 1126 1365 . 485 247 Parts 199 | 8 21 74 65 . 26 5 Haulers Intercepted 6 | . . 2 4 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 77 | . 7 22 30 . 14 4 Melee 1 | . . . . . 1 . Guns 38 | . 6 22 7 . 3 . Cannons 27 | . . . 18 . 9 . AOE 4 | . . . 4 . . . Classes Destroyed 14 | 2 3 3 4 . 1 1 Worker 4 | . 1 1 1 . . 1 Builder 4 | . . . 3 . 1 . Tunneler 3 | 2 . 1 . . . . Hauler 6 | . . 2 4 . . . Recycler 7 | 1 1 2 2 . 1 . Mechanic 1 | . . . 1 . . . Operator 1 | . . 1 . . . . Watcher 3 | . . . 3 . . . Swarmer 17 | . 3 7 7 . . . Grunt 42 | . 4 10 16 . 9 3 Duelist 1 | . . . . . . 1 Sentry 15 | . . 6 6 . 3 . Hunter 2 | . . . 1 . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 13 | 3 7 8 13 . 6 2 Combat Bots Only 6 | . 3 5 6 . 5 2 Max Kills in Single Turn 2 | 1 1 2 2 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 834 | . 51 139 201 . 310 133 Missed 231 | . 12 46 58 . 87 28 Hits 603 | . 39 93 143 . 223 105 Melee 2 | . . . . . . 2 Projectile 601 | . 39 93 143 . 223 103 Critical Strikes 21 | . 1 . 6 . 7 7 Damage Taken 8743 | . 422 1067 2469 . 2981 1804 Core 1988 | . 116 127 454 . 381 910 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 74 78 49 . 49 . Volleys Fired 226 | 6 27 72 81 2 38 . Largest 3 | 2 2 2 3 3 3 . Hottest 133 | 60 60 79 133 107 107 . Shots Fired 514 | 12 51 132 217 6 96 . Gun 290 | 12 51 132 65 2 28 . Cannon 220 | . . . 148 4 68 . Launcher 4 | . . . 4 . . . Special . | . . . . . . . Kinetic 366 | 6 27 81 158 6 88 . Thermal 144 | 6 24 51 55 . 8 . Explosive . | . . . . . . . Electromagnetic 4 | . . . 4 . . . Robot Hit Streak 13 | 7 6 13 10 2 11 . Robot Miss Streak 16 | 1 4 7 16 7 7 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 336 | 9 30 85 122 4 76 10 Core Hits 241 | 4 15 43 107 3 68 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 9 | . . 1 6 . . 2 Burn 4 | . . 1 3 . . . Destroy 1 | . . . 1 . . . Blast 2 | . . . 2 . . . Smash 2 | . . . . . . 2 Melee Attacks 24 | . . . . . 2 22 Impact 23 | . . . . . 2 21 Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7236 | 119 358 1355 3062 47 1830 465 Guns 2801 | 119 358 1317 591 . 416 . Cannons 3375 | . . . 2077 47 1251 . Explosions 394 | . . . 394 . . . Melee 578 | . . . . . 114 464 Ramming 88 | . . 38 . . 49 1 Kinetic 4765 | 60 191 786 2192 47 1489 . Thermal 1454 | 59 167 531 519 . 178 . Explosive . | . . . . . . . Electromagnetic 351 | . . . 351 . . . Impact 541 | . . . . . 114 427 Slashing 37 | . . . . . . 37 Piercing . | . . . . . . . Highest Corruption 16 | . . 2 . . 3 16 Average Corruption 6 | . . 2 . . 2 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . 1 . . 7 18 Message Errors 3 | . . . . . 2 1 Matter Fused 4 | . . . . . 2 2 Heat Flow Errors 4 | . . 1 . . . 3 Energy Discharges 7 | . . . . . 2 5 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 3 | . . . . . 1 2 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 166 | . . . 13 . 13 140 Projectiles . | . . . . . . . Explosions 13 | . . . 13 . . . Melee 153 | . . . . . 13 140 Knockbacks 58 | . . 1 26 3 22 6 Impact 6 | . . 1 . . . 5 Kinetic 49 | . . . 25 3 21 . Secondary 3 | . . . 1 . 1 1 Self-Inflicted Damage 19 | . . 19 . . . . Shots . | . . . . . . . Rammed 9 | . . 1 . . 7 1 Targets Rammed 9 | . . 1 . . 7 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 593 | . 99 212 593 42 347 266 Average Temperature 118 | . 50 60 159 23 110 114 Received Heat Transfer 3147 | . 168 315 972 . 1260 432 Effects 17 | . . . 16 . 1 . Shutdowns 4 | . . . 4 . . . Energy Bleed 2 | . . . 1 . 1 . Matter Decay 1 | . . . 1 . . . Short Circuit 4 | . . . 4 . . . Damage (major) 4 | . . . 4 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . . . 1 . 1 5 Combat Hostiles 6 | . . . 1 . 1 4 Parts Fried 4 | . . . 1 . . 3 Impact Corruptions 7 | . . . . . 1 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . 1 . Heat Transferred 3383 | 125 375 1225 1308 . 350 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 72 | 100 100 82 13 81 100 100 Level 1 12 | . . 17 23 18 . . Level 2 15 | . . . 62 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 589 | 10 130 282 589 247 122 57 Initial 247 | . . 33 113 247 . 27 Average 156 | . 45 122 419 116 56 5 Influence Increases 2396 | 15 210 688 976 1 404 102 Destroy 0b10 Robot/C 1600 | . 140 500 600 . 280 80 Destroy 0b10 Robot/NC 150 | 15 10 35 70 . 10 10 Destroy Leader 410 | . 30 114 174 . 80 12 Allied During Kill 9 | . . 9 . . . . Successful Hack 16 | . . . . . 16 . Disable Machine 60 | . . 30 30 . . . Destroy Structure 31 | . . . 27 1 3 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 105 | . 30 . 75 . . . Influence Decreases 2396 | 15 130 498 701 546 343 163 Entered New Map 536 | . . 47 157 298 . 34 Time Decay 1377 | 15 120 351 404 248 150 89 Lost Part 423 | . 10 60 120 . 193 40 Lost Ally 60 | . . 40 20 . . . Squads Dispatched 18 | . . 3 9 . 4 2 Investigation 2 | . . . 2 . . . Extermination 1 | . . . . . . 1 Reinforcement 12 | . . 3 4 . 4 1 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 10 | . 1 1 4 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 141 | . 11 36 55 2 27 10 Peak Tracking Total 8 | . 4 5 7 1 8 4 Tactical Retreats 5 | . 1 . 4 . . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 7 | . . 1 1 . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 4 | . . 2 2 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 5 | . . 3 . 1 1 . Terminals 2 | . . 1 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 8 | . . 4 . 2 2 . Successful 4 | . . 3 . . 1 . Failed 3 | . . . . 2 1 . Catastrophic 1 | . . . . 1 . . Database Lockouts 1 | . . 1 . . . . Manual 1 | . 1 . . . . . Terminals 3 | . . 1 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 2 | . . 1 . . 1 . Branch Access Points 1 | . . . . . 1 . Locate Traps 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 6 | . . 5 . . . 1 Largest Group 3 | . . 3 1 . . 1 Highest-Rated Group 37 | . . 16 8 . . 37 Highest-Rated Ally 37 | . . 8 8 . . 37 Total Orders . | . . . . . . . Ally Attacks 16 | . . 14 1 . . 1 Total Damage 171 | . . 114 11 . . 46 Kills 4 | . . 3 . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 152 | . 13 5 15 . 55 64 Good Acts 38 | . 2 19 5 3 6 3 Bad Acts 20 | . . 12 6 . 1 1 Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 897 | 13 163 55 . 548 118 . Seismic 231 | 13 163 55 . . . . Cloaking 666 | . . . . 548 118 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 3999 | 96 398 957 961 551 345 691 Spaces Moved 1633 | 57 256 487 349 221 87 176 Core 13 | 8 . . . . . 5 Treads 441 | 16 10 1 119 221 66 8 Legs 130 | . . . . . . 130 Wheels 1049 | 33 246 486 230 . 21 33 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 130 145 242 130 130 Average Speed 183 | 110 107 140 187 242 217 336 Slowest Speed 1550 | 160 200 480 242 242 465 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 24 | 5 33 46 45 5 35 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . . 21 1 3 . Melee . | . . . . . . . Projectile 19 | . . . 15 1 3 . AOE 6 | . . . 6 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 2123 | 73 327 626 490 236 152 219 Wait 64 | . 33 21 6 . 1 3 Move 1627 | 56 255 486 348 220 86 176 Hop . | . . . . . . . Pick Up 54 | 3 5 22 14 5 5 . Fast Attach 35 | 7 . 4 6 . 6 12 Attach 35 | . 1 8 12 3 7 4 Detach 9 | . . 3 5 . . 1 Swap 19 | 1 4 5 8 1 . . Drop 21 | . 2 4 10 5 . . Fire 226 | 6 27 72 81 2 38 . Melee 24 | . . . . . 2 22 Ram 2 | . . 1 . . . 1 Kick . | . . . . . . . Crush 7 | . . . . . 7 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / Rec) -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Prayed at D.C.S.S. Altar Unit 262 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 300 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -9/Materials | Central database locked down 956 | -9/Materials | X0-1V1 upgraded hostiles (x1) 1327 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 1339 | -9/Materials | X0-1V1 sent allied S-10 Pest (x3) 1348 | -9/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1360 | -9/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 1370 | -9/Materials | X0-1V1 sent you to a vault 1371 | -9/Materials | Identified exit to Mines 1371 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 1406 | -9/Materials | X0-1V1 sent allied G-34 Mercenary (x2) 1409 | -9/Materials | X0-1V1 foreshadows a heat wave 1410 | -9/Materials | X0-1V1 rewrote G-34 Mercenary IFF filter 1422 | -9/Materials | X0-1V1 activates XOMVISION 1429 | -9/Materials | Discovered new exit (range 11) 1431 | -9/Materials | Identified exit to Materials 1431 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1452 | -9/Materials | Entered another Materials area 1452 | -8/Materials | Accompanied by 1 ally 1452 | -8/Materials | Evolved 2 slots: Weapon x2 1737 | -8/Materials | Build established: Scavenger-Gunner 1852 | -8/Materials | X0-1V1 sent you to a vault 1874 | -8/Materials | Found Powered Armor 2032 | -8/Materials | Garrison activated, responded to threat 2060 | -8/Materials | Core integrity fell below 50% 2079 | -8/Materials | Lost 4 parts (1n2u1w) 2153 | -8/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 2297 | -8/Materials | Build established: Tank 2355 | -8/Materials | Discovered new exit (range 16) 2413 | -8/Materials | Entered Factory 2413 | -7/Factory | Evolved 2 slots: Utility x2 2779 | -7/Factory | X0-1V1 activates XOMVISION 2801 | -7/Factory | Discovered new exit (range 7) 2964 | -7/Factory | Entered Storage 3011 | -7/Storage | Identified exit to Recycling 3156 | -7/Storage | Lost 4 parts (1p2n1u) 3280 | -7/Storage | Crushed by falling debris 3282 | -7/Storage | Core integrity fell below 50% 3284 | -7/Storage | X0-1V1 whisked you away to safety 3285 | -7/Storage | Discovered new exit (range 17) 3305 | -7/Storage | Lost 14 parts (5n5u4w) 3309 | -7/Storage | Entered Factory 3309 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3432 | -6/Factory | Lost 4 parts (1p3n) 3530 | -6/Factory | Build established: Mutant 3836 | -6/Factory | Found Scimitar of Distortion 3889 | -6/Factory | System corruption reached 10% 3891 | -6/Factory | X0-1V1 turns hostiles against one another 3921 | -6/Factory | Core integrity fell below 50% 3980 | -6/Factory | Core integrity fell below 20% 3995 | -6/Factory | Lost 5 parts (1p3n1w) 4000 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03909_ U-05 Engineer lays Concrete. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 03911_ U-05 Engineer lays Concrete. 03917_ P-60 Hacker reactivates. 03920_ Carbon-fiber Leg destroyed. 03927_ Powered Hammer destroyed. 03933_ System corrupted: Energy discharge (-122). 03939_ Adv. Treads destroyed. 03942_ Slammed into P-60 Hacker. 03964_ Hyb. Deuterium Engine destroyed. 03970_ System corrupted: Substantial component data lost. 03986_ System corrupted: Energy discharge (-35). 03987_ K-01 Serf collects debris. 03989_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03991_ K-01 Serf collects debris. 04000_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????""#?????????????????? | | # #??????????????????S"#?????????????????? | | # #?????????????????"""#?????????????????? | | # #?????????????????"""??????????????????? | | # #???????????????? ???????????????????? | | ######+######+#############H############ ????????? | | k uu ???????? | | % ^ k ???????? | | =^ @ ???????? | | ^ = p ???????? | | ^ ! = % ! ???????? | | #############+###########;####### ???????? | | ???????????????????????? ???????? ????????? | | ???????????????????????? ??????????? ?????????? | | ????????????????????????"" ??????????????????????? | | ????????????????????????"" ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????""" ?????????????????????? | | ????????????????????????"" ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 18 Energy Capacity 1210 Matter Stores 300 Matter Capacity 700 Sight Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 625 Evasion (%) 41 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverVampiricLink Manual? 0 Play Time 00:30:25 Cumulative 163.9 hours Start 2026.08.18 @ 15:33:43 End 2026.08.18 @ 16:09:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9302ae10-a625-4c7a-8128-fa6c0ed24943