Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.11 @ 19:07:18 Player: Maher Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (189) 945 Value Destroyed (6365) 6365 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 12237 Bonus ------- High Alert Combat Kills 147 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 19/100 System Corruption 47% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Enhanced Optical Array Improved Target Analyzer Improved Transmission Jammer > --- WEAPON (4) ------- Heavy Phase Cannon > --- INVENTORY (5) ---- Tesla Rifle Proton Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Enhanced Optical Array Improved Target Analyzer Improved Transmission Jammer > --- WEAPON ----------- Tesla Rifle Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- (None) [Rating: 69] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Enhanced Optical Array Device Improved Heat Sink Storage Compact Battery Processor Enhanced Optical Array Hackware System Shield Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 2 | . . . . 1 . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . 1 . . . 1 . . 2 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 210 | 6 9 29 2 19 25 . 35 33 3 11 38 Power 30 | 1 . 2 . 3 6 . 3 6 2 3 4 Engine 15 | 1 . . . 1 1 . 2 5 2 1 2 Core 15 | . . 2 . 2 5 . 1 1 . 2 2 Reactor . | . . . . . . . . . . . . Propulsion 48 | 2 4 4 . 4 5 . 7 7 . 1 14 Treads 4 | . . . . . . . . 2 . 1 1 Leg 24 | 2 2 4 . 4 1 . 2 5 . . 4 Wheel 5 | . . . . . . . . . . . 5 Hover 11 | . 2 . . . . . 5 . . . 4 Flight 4 | . . . . . 4 . . . . . . Utility 49 | 1 2 9 1 3 4 . 7 10 1 4 7 Device 24 | . . 6 . 1 1 . 4 6 1 . 5 Storage 4 | 1 . . . . . . 2 . . 1 . Processor 9 | . . . 1 1 2 . 1 2 . 1 1 Hackware 2 | . . . . . . . . 2 . . . Protection 10 | . 2 3 . 1 1 . . . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 83 | 2 3 14 1 9 10 . 18 10 . 3 13 Energy Gun 35 | . . 2 . 4 3 . 14 6 . 1 5 Energy Cannon 13 | . . . . 2 4 . . . . 1 6 Ballistic Gun 15 | 2 1 6 . 2 2 . 1 . . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 6 | . 2 1 1 1 . . . 1 . . . Special Weapon 6 | . . . . . . . 2 2 . . 2 Impact Weapon 2 | . . 1 . . . . . 1 . . . Slashing Weapon 4 | . . 4 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 3 . . . . Corrupted Parts 7 | . . . . 2 . . . . . 1 4 System Corruption 25 | . . . . 4 . . . . . 3 18 Parts Lost 72 | . . 4 1 8 4 . . 10 5 13 27 Power 14 | . . . . . . . . 2 2 5 5 Propulsion 19 | . . . . 2 3 . . 2 . 3 9 Utility 17 | . . 3 1 1 . . . 2 1 3 6 Weapon 22 | . . 1 . 5 1 . . 4 2 2 7 Highest Loss Streak 12 | . . 2 1 4 3 . . 3 4 8 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 97 98 89 75 84 92 81 68 47 61 Engine 8 | . 14 6 . 4 . 7 11 17 9 5 1 Core 4 | . . 4 11 8 12 . 2 1 6 2 4 Treads 1 | . . . . . . . . 1 13 3 1 Leg 11 | . 22 21 22 17 14 . 6 15 . . 2 Hover 3 | . 4 . . . . . 17 . . . 2 Device 10 | . . 9 13 9 2 7 17 18 8 3 7 Processor 6 | . . . 7 9 7 15 2 3 13 17 15 Protection 4 | . 24 10 . 8 2 . . . . 2 . Energy Gun 8 | . . 6 11 14 3 7 22 12 3 . 4 Energy Cannon 1 | . . . . . 13 . . . . . 4 Ballistic Gun 7 | . 20 23 22 13 3 15 5 . . 1 2 Launcher 2 | . 7 2 9 3 . . . 1 6 1 . Impact Weapon 1 | . . 3 1 . . . . 1 6 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 11 14 22 17 29 37 16 38 52 49 38 38 Greatest Support 70 | 20 20 26 26 28 35 16 40 70 60 60 70 Greatest Overweight (x) 7 | . 1 1 . 1 7 . 2 . . 6 6 Average Overweight (x) . | . . . . . . . . . . 2 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 5 5 5 5 5 5 5 1 2 5 Average Carried 2 | . 5 3 4 3 3 4 4 1 . . . Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 4 2 5 5 4 1 . . 2 Class Distribution -------------------- 20% | Mutant 16% | Scavenger-Mutant 16% | Scavenger-Gunner 8% | Assassin 7% | Hacker-Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Tank 5% | Tank 4% | Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -9/Storage Tank | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Matter Collected 3865 | 259 239 590 96 314 554 . 400 445 170 184 614 Remotely . | . . . . . . . . . . . . Salvage Created 7355 | . 316 807 284 891 932 . 601 1585 243 464 1232 Parts 386 | . 31 70 24 54 37 . 47 48 10 11 54 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 1 . . . 1 1 . . . Parts Field Recycled 20 | . . 20 . . . . . . . . . Retrieved Matter 126 | . . 126 . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 3 9 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 138 | . 11 26 4 15 12 . 8 24 12 10 16 Melee 6 | . . . . . . . . . . 4 2 Guns 74 | . 2 26 4 10 2 . 6 15 . 1 8 Cannons 12 | . . . . 2 6 . . . . . 4 AOE 34 | . 9 . . 3 3 . . 4 12 3 . Classes Destroyed 13 | . 5 1 1 3 1 . 1 1 . . . Worker 10 | . 3 2 . . 1 . . 3 . . 1 Builder 6 | . 1 . 1 2 . . 1 1 . . . Tunneler 3 | . . . . . . . . 1 . . 2 Recycler 11 | . . . 1 1 3 . 1 3 . . 2 Operator 2 | . . . . 1 . . 1 . . . . Watcher 19 | . 3 4 2 2 3 . 1 4 . . . Swarmer 44 | . 3 16 . . 4 . . 7 8 2 4 Grunt 62 | . 8 6 3 10 6 . 3 10 1 5 10 Brawler 3 | . . . . . . . 1 1 . 1 . Duelist 4 | . . . . 1 . . . . 2 1 . Sentry 16 | . . 4 1 3 1 . 2 3 1 . 1 Hunter 2 | . . . . 1 . . . . . 1 . Programmer 7 | . . . . . 1 . 2 3 . . 1 Best Kill Streak 9 | . 6 8 6 8 6 . 2 9 4 5 4 Combat Bots Only 7 | . 4 7 2 4 3 . 2 4 4 5 4 Max Kills in Single Turn 4 | . 4 2 3 2 3 . 1 4 4 2 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . 3 . . 1 3 . . 1 4 2 . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Damage Taken 9960 | . 163 795 91 1075 558 . 456 1640 515 1280 3387 Core 2344 | . 29 186 27 227 133 . 28 253 52 400 1009 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 50 | . . 50 . . . . . . . . . Regen/Repaired (Parts) 45 | . . 10 . . . . 35 . . . . Core Remaining (%) 64 | 100 88 . 46 58 . . 77 . . 17 . Volleys Fired 407 | . 36 64 21 44 40 . 38 82 14 10 58 Largest 4 | . 2 3 4 4 4 . 4 3 2 1 3 Hottest 249 | . 50 99 129 199 249 . 245 190 118 39 226 Shots Fired 940 | . 62 170 58 142 109 . 109 148 15 12 115 Gun 790 | . 52 170 54 131 52 . 98 138 5 7 83 Cannon 94 | . . . . 4 57 . 2 . . . 31 Launcher 41 | . 10 . 4 7 . . . 5 10 5 . Special 15 | . . . . . . . 9 5 . . 1 Kinetic 368 | . 52 141 36 76 32 . 12 . . 7 12 Thermal 260 | . . 29 18 16 37 . 16 97 2 . 45 Explosive 41 | . 10 . 4 7 . . . 5 10 5 . Electromagnetic 265 | . . . . 43 40 . 81 41 3 . 57 Robot Hit Streak 33 | . 7 14 5 15 19 . 18 33 3 7 21 Robot Miss Streak 7 | . 2 4 7 3 1 . 3 3 5 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . . 4 . 3 . . 1 1 . . 1 Max Gunslinging Chain 2 | . . 2 . 1 . . 1 1 . . 1 Shots Hit Robots 656 | . 39 108 19 99 79 . 74 126 6 22 84 Core Hits 387 | . 29 50 17 49 30 . 33 91 17 15 56 Critical Kills 2 | . . . . 1 . . . . . . 1 Critical Parts Destroyed 3 | . . 1 . . . . . . . 2 . Critical Strikes 16 | . . 1 . 3 . . . 6 . 2 4 Burn 6 | . . . . 2 . . . 4 . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 2 | . . 1 . 1 . . . . . . . Corrupt 5 | . . . . . . . . 2 . . 3 Smash 2 | . . . . . . . . . . 2 . Melee Attacks 16 | . . . . . . . . . . 16 . Impact 16 | . . . . . . . . . . 16 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16804 | . 1293 1410 309 1972 1754 . 1107 3904 1042 1206 2807 Guns 9060 | . 373 1410 254 1102 553 . 868 2913 . 78 1509 Cannons 1870 | . . . . 93 1009 . 58 . . . 710 Explosions 5174 | . 920 . 47 777 192 . 181 991 1042 520 504 Melee 608 | . . . . . . . . . . 608 . Ramming 92 | . . . 8 . . . . . . . 84 Kinetic 2745 | . 373 1146 138 388 332 . 197 . . 78 93 Thermal 6158 | . 325 264 116 583 794 . 303 2465 . . 1308 Explosive 3443 | . 595 . 47 458 . . . 781 1042 520 . Electromagnetic 3758 | . . . . 543 628 . 607 658 . . 1322 Impact 608 | . . . . . . . . . . 608 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 46 | . . . . 4 1 1 7 3 3 6 46 Average Corruption 5 | . . . . 3 1 1 1 3 3 4 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 99 | . . . . 5 . . 19 4 12 24 35 Message Errors 27 | . . . . . . . 4 3 1 7 12 Matter Fused 25 | . . . . 2 . . 5 . 2 7 9 Heat Flow Errors 9 | . . . . 2 . . 4 . 2 1 . Energy Discharges 9 | . . . . . . . 2 . 2 3 2 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . 1 . . 2 . 3 1 6 Data Loss (major) 5 | . . . . . . . 1 1 . 2 1 Misfires 2 | . . . . . . . . . . 2 . Alerts 1 | . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 587 | . 17 . . 10 51 . . 144 76 151 138 Projectiles 108 | . . . . . 51 . . . . . 57 Explosions 355 | . 17 . . 10 . . . 144 76 27 81 Melee 124 | . . . . . . . . . . 124 . Knockbacks 7 | . . . . . . . 2 . . 3 2 Impact 5 | . . . . . . . . . . 3 2 Kinetic 2 | . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 471 | . 6 . . 78 . . . 59 71 . 257 Shots 14 | . 1 . . 2 . . . 3 3 . 5 Rammed 28 | . . . . . . . . . . . 28 Targets Rammed 37 | . . . 2 . . . . . . . 35 Kicked 9 | . . . 2 . . . . . . . 7 Crushed . | . . . . . . . . . . . . Highest Temperature 749 | . 39 288 305 668 749 . 280 428 155 89 529 Average Temperature 140 | . 11 84 90 177 213 . 103 100 62 22 194 Received Heat Transfer 2484 | . 90 171 57 405 123 . 87 585 18 417 531 Effects 46 | . . 1 1 8 21 . . 3 . . 12 Shutdowns 17 | . . . . 3 7 . . 2 . . 5 Energy Bleed 3 | . . . 1 . 1 . . . . . 1 Interference 6 | . . 1 . . 4 . . . . . 1 Matter Decay 4 | . . . . . 4 . . . . . . Short Circuit 7 | . . . . 2 3 . . . . . 2 Damage (minor) 5 | . . . . 2 1 . . 1 . . 1 Damage (major) 1 | . . . . . 1 . . . . . . Damage (core) 3 | . . . . 1 . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 . . . 2 Combat Hostiles 3 | . . . . . . . 2 . . . 1 Parts Fried 20 | . . . . 2 3 . 4 . . 3 8 Impact Corruptions 6 | . . . . . . . . . . 6 . Robots Melted 7 | . . . . . 1 . . 5 . . 1 Combat Hostiles 7 | . . . . . 1 . . 5 . . 1 Parts Melted 27 | . . . . 1 2 . . 22 . . 2 Heat Transferred 10532 | . 250 666 296 1016 975 . 399 5335 . . 1595 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 3 1 . 2 3 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Peak Influence 619 | . 323 486 479 619 447 156 212 427 . . 296 Initial 171 | . . 43 133 100 171 111 83 89 . . . Average 208 | . 170 307 323 412 277 122 99 202 . . 122 Maximum Alert Level 2 | . 1 2 2 2 2 . 1 2 . . 1 Low Security (%) 52 | 100 44 20 24 18 17 100 94 61 . . 71 Level 1 37 | . 55 58 42 19 78 . 5 34 . . 28 Level 2 10 | . . 21 32 61 4 . . 4 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . 1 2 . 6 3 . . 4 Investigation 6 | . 1 . . . . . 2 1 . . 2 Extermination 8 | . . . . . 1 . 3 2 . . 2 Reinforcement 3 | . . . . 1 1 . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Distress Signals 8 | . . 1 2 4 1 . . . . . . Communications Jammed 23 | . . . . . . . . 23 . . . Distress Signals 18 | . . . . . . . . 18 . . . Times Spotted 210 | . 14 32 9 24 29 6 15 32 11 11 27 Peak Tracking Total 11 | . 4 6 4 4 11 6 4 6 4 7 5 Tactical Retreats 15 | . . 1 2 3 2 . 1 1 . 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Traps Triggered 7 | . 1 . 2 . 1 . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Machines Disabled 40 | . 4 1 3 3 1 . . 20 . . 8 Max in Single Turn 10 | . 2 1 1 2 1 . . 10 . . 5 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Machines Accessed 28 | . 5 1 4 . 1 . 12 4 . . 1 Terminals 19 | . 5 . 3 . . . 8 3 . . . Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations 4 | . . 1 . . 1 . 2 . . . . Recycling Units 2 | . . . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 60 | . 8 4 8 . 3 . 23 11 . . 3 Successful 34 | . 5 3 3 . 1 . 16 5 . . 1 Failed 26 | . 3 1 5 . 2 . 7 6 . . 2 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 35 | . 8 . 7 . . . 12 8 . . . Fabricators 4 | . . . . . . . 1 3 . . . Repair Stations 13 | . . 4 . . 3 . 6 . . . . Recycling Units 4 | . . . 1 . . . . . . . 3 Scanalyzers 4 | . . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 5 . 2 . . . 7 5 . . . Record 3 | . . . 2 . . . 1 . . . . Open DSF 4 | . . . . . . . 3 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . Maintenance Status 2 | . 1 . . . . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 8 | . . 3 . . 1 . 4 . . . . Scan Component 5 | . . 1 . . 1 . 3 . . . . Repair 2 | . . 1 . . . . 1 . . . . Refit 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . 1 Recycle Component 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 4 | . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 2 | . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 3 1 4 . 1 . 6 2 . . 1 Full Trace Events 4 | . . . . . . . 2 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . . . Time 57 | . . 38 . . . . 19 . . . . Parts Recycled 1 | . . . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . 1 Non-combat 1 | . . . . . . . . . . . 1 Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . 1 parse_system 2 | . . . . . . . . 1 . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Total Allies 2 | . . . . . . 1 . . . 1 . Largest Group 1 | . . . . . . 1 . . . 1 . Highest-Rated Group 167 | . . . . . . 31 . . . 167 . Highest-Rated Ally 167 | . . . . . . 31 . . . 167 . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . . . . Total Damage 104 | . . . . . . 104 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Turns Passed 8829 | 65 880 965 456 460 611 43 1199 1646 626 833 1045 Spaces Moved 6424 | 48 683 517 317 210 568 151 1496 1104 368 371 591 Core 292 | 7 . . . . 7 . . . . 220 58 Treads 664 | . . . . . . . . 70 368 151 75 Legs 3199 | 41 541 517 317 210 197 . 327 953 . . 96 Wheels 264 | . . . . . . . . . . . 264 Hover 1426 | . 142 . . . . . 1105 81 . . 98 Flight 579 | . . . . . 364 151 64 . . . . Fastest Speed 26 | 50 56 120 120 120 26 26 26 43 160 50 50 Average Speed 107 | 109 110 130 120 135 74 26 62 120 160 200 123 Slowest Speed 400 | 120 120 190 120 190 400 26 186 160 160 350 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 40 | 5 91 44 42 19 16 79 27 31 68 60 7 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . Scrap Searched 2 | . . . . . . . . . 1 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 653 | . 60 . 39 110 5 . 7 177 117 75 63 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . 3 AOE 650 | . 60 . 39 110 5 . 7 177 117 75 60 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Low Low Fac Total 7600 | 60 756 696 357 309 683 154 1687 1280 386 419 813 Wait 162 | . 2 32 9 7 10 2 54 2 . 1 43 Move 6412 | 47 682 516 316 209 566 150 1495 1103 367 370 591 Hop 1 | . . . . . 1 . . . . . . Pick Up 166 | 7 13 20 4 12 15 1 23 27 2 11 31 Fast Attach 33 | . 1 6 . 1 11 . 13 . . . 1 Attach 177 | 6 8 23 2 18 14 . 22 33 3 11 37 Detach 82 | . 5 15 . 11 11 . 11 16 . . 13 Swap . | . . . . . . . . . . . . Drop 107 | . 9 20 3 7 15 1 31 17 . . 4 Fire 407 | . 36 64 21 44 40 . 38 82 14 10 58 Melee 16 | . . . . . . . . . . 16 . Ram 28 | . . . . . . . . . . . 28 Kick 9 | . . . 2 . . . . . . . 7 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 11) 252 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 14) 622 | -10/Materials | Discovered new exit (range 12) 881 | -10/Materials | Discovered new exit (range 5) 946 | -10/Materials | Entered another Materials area 946 | -9/Materials | Evolved 2 slots: Weapon x2 1197 | -9/Materials | Discovered new exit (range 14) 1429 | -9/Materials | Build established: Tank 1444 | -9/Materials | Destroyed 7 combat bots 1824 | -9/Materials | Discovered new exit (range 15) 1851 | -9/Materials | Repaired Lgt. Nuclear Core 1892 | -9/Materials | Discovered new exit (range 10) 1911 | -9/Materials | Entered Storage 1994 | -9/Storage | Core integrity fell below 50% 2348 | -9/Storage | Build established: Scavenger-Gunner 2359 | -9/Storage | Discovered new exit (range 8) 2366 | -9/Storage | Identified exit to Materials 2367 | -9/Storage | Entered Materials 2367 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2762 | -8/Materials | Discovered new exit (range 16) 2826 | -8/Materials | Identified exit to Factory 2827 | -8/Materials | Entered Factory 2827 | -7/Factory | Evolved 2 slots: Propulsion x2 2839 | -7/Factory | Lost 4 parts (1n1u2w) 3245 | -7/Factory | Lost 3 parts (3n) 3429 | -7/Factory | Cargo convoy interrupted 3438 | -7/Factory | Sucked down chute 3438 | -7/Factory | Entered Waste 3439 | -7/Waste | Met a frightened Derelict 3446 | -7/Waste | Spotted C-40 Crusher 3456 | -7/Waste | Spotted C-40 Crusher 3457 | -7/Waste | Spotted C-40 Crusher 3464 | -7/Waste | Spotted C-40 Crusher 3466 | -7/Waste | Spotted C-40 Crusher 3476 | -7/Waste | Spotted C-40 Crusher 3477 | -7/Waste | Discovered new exit (range 16) 3481 | -7/Waste | Entered Factory 3581 | -7/Factory | Identified exit to DSF 4014 | -7/Factory | Build established: Gunner 4434 | -7/Factory | Build established: Scavenger-Gunner 4573 | -7/Factory | Repaired Lgt. Deuterium Engine 4678 | -7/Factory | Discovered new exit (range 5) 4680 | -7/Factory | Entered another Factory area 4680 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4850 | -6/Factory | Discovered new exit (range 10) 5103 | -6/Factory | Build established: Hacker-Mutant 5402 | -6/Factory | Discovered new exit (range 16) 5751 | -6/Factory | Build established: Scavenger-Mutant 5791 | -6/Factory | Discovered new exit (range 19) 6216 | -6/Factory | Crushed by falling debris 6247 | -6/Factory | Lost 3 parts (1n2u) 6315 | -6/Factory | Identified exit to Lower Caves 6326 | -6/Factory | Entered Lower Caves 6404 | -6/Lower Caves | Lost 4 parts (2p1u1w) 6417 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6639 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6685 | -6/Lower Caves | Build established: Assassin 6697 | -6/Lower Caves | Discovered new exit (range 21) 6937 | -6/Lower Caves | Identified exit to Lower Caves 6952 | -6/Lower Caves | Entered another Lower Caves area 7215 | -6/Lower Caves | Core integrity fell below 50% 7238 | -6/Lower Caves | Lost 8 parts (3p2n2u1w) 7459 | -6/Lower Caves | Build established: Mutant 7512 | -6/Lower Caves | Spotted B-75 Beast 7612 | -6/Lower Caves | Core integrity fell below 20% 7636 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 7747 | -6/Lower Caves | P1-3CE showed up to help 7749 | -6/Lower Caves | P1-3CE revealed a hidden path 7774 | -6/Lower Caves | Identified exit to Factory 7785 | -6/Lower Caves | Entered Factory 7785 | -5/Factory | Evolved 2 slots: Utility x2 7786 | -5/Factory | Identified exit to Upper Caves 7966 | -5/Factory | Spotted B-75 Beast 8306 | -5/Factory | Lost 7 parts (2p2n1u2w) 8412 | -5/Factory | System corruption reached 10% 8479 | -5/Factory | Core integrity fell below 50% 8533 | -5/Factory | Lost 12 parts (2p4n2u4w) 8538 | -5/Factory | System corruption reached 30% 8734 | -5/Factory | Core integrity fell below 20% 8810 | -5/Factory | Build established: Scavenger-Mutant 8830 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08767_ System corrupted: Component data lost. 08767_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08770_ Acquired 16 matter. 08770_ K-01 Serf destroyed. 08771_ Acquired 24 matter. 08782_ System corrupted: Substantial component data lost. 08787_ Antigrav System destroyed. 08797_ System corrupted: Matter fused (-6). 08800_ K-01 Serf cleans the Repair Station. 08807_ Repair Station disabled. 08809_ K-01 Serf collects debris. 08813_ MIDC|1S1:G1KICIEAU