Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.03 @ 00:31:13 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (1372) 1372 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 8207 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 1429/1450 Matter 122/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Centrium Leg > --- UTILITY (18) ----- Improved Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (4) ---- Transmission Jammer Advanced Shield Generator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Transmission Jammer Improved ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Power Sword > --- INVENTORY -------- Microactuators Advanced Shield Generator Power Sword Power Sword [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Leg Armored Leg Wheel Armored Wheel Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 . . 2 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 16 | . . . 2 2 2 . . 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 84 | 6 3 1 14 12 3 4 4 9 14 9 4 1 Power 8 | 1 . . . 1 . 1 . 1 1 3 . . Engine 3 | 1 . . . 1 . . . 1 . . . . Core 2 | . . . . . . 1 . . 1 . . . Reactor 3 | . . . . . . . . . . 3 . . Propulsion 17 | 2 2 . 2 1 1 1 . 1 1 2 3 1 Treads 1 | . . . 1 . . . . . . . . . Leg 2 | . . . . . . . . 1 . . . 1 Wheel 9 | 2 2 . 1 1 1 1 . . 1 . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . 2 3 . Utility 30 | 1 1 1 4 6 2 1 . 3 7 3 1 . Device 10 | . . . 1 2 1 1 . 1 2 2 . . Storage 3 | 1 1 1 . . . . . . . . . . Processor 6 | . . . 1 3 1 . . . . . 1 . Hackware 8 | . . . . . . . . 2 5 1 . . Protection 3 | . . . 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 . . 8 4 . 1 4 4 5 1 . . Energy Gun 11 | 2 . . 5 1 . . 1 1 1 . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 9 | . . . 2 2 . . 2 1 2 . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 2 | . . . . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . . . . . . Parts Lost 42 | . . . 8 3 2 4 . 2 6 11 6 . Power 6 | . . . 1 . 1 . . . 2 1 1 . Propulsion 13 | . . . 2 1 1 2 . . 1 3 3 . Utility 14 | . . . 2 1 . 1 . 1 1 6 2 . Weapon 9 | . . . 3 1 . 1 . 1 2 1 . . Highest Loss Streak 5 | . . . 4 3 2 2 . 2 3 5 4 . Average Slot Usage (%) 88 | . 91 100 91 95 95 88 85 90 98 83 52 34 Engine 2 | . 14 14 8 7 5 . . 5 1 . . . Core 3 | . . . . . . 6 7 . 3 . . . Treads 1 | . . . 4 9 5 . . . . . . . Leg 1 | . . . . . . . . 1 5 3 . 4 Wheel 8 | . 28 28 17 8 9 11 7 6 5 2 . . Device 11 | . . . 6 12 13 15 15 10 6 11 . . Storage 13 | . 20 28 22 18 15 15 15 13 8 2 . . Processor 21 | . . . 3 19 29 30 30 26 20 11 7 8 Hackware 8 | . . . . . . . . 10 31 39 28 17 Protection 1 | . . . 8 1 . . . . . . . . Energy Gun 4 | . 28 28 11 5 7 . 1 6 2 . . . Ballistic Gun 2 | . . . 8 9 7 . . 2 2 2 . . Launcher 2 | . . . . . . 7 6 . . . . . Slashing Weapon 1 | . . . . . . . . 3 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 12 28 40 54 47 45 42 45 50 54 45 19 3 Greatest Support 26 | 26 26 24 24 12 24 22 12 12 16 23 23 3 Greatest Overweight (x) 4 | . 2 1 3 3 3 3 3 4 4 2 . . Average Overweight (x) 1 | . . 1 2 3 2 1 3 3 1 . . . Largest Inventory Capacity 16 | 6 12 16 16 16 16 16 16 16 16 10 4 4 Average Capacity 14 | 5 8 12 16 16 16 16 16 16 13 6 4 4 Most Carried 16 | 1 6 14 16 16 16 14 12 13 15 5 3 2 Average Carried 10 | . 4 6 14 14 14 12 11 10 10 3 2 2 Final Capacity 16 | 6 12 16 16 16 16 16 16 16 10 4 4 4 Final Carried 16 | 1 6 14 16 16 14 12 10 13 6 2 2 2 Class Distribution -------------------- 56% | Mutant 16% | Wizard-Mutant 14% | Skirmisher 10% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Assassin | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Matter Collected 1114 | 161 . 124 371 115 49 18 166 . 110 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 1667 | . . 155 860 266 49 37 2 50 213 . 35 . Parts 104 | . . 15 52 14 3 5 3 2 9 . 1 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Combat Hostiles Destroyed 49 | . . 6 25 5 . 3 1 1 7 . 1 . Melee 2 | . . . . . . . . . 1 . 1 . Guns 38 | . . 6 22 3 . . . 1 6 . . . Cannons 4 | . . . 3 1 . . . . . . . . AOE 5 | . . . . 1 . 3 1 . . . . . Classes Destroyed 12 | . . 2 7 1 . . 1 1 . . . . Worker 1 | . . . 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 28 | . . 6 12 . . 3 . . 6 . 1 . Grunt 12 | . . . 8 3 . . . . 1 . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 5 | . . . 4 1 . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Thief 1 | . . . . . . . 1 . . . . . Best Kill Streak 5 | . . 4 5 2 . 3 1 1 4 . 1 . Combat Bots Only 5 | . . 3 5 2 . 3 1 1 4 . 1 . Max Kills in Single Turn 2 | . . 2 1 1 . 2 1 1 1 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . . 1 . 2 1 . . . . . Melee 1 | . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Damage Taken 5910 | . . 136 1554 665 413 212 114 136 949 814 896 21 Core 1690 | . . 27 278 114 54 13 23 62 248 287 563 21 Absorbed by Shields 62 | . . . . . . . . . 62 . . . Core Remaining (%) 75 | 100 . 89 30 79 . . 87 92 75 75 56 . Volleys Fired 158 | . . 12 80 22 2 4 8 10 20 . . . Largest 2 | . . 2 2 2 2 1 2 2 2 . . . Hottest 112 | . . 90 112 91 75 30 86 79 79 . . . Shots Fired 273 | . . 24 150 38 4 4 12 17 24 . . . Gun 242 | . . 24 134 28 4 . 11 17 24 . . . Cannon 26 | . . . 16 10 . . . . . . . . Launcher 5 | . . . . . . 4 1 . . . . . Special . | . . . . . . . . . . . . . Kinetic 123 | . . . 82 22 2 . 4 9 4 . . . Thermal 135 | . . 24 68 10 . . 7 8 18 . . . Explosive 5 | . . . . . . 4 1 . . . . . Electromagnetic 10 | . . . . 6 2 . . . 2 . . . Robot Hit Streak 22 | . . 6 22 22 6 8 5 3 3 . . . Robot Miss Streak 7 | . . 5 7 1 . . 2 3 3 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . . 2 7 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 199 | . . 13 106 33 4 2 8 9 16 5 3 . Core Hits 83 | . . 8 40 9 2 6 3 2 11 1 1 . Critical Hits 2 | . . . . . . . . . . 1 1 . Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Melee Attacks 32 | . . . . . . . . 2 11 11 8 . Impact . | . . . . . . . . . . . . . Slashing 32 | . . . . . . . . 2 11 11 8 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3945 | . . 152 1770 675 79 250 199 168 335 184 133 . Guns 2742 | . . 152 1625 381 70 . 129 168 217 . . . Cannons 308 | . . . 143 165 . . . . . . . . Explosions 449 | . . . . 129 . 250 70 . . . . . Melee 435 | . . . . . . . . . 118 184 133 . Ramming 11 | . . . 2 . 9 . . . . . . . Kinetic 1442 | . . . 948 279 33 . 43 126 13 . . . Thermal 1566 | . . 152 820 294 . . 86 42 172 . . . Explosive 320 | . . . . . . 250 70 . . . . . Electromagnetic 171 | . . . . 102 37 . . . 32 . . . Impact . | . . . . . . . . . . . . . Slashing 435 | . . . . . . . . . 118 184 133 . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 . . . . 1 5 . 2 . Average Corruption 2 | . . . 2 . . . . 1 3 . 1 . Corruption Purged . | . . . . . . . . . . . . . Effects 11 | . . . 1 . . . . 2 7 . 1 . Message Errors 5 | . . . . . . . . 1 4 . . . Matter Fused 1 | . . . . . . . . . 1 . . . Heat Flow Errors 2 | . . . 1 . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . Targeting Errors 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 28 | . . . . 16 . . . . . . 12 . Projectiles . | . . . . . . . . . . . . . Explosions 16 | . . . . 16 . . . . . . . . Melee 12 | . . . . . . . . . . . 12 . Knockbacks 2 | . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . 1 41 4 88 37 . . . . . Shots 5 | . . . . 1 . 3 1 . . . . . Rammed 3 | . . . 1 . 1 . . . . . 1 . Targets Rammed 3 | . . . 1 . 1 . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 316 | . . 180 316 65 43 . 9 . 69 . . . Average Temperature 93 | . . 84 110 25 20 . 5 . 36 . . . Received Heat Transfer 1138 | . . 6 360 351 124 . . . 36 195 66 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . 2 . . . . . 3 . . . Heat Transferred 3249 | . . 373 1801 446 . . 185 74 370 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Peak Influence 580 | . 20 167 580 373 96 . . 432 371 155 339 184 Initial 245 | . . 7 65 245 78 . . . 211 16 81 184 Average 174 | . 6 102 390 295 81 . . 80 163 48 165 184 Maximum Alert Level 2 | . . . 2 1 . . . 2 1 . 1 . Low Security (%) 59 | 100 100 100 16 . 100 . . 82 47 100 66 100 Level 1 26 | . . . 21 99 . . . . 52 . 33 . Level 2 14 | . . . 61 . . . . 17 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 2 . . . . 2 2 1 3 . Investigation 6 | . . 1 . . . . . . 2 1 2 . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 3 | . . . 2 . . . . 1 . . . . Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Distress Signals 7 | . . . 1 . 1 . . . 2 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 154 | . 3 10 34 7 12 12 2 2 23 18 26 5 Peak Tracking Total 16 | . 3 3 6 3 11 9 2 1 6 11 16 5 Tactical Retreats 16 | . . 1 3 . . 1 . . 1 5 5 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Traps Triggered 7 | . . . 1 . 1 . . . 3 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . 5 . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Machines Accessed 23 | . 1 1 4 2 2 . . 3 7 1 2 . Terminals 17 | . 1 . 4 2 . . . 1 6 1 2 . Fabricators 2 | . . . . . 1 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . Total Hacks 76 | . 5 1 6 5 4 . . 12 33 4 6 . Successful 47 | . 3 1 3 2 3 . . 6 23 2 4 . Failed 28 | . 2 . 3 3 1 . . 6 9 2 2 . Catastrophic 5 | . . . . 1 . . . 1 2 1 . . Database Lockouts 1 | . . . . . . . . . 1 . . . Manual 49 | . 4 . 5 5 . . . 4 22 4 5 . Terminals 61 | . 5 . 6 5 . . . 4 31 4 6 . Fabricators 8 | . . . . . 2 . . 6 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . . 2 2 . . . Terminal Hacks 29 | . 1 1 3 1 . . . . 19 2 2 . Part Schematic 2 | . . . . . . . . . 2 . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . . . . 1 1 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . 2 . . . Terminal Index 3 | . . . . 1 . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . 2 . . . Locate Traps 1 | . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . . . . 3 . . . Zone Layout 8 | . 1 . 3 . . . . . 3 . 1 . Fabricator Hacks 6 | . . . . . 1 . . 5 . . . . Load Schematic 2 | . . . . . 1 . . 1 . . . . Build 4 | . . . . . . . . 4 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . 1 1 . . . Unauthorized Hacks 8 | . 2 . . 1 . . . . 3 . 2 . Terminals 8 | . 2 . . 1 . . . . 3 . 2 . Track 2 | . 1 . . . . . . . . . 1 . Assimilate 2 | . . . . . . . . . 1 . 1 . Botnet 1 | . . . . 1 . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . Operators 2 | . 1 . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 19 | . . . 4 2 2 . . 2 6 1 2 . Full Trace Events 4 | . . . . . . . . . 1 1 2 . Feedback Events 2 | . . . . . . . . . 1 . 1 . Corruption 2 | . . . . . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . 2 . . . Parts Built 4 | . . . . . . . . 4 . . . . Matter 584 | . . . . . . . . 584 . . . . Time 292 | . . . . . . . . 292 . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Turns Passed 6364 | 43 135 180 700 404 215 333 2303 610 737 547 136 21 Spaces Moved 3598 | 37 120 128 295 258 171 298 582 306 544 557 264 38 Core 149 | 1 . . . . . . . . . 102 8 38 Treads 48 | . . . 48 . . . . . . . . . Legs 18 | . . . . . . . . . . 18 . . Wheels 2934 | 36 120 128 247 258 171 298 582 306 544 244 . . Hover . | . . . . . . . . . . . . . Flight 449 | . . . . . . . . . . 193 256 . Fastest Speed 37 | 50 90 100 100 120 100 95 120 120 110 40 37 50 Average Speed 104 | 90 94 100 126 120 115 103 120 124 116 82 38 50 Slowest Speed 210 | 100 110 100 210 120 120 120 120 130 130 150 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 22 38 43 27 8 51 52 7 15 15 15 2 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 32 | . . . . . . 14 . 2 7 6 3 . Terrain Destroyed 68 | . . . . 10 . 33 7 2 7 6 3 . Melee 18 | . . . . . . . . 2 7 6 3 . Projectile . | . . . . . . . . . . . . . AOE 50 | . . . . 10 . 33 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Res Res Total 5871 | 43 141 155 470 316 185 318 2173 513 606 630 282 39 Wait 1926 | . 11 7 67 13 6 13 1580 181 4 37 7 . Move 3581 | 36 119 127 294 257 171 297 581 305 543 556 257 38 Hop 3 | . . . . . . . . . . . 3 . Pick Up 45 | 1 6 8 9 5 1 . . 5 5 3 2 . Fast Attach 35 | 6 2 . 6 5 1 1 1 4 3 3 2 1 Attach 36 | . 1 . 7 6 2 2 2 2 6 6 2 . Detach 5 | . . . 1 3 . . . . . 1 . . Swap 13 | . . 1 1 1 . 1 1 3 5 . . . Drop 27 | . 2 . 4 4 1 . . 1 9 5 1 . Fire 158 | . . 12 80 22 2 4 8 10 20 . . . Melee 32 | . . . . . . . . 2 11 11 8 . Ram 1 | . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 13) 179 | -10/Materials | Entered Mines 180 | -10/Mines | Learned location of Storage (-7) 209 | -10/Mines | Learned location of 1 exit from Materials 270 | -10/Mines | Discovered new exit (range 13) 272 | -10/Mines | Learned location of Zion (-6) 308 | -10/Mines | Build established: Mutant 329 | -10/Mines | Met a Derelict shopkeep closing up shop 359 | -10/Mines | Entered Materials 359 | -9/Materials | Evolved 2 slots: Utility x2 360 | -9/Materials | Identified exit to Mines 785 | -9/Materials | Lost 4 parts (2n1u1w) 876 | -9/Materials | Core integrity fell below 50% 1041 | -9/Materials | Discovered new exit (range 16) 1059 | -9/Materials | Entered another Materials area 1059 | -8/Materials | Evolved 2 slots: Utility x2 1263 | -8/Materials | Lost 3 parts (1n1u1w) 1363 | -8/Materials | Discovered new exit (range 12) 1463 | -8/Materials | Entered Factory 1463 | -7/Factory | Evolved 2 slots: Utility x2 1591 | -7/Factory | Build established: Skirmisher 1608 | -7/Factory | Assembled infested ambush trap array 1651 | -7/Factory | Discovered new exit (range 19) 1677 | -7/Factory | Identified exit to Lower Caves 1678 | -7/Factory | Entered Lower Caves 1813 | -7/Lower Caves | Attacked by a faux Warlord 1899 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1978 | -7/Lower Caves | Build established: Mutant 1996 | -7/Lower Caves | Learned 12 Factory zone layouts 2002 | -7/Lower Caves | Discovered new exit (range 10) 2010 | -7/Lower Caves | Identified exit to Lower Caves 2011 | -7/Lower Caves | Entered another Lower Caves area 2382 | -7/Lower Caves | Discovered new exit (range 20) 3908 | -7/Lower Caves | Identified exit to Factory 3986 | -7/Lower Caves | Imp. Assault Rifle stolen by Master Thief 3998 | -7/Lower Caves | Grenade Launcher stolen by Master Thief 4285 | -7/Lower Caves | Build established: Skirmisher 4314 | -7/Lower Caves | Entered Factory 4314 | -6/Factory | Evolved 2 slots: Utility x2 4315 | -6/Factory | Identified exit to Lower Caves 4398 | -6/Factory | Fabricated Hacking Suite? 4577 | -6/Factory | Fabricated Hacking Suite (x1) 4653 | -6/Factory | Fabricated Hacking Suite (x1) 4727 | -6/Factory | Fabricated Hacking Suite (x1) 4818 | -6/Factory | Local fabrication network quarantined 4876 | -6/Factory | Discovered new exit (range 17) 4922 | -6/Factory | Identified exit to Factory 4924 | -6/Factory | Entered another Factory area 4924 | -5/Factory | Evolved 2 slots: Utility x2 5202 | -5/Factory | Lost 3 parts (1p1u1w) 5268 | -5/Factory | Identified exit to Factory 5310 | -5/Factory | Central database locked down 5310 | -5/Factory | Identified exit to Upper Caves 5310 | -5/Factory | Identified exit to Extension 5595 | -5/Factory | Build established: Wizard-Mutant 5661 | -5/Factory | Entered another Factory area 5661 | -4/Factory | Evolved 2 slots: Utility x2 6095 | -4/Factory | Lost 4 parts (1p1n2u) 6182 | -4/Factory | Identified exit to Research 6208 | -4/Factory | Entered Research 6208 | -3/Research | Evolved 2 slots: Utility x2 6209 | -3/Research | Lost 5 parts (1n4u) 6319 | -3/Research | Spotted B-86 Titan 6323 | -3/Research | Identified exit to Research 6344 | -3/Research | Entered another Research area 6344 | -2/Research | Evolved 2 slots: Utility x2 6365 | -2/Research | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Tracking enabled and active. 06323_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3L layout... Downloaded map data. Feedback: System corruption (+1%). 06323_ ALERT: Suspicious activity at Terminal R006. Dispatching Investigation squad. 06326_ Impulse Thruster destroyed. 06329_ Slug penetrates Wall. 06334_ Impulse Thruster destroyed. 06335_ System corrupted: Power Sword targeting data glitched. 06341_ Hacking Suite destroyed. 06344_ Slammed into Y-72 Warden. PARAMETERS=UTILITY_2 LOCATION=RESEARCH GOAL=ESCAPE 06347_ Acquired Centrium Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ??????????????????#######/##?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# """ #?????????????????????? | | ??????????????????# """@ #?????????????????????? | | ###########???????# """ [#?????????????????????? | | [ ######??# """ #?????????????????????? | | # #??# #?????????????????????? | | """ """ # #??# #?????????????????????? | | """ """ # ##########+########+#?????????????? | | """ """ # ?????????? | | + #????????????? | | # #????????????? | | """ """ # #????????????? | | """ """ # ####+############+####????????????? | | """ """ # #? ???????????????????????????? | | # # ?????????????????????????? | | # # """#???????????????????????? | | ########### # """#???????????????????????? | | ??????????# # """#???????????????????????? | | ??????????# # #???????????????????????? | | ??????????# # #???????????????????????? | | ??????????# # #???????????????????????? | | ??????????# ###+#######???????????????????????? | | ??????????+ ?????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ???????????#####?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 375 Evasion (%) 62 Melee Accuracy 8 Recoil Reduction 1 Salvage Targeting 1 Offensive Hacking 72 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeReinforcedExoskeleton Manual? 0 Play Time 01:00:50 Cumulative 83.5 hours Start 2021.04.30 @ 03:32:30 End 2021.05.03 @ 00:31:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29e268a8-44cc-41af-ad47-9ad5f85f3397