Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.30 @ 23:03:21 Player: Mr Goldstein Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (661) 661 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (3596) 3596 TOTAL SCORE: 14397 Bonus ------- Pacifist 470 High Alert Combat Kills 18 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -192 Cogmind --------- Core Integrity 0/1150 Matter 122/300 Energy 39/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Hacking Suite Hacking Suite System Mapper Quantum Router > --- WEAPON ----------- Precision Grenade Launcher > --- INVENTORY -------- Impulse Thruster Array Precision Grenade Launcher Heavy Mace [Rating: 86] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Trap Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Spear Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 . . . . . 1 . . Utility 7 | . . 1 . 1 1 . . . . 1 1 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 46 | . . 1 . 1 18 4 2 2 . 1 . 5 12 Power 2 | . . . . . . . 1 . . . . . 1 Engine . | . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 20 | . . . . . 8 3 . 1 . . . 2 6 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 20 | . . . . . 8 3 . 1 . . . 2 6 Utility 12 | . . 1 . . 6 . . . . 1 . 2 2 Device 1 | . . . . . 1 . . . . . . . . Storage 1 | . . . . . 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . Hackware 9 | . . 1 . . 3 . . . . 1 . 2 2 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 12 | . . . . 1 4 1 1 1 . . . 1 3 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . . 2 . 1 . . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . . . . 2 2 Parts Lost 25 | . . . . . . 2 1 3 . . . 6 13 Power 1 | . . . . . . . . . . . . . 1 Propulsion 14 | . . . . . . 2 1 3 . . . 3 5 Utility 8 | . . . . . . . . . . . . 3 5 Weapon 2 | . . . . . . . . . . . . . 2 Highest Loss Streak 10 | . . . . . . 1 1 3 . . . 6 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 49 | . . 4 11 13 56 68 90 88 61 57 52 42 37 Flight 17 | . . . . . 24 29 36 34 15 13 11 8 12 Storage 3 | . . . . . 1 7 7 7 7 6 5 4 . Processor 4 | . . . . . 3 7 7 7 7 6 5 5 4 Hackware 17 | . . 4 11 7 16 23 23 23 23 24 23 21 17 Impact Weapon 1 | . . . . 6 3 . . . . . . . . Piercing Weapon 1 | . . . . . . . . 5 7 6 5 3 . Naked Turns 106 | . 46 22 . 22 12 . . . . . . . 4 Heaviest Build 16 | . . . . 3 11 7 16 16 7 7 7 7 11 Greatest Support 48 | 3 3 3 3 3 20 20 26 26 10 10 10 10 48 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 5 5 8 8 8 8 8 8 7 5 Most Carried 8 | 1 2 5 5 5 7 8 5 8 8 8 7 7 5 Average Carried 5 | . 1 3 5 4 4 7 5 5 8 7 7 6 3 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 5 5 Final Carried 8 | 1 2 5 5 5 6 6 5 8 8 7 7 5 1 Class Distribution -------------------- 49% | Hacker-Mutant 27% | Mutant 12% | Hacker-Sprinter 9% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Wizard-Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Matter Collected 595 | 200 . . . 20 . 123 17 25 52 114 . 26 18 Remotely . | . . . . . . . . . . . . . . Salvage Created 444 | . . . . 18 64 105 48 25 . . . 97 87 Parts 41 | . . . . . 11 . 3 5 . . . 10 12 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 1 1 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Combat Hostiles Destroyed 22 | . . . . . 4 . 4 . . . . 5 9 AOE 22 | . . . . . 4 . 4 . . . . 5 9 Classes Destroyed 5 | . . . . 1 2 . . . . . . 2 . Worker 1 | . . . . . . . . . . . . 1 . Builder 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . Watcher 2 | . . . . 1 1 . . . . . . . . Swarmer 22 | . . . . . 4 . 4 . . . . 5 9 Best Kill Streak 9 | . . . . 1 6 . 4 1 . . . 6 9 Combat Bots Only 9 | . . . . . 4 . 4 . . . . 5 9 Max Kills in Single Turn 3 | . . . . 1 3 . 2 1 . . . 3 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 2 . . . . 3 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Damage Taken 3470 | . . 92 109 465 256 161 78 188 . . . 507 1614 Core 2021 | . . 92 109 349 155 48 14 100 . . . 312 842 Absorbed by Shields 35 | . . . . . . . . . . . . 35 . Core Remaining (%) 77 | 100 100 . 49 36 . . . . 54 100 100 . . Volleys Fired 17 | . . . . . 3 . 2 . . . . 2 10 Largest 1 | . . . . . 1 . 1 . . . . 1 1 Hottest 36 | . . . . . 36 . 36 . . . . 36 36 Shots Fired 17 | . . . . . 3 . 2 . . . . 2 10 Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 17 | . . . . . 3 . 2 . . . . 2 10 Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 17 | . . . . . 3 . 2 . . . . 2 10 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . 2 . . . . 3 1 Robot Miss Streak 1 | . . . . . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 19 | . . . . 1 4 3 2 1 . . . 7 1 Core Hits 48 | . . . . 3 11 2 5 1 . . . 10 16 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . . Critical Strikes 3 | . . . . 1 1 . . . . . . 1 . Smash 2 | . . . . 1 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 25 | . . . . 2 13 3 . 1 . . . 6 . Impact 15 | . . . . 2 13 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 10 | . . . . . . 3 . 1 . . . 6 . Sneak Attacks 6 | . . . . . 1 . . 1 . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2909 | . . . . 88 536 129 330 75 . . . 812 939 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2083 | . . . . . 336 . 330 . . . . 491 926 Melee 773 | . . . . 48 200 129 . 75 . . . 321 . Ramming 53 | . . . . 40 . . . . . . . . 13 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 2083 | . . . . . 336 . 330 . . . . 491 926 Electromagnetic . | . . . . . . . . . . . . . . Impact 248 | . . . . 48 200 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 525 | . . . . . . 129 . 75 . . . 321 . Highest Corruption 14 | . . . . 1 2 2 2 2 2 . . . 14 Average Corruption 2 | . . . . 1 1 2 2 2 2 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . . 1 1 4 1 2 . . . 1 Message Errors 4 | . . . . . . . 3 . 1 . . . . Matter Fused 3 | . . . . . . 1 1 . 1 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 367 | . . . . 48 81 1 9 . . . . 142 86 Projectiles . | . . . . . . . . . . . . . . Explosions 145 | . . . . . 41 . 9 . . . . 9 86 Melee 222 | . . . . 48 40 1 . . . . . 133 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . 16 . . . . . . . 28 139 Shots 4 | . . . . . . . . . . . . 1 3 Rammed 18 | . . . . 14 . . . . . . . . 4 Targets Rammed 18 | . . . . 14 . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 94 | . . . . . 94 . 12 7 . . . . . Average Temperature 16 | . . . . . 49 . 7 4 . . . . . Received Heat Transfer 459 | . . . . 144 75 27 9 . . . . 57 147 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions 3 | . . . . 2 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Peak Influence 623 | . 15 20 7 152 623 . . . . 55 81 186 559 Initial 71 | . . 5 7 2 68 . . . . . 26 39 71 Average 154 | . 11 15 7 66 303 . . . . 36 55 81 308 Maximum Alert Level 2 | . . . . . 2 . . . . . . . 2 Low Security (%) 73 | 100 100 100 100 100 40 . . . . 100 100 100 33 Level 1 10 | . . . . . 22 . . . . . . . 25 Level 2 16 | . . . . . 36 . . . . . . . 40 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . 1 . 3 4 . . . . 2 . 1 2 Investigation 9 | . . . . 2 4 . . . . 2 . . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . 1 . 1 . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Distress Signals 9 | . . 1 . 5 1 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 1 4 21 14 24 12 8 4 . 3 2 16 42 Peak Tracking Total 20 | . 1 5 15 10 12 10 4 4 . 2 2 12 20 Tactical Retreats 13 | . . . 2 1 2 3 . . . 1 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Traps Triggered 5 | . . . . 2 . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Machines Disabled 1 | . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Machines Accessed 24 | . . 1 . 4 6 . . 3 . 6 1 1 2 Terminals 15 | . . 1 . 2 3 . . . . 5 1 1 2 Fabricators 2 | . . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 59 | . . 3 . 7 13 . . 19 . 9 1 1 6 Successful 41 | . . 1 . 3 6 . . 19 . 4 1 1 6 Failed 18 | . . 2 . 4 7 . . . . 5 . . . Catastrophic 6 | . . 1 . 3 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . . 3 . 7 6 . . . . 7 . 1 3 Terminals 29 | . . 3 . 4 6 . . . . 8 1 1 6 Fabricators 5 | . . . . . 4 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . 3 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 32 | . . 1 . 1 3 . . 19 . 3 1 . 4 Record 2 | . . . . . . . . 2 . . . . . Part Schematic 9 | . . . . . . . . 9 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Level Access Points 4 | . . . . 1 . . . . . 1 1 . 1 Branch Access Points 2 | . . 1 . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . 1 . . 1 Zone Layout 2 | . . . . . 1 . . . . . . . 1 Fabricator Hacks 2 | . . . . . 1 . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . 2 2 . . . . . . 1 2 Terminals 3 | . . . . . . . . . . . . 1 2 Assimilate 1 | . . . . . . . . . . . . 1 . Detonate 1 | . . . . . . . . . . . . . 1 Sabotage 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . . . Tunnel 3 | . . . . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 2 4 . . . . 5 . . 1 Full Trace Events 5 | . . . . 1 2 . . . . 2 . . . Feedback Events 2 | . . . . . 2 . . . . . . . . Corruption 2 | . . . . . 2 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Total Allies 1 | . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . 1 . Highest-Rated Group 21 | . . . . . . . . . . . . 21 . Highest-Rated Ally 21 | . . . . . . . . . . . . 21 . Total Orders 1 | . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Robot Analysis Total 131 | . . . . . . . . 131 . . . . . Derelict Logs Recovered 5 | . . . 1 . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Turns Passed 1360 | 21 46 51 88 108 253 164 136 37 56 122 21 96 161 Spaces Moved 3093 | 41 90 93 176 173 493 426 493 99 159 354 58 152 286 Core 641 | 41 90 93 176 173 64 . . . . . . 2 2 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2452 | . . . . . 429 426 493 99 159 354 58 150 284 Fastest Speed 24 | 50 50 50 50 50 26 26 24 24 34 34 34 32 35 Average Speed 36 | 50 50 50 50 50 36 34 26 27 34 34 34 37 40 Slowest Speed 115 | 50 50 50 50 50 50 35 29 34 34 34 34 115 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . 3 . . 4 . 5 . 2 14 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 26 13 54 24 19 68 70 78 31 17 3 8 38 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 29 | . . . 1 2 1 . 1 23 1 . . . . Known Exits Taken 5 | . . 1 . 1 1 . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 . 1 . . 1 1 1 1 . . 1 . Scrap Searched 6 | . . . . . . 1 2 . 3 . . . . Spaces Dug 45 | . . . . . 11 . . . . . . . 34 Terrain Destroyed 120 | . . . . . 18 . 16 . . . . 10 76 Melee 4 | . . . . . 4 . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 116 | . . . . . 14 . 16 . . . . 10 76 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Total 3211 | 41 90 96 175 190 537 437 496 102 160 349 58 176 304 Wait 5 | . . . . . 2 . . . . . 1 . 2 Move 3033 | 40 89 92 175 172 486 425 492 91 158 343 57 147 266 Hop 19 | . . . . . 3 . . 3 . 5 . 2 6 Pick Up 19 | 1 1 3 . 1 5 2 . 4 1 . . . 1 Fast Attach 18 | . . 1 . . 8 . 1 . . . . 2 6 Attach 23 | . . . . 1 7 3 1 1 . 1 . 3 6 Detach 7 | . . . . . 3 2 . . . . . 1 1 Swap 5 | . . . . . 3 1 . 1 . . . . . Drop 10 | . . . . . 4 1 . 1 1 . . 2 1 Fire 17 | . . . . . 3 . 2 . . . . 2 10 Melee 25 | . . . . 2 13 3 . 1 . . . 6 . Ram 18 | . . . . 14 . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . 11 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 22 | -11/Junkyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 16) 68 | -10/Materials | Entered another Materials area 68 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 112 | -9/Materials | Identified exit to Mines 119 | -9/Materials | Entered Mines 149 | -9/Mines | Assembled infested the area 154 | -9/Mines | Assisted by a Guerilla fighting off Assembled 187 | -9/Mines | Learned location of Storage (-7) 205 | -9/Mines | Discovered new exit (range 3) 207 | -9/Mines | Entered Materials 207 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 262 | -8/Materials | Identified exit to Factory 289 | -8/Materials | Core integrity fell below 50% 307 | -8/Materials | Build established: Mutant 315 | -8/Materials | Entered Factory 315 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 342 | -7/Factory | Discovered new exit (range 9) 385 | -7/Factory | Identified exit to Storage 385 | -7/Factory | Identified exit to Lower Caves 568 | -7/Factory | Entered Lower Caves 585 | -7/Lower Caves | Encountered a Warlord checkpoint 607 | -7/Lower Caves | Learned Factory terminal intel 637 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 681 | -7/Lower Caves | Build established: Hacker-Mutant 713 | -7/Lower Caves | Discovered new exit (range 3) 732 | -7/Lower Caves | Entered another Lower Caves area 828 | -7/Lower Caves | Learned location of Zion (-6) 853 | -7/Lower Caves | Ambushed by wild Derelicts 867 | -7/Lower Caves | Discovered new exit (range 4) 868 | -7/Lower Caves | Entered Data Miner 868 | -7/Data Miner | Discovered new exit (range 6) 874 | -7/Data Miner | Met Data Miner 880 | -7/Data Miner | Learned location of Section 7 (-2) 880 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 885 | -7/Data Miner | Received God Mode back door access code from Data Miner 890 | -7/Data Miner | Destroyed Data Miner 893 | -7/Data Miner | Interfaced with the Data Conduit 893 | -7/Data Miner | Found Prototype Hackware 894 | -7/Data Miner | Found Prototype Hackware 896 | -7/Data Miner | Found Prototype Hackware 897 | -7/Data Miner | Found Prototype Hackware 905 | -7/Data Miner | Entered Proximity Caves 935 | -6/Proximity Caves | Lost 3 parts (3n) 958 | -6/Proximity Caves | Discovered new exit (range 5) 961 | -6/Proximity Caves | Entered Factory 961 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 962 | -6/Factory | Loaded intel: 265 machine locations 963 | -6/Factory | Loaded intel: 26 terminal locations 983 | -6/Factory | Spotted B-75 Beast 1034 | -6/Factory | Identified exit to Factory 1083 | -6/Factory | Entered another Factory area 1083 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -5/Factory | Identified exit to Upper Caves 1085 | -5/Factory | Loaded intel: 234 machine locations 1095 | -5/Factory | Identified exit to Factory 1104 | -5/Factory | Entered another Factory area 1104 | -4/Factory | Evolved 2 slots: Utility x2 1105 | -4/Factory | Loaded intel: 312 machine locations 1194 | -4/Factory | Discovered new exit (range 12) 1197 | -4/Factory | Identified Ghost Barrier 1198 | -4/Factory | Identified System Mapper 1200 | -4/Factory | Entered Armory 1201 | -4/Armory | Loaded intel: 75 machine locations 1216 | -4/Armory | Identified Quantum Router 1217 | -4/Armory | Identified Deep Network Scanner 1254 | -4/Armory | Lost 7 parts (3n4u) 1292 | -4/Armory | Identified exit to Research 1303 | -4/Armory | Destroyed 9 combat bots 1325 | -4/Armory | Core integrity fell below 50% 1348 | -4/Armory | Core integrity fell below 20% 1352 | -4/Armory | System corruption reached 10% 1361 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 01350_ System Mapper destroyed. 01350_ System corrupted by crushing effect (+2). 01351_ Prc. Grenade Launcher destroyed. 01351_ Critical hit (Burn: +37). 01351_ Slug penetrates Wall. 01351_ Machine Analyzer destroyed. 01351_ Impulse Thruster Array destroyed. 01351_ Hacking Suite destroyed. 01351_ System corrupted by crushing effect (+3). 01351_ System corrupted by crushing effect (+1). 01351_ System corrupted by crushing effect (+3). 01351_ Knocked back. 01355_ System corrupted: Impulse Thruster Array rejected. 01356_ Slammed into Y-64 Sentinel. 01357_ Quantum Router destroyed. 01357_ System corrupted by crushing effect (+1). 01358_ Penetrated by Slug. 01358_ Slammed into Y-64 Sentinel. 01358_ Destabilizing: System corrupted (+1). 01359_ Slammed into Y-64 Sentinel. 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