Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:12:13 Player: Lunace Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1493) 1493 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 5696 Bonus ------- High Alert Combat Kills 9 Follower Combat Kills 32 Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Skeleton Box > --- WEAPON ----------- Gauss Rifle Assault Cannon Gauss Cannon Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Medium Matter Pod High-capacity Matter Pod High-capacity Matter Pod Flak Gun Improved Grenade Launcher Mining Laser [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Assault Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 2 1 1 . Weapon 2 | . . . . . 1 . 1 . Parts Attached 71 | 7 4 2 3 1 16 11 21 6 Power 7 | 1 . . . . 1 3 2 . Engine 5 | 1 . . . . 1 2 1 . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . . 4 2 7 . Treads 14 | 2 . . . . 3 2 7 . Leg 1 | . . . . . 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 1 . 2 . 6 4 6 5 Device 11 | 1 . . 2 . 2 3 1 2 Storage 6 | 1 1 . . . . . 1 3 Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 8 | . . . . . 3 1 4 . Artifact . | . . . . . . . . . Weapon 23 | 2 3 2 1 1 5 2 6 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 1 . . . . . 2 1 Ballistic Cannon 9 | . . 1 1 . 2 2 3 . Launcher 7 | . 2 . . 1 3 . 1 . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 1 1 . Parts Lost 20 | . . . . . . . 3 17 Power 1 | . . . . . . . . 1 Propulsion 5 | . . . . . . . 2 3 Utility 8 | . . . . . . . . 8 Weapon 6 | . . . . . . . 1 5 Highest Loss Streak 15 | . . . . . . . 2 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 98 83 92 74 Engine 9 | . 14 14 14 14 9 4 2 2 Treads 24 | . 28 28 28 28 22 25 21 12 Device 11 | . 14 14 14 14 10 9 10 5 Storage 10 | . 14 14 14 14 9 7 7 7 Processor 3 | . . . . . 9 7 6 6 Protection 4 | . . . . . 7 2 11 15 Ballistic Gun 3 | . 16 1 . . . . 5 5 Ballistic Cannon 9 | . . 8 12 1 8 11 13 11 Launcher 11 | . 11 14 14 26 17 9 6 4 Special Weapon 1 | . . 4 1 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 58 | 13 30 34 35 35 45 51 58 57 Greatest Support 110 | 40 40 40 40 40 60 80 110 80 Greatest Overweight (x) 7 | . . . . . 1 . 2 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 13 Most Carried 15 | 6 12 15 15 15 15 15 12 10 Average Carried 11 | 3 7 14 14 14 13 10 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 5 12 15 15 15 14 10 10 3 Class Distribution -------------------- 54% | Mutant 36% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Matter Collected 2026 | 276 130 140 380 128 383 207 261 121 Remotely . | . . . . . . . . . Salvage Created 1001 | 44 182 26 . 92 278 . 326 53 Parts 71 | 3 12 . . 17 21 . 15 3 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 6 | . . . . . 1 . 4 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 32 | . 3 2 . 7 10 . 6 4 Cannons 7 | . . 1 . . 3 . 3 . AOE 25 | . 3 1 . 7 7 . 3 4 Classes Destroyed 16 | 1 5 . . 3 2 . 3 2 Worker 5 | . 3 . . 1 . . . 1 Builder 7 | . . . . 1 . . 4 2 Tunneler 5 | 2 1 . . . 1 . 1 . Hauler 1 | . . . . . 1 . . . Recycler 4 | . 1 . . . 1 . 2 . Operator 1 | . 1 . . . . . . . Watcher 5 | . 2 . . . 3 . . . Swarmer 9 | . . . . 5 4 . . . Grunt 13 | . 3 2 . 1 5 . 2 . Brawler 2 | . . . . 1 1 . . . Duelist 3 | . . . . . . . . 3 Sentry 1 | . . . . . . . 1 . Specialist 2 | . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 Zionite 1 | . . . . . 1 . . . Best Kill Streak 11 | 1 9 2 . 7 10 . 11 4 Combat Bots Only 6 | . 2 2 . 5 6 . 4 3 Max Kills in Single Turn 6 | 1 2 1 . 6 4 . 5 3 Gunslinging . | . . . . . . . . . Exploded 5 | . 1 1 . 5 3 . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 276 | . 9 5 . 11 17 . 82 152 Missed 99 | . 3 1 . 6 4 . 27 58 Damage Taken 3307 | . 145 49 . 67 226 . 1064 1756 Core 933 | . 50 12 . . 16 . 25 830 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 16 | . . . . . . . 16 . Regen/Repaired (Parts) 2 | . 2 . . . . . . . Core Remaining (%) 93 | 100 . . . 75 97 100 . . Volleys Fired 82 | 8 15 9 . 4 13 1 18 14 Largest 4 | 2 2 2 . 2 3 2 4 4 Hottest 156 | 40 50 100 . 63 107 88 156 156 Shots Fired 204 | 16 27 13 . 8 26 2 66 46 Gun 64 | 16 14 . . . . . 17 17 Cannon 74 | . . 6 . . 13 2 32 21 Launcher 63 | . 13 4 . 8 13 . 17 8 Special 3 | . . 3 . . . . . . Kinetic 138 | 16 14 6 . . 13 2 49 38 Thermal 3 | . . 3 . . . . . . Explosive 63 | . 13 4 . 8 13 . 17 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 9 11 5 . 2 7 2 6 4 Robot Miss Streak 7 | 3 2 1 . 2 4 3 7 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 120 | 12 17 7 . 2 11 1 37 33 Core Hits 139 | 4 21 6 . 15 26 1 35 31 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 4 | . . . . . . . 2 2 Destroy 1 | . . . . . . . 1 . Blast 3 | . . . . . . . 1 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6738 | 90 729 246 . 704 1248 27 2108 1586 Guns 742 | 90 63 . . . . . 257 332 Cannons 1293 | . . 95 . . 231 27 461 479 Explosions 4698 | . 666 146 . 704 1017 . 1390 775 Melee . | . . . . . . . . . Ramming 5 | . . 5 . . . . . . Kinetic 2035 | 90 63 95 . . 231 27 718 811 Thermal 122 | . . . . . . . 122 . Explosive 4576 | . 666 146 . 704 1017 . 1268 775 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 124 | . 2 . . 43 22 . 32 25 Projectiles . | . . . . . . . . . Explosions 124 | . 2 . . 43 22 . 32 25 Melee . | . . . . . . . . . Knockbacks 14 | . . 2 . . 4 1 2 5 Impact . | . . . . . . . . . Kinetic 13 | . . 2 . . 3 1 2 5 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 303 | . 69 . . 24 39 . 97 74 Shots 15 | . 5 . . 1 3 . 4 2 Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 441 | . 27 83 . 6 246 . 441 323 Average Temperature 109 | . 10 26 . 3 83 . 188 117 Received Heat Transfer 852 | . 42 27 . . 117 . 180 486 Effects 12 | . . . . . 3 . 9 . Shutdowns 2 | . . . . . . . 2 . Interference 8 | . . . . . 3 . 5 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Peak Influence 443 | 10 255 167 . 302 443 140 355 261 Initial 173 | . 6 99 . . 117 133 68 173 Average 152 | 3 166 87 . 185 315 138 144 205 Maximum Alert Level 2 | . 1 . . 1 2 . 1 1 Low Security (%) 67 | 100 39 100 . 52 9 100 67 48 Level 1 30 | . 60 . . 47 61 . 32 51 Level 2 2 | . . . . . 28 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . . . . 2 2 5 2 Investigation 3 | . . . . . . 1 1 1 Extermination . | . . . . . . . . . Reinforcement 8 | . . . . . 2 1 4 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Distress Signals 2 | . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 54 | . 6 2 . 10 15 4 8 9 Peak Tracking Total 6 | . 2 2 . 6 6 1 5 5 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 7 | . . . . . . 3 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . 2 . . Triggered . | . . . . . . . . . Most Traps Carried 5 | . . 5 5 2 2 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 6 | . 1 . . . 1 . 4 . Max in Single Turn 2 | . 1 . . . 1 . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 17 | . 5 1 4 . 2 2 3 . Terminals 10 | . 4 . . . 2 1 3 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 74 | . 25 1 29 . 5 6 8 . Successful 52 | . 13 1 29 . 3 1 5 . Failed 22 | . 12 . . . 2 5 3 . Catastrophic 3 | . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 38 | . 23 . . . 5 2 8 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 50 | . 11 1 29 . 3 1 5 . Record 35 | . 5 . 29 . . . 1 . Open Door 2 | . . 1 . . . . 1 . Branch Access Points 2 | . 1 . . . . 1 . . Alert Level 3 | . 1 . . . 2 . . . Unreport Threat 2 | . . . . . 1 . 1 . Locate Traps 1 | . 1 . . . . . . . Surveillance Status 2 | . 1 . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 1 . Used . | . . . . . . . . . Hacking Detections 11 | . 5 . . . 2 1 3 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 13 | . 13 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 53 | . . . . 53 53 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . 6 4 . . . Total Damage 124 | . . . . 81 43 . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Turns Passed 3511 | 175 367 558 520 237 291 326 785 252 Spaces Moved 1816 | 88 185 271 317 125 132 182 404 112 Core 27 | 4 . . . . . . . 23 Treads 1789 | 84 185 271 317 125 132 182 404 89 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 Average Speed 161 | 155 160 160 160 160 166 160 161 175 Slowest Speed 400 | 160 160 160 160 160 240 163 320 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 7 42 65 71 34 19 9 14 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 391 | . 60 32 . 70 73 . 120 36 Melee . | . . . . . . . . . Projectile 11 | . . 1 . . 1 . 9 . AOE 380 | . 60 31 . 70 72 . 111 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total 2233 | 114 231 377 333 155 181 215 491 136 Wait 169 | . 16 82 . 22 6 6 36 1 Move 1808 | 87 184 270 316 124 131 181 403 112 Hop . | . . . . . . . . . Pick Up 66 | 12 10 8 7 2 8 8 11 . Fast Attach . | . . . . . . . . . Attach 39 | 7 . . 1 . 5 9 12 5 Detach 3 | . . . . . . 2 1 . Swap 32 | . 4 2 2 1 11 2 9 1 Drop 31 | . 2 5 7 2 7 4 1 3 Fire 82 | 8 15 9 . 4 13 1 18 14 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 2 | . . . . . . 2 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -6/Extension History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Repaired Mining Laser 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Entered Mines 544 | -10/Mines | Learned location of Storage (-7) 581 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 655 | -10/Mines | Found a hidden stash of uninstalled traps 748 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 785 | -10/Mines | Learned location of Zion (-7) 828 | -10/Mines | Discovered new exit (range 7) 915 | -10/Mines | Excavation squad dispatched 915 | -10/Mines | A large section of the Mines collapsed 988 | -10/Mines | Discovered new exit (range 13) 1094 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1094 | -10/Mines | Discovered new exit (range 5) 1101 | -10/Mines | Entered Exiles 1140 | -10/Exiles | Met 8R-AWN 1169 | -10/Exiles | Met EX-HEX 1220 | -10/Exiles | Met EX-BIN 1239 | -10/Exiles | Aligned with FarCom system 1241 | -10/Exiles | Given EX-Vault access code 1293 | -10/Exiles | Opened EX-Vault 1300 | -10/Exiles | Found Prototype Device 1301 | -10/Exiles | Identified Skeleton Box 1364 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1411 | -10/Exiles | Met EX-DEC 1606 | -10/Exiles | Discovered new exit (range 10) 1621 | -10/Exiles | Left Exiles lab with Skeleton Box 1621 | -10/Exiles | Entered Mines 1694 | -9/Mines | Learned 8 Materials zone layouts 1832 | -9/Mines | Discovered new exit (range 10) 1858 | -9/Mines | Entered Materials 1858 | -8/Materials | Accompanied by 2 allies 1858 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1859 | -8/Materials | Identified exit to Factory 1863 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2048 | -8/Materials | Met 7R-MNS 2102 | -8/Materials | Found Prototype Device 2143 | -8/Materials | Discovered exit to Factory (range 3) 2149 | -8/Materials | Entered Factory 2149 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2150 | -7/Factory | Caught up to 7R-MNS 2152 | -7/Factory | Identified Active Sensor Suite 2203 | -7/Factory | Identified exit to Storage 2203 | -7/Factory | Identified exit to Lower Caves 2446 | -7/Factory | Discovered new exit (range 6) 2475 | -7/Factory | Entered another Factory area 2475 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2476 | -6/Factory | Caught up to 7R-MNS 2790 | -6/Factory | Build established: Scavenger-Skirmisher 3247 | -6/Factory | Discovered new exit (range 10) 3260 | -6/Factory | Entered Extension 3433 | -6/Extension | Spotted B-75 Beast 3460 | -6/Extension | Destroyed B-75 Beast 3469 | -6/Extension | Spotted B-75 Beast 3499 | -6/Extension | Core integrity fell below 50% 3508 | -6/Extension | Core integrity fell below 20% 3512 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- K-01 Serf destroyed. Slug penetrates B-75 Beast. Penetrated by Slug. Imp. Terrain Scanner destroyed. Penetrated by Slug. K-01 Serf destroyed. Flak Gun destroyed. Slug penetrates H-66 Slayer. Gauss Rifle destroyed. Knocked back. Penetrated by Slug. Knocked back. Penetrated by Slug. Slug penetrates Wall. Skeleton Box destroyed. Acquired 89 matter. Penetrated by Slug. Slug penetrates Wall. Hcp. Matter Pod destroyed. Slug penetrates R-10 Processor. 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R #######?????????? | | ###?#????## # @ #???????????????? | | #?????????#### % #???????????????? | | ?#?#####??#??## #???????????????? | | ?? ?##??#?#?#### #???????????????? | | ? ??#??###????######T#"""#######???????????????? | | ""????#?##??#?##?????###?????????????????????????? | | #?#??#?#??##???##????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: TH 20 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed AntimissileXenonSink Manual? 0 Play Time 00:40:10 Cumulative 28.8 hours Start 2024.04.06 @ 16:35:14 End 2024.04.06 @ 17:12:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 25 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c7521d8-ba7e-49e7-8e3d-9a1dde393181