Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.01 @ 14:08:44 Player: Pinpinou Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (78) 390 Value Destroyed (2445) 2445 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 8003 Bonus ------- Follower Combat Kills 80 Friendly Fire -52 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Gravmag System Advanced Heat Sink Advanced Weight Redist. System Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Combat Airjet Gravmag Array > --- UTILITY ---------- Medium Storage Unit Triangulator Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Improved ECM Suite System Shield System Backup Module Recalibrator > --- WEAPON ----------- Stasis Projector Power Sword Power Sword > --- INVENTORY -------- Neutrino Core Gravmag System Advanced Heat Sink Advanced Weight Redist. System Advanced Signal Interpreter Improved Transmission Jammer Remote Datajack [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Cooled Aerolev Unit Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Improved ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Reflective Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . Utility 7 | . . 2 . . 1 . . 2 . . 2 . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 117 | 8 1 9 6 16 5 . 1 53 8 . 4 6 Power 19 | 1 . 1 2 1 2 . . 8 2 . 2 . Engine 12 | 1 . 1 2 1 1 . . 5 1 . . . Core 7 | . . . . . 1 . . 3 1 . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . 2 . 5 1 . . 13 1 . . . Treads . | . . . . . . . . . . . . . Leg 6 | 2 . 2 . 2 . . . . . . . . Wheel 6 | . . . . 3 1 . . 2 . . . . Hover 9 | . . . . . . . . 8 1 . . . Flight 3 | . . . . . . . . 3 . . . . Utility 38 | 3 1 4 . 4 2 . 1 16 3 . 2 2 Device 23 | 1 . 4 . 3 1 . 1 7 3 . 1 2 Storage 3 | 1 . . . . . . . 2 . . . . Processor 7 | 1 1 . . . 1 . . 3 . . 1 . Hackware 2 | . . . . . . . . 2 . . . . Protection 3 | . . . . 1 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 . 2 4 6 . . . 16 2 . . 4 Energy Gun 9 | 2 . 1 2 1 . . . 2 1 . . . Energy Cannon 11 | . . . . 4 . . . 7 . . . . Ballistic Gun 5 | . . 1 2 1 . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . 1 . . . 4 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 4 . . . . Unidentified Prototypes 4 | . . . . 1 1 . . 2 . . . . Parts Lost 23 | . . . 2 . . . 2 7 2 . . 10 Power 4 | . . . 1 . . . 1 1 1 . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 11 | . . . . . . . 1 3 1 . . 6 Weapon 7 | . . . 1 . . . . 3 . . . 3 Highest Loss Streak 10 | . . . 1 . . . 1 4 1 . . 10 Average Slot Usage (%) 93 | . 100 96 87 99 92 92 89 91 98 93 93 72 Engine 5 | . 14 11 10 9 7 7 5 6 . 6 . . Core 5 | . . . . . 4 7 7 4 11 6 10 8 Leg 6 | . 28 22 22 26 . . . . . . . . Wheel 1 | . . . . . 20 15 15 . . . . . Hover 10 | . . . . . . . . 15 19 13 11 8 Device 21 | . 7 21 22 24 27 23 22 23 19 20 23 18 Storage 2 | . . . . . . . . 2 6 6 5 3 Processor 13 | . 20 18 11 9 8 15 15 12 13 13 16 14 Hackware 3 | . . . . . . . . 4 6 6 5 4 Energy Gun 3 | . 28 20 6 5 . . . 2 1 . . . Energy Cannon 7 | . . . . 9 23 23 23 10 4 . . . Ballistic Gun 2 | . . 1 15 11 . . . . . . . . Special Weapon 2 | . . . . . . . . 1 6 6 5 3 Slashing Weapon 2 | . . . . . . . . . 6 13 11 8 Special Melee Weapon 1 | . . . . . . . . 3 . . . . Naked Turns 30 | . . . . . . . . . . . . 30 Heaviest Build 53 | 11 8 10 15 26 36 34 35 45 42 40 49 53 Greatest Support 57 | 20 20 20 20 37 40 40 40 51 57 56 56 56 Greatest Overweight (x) 2 | 1 . . . 2 . . . 2 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 4 4 4 4 4 4 4 8 8 8 8 8 Average Capacity 5 | 5 4 4 4 4 4 4 4 5 8 8 8 6 Most Carried 8 | 4 4 4 4 4 4 4 4 8 8 8 7 8 Average Carried 4 | 1 3 3 3 3 3 4 3 3 7 8 6 6 Final Capacity 8 | 4 4 4 4 4 4 4 4 8 8 8 8 4 Final Carried 8 | 2 4 4 4 4 4 4 3 8 8 8 7 4 Class Distribution -------------------- 24% | Hacker-Mutant 14% | Hacker-Ninja 11% | Scavenger-Mutant 10% | Hacker-Scout 10% | Scavenger-Skirmisher 8% | Skirmisher 7% | Mutant 5% | Hacker-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Matter Collected 1703 | 280 10 136 190 286 96 . 5 550 73 . 75 2 Remotely . | . . . . . . . . . . . . . Salvage Created 3054 | 121 251 147 173 394 287 97 215 851 453 . 65 . Parts 184 | 7 12 18 22 25 15 2 10 47 24 . 2 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 2 10 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Combat Hostiles Destroyed 53 | . 5 4 7 9 4 2 5 11 6 . . . Melee 6 | . . . . . . . . . 6 . . . Guns 23 | . 5 4 7 5 . . . 2 . . . . Cannons 22 | . . . . 4 4 1 5 8 . . . . Classes Destroyed 13 | 2 3 1 2 2 1 1 . . 1 . . . Worker 6 | . . . 1 1 . . . 2 . . 2 . Builder 1 | . 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . 1 . . . . Operator 2 | . . . . 1 . . . . . . 1 . Watcher 12 | . 1 3 . . 2 . . 4 2 . . . Swarmer 15 | . . 3 5 3 . . 2 2 . . . . Grunt 16 | . 5 1 . 2 2 . 3 3 . . . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 9 | . . . 2 3 1 . . 1 2 . . . Hunter 2 | . . . . . 1 1 . . . . . . Programmer 5 | . . . . . . 1 . 4 . . . . Thug 1 | . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . 1 . . . Guerrilla 2 | . . . . . . . . . 2 . . . Best Kill Streak 5 | 3 3 3 4 3 5 1 3 2 5 . 1 . Combat Bots Only 5 | . 2 3 3 3 3 1 3 2 5 . . . Max Kills in Single Turn 2 | 2 2 1 1 1 1 1 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Damage Taken 4174 | . 174 46 334 208 158 175 302 973 416 73 47 1268 Core 1540 | . 60 . 46 30 9 . 50 176 122 37 20 990 Absorbed by Shields 127 | . . . . 65 62 . . . . . . . Core Remaining (%) 84 | 100 76 . 88 94 . . 91 . . 60 . . Volleys Fired 152 | 3 19 12 17 28 12 8 12 37 3 . 1 . Largest 3 | 2 2 2 2 3 3 3 3 3 1 . 1 . Hottest 226 | 100 100 100 115 204 204 204 204 226 69 . 30 . Shots Fired 362 | 6 38 24 34 84 36 24 36 76 3 . 1 . Gun 194 | 6 38 24 34 60 . . . 32 . . . . Cannon 166 | . . . . 24 36 24 36 43 3 . . . Launcher . | . . . . . . . . . . . . . Special 2 | . . . . . . . . 1 . . 1 . Kinetic 58 | . . . 15 40 . . . 3 . . . . Thermal 283 | 6 38 24 19 44 36 24 36 56 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . 16 3 . . . Robot Hit Streak 28 | 4 24 7 28 15 21 18 15 12 10 . . . Robot Miss Streak 5 | . 1 1 4 2 1 1 3 5 . . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 . . . . 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . . . Shots Hit Robots 290 | 4 31 18 21 58 29 19 23 64 18 . 5 . Core Hits 142 | 4 13 8 16 19 12 3 9 27 8 . 2 21 Critical Hits 12 | . . . . 2 1 2 6 . 1 . . . Critical Kills 3 | . . . . 1 1 . 1 . . . . . Critical Parts Destroyed 7 | . . . . . . 2 4 . 1 . . . Melee Attacks 30 | . . . . . . . . 8 15 . 7 . Impact . | . . . . . . . . . . . . . Slashing 24 | . . . . . . . . 2 15 . 7 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 6 6 . 4 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7090 | 64 404 227 328 924 619 386 388 1850 1178 . 592 130 Guns 2256 | 64 404 227 328 617 . . . 616 . . . . Cannons 2940 | . . . . 307 619 386 388 1098 142 . . . Explosions 53 | . . . . . . . . . 53 . . . Melee 1711 | . . . . . . . . 136 983 . 592 . Ramming 130 | . . . . . . . . . . . . 130 Kinetic 543 | . . . 154 358 . . . 31 . . . . Thermal 4100 | 64 404 227 174 566 619 386 388 1219 53 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 606 | . . . . . . . . 464 142 . . . Impact . | . . . . . . . . . . . . . Slashing 1711 | . . . . . . . . 136 983 . 592 . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 4 4 . . 16 Average Corruption 3 | . . . . . . . . 3 2 . . 10 Corruption Purged 4 | . . . . . . . . . 4 . . . Effects 39 | . . . . . . . . 20 9 . . 10 Message Errors 5 | . . . . . . . . 3 1 . . 1 Matter Fused 10 | . . . . . . . . 7 1 . . 2 Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 8 | . . . . . . . . 3 4 . . 1 Data Loss (minor) 10 | . . . . . . . . 5 3 . . 2 Misdirections 4 | . . . . . . . . . . . . 4 Targeting Errors 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 386 | . . . . 4 . . . 23 42 . 317 . Projectiles 51 | . . . . 4 . . . 23 24 . . . Explosions . | . . . . . . . . . . . . . Melee 335 | . . . . . . . . . 18 . 317 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . . . . . . 55 Shots . | . . . . . . . . . . . . . Rammed 47 | . . . . . . . . . . . . 47 Targets Rammed 47 | . . . . . . . . . . . . 47 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 452 | 78 444 150 197 198 199 193 197 452 . . . . Average Temperature 120 | 33 217 54 67 92 120 125 127 128 . . . . Received Heat Transfer 940 | . 126 . 90 75 46 . 144 306 117 9 27 . Effects 3 | . 3 . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 3 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . Parts Melted 18 | . 1 . 1 6 3 1 1 5 . . . . Heat Transferred 7928 | 185 1184 666 303 1221 1110 629 703 1877 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Peak Influence 313 | 15 193 239 228 296 284 . . 313 202 59 213 66 Initial 137 | . 8 69 78 75 100 . . 137 70 29 28 51 Average 122 | 4 75 125 137 186 195 . . 151 69 40 111 42 Maximum Alert Level 1 | . . 1 1 1 1 . . 1 1 . 1 . Low Security (%) 83 | 100 100 92 92 50 49 . . 78 98 100 84 100 Level 1 16 | . . 7 7 49 50 . . 21 1 . 15 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 . 1 1 . . 7 . . 1 . Investigation 4 | . 1 . . 1 . . . 2 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 5 | . . 1 . . 1 . . 2 . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Distress Signals 3 | . 2 . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 7 10 11 12 6 5 8 42 13 5 14 7 Peak Tracking Total 5 | . 4 3 3 3 3 3 4 5 4 5 5 5 Tactical Retreats 24 | . 1 . . 2 . . 1 8 4 1 5 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Traps Triggered 3 | . . . . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Machines Accessed 30 | . 3 3 . 6 . . . 7 6 . 5 . Terminals 21 | . 3 3 . 3 . . . 4 6 . 2 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . 2 . Scanalyzers 3 | . . . . 2 . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 84 | . 12 8 . 21 . . . 22 11 . 10 . Successful 62 | . 11 5 . 17 . . . 18 6 . 5 . Failed 22 | . 1 3 . 4 . . . 4 5 . 5 . Catastrophic 2 | . . 1 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 57 | . 12 8 . 10 . . . 10 11 . 6 . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 3 | . . . . 3 . . . . . . . . Recycling Units 5 | . . . . . . . . 2 . . 3 . Scanalyzers 15 | . . . . 8 . . . 7 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 40 | . 11 5 . 7 . . . 8 6 . 3 . Record 12 | . 4 2 . 3 . . . 3 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 2 | . . 1 . . . . . 1 . . . . Prototype ID Bank 4 | . 1 . . 1 . . . 1 . . 1 . Open Door 6 | . . . . . . . . 1 5 . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . Emergency Access Points 2 | . . . . 1 . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer 14 | . . . . 7 . . . 7 . . . . Insert Component 8 | . . . . 4 . . . 4 . . . . Analyze 6 | . . . . 3 . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 20 | . 1 2 . 5 . . . 5 4 . 3 . Full Trace Events 4 | . 1 . . 1 . . . 2 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 3 . . . 2 1 . . . Parts Built 2 | . . . . . . . . 2 . . . . Matter 146 | . . . . . . . . 146 . . . . Time 73 | . . . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 53 | . . . . 53 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 3 . . . 3 . . . . Part Schematics Acquired 5 | . . . . 3 . . . 2 . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 5 . . . . Non-combat 4 | . . . . . . . . 4 . . . . Combat 1 | . . . . . . . . 1 . . . . Robot Hacks Applied 7 | . . . . . . . . 7 . . . . parse_system 4 | . . . . . . . . 4 . . . . no_distress 2 | . . . . . . . . 2 . . . . check_alert 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Total Allies 6 | . . . . . . . . . 6 . . . Largest Group 6 | . . . . . . . . . 6 . . . Highest-Rated Group 190 | . . . . . . . . . 190 . . . Highest-Rated Ally 37 | . . . . . . . . . 37 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 . . . Total Damage 248 | . . . . . . . . . 248 . . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Robot Analysis Total 2 | . . 1 . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Turns Passed 6197 | 90 195 294 341 676 134 322 80 1992 1279 35 554 205 Spaces Moved 4931 | 54 87 174 219 373 80 288 41 1705 932 54 788 136 Core 11 | 9 . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . Legs 889 | 45 87 174 219 364 . . . . . . . . Wheels 488 | . . . . 9 80 288 41 70 . . . . Hover 3543 | . . . . . . . . 1635 932 54 788 134 Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 90 90 95 95 45 55 66 66 50 Average Speed 80 | 117 120 120 120 122 92 95 95 75 56 66 66 77 Slowest Speed 150 | 150 120 120 120 123 95 95 95 150 150 66 66 126 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 20 19 53 29 2 51 10 29 71 23 11 64 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 3 | . . . 1 . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 8 | . . . . . . . 1 2 5 . . . Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . 1 2 . . . . AOE 5 | . . . . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Was Total 6858 | 75 140 237 266 537 113 318 54 2355 1660 53 815 235 Wait 1390 | . 27 30 15 96 11 22 1 461 676 . 10 41 Move 4920 | 53 86 173 218 372 79 287 40 1704 931 53 788 136 Hop . | . . . . . . . . . . . . . Pick Up 93 | 10 4 6 6 9 2 . . 45 5 . 4 2 Fast Attach 22 | . 1 1 . 7 3 . . 8 2 . . . Attach 75 | 8 . 5 4 4 2 . 1 41 4 . 4 2 Detach 11 | . . . . 1 . . . 10 . . . . Swap 20 | . . 3 2 5 . . . 4 2 . . 4 Drop 82 | 1 3 7 4 15 4 . . 37 6 . 3 2 Fire 152 | 3 19 12 17 28 12 8 12 37 3 . 1 . Melee 28 | . . . . . . . . 8 15 . 5 . Ram 48 | . . . . . . . . . . . . 48 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . Rewire 1 | . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -5/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 263 | -10/Materials | Identified exit to Materials 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Utility x2 335 | -9/Materials | Build established: Mutant 495 | -9/Materials | Discovered new exit (range 13) 521 | -9/Materials | Identified exit to Mines 580 | -9/Materials | Entered Mines 639 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 649 | -9/Mines | Build established: Scavenger-Mutant 916 | -9/Mines | Discovered new exit (range 5) 920 | -9/Mines | Identified exit to Materials 921 | -9/Mines | Entered Materials 921 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1223 | -8/Materials | Build established: Scavenger-Skirmisher 1342 | -8/Materials | Discovered new exit (range 16) 1499 | -8/Materials | Repaired Broken Imp. ECM Suite 1596 | -8/Materials | Identified exit to Factory 1597 | -8/Materials | Entered Factory 1597 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1685 | -7/Factory | Discovered new exit (range 5) 1698 | -7/Factory | Identified exit to Lower Caves 1731 | -7/Factory | Entered Lower Caves 1881 | -7/Lower Caves | Build established: Skirmisher 2038 | -7/Lower Caves | Discovered new exit (range 17) 2052 | -7/Lower Caves | Identified exit to Lower Caves 2053 | -7/Lower Caves | Entered another Lower Caves area 2101 | -7/Lower Caves | Discovered new exit (range 17) 2132 | -7/Lower Caves | Identified exit to Factory 2133 | -7/Lower Caves | Entered Factory 2133 | -6/Factory | Evolved 2 slots: Utility x2 2754 | -6/Factory | Hacking Suite fried by hacking feedback 2833 | -6/Factory | Identified exit to Lower Caves 2833 | -6/Factory | Identified exit to Extension 2944 | -6/Factory | P-60 Hacker assimilated allied BU-0G8(g) 3010 | -6/Factory | Lost 4 parts (1p1u2w) 3135 | -6/Factory | Build established: Hacker-Mutant 3616 | -6/Factory | Fabricated Lgt. Nuclear Core (x2) 3738 | -6/Factory | Build established: Hacker-Assassin 3978 | -6/Factory | Discovered new exit (range 5) 4125 | -6/Factory | Entered Extension 4150 | -6/Extension | Build established: Hacker-Ninja 4496 | -6/Extension | Build established: Hacker-Scout 4807 | -6/Extension | Spotted B-75 Beast 5080 | -6/Extension | Build established: Hacker-Ninja 5153 | -6/Extension | Rescued a captive Derelict 5172 | -6/Extension | Rescued a captive Derelict 5180 | -6/Extension | Rescued a captive Derelict 5220 | -6/Extension | Rescued a captive Derelict 5221 | -6/Extension | Rescued a captive Derelict 5245 | -6/Extension | Rescued a captive Derelict 5279 | -6/Extension | Spotted B-75 Beast 5327 | -6/Extension | Discovered new exit (range 17) 5328 | -6/Extension | Discovered new exit (range 17) 5339 | -6/Extension | Identified exit to Cetus 5351 | -6/Extension | Identified exit to Factory 5404 | -6/Extension | Entered Cetus 5414 | -6/Cetus | Spotted Cetus Guard 5414 | -6/Cetus | Spotted Cetus Guard 5414 | -6/Cetus | Spotted Cetus Guard 5414 | -6/Cetus | Spotted Cetus Guard 5428 | -6/Cetus | Discovered exit to Factory (range 17) 5439 | -6/Cetus | Entered Factory 5439 | -5/Factory | Evolved 2 slots: Utility x2 5512 | -5/Factory | Build established: Hacker-Mutant 5993 | -5/Factory | Sucked down chute 5993 | -5/Factory | Entered Waste 6003 | -5/Waste | Spotted C-40 Crusher 6008 | -5/Waste | EMP discharged 6057 | -5/Waste | Spotted C-40 Crusher 6071 | -5/Waste | Spotted C-40 Crusher 6094 | -5/Waste | Spotted C-40 Crusher 6100 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6108 | -5/Waste | EMP discharged 6108 | -5/Waste | System corruption reached 10% 6137 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6139 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6140 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6150 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6153 | -5/Waste | Crushed by Compactor (1 part destroyed) 6156 | -5/Waste | Crushed by Compactor (1 part destroyed) 6165 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6166 | -5/Waste | Spotted C-40 Crusher 6168 | -5/Waste | Crushed by Compactor (1 part destroyed) 6181 | -5/Waste | Core integrity fell below 50% 6193 | -5/Waste | Core integrity fell below 20% 6198 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06184_ Slammed into C-40 Crusher. 06186_ 2 Matter crushed. 06186_ Slammed into C-40 Crusher. 06188_ Destabilizing: Core damaged (-30). 06189_ 3 Matter crushed. 06189_ 2 Matter crushed. 06189_ Slammed into C-40 Crusher. 06189_ 2 Matter crushed. 06190_ Slammed into C-40 Crusher. 06192_ 4 Matter crushed. 06192_ 3 Matter crushed. 06192_ Slammed into C-40 Crusher. 06195_ 4 Matter crushed. 06195_ 3 Matter crushed. 06195_ 4 Matter crushed. 06196_ Slammed into C-40 Crusher. 06198_ ALERT: Foreign system detected. Charging EMP. 06198_ 2 Matter crushed. 06198_ 3 Matter crushed. 06198_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ######??????######????# #?????????????????? | | # #??????# #????### ###?????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## ######## #???????????????????? | | #???????????????????? | | | #???????????????????? | | #???????????????????? | | #???????????????????? | | # ######## ######## #???????????????????? | | # #??????# #??????#CC= #???????????????????? | | # #??????# #??????#CC #???????????????????? | | # #??????# #??????# *#???????????????????? | | # #??????# ######## !#???????????????????? | | #??????# !#???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# %%CC #???????????????????? | | # #??????# ########@CC #???????????????????? | | # #??????# #??????#%CC #???????????????????? | | # #??????# #??????#%CC #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## ########CC ######## #???????? | | CCC #?????? | | ! C #?????? | | #?????? | | #?????? | | # ######## ######## ######## ##??????? | | # #??????# #??????# #????????? #???????? | | # #??????# #??????# #???????????#???????? | | # #??????# ???????# #???????????????????? | | # #??????# ???????# #???????????????????? | | ######??????#####??????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 33 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Cycling 15 Evasion (%) 56 Melee Accuracy 8 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. ECM Suite | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Imp. Antigrav System | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It's Just You Just What I Needed Knowing Is Half The Battle Challenges ------------ None Game ------ Seed HellfireGlidesysPit Manual? 0 Play Time 02:25:39 Cumulative 20.6 hours Start 2021.01.01 @ 11:34:02 End 2021.01.01 @ 14:08:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 24 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd029c9d-48a1-476e-ae8c-7f90aac4d27b