Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 00:06:04 Player: Sionnis Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (137) 685 Value Destroyed (4976) 4976 Prototype IDs (225) 4500 Alien Tech Used (12) 2400 Bonus (26968) 26968 TOTAL SCORE: 50829 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 257 Follower Combat Kills 861 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Met Sigix 2000 Activated Exoskeleton 3000 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -250 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (3) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Xenon Bombardment Thruster > --- UTILITY (12) ----- Advanced Heat Sink Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Improved Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Improved Hacking Suite Deep Network Scanner System Shield System Shield Spacefold Activator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Graphene Brace High-powered Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite Graphene Brace Deep Network Scanner Spacefold Activator Microwarp Drive > --- WEAPON ----------- HERF Cannon Mini Smartbomb Launcher Sigix Broadsword > --- INVENTORY -------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Containment Pod [Rating: 199] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Reflective Plating Artifact Spacefold Activator Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 16 | . . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . 1 . 1 . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Attached 264 | 6 7 3 11 3 9 13 24 9 . . 5 . 23 7 2 1 5 8 1 5 5 . 4 2 . 3 2 9 16 11 3 . 23 44 Power 23 | 1 . 1 . . 3 1 3 2 . . . . 1 . . . . 1 . 1 . . 1 . . . . 2 2 . 1 . 2 1 Engine 10 | 1 . . . . 1 1 2 2 . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . Core 7 | . . 1 . . 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 2 1 Propulsion 68 | 2 2 . 6 1 4 5 9 . . . . . 10 . . . . . . . 2 . . . . . . 3 7 . . . 3 14 Treads 20 | 2 1 . 6 1 4 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 44 | . 1 . . . . . 4 . . . . . 10 . . . . . . . 2 . . . . . . 3 7 . . . 3 14 Utility 129 | 1 2 2 3 1 2 4 6 7 . . 2 . 8 7 2 1 2 7 1 4 . . 3 2 . 2 1 1 4 9 2 . 17 26 Device 64 | . . 1 . . . . 1 1 . . 2 . 4 5 1 . 1 4 . 2 . . . 1 . 1 . . 4 4 . . 15 17 Storage 5 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Processor 18 | . . . 1 . . . 1 2 . . . . . . . . . . . 1 . . 2 . . . . 1 . 3 2 . 1 4 Hackware 17 | . . . . . . . 1 4 . . . . 4 1 . . . 1 1 . . . 1 . . 1 . . . . . . 1 2 Protection 22 | . 1 1 2 1 2 4 2 . . . . . . 1 1 1 1 2 . 1 . . . 1 . . 1 . . . . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Weapon 44 | 2 3 . 2 1 . 3 6 . . . 3 . 4 . . . 3 . . . 3 . . . . 1 1 3 3 2 . . 1 3 Energy Gun 4 | 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . . . 1 Ballistic Gun 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 6 | . 1 . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 . . . . . Special Weapon 8 | . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . 1 . . . . . . 1 1 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 1 . . . . . 1 . . 1 . 2 1 . . 1 1 1 . 2 . . . . 1 . . 4 3 . . 1 1 Parts Lost 88 | . . . . 2 1 10 3 2 . . . . 3 . . . . . . 1 . . 4 . . . 3 13 3 1 2 1 14 25 Power 13 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 2 . . . . 4 4 Propulsion 30 | . . . . . 1 3 2 . . . . . 1 . . . . . . . . . . . . . 1 3 . . . . 5 14 Utility 31 | . . . . 1 . 5 . 2 . . . . 1 . . . . . . . . . 3 . . . 1 4 3 1 1 . 5 4 Weapon 14 | . . . . 1 . 2 1 . . . . . . . . . . . . . . . 1 . . . . 4 . . 1 1 . 3 Highest Loss Streak 13 | . . . . 1 1 7 3 2 . . . . 1 . . . . . . 1 . . 3 . . . 3 13 3 1 2 1 8 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Average Slot Usage (%) 92 | . 87 99 100 99 88 95 93 100 100 100 100 100 98 100 100 100 99 87 88 87 90 94 91 90 90 89 87 78 66 74 73 68 66 65 Engine 4 | . 14 3 . . 1 9 8 7 7 7 7 7 4 . . . . . . 1 5 5 1 . . . . . 4 . . . . . Core 4 | . . 9 11 11 7 . . . . . . . 1 6 6 6 6 4 5 3 . . 8 10 10 10 9 4 . 3 3 3 . 4 Treads 16 | . 28 28 33 33 29 32 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 30 30 30 30 30 32 32 31 31 31 27 27 27 27 27 25 25 25 25 22 20 27 26 23 23 23 13 Device 2 | . . . . . . . . 7 7 7 7 7 6 6 6 . 5 4 5 4 5 5 5 5 5 4 5 3 1 4 3 . 6 5 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 2 . . . . . Processor 10 | . . . 11 11 9 9 8 15 15 15 15 15 13 12 12 12 12 11 11 11 11 11 15 15 15 15 15 18 15 15 16 19 14 19 Hackware 6 | . . . . . . . 8 15 15 15 15 15 19 19 18 18 18 16 16 16 16 16 11 10 10 10 10 7 4 4 3 3 5 10 Protection 6 | . 2 13 11 11 13 15 9 . . . . . . 1 6 12 6 5 5 4 5 5 5 10 10 10 10 7 . . . . . . Energy Gun 3 | . 20 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 10 11 9 9 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Ballistic Cannon 4 | . 6 14 11 10 9 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 5 5 5 5 5 5 2 . . . . . 1 Slashing Weapon 2 | . . . . . . . . 7 7 7 7 15 8 6 6 6 5 5 5 5 5 5 5 5 5 5 5 2 3 4 3 . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 14 54 54 59 59 64 67 67 16 16 16 17 17 21 29 29 29 29 29 22 30 26 26 32 26 26 26 26 43 42 40 46 35 44 40 Greatest Support 80 | 40 40 40 60 60 80 80 60 20 20 20 20 20 30 30 30 39 39 39 30 39 30 43 43 43 43 43 52 59 60 70 70 70 63 59 Greatest Overweight (x) 5 | . 2 1 . . 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 25 Average Capacity 14 | 6 19 20 20 20 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 5 Most Carried 20 | 3 15 17 20 20 20 20 20 9 10 10 10 10 10 10 9 10 10 10 9 8 10 10 10 10 8 10 10 9 10 5 5 5 5 5 Average Carried 13 | 1 10 16 19 19 19 19 18 7 9 10 9 10 9 9 9 7 10 9 8 7 9 9 9 8 8 9 9 7 6 4 5 5 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 20 | 3 15 17 20 19 20 17 10 9 10 10 10 10 10 9 9 10 10 9 8 8 10 10 10 8 8 10 10 9 5 5 5 5 3 4 Class Distribution -------------------- 35% | Mutant 29% | Hacker-Scout 19% | Scavenger-Mutant 7% | Hacker-Sprinter 3% | Alien-Mutant 3% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Alien-Sprinter | -3/Section 7 Alien-Scout | -2/Research Alien-Sprinter | -2/Testing Alien-Sprinter | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 3969 | 216 114 101 271 132 185 280 367 66 108 . 84 19 227 110 20 10 50 32 61 60 57 . 40 20 . 40 15 30 336 39 162 . 352 365 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5018 | . 330 130 766 283 451 573 655 66 . . . . 479 30 70 29 23 147 . . . 17 21 . . 91 11 30 563 39 . 3 . 211 Parts 257 | . 23 6 49 15 32 18 24 7 . . . . 19 . 5 4 2 3 . . . 1 3 . . 5 3 . 22 3 . . . 13 Haulers Intercepted 8 | . 2 . 1 . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 6 . . . . . 7 . 2 . . . . . . . . 3 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 95 | . 2 4 15 12 7 15 17 . . . . . 3 . . . 2 . . . . 2 . . . . 2 1 7 . . 1 . 5 Melee 15 | . . . . . . . . . . . . . 3 . . . 2 . . . . 2 . . . . . . 4 . . . . 4 Guns 16 | . 2 1 . . . 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 56 | . . 3 15 12 7 13 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . . 1 . . Classes Destroyed 21 | . 6 1 4 2 2 1 . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . 1 Worker 4 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 1 . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Recycler 6 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 1 . 1 . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Drone 5 | . . . . . . . . . . . . . . . . . 2 1 . . . 2 . . . . . . . . . . . . Watcher 10 | . 2 . 2 . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Swarmer 22 | . . . 7 4 . . 5 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 37 | . 2 4 4 5 4 5 7 . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . 3 . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 4 | . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 2 3 4 4 7 3 6 1 . . . . 5 1 1 1 1 1 . . . 2 1 . . . 2 1 3 1 . 1 . 4 Combat Bots Only 5 | . 2 2 4 4 4 3 5 . . . . . 2 . . . 1 . . . . 2 . . . . 2 1 3 . . 1 . 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 2 1 1 . . . . 1 1 1 1 1 1 . . . 1 1 . . . 2 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . 1 . . Melee 1 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1189 | . 10 15 67 35 41 159 91 1 1 10 . 1 37 . 3 5 2 39 . 5 . 6 20 7 18 . 28 97 74 44 37 25 105 206 Missed 517 | . 4 3 23 7 11 49 19 . 1 8 . 1 20 . 1 3 1 19 . 2 . 5 8 5 9 . 14 35 43 24 15 13 68 106 Damage Taken 13536 | . 105 150 433 427 384 1490 1064 17 . 20 . . 258 . 50 95 19 317 . 70 . 20 261 47 174 . 300 1253 701 898 672 295 1044 2972 Core 3753 | . 16 24 27 45 75 178 221 . . 20 . . 101 . 29 . . 151 . . . . 47 18 24 . 84 376 40 436 187 . 178 1476 Absorbed by Shields 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Redirected to Shielding 418 | . . . . . . . . . . . . . . . . . . 16 . 27 . . 42 19 62 . 120 132 . . . . . . Ignored by Resistances 210 | . . . 18 . 32 72 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 82 Regen/Repaired (Parts) 723 | . . . . . . . 109 . . . . . 47 . . . . . . . 24 . . . . . . . 288 167 88 . . . Core Remaining (%) 74 | 100 . 84 . 82 . . 13 . . . . 97 . . . . 84 . . . . 84 . . . . 84 . . 34 . 87 . . Volleys Fired 314 | . 30 10 48 22 30 75 58 . . . . . . . . . . 2 . 3 . . . . . . 1 6 7 . . 4 2 16 Largest 2 | . 2 2 2 2 2 2 2 . . . . . . . . . . 1 . 1 . . . . . . 1 1 1 . . 1 1 1 Hottest 140 | . 115 100 110 110 110 140 100 . . . . . . . . . . 5 . 5 . . . . . . 20 94 80 . . 80 10 120 Shots Fired 534 | . 58 20 95 44 55 128 93 . . . . . . . . . . 2 . 3 . . . . . . 1 6 7 . . 4 2 16 Gun 113 | . 51 10 . . . 3 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 399 | . 7 10 95 44 55 125 44 . . . . . . . . . . . . . . . . . . . . 3 . . . . . 16 Launcher 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 7 . . 4 . . Special 7 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . 2 . Kinetic 235 | . 9 10 47 22 25 50 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 274 | . 49 10 48 22 30 78 21 . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Explosive 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 4 . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Robot Hit Streak 26 | . 7 14 7 8 8 26 12 . . . . . . . . . . 6 . 1 . . . . . . 2 . 1 . . . 3 1 Robot Miss Streak 8 | . 6 8 4 3 3 3 4 . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 420 | . 39 16 54 29 33 84 76 3 . 1 . . 34 5 5 1 3 9 . 1 . 3 1 . . 2 1 . 9 2 . . 2 7 Core Hits 227 | . 30 18 26 15 22 27 39 2 . . . . 8 1 1 1 2 2 . . . 1 . . . 2 2 4 11 1 . 5 . 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 2 . 2 . . 2 1 . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 271 | . . . . . . . . 16 5 2 18 5 69 10 7 28 7 26 . . 1 7 8 2 . 2 3 5 23 16 2 . . 9 Impact 17 | . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Slashing 254 | . . . . . . . . 16 5 2 1 5 69 10 7 28 7 26 . . 1 7 8 2 . 2 3 5 23 16 2 . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . 1 . . 5 1 2 1 1 2 . . . 2 . . . . . . 1 2 . . . 1 Combat Hostiles 5 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14070 | . 471 302 1237 668 848 1913 1794 126 . 66 . . 1502 237 284 88 197 428 . . . 221 57 . . 200 515 445 1421 324 5 118 . 603 Guns 1616 | . 421 176 . . . 40 979 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5659 | . 50 126 1225 663 846 1873 793 . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Explosions 1822 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 515 445 621 . . 118 . 123 Melee 4926 | . . . . . . . . 126 . 66 . . 1502 237 284 88 197 428 . . . 221 57 . . 200 . . 800 323 . . . 397 Ramming 47 | . . . 12 5 2 . 22 . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Kinetic 3296 | . 50 126 476 303 261 709 1371 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3979 | . 421 176 749 360 585 1204 401 . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Explosive 862 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 621 . . 118 . 123 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4926 | . . . . . . . . 126 . 66 . . 1502 237 284 88 197 428 . . . 221 57 . . 200 . . 800 323 . . . 397 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 960 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 515 445 . . . . . . Highest Corruption 9 | . . . 1 1 . . . . . . . . 4 . . . . . . . . 1 . . . . 1 . 9 9 . . . . Average Corruption 2 | . . . 1 1 . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . 5 9 . . . . Corruption Purged 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Effects 31 | . . . 6 10 . . . . . . . . 2 . . . . . . . . 1 . . . . . . 3 9 . . . . Message Errors 9 | . . . 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . Matter Fused 7 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . . Heat Flow Errors 6 | . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Energy Discharges 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 822 | . . . 17 5 19 . 10 15 . 16 . . 86 99 105 . 51 64 . . . 106 37 . . . 15 44 5 95 . . . 33 Projectiles 51 | . . . 17 5 19 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 44 5 . . . . . Melee 707 | . . . . . . . . 15 . 16 . . 86 99 105 . 51 64 . . . 106 37 . . . . . . 95 . . . 33 Knockbacks 26 | . 1 3 1 3 2 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . 1 2 1 2 2 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 4 . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Rammed 12 | . . 1 4 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Targets Rammed 12 | . . 1 4 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 228 213 273 219 302 445 267 . . . . . . . . 83 177 30 . 40 . 75 165 27 88 . . 159 195 195 199 261 70 258 Average Temperature 96 | . 52 108 74 91 93 143 78 . . . . . . . . 46 129 16 . 22 . 25 74 15 44 . . 61 87 67 102 186 32 120 Received Heat Transfer 2246 | . 48 84 90 42 162 360 504 9 . . . . 51 . . . . 90 . 9 . . 81 18 27 . 9 161 177 45 90 72 63 54 Effects 24 | . . . . 1 1 17 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Shutdowns 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 11 | . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6003 | . 1042 215 1147 518 851 1601 555 . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 2200 | . 77 65 227 159 173 489 424 420 . . . . 220 . . . . 692 . . . . 470 . . . . 222 421 1695 1733 1980 2200 2156 Initial 1379 | . . 3 . 88 11 . 237 161 . . . . 18 . . . . 456 . . . . 194 . . . . 50 110 236 1100 1100 1188 1379 Average 270 | . 11 25 98 103 66 236 268 289 . . . . 70 . . . . 540 . . . . 305 . . . . 110 261 603 1562 1614 1786 1724 Maximum Alert Level 5 | . . . 1 . . 2 2 2 . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 5 5 5 5 5 Low Security (%) 65 | 100 100 100 84 100 100 43 16 8 . . . . 92 . . . . . . . . . 6 . . . . 96 31 . . . . . Level 1 22 | . . . 15 . . 55 80 90 . . . . 7 . . . . . . . . . 81 . . . . 3 62 57 . . . . Level 2 3 | . . . . . . 1 3 1 . . . . . . . . . 100 . . . . 11 . . . . . 6 22 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 26 4 51 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 82 73 95 . Squads Dispatched 86 | . . . . . . . 4 7 . . . . 11 . . . . 5 . . . . 5 . . . . 6 1 7 . 7 17 16 Investigation 26 | . . . . . . . 2 5 . . . . 6 . . . . 3 . . . . 3 . . . . 2 1 1 . . . 3 Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement 16 | . . . . . . . 2 1 . . . . 4 . . . . 1 . . . . 2 . . . . 1 . . . . 2 3 Assault 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 12 10 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 15 | . . . 2 1 4 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 511 | . 8 4 21 15 17 15 23 7 7 1 . 2 13 . 1 4 6 11 . 2 . 5 18 8 11 . 13 18 17 44 29 50 72 69 Peak Tracking Total 38 | . 2 2 4 4 4 4 5 4 6 1 . 3 5 . 1 4 3 9 . 7 . 4 8 8 11 . 9 17 7 32 38 35 30 25 Tactical Retreats 49 | . . . . 1 . . . 1 1 . . 2 3 . . . . 4 . 2 . 2 3 . 2 . 1 2 2 4 1 1 5 12 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 7 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . 1 . . . . . . . . . 1 . . . . . . 9 . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . 5 6 . 6 6 6 6 6 6 6 6 6 6 6 6 6 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 25 | . . . 1 1 . 2 1 1 . . . 1 . . . . 1 . . . . . . . . . . 2 1 6 1 4 1 2 Max in Single Turn 2 | . . . 1 1 . 1 1 1 . . . 1 . . . . 1 . . . . . . . . . . 2 1 1 . 2 . 2 Garrison Access 5 | . . . . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 106 | . 5 . 9 1 7 2 6 10 . 1 . 1 21 1 2 3 . 5 1 . 2 . 7 . . 4 . 5 1 4 1 . . 7 Terminals 65 | . 5 . 8 1 5 2 3 7 . 1 . 1 11 . 1 . . 2 . . . . 4 . . . . 3 1 3 1 . . 6 Fabricators 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Stations 8 | . . . . . 1 . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . 1 Recycling Units 5 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 297 | . 11 . 23 4 14 4 22 36 . 3 . 1 64 1 2 17 . 14 1 . 2 . 23 . . 12 . 15 2 7 1 . . 18 Successful 171 | . 2 . 12 1 5 1 12 22 . 3 . 1 33 1 2 17 . 10 1 . 2 . 14 . . 12 . 10 1 4 . . . 5 Failed 123 | . 8 . 10 3 9 3 10 14 . . . . 31 . . . . 4 . . . . 8 . . . . 5 1 3 1 . . 13 Catastrophic 13 | . 1 . . 1 . . 2 . . . . . 6 . . . . . . . . . 1 . . . . 1 . . . . . 1 Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 137 | . 8 . 17 3 12 . 8 16 . . 1 . 30 . . . 1 5 . . 1 . 13 . . . . 8 . 3 1 . . 10 Terminals 186 | . 11 . 18 4 12 4 11 24 . 3 . 1 41 . 1 . . 6 . . . . 16 . . . . 10 2 5 1 . . 16 Fabricators 20 | . . . . . . . . 4 . . . . 5 . . . . 5 . . . . 3 . . . . 3 . . . . . . Repair Stations 24 | . . . . . 1 . 8 . . . . . 7 . . . . 1 . . . . 3 . . . . . . 2 . . . 2 Recycling Units 10 | . . . . . . . 2 3 . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 16 | . . . 5 . . . . 5 . . . . 4 . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 7 | . . . . . 1 . 1 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 91 | . 2 . 7 1 1 1 3 7 . 3 . 1 11 1 2 17 . 3 1 . 2 . 5 . . 12 . 5 1 3 . . . 2 Record 21 | . . . . . . . . . . 3 . 1 . . 1 11 . . . . . . . . . 5 . . . . . . . . Part Schematic 14 | . . . . . . . . 2 . . . . 3 . . 3 . . . . . . 2 . . 3 . 1 . . . . . . Robot Analysis 6 | . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 1 . . . 1 . . . . . 2 . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . 1 1 . . . 1 . 2 . . . . . . . 1 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 7 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 13 | . . . . . . . . 2 . . . . 4 . . . . 3 . . . . 2 . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . Build 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 16 | . . . . . 1 . 6 . . . . . 4 . . . . 1 . . . . 2 . . . . . . 1 . . . 1 Scan Component 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Refit 6 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . 1 Recycling Unit Hacks 5 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 5 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 12 | . . . 2 . . . . 5 . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . Insert Component 7 | . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Analyze 5 | . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . . . 3 . 2 . 1 7 . . . . 6 . . . . 2 . . . . 4 . . . . 1 . . . . . 2 Terminals 21 | . . . 3 . 2 . . 5 . . . . 4 . . . . 1 . . . . 4 . . . . . . . . . . 2 Assimilate 7 | . . . 1 . . . . 3 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Botnet 12 | . . . 2 . 2 . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 2 Operators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Prioritize 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 5 . 8 1 6 1 5 10 . 1 . . 16 . . . . 4 . . . . 7 . . . . 4 1 2 1 . . 5 Full Trace Events 27 | . . . . . 1 . 3 5 . . . . 6 . . . . 3 . . . . 3 . . . . 2 . 1 . . . 3 Feedback Events 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Hackware Fried 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . 4 . . 14 . 4 . . 3 . . . . . . 2 . . 3 . 1 . . . . . . Parts Built 7 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 334 | . . . . . . . . 53 . . . . 74 . . . . 84 . . . . 47 . . . . 76 . . . . . . Total Part Build Rating 34 | . . . . . . . . 12 . . . . 11 . . . . 6 . . . . 5 . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 238 | . . . . . . . 172 . . . . . 66 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . 2 . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 2 . parse_system 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 2 . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 30 | . . . 1 1 . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . 22 Largest Group 8 | . . . 1 1 1 . . 1 1 . . . 1 . . . . . . . . . 2 . . . . . . 1 1 1 1 8 Highest-Rated Group 1204 | . . . 10 31 31 . . 26 26 . . . 26 . . . . . . . . . 36 . . . . . . 1204 1204 1204 1204 113 Highest-Rated Ally 1204 | . . . 10 31 31 . . 26 26 . . . 26 . . . . . . . . . 26 . . . . . . 1204 1204 1204 1204 15 Total Orders 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 6 28 73 Total Damage 6005 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364 469 793 2850 1529 Kills 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 11 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 140 | . 2 . 3 . 1 . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 1 . 2 2 . 2 2 . . . . 1 . 1 . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 18 9 5 5 15 35 Items 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 18 9 5 5 15 35 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 14573 | 75 1363 1087 1108 1273 809 1218 1102 317 435 104 713 174 900 221 134 150 190 224 98 127 372 240 159 235 69 51 65 136 299 221 58 73 223 550 Spaces Moved 17406 | 43 505 434 547 487 392 526 293 623 816 330 1063 564 1348 586 458 141 381 408 270 392 841 555 405 242 304 163 202 384 596 689 181 165 647 1425 Core 94 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 19 . 70 Treads 3205 | 39 505 434 547 487 392 513 288 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13902 | . . . . . . . 5 623 816 330 1063 564 1348 586 458 141 381 408 270 392 841 555 405 242 304 163 202 384 596 537 172 146 647 1323 Fastest Speed 5 | 50 160 240 160 160 160 160 29 29 29 29 29 29 25 25 25 15 15 15 25 15 25 14 14 14 14 23 14 18 5 5 5 5 19 17 Average Speed 57 | 149 243 240 160 160 170 175 236 29 29 29 29 29 26 25 25 23 24 24 25 24 26 25 22 22 22 23 24 25 23 22 23 37 25 28 Slowest Speed 540 | 160 320 240 160 160 240 540 240 29 29 29 29 29 27 25 25 25 25 25 25 25 27 26 23 23 23 23 26 32 27 24 150 150 32 120 Overloaded Moves 208 | . . . . . . . . . . . . . . . . 15 28 14 . 12 . 9 33 6 10 . 1 16 8 26 9 6 7 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . . . 4 . . . . 8 . . . . 3 . . 1 . 6 . . . 2 6 . 3 5 3 17 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Spacefolds 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . 12 Microwarps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Exploration Rate (%) 52 | 3 66 90 59 91 37 58 29 18 78 49 88 70 35 64 66 80 51 13 45 56 95 70 20 54 65 63 52 18 62 67 8 40 25 55 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 34 | . . 1 . 1 . . . . 1 . 1 . . . . 27 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 26 | . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Scrap Searched 27 | . . 1 . 1 . . . . 2 2 3 2 . 1 1 . 1 . 1 4 . 2 . 1 2 . 3 . . . . . . . Spaces Dug 114 | . . . 1 . 2 . . 9 5 1 2 4 22 1 . 2 1 19 . . 1 3 6 2 . . . 5 9 5 2 . . 12 Terrain Destroyed 396 | . . . 8 8 7 . 6 9 5 1 2 4 22 1 . 2 1 19 . . 1 3 6 2 . . 28 110 41 5 2 15 . 88 Melee 100 | . . . . . . . . 9 5 1 2 4 22 1 . 2 1 19 . . 1 3 6 2 . . . 5 9 5 2 . . 1 Projectile 42 | . . . 8 8 7 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 AOE 254 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 105 32 . . 15 . 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 20875 | 51 578 459 689 936 478 691 607 739 1009 335 1449 568 1821 647 468 229 469 502 299 419 991 644 460 419 303 173 211 402 698 593 179 166 682 1511 Wait 2549 | . 16 6 49 422 34 74 193 87 184 4 357 . 362 42 2 51 74 48 29 16 131 81 45 174 . . 4 . 36 3 2 1 . 22 Move 17098 | 42 504 433 546 486 392 525 292 614 815 329 1062 563 1331 585 457 140 380 401 269 391 838 554 392 241 303 162 197 372 594 544 168 160 617 1399 Hop 52 | . . . . . . . . 4 . . . . 8 . . . . 3 . . 1 . 6 . . . 2 5 . 3 4 1 12 3 Pick Up 112 | 3 15 4 14 1 5 1 16 4 3 . 2 . 11 . . 5 . 4 . 1 5 1 1 . . 2 1 3 7 2 . . . 1 Fast Attach 168 | 6 3 . 4 . 1 5 6 3 . . 2 . 14 3 . . 3 4 . 3 5 . 2 . . 4 . 5 9 18 3 . 23 42 Attach 59 | . . 1 2 2 3 5 10 5 . . 1 . 5 1 . . . 2 . 1 . . 2 2 . . 2 4 8 . . . 2 1 Detach 13 | . 1 . . . . . . 1 . . 1 . 2 . . . . 1 . . 1 . 1 . . . 1 1 3 . . . . . Swap 52 | . 4 2 5 1 5 3 8 1 . . 2 . 5 4 2 1 2 2 1 1 . . . . . . . . 1 1 . . . 1 Drop 166 | . 5 2 17 1 7 3 21 4 2 . 4 . 18 2 . 4 3 9 . 3 9 1 3 . . 3 . 1 9 6 . . 12 17 Fire 314 | . 30 10 48 22 30 75 58 . . . . . . . . . . 2 . 3 . . . . . . 1 6 7 . . 4 2 16 Melee 267 | . . . . . . . . 16 5 2 18 5 65 10 7 28 7 26 . . 1 7 8 2 . 2 3 5 23 16 2 . . 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 1 4 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 14 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Build established: Mutant 904 | -10/Materials | Discovered new exit (range 14) 1369 | -10/Materials | Discovered new exit (range 8) 1398 | -10/Materials | Central database locked down 1439 | -10/Materials | Entered Mines 1442 | -10/Mines | Met a Derelict bent on vengeance 1449 | -10/Mines | Discovered new exit (range 13) 2045 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2048 | -10/Mines | Discovered new exit (range 5) 2213 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2218 | -10/Mines | Found Prototype Device 2219 | -10/Mines | Identified Exp. Sensor Array 2246 | -10/Mines | Learned location of Zion (-7) 2526 | -10/Mines | Entered Materials 2526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2894 | -9/Materials | Discovered new exit (range 14) 3059 | -9/Materials | Discovered new exit (range 10) 3409 | -9/Materials | Central database locked down 3429 | -9/Materials | Identified exit to Mines 3435 | -9/Materials | Build established: Scavenger-Mutant 3634 | -9/Materials | Entered Mines 3635 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3766 | -9/Mines | Assembled infested the area 3771 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3814 | -9/Mines | Build established: Mutant 4230 | -9/Mines | Learned Materials emergency access door positions 4396 | -9/Mines | Discovered new exit (range 15) 4561 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4762 | -9/Mines | Received a Mining Laser from a helpful Derelict 4907 | -9/Mines | Entered Materials 4907 | -8/Materials | Accompanied by 1 ally 4907 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5716 | -8/Materials | Identified exit to Garrison 5716 | -8/Materials | Entered Garrison 5734 | -8/Garrison | Triggered checkpoint 5840 | -8/Garrison | Build established: Scavenger-Mutant 6161 | -8/Garrison | Triggered checkpoint 6323 | -8/Garrison | Garrison Relay disabled 6454 | -8/Garrison | Triggered checkpoint 6574 | -8/Garrison | Triggered checkpoint 6715 | -8/Garrison | Discovered new exit (range 13) 6730 | -8/Garrison | Triggered checkpoint 6796 | -8/Garrison | Lost 7 parts (3n3u1w) 6929 | -8/Garrison | Discovered new exit (range 3) 6934 | -8/Garrison | Entered Materials 7066 | -8/Materials | Repaired Exp. Sensor Array 7105 | -8/Materials | Repaired Machine Analyzer 7132 | -8/Materials | Repaired Lgt. Treads 7499 | -8/Materials | Core integrity fell below 50% 7564 | -8/Materials | Core integrity fell below 20% 7596 | -8/Materials | Lost 3 parts (2n1w) 7929 | -8/Materials | Discovered new exit (range 5) 8036 | -8/Materials | Entered Factory 8036 | -7/Factory | Evolved 2 slots: Utility x2 8142 | -7/Factory | Identified exit to Factory 8154 | -7/Factory | Hacking Suite fried by hacking feedback 8154 | -7/Factory | Hacking Suite fried by hacking feedback 8259 | -7/Factory | Fabricated Adv. Trap Extractor? 8312 | -7/Factory | Build established: Hacker-Scout 8318 | -7/Factory | Identified exit to Lower Caves 8353 | -7/Factory | Entered Lower Caves 8353 | -7/Lower Caves | Accompanied by 1 ally 8359 | -7/Lower Caves | Met a Warlord Commander 8360 | -7/Lower Caves | Learned location of Warlord (-5) 8361 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8362 | -7/Lower Caves | Found Encrypted Comm Array 8364 | -7/Lower Caves | Encountered a Warlord checkpoint 8637 | -7/Lower Caves | Learned Factory security intel 8784 | -7/Lower Caves | Discovered new exit (range 15) 8788 | -7/Lower Caves | Identified exit to Lower Caves 8788 | -7/Lower Caves | Entered another Lower Caves area 8833 | -7/Lower Caves | Encountered a Warlord checkpoint 8880 | -7/Lower Caves | Discovered new exit (range 13) 8883 | -7/Lower Caves | Identified exit to Zion 8892 | -7/Lower Caves | Entered Zion 8898 | -7/Zion | Given the Hacking Drone Bay 8919 | -7/Zion | Discovered new exit (range 14) 8923 | -7/Zion | Identified exit to Proximity Caves 8977 | -7/Zion | Learned Factory emergency access door positions 8983 | -7/Zion | Found Prototype Device 8983 | -7/Zion | Identified Phasing AFG 9091 | -7/Zion | Learned location of 1 exit from Factory 9093 | -7/Zion | Received a visual enhancement algorithm 9553 | -7/Zion | Discovered new exit (range 5) 9554 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9554 | -7/Zion | Identified exit to Deep Caves 9605 | -7/Zion | Entered Proximity Caves 9624 | -6/Proximity Caves | Learned Factory stockpile data 9755 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9772 | -6/Proximity Caves | Learned Factory stockpile data 9774 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9779 | -6/Proximity Caves | Entered Factory 9779 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9780 | -6/Factory | Identified exit to Factory 9832 | -6/Factory | Repaired Hvy. Rocket Launcher 9863 | -6/Factory | Identified exit to Lower Caves 9863 | -6/Factory | Identified exit to Extension 10002 | -6/Factory | Hacking Suite fried by hacking feedback 10088 | -6/Factory | Spotted B-75 Beast 10148 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 10288 | -6/Factory | Repaired Remote Datajack 10622 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 10679 | -6/Factory | Entered Lower Caves 10778 | -6/Lower Caves | Learned Factory interactive machine intel 10861 | -6/Lower Caves | Found Alien Artifact 10861 | -6/Lower Caves | Identified Core Expander 10861 | -6/Lower Caves | Installed Core Expander, added new Utility slot 10898 | -6/Lower Caves | Discovered new exit (range 8) 10900 | -6/Lower Caves | Identified exit to Lower Caves 10900 | -6/Lower Caves | Entered another Lower Caves area 10920 | -6/Lower Caves | Learned Factory stockpile data 11027 | -6/Lower Caves | Spotted B-75 Beast 11032 | -6/Lower Caves | Discovered new exit (range 7) 11033 | -6/Lower Caves | Identified exit to Data Miner 11034 | -6/Lower Caves | Entered Data Miner 11034 | -6/Data Miner | Discovered new exit (range 6) 11036 | -6/Data Miner | Identified exit to Proximity Caves 11044 | -6/Data Miner | Met Data Miner 11049 | -6/Data Miner | Learned location of Section 7 (-3) 11049 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11053 | -6/Data Miner | Received God Mode back door access code from Data Miner 11056 | -6/Data Miner | Destroyed Data Miner 11059 | -6/Data Miner | Found Prototype Hackware 11060 | -6/Data Miner | Found Prototype Hackware 11061 | -6/Data Miner | Interfaced with the Data Conduit 11184 | -6/Data Miner | Entered Proximity Caves 11186 | -5/Proximity Caves | Spotter reported a threat 11187 | -5/Proximity Caves | Spotter reported a threat 11204 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11208 | -5/Proximity Caves | Found Prototype Special Weapon 11208 | -5/Proximity Caves | Identified Molecular Deconstructor 11267 | -5/Proximity Caves | Spotter reported a threat 11366 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 11372 | -5/Proximity Caves | Discovered exit to Factory (range 4) 11374 | -5/Proximity Caves | Entered Factory 11374 | -5/Factory | Evolved 2 slots: Weapon x2 11376 | -5/Factory | Loaded intel: 253 machine locations 11377 | -5/Factory | Loaded intel: 51 interactive machine locations 11378 | -5/Factory | Identified Deep Network Scanner 11433 | -5/Factory | Identified exit to Upper Caves 11518 | -5/Factory | Fabricated Combat Drone Bay (x1) 11594 | -5/Factory | Intercept squad dispatched 11598 | -5/Factory | Entered Upper Caves 11627 | -5/Upper Caves | Identified Ghost Barrier 11694 | -5/Upper Caves | Discovered new exit (range 8) 11696 | -5/Upper Caves | Identified exit to Upper Caves 11696 | -5/Upper Caves | Entered another Upper Caves area 11697 | -5/Upper Caves | Encountered a Warlord checkpoint 11802 | -5/Upper Caves | Learned location of 1 exit from Factory 11820 | -5/Upper Caves | Discovered new exit (range 14) 11823 | -5/Upper Caves | Identified exit to Warlord 11823 | -5/Upper Caves | Entered Warlord 11998 | -5/Warlord | Warlord's base attacked by MAIN.C 12009 | -5/Warlord | Met Warlord 12013 | -5/Warlord | Opened Warlord's prototype stash 12068 | -5/Warlord | Found Prototype Launcher 12068 | -5/Warlord | Identified Vortex Catalyst Activator 12077 | -5/Warlord | Found Prototype Energy Cannon 12077 | -5/Warlord | Identified Vortex Cannon 12125 | -5/Warlord | Opened side exit 12192 | -5/Warlord | Discovered new exit (range 14) 12195 | -5/Warlord | Identified exit to Proximity Caves 12195 | -5/Warlord | Entered Proximity Caves 12299 | -4/Proximity Caves | Spotter reported a threat 12432 | -4/Proximity Caves | Discovered new exit (range 15) 12435 | -4/Proximity Caves | Identified exit to Factory 12435 | -4/Proximity Caves | Entered Factory 12435 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12436 | -4/Factory | Identified exit to Research 12438 | -4/Factory | Loaded intel: 284 machine locations 12472 | -4/Factory | Identified exit to Upper Caves 12472 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 12545 | -4/Factory | Fabricated Enh. Optical Array (x1) 12569 | -4/Factory | Central database locked down 12581 | -4/Factory | Discovered exit to Research (range 8) 12594 | -4/Factory | Entered Upper Caves 12625 | -4/Upper Caves | Lost 3 parts (2u1w) 12827 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12828 | -4/Upper Caves | Discovered new exit (range 5) 12829 | -4/Upper Caves | Identified exit to Upper Caves 12829 | -4/Upper Caves | Entered another Upper Caves area 12851 | -4/Upper Caves | Discovered exit to Research (range 9) 12852 | -4/Upper Caves | Spotted B-86 Titan 12879 | -4/Upper Caves | Discovered new exit (range 17) 12882 | -4/Upper Caves | Identified exit to Zhirov 12883 | -4/Upper Caves | Build established: Hacker-Sprinter 12898 | -4/Upper Caves | Entered Zhirov 12898 | -4/Zhirov | Discovered new exit (range 3) 12916 | -4/Zhirov | Found Alien Artifact 12920 | -4/Zhirov | Found Alien Artifact 12920 | -4/Zhirov | Identified Integrated Reactor 12920 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12949 | -4/Zhirov | Identified exit to Proximity Caves 12949 | -4/Zhirov | Entered Proximity Caves 12970 | -3/Proximity Caves | Spotted B-86 Titan 13011 | -3/Proximity Caves | Discovered exit to Research (range 10) 13014 | -3/Proximity Caves | Entered Research 13014 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13015 | -3/Research | Identified exit to Quarantine 13016 | -3/Research | Loaded intel: 105 machine locations 13025 | -3/Research | Identified Transdimensional Reconstructor 13038 | -3/Research | Lost 3 parts (1p1n1u) 13067 | -3/Research | Identified exit to Armory 13078 | -3/Research | Spotted B-86 Titan 13107 | -3/Research | Intercept squad dispatched 13107 | -3/Research | Adv. Hacking Suite fried by hacking feedback 13110 | -3/Research | Spotted Tracker 13111 | -3/Research | Spotted Tracker 13112 | -3/Research | Destroyed Tracker 13130 | -3/Research | Spotted Combat Programmer 13150 | -3/Research | Entered Quarantine 13151 | -3/Quarantine | Loaded intel: 103 machine locations 13171 | -3/Quarantine | Lost 13 parts (2p3n4u4w) 13171 | -3/Quarantine | Found Alien Artifact 13171 | -3/Quarantine | Identified Subatomic Replicator 13219 | -3/Quarantine | Found Alien Slashing Weapon 13219 | -3/Quarantine | Identified Sigix Broadsword 13233 | -3/Quarantine | Found Mni. Smartbomb Launcher 13300 | -3/Quarantine | Found Alien Artifact 13300 | -3/Quarantine | Identified Core Reset Matrix 13300 | -3/Quarantine | Used Core Reset Matrix 13304 | -3/Quarantine | Detected hypermatrix surge 13304 | -3/Quarantine | Sensed 11 artifacts in vicinity 13339 | -3/Quarantine | Met incapacitated Sigix Warrior 13339 | -3/Quarantine | Lockdown squad dispatched 13352 | -3/Quarantine | Crushed by falling debris 13383 | -3/Quarantine | Lost 3 parts (3u) 13390 | -3/Quarantine | Discovered new exit (range 4) 13418 | -3/Quarantine | Found Dimensional Node Initializer 13419 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13430 | -3/Quarantine | Spotted Fortress 13448 | -3/Quarantine | Discovered new exit (range 6) 13449 | -3/Quarantine | Entered Section 7 13450 | -3/Section 7 | Sensed 21 artifacts in vicinity 13453 | -3/Section 7 | Found Prototype Processor 13453 | -3/Section 7 | Identified Exp. Terrain Scan Processor 13455 | -3/Section 7 | Found Exp. Terrain Scan Processor 13457 | -3/Section 7 | Found Unknown Device 13457 | -3/Section 7 | Identified Quantum Capacitor 13483 | -3/Section 7 | Found Spacefold Activator 13521 | -3/Section 7 | Found Integrated Reactor 13521 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13531 | -3/Section 7 | Spotted S7 Guard 13532 | -3/Section 7 | Found Core Membrane 13532 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 13539 | -3/Section 7 | Discovered new exit (range 22) 13545 | -3/Section 7 | Found Microwarp Drive 13548 | -3/Section 7 | Initialized slip node 13555 | -3/Section 7 | Spotted Alpha 7 13572 | -3/Section 7 | Spotted Alpha 7 13573 | -3/Section 7 | Spotted B-99 Colossus 13574 | -3/Section 7 | Core integrity fell below 50% 13581 | -3/Section 7 | Found Core Expander 13581 | -3/Section 7 | Installed Core Expander, added new Power slot 13582 | -3/Section 7 | Found Core Expander 13582 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 13592 | -3/Section 7 | Found LRC Inertial Stabilizer 13592 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 13594 | -3/Section 7 | Found LRC Insulator 13594 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 13612 | -3/Section 7 | Spotted Executioner 13615 | -3/Section 7 | Build established: Alien-Sprinter 13615 | -3/Section 7 | Activated Sigix Exoskeleton 13615 | -3/Section 7 | Received instructions from Sigix Warrior 13618 | -3/Section 7 | Spotted Executioner 13634 | -3/Section 7 | Found Terrabomb 13635 | -3/Section 7 | Found Terrabomb 13636 | -3/Section 7 | Found Terrabomb 13636 | -3/Section 7 | Used Terrabomb 13636 | -3/Section 7 | Spotted Executioner 13638 | -3/Section 7 | Spotted Executioner 13670 | -3/Section 7 | Entered Research 13670 | -2/Research | Accompanied by 1 ally (Sigix Warrior) 13670 | -2/Research | Warlord forces began assault on 0b10 13670 | -2/Research | Evolved 2 slots: Utility x2 13714 | -2/Research | Spotted B-90 Cyclops 13721 | -2/Research | Discovered new exit (range 3) 13722 | -2/Research | Identified exit to Testing 13728 | -2/Research | Entered Testing 13728 | -2/Testing | Accompanied by 1 ally (Sigix Warrior) 13756 | -2/Testing | Garrison activated, responded to threat 13759 | -2/Testing | Spotted PX-5BI81N4R4I 13761 | -2/Testing | Spotted Executioner 13761 | -2/Testing | Spotted Striker 13775 | -2/Testing | Sigix Exoskeleton integrity reduced to 80% 13777 | -2/Testing | Discovered new exit (range 21) 13798 | -2/Testing | Identified exit to Access 13801 | -2/Testing | Entered Access 13801 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 13886 | -1/Access | Lost 4 parts (2p1n1u) 13913 | -1/Access | Found Prototype Device 13913 | -1/Access | Identified Exp. Shock Absorption System 13942 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 13972 | -1/Access | Spotted Striker 13972 | -1/Access | Spotted Executioner 13975 | -1/Access | Found Unknown Device 13975 | -1/Access | Identified Adv. Force Booster 13985 | -1/Access | Spotted Investigator 13998 | -1/Access | Allies destroyed Striker 14001 | -1/Access | Used Terrabomb 14003 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 14004 | -1/Access | Allies destroyed Executioner 14013 | -1/Access | Found Exp. Core Analyzer 14016 | -1/Access | Intercept squad dispatched 14017 | -1/Access | Spotted Striker 14017 | -1/Access | Spotted Striker 14017 | -1/Access | Spotted Striker 14017 | -1/Access | Spotted Striker 14020 | -1/Access | Used Terrabomb 14020 | -1/Access | Spotted B-99 Colossus 14020 | -1/Access | Spotted Tracker 14020 | -1/Access | Spotted Tracker 14021 | -1/Access | Discovered new exit (range 10) 14021 | -1/Access | Spotted B-99 Colossus 14024 | -1/Access | Identified exit to Command 14024 | -1/Access | Entered Command 14055 | -1/Command | Lost 8 parts (2p4n2u) 14087 | -1/Command | Spotted B-99 Colossus 14105 | -1/Command | Spotted B-99 Colossus 14123 | -1/Command | Build established: Alien-Mutant 14139 | -1/Command | Disengaged cave seal 14139 | -1/Command | Derelicts emerged from the dark tunnel 14139 | -1/Command | Welcomed Warlord to Command 14147 | -1/Command | Core integrity fell below 50% 14159 | -1/Command | Lost 11 parts (1p5n4u1w) 14199 | -1/Command | Lost 6 allies 14274 | -1/Command | First assault squad dispatched 14330 | -1/Command | High security lockdown imminent 14339 | -1/Command | Disengaged cave seal 14339 | -1/Command | Derelicts emerged from the dark tunnel 14351 | -1/Command | Phase Generator disabled 14376 | -1/Command | Emitted hypermatrix ping 14381 | -1/Command | Assembled emerged from beneath the floor 14384 | -1/Command | Found Prototype Slashing Weapon 14384 | -1/Command | Identified Molecular Scythe 14410 | -1/Command | High security lockdown engaged 14411 | -1/Command | Assembled emerged from beneath the floor 14432 | -1/Command | Lost 6 allies 14469 | -1/Command | Lost 4 allies 14503 | -1/Command | Assembled emerged from beneath the floor 14547 | -1/Command | Spotted M Guard 14547 | -1/Command | Spotted M Guard 14547 | -1/Command | Spotted Combat Programmer 14547 | -1/Command | Spotted Combat Programmer 14553 | -1/Command | Core integrity fell below 20% 14561 | -1/Command | Met MAIN.C 14564 | -1/Command | 0b10 Conduit disabled 14572 | -1/Command | MAIN.C activated Command garrisons 14574 | -1/Command | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 0b10 Conduit disabled. >> DECODED: Prototype Device location. Spacefolded through 0b10 Conduit. Spacefolded through Heavy Barrier. Molecular Scythe destroyed. Xenon Bombardment Thruster destroyed. Cesium-ion Thruster destroyed. Heavy Barrier opened. ALERT: All Command garrisons activated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????###??###### | | ?????????????????????????????????????""""""" """" | | ????????????????????????????????????#"" "" | | ????????????????????????????????????#""""" "" | | ???????????????????????####?????????#""""""""""" | | ???????????????????????# ?????????#" " """ | | ???????????????????????+ ?????????#"" """""" | | ???????????????????????# ?????????#"" """""" | | ???????????????????????# #????????# """"" | | ???????????????????????# #????????# " "" | | ???????????????????????# #????????# | | ???????????????????????# #????????#""""" """ | | ???????????????????????# w #????????#"" " | | ???????????????????????# #????????# """ | | ??????????????????????## ##???????# " " | | ???????????? ########## ######### " " | | ???????????? " " " | | ??????????? H "" " " | | ???????????? % " " " | | ????????????????####### ######### """""""""" | | ??????????????????????###@###???????# " """ " | | ???????????????????????% ????????# """ ???? | | ??????????????????????# ??????#########????? | | ??????????????????????# """#?????????????????? | | ??????????????????????# """#?????????????????? | | ??????????????????????+ R"#?????????????????? | | ??????????????????????# """#?????????????????? | | ??????????????????????# "" #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# """" ???????????????????? | | ??????????????????????# """"R???????????????????? | | ??????????????????????# ???? ???????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 73 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Core Analysis 8 Recoil Reduction 4 Force Boost 30 Offensive Hacking 49 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Trap Extractor | x2 | -7/Factory Imp. Utility Shielding | x2 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Enh. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Subatomic Replicator Sigix Broadsword Core Reset Matrix Spacefold Activator Core Membrane Microwarp Drive Dimensional Node Initializer LRC Inertial Stabilizer LRC Insulator Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaAlloyPropulsion Manual? 1 Play Time 03:34:40 Cumulative 455.5 hours Start 2024.07.20 @ 13:42:32 End 2024.07.21 @ 00:06:04 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 30 Types 19/2/2/3/1/1/1/1/0 Lore% 89 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0b6e69f-1b9a-4b65-bb22-4d0c8aa33dcc