Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.08 @ 07:40:19 Player: Cant shoo Arch Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (992) 4960 Value Destroyed (58802) 58802 Prototype IDs (229) 4580 Alien Tech Used (16) 3200 Bonus (69769) 69769 TOTAL SCORE: 152211 Bonus ------- Triggered High Security 500 High Alert Combat Kills 34003 Follower Combat Kills 75 Entered Garrisons 1200 Used RIF Installer 3000 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Friendly Fire -409 Cogmind --------- Core Integrity 397/2100 Matter 182/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Quantum Capacitor Heavy Regenerative Plating Experimental Focal Shield Beam Splitter AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Gamma Rifle Cooled Nova Cannon Omega Cannon > --- INVENTORY -------- Vortex Chain Reactor High-density Centrium Wheel High-density Centrium Wheel Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Matter Filter Experimental ECM Suite Improved Focal Shield EM Dispersion Field Long-range Tractor Beam High-powered Transdimensional Reconstructor Integrity Redistributor Core Reset Matrix Heavy Quantum Rifle Helical Railgun Helical Railgun Heavy Hardcell Cannon Graviton Cannon Graviton Cannon Hellfire Missile Launcher Sigix Terminator [Rating: 264] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Flight Unit Improved Flight Unit Utility Heavy Regenerative Plating Device AEGIS Remote Shield Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Mapper Protection Heavy Regenerative Plating Artifact Microwarp Drive Weapon KE Penetrator Energy Gun Heavy Quantum Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 2 . . . 2 . . . . 2 . 2 . . . . 2 . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . 2 . . . . . Utility 9 | . . . 2 . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . 2 . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 942 | 10 39 . 37 25 3 8 9 15 2 17 4 3 19 3 10 16 36 19 20 8 13 5 16 33 9 4 11 68 31 16 380 53 Power 64 | 1 1 . 2 6 . 1 . 3 . . . . 1 1 2 2 3 2 3 1 1 . 3 2 . . . 6 . . 22 1 Engine 22 | 1 1 . 2 6 . 1 . 2 . . . . 1 . 2 1 3 1 1 . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 3 2 . . . . . . . . Reactor 35 | . . . . . . . . . . . . . . 1 . . . 1 2 1 1 . . . . . . 6 . . 22 1 Propulsion 152 | 4 15 . 6 2 . 1 . . 1 1 . . 4 . . 3 4 9 2 3 1 . . 5 . . 2 12 9 . 66 2 Treads 89 | 2 5 . . . . . . . . . . . . . . . . 9 2 3 1 . . 5 . . 2 12 1 . 45 2 Leg 33 | 2 10 . 4 . . . . . . . . . 2 . . 2 3 . . . . . . . . . . . . . 10 . Wheel 29 | . . . 2 1 . 1 . . 1 1 . . 2 . . 1 1 . . . . . . . . . . . 8 . 11 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 414 | 2 8 . 10 6 1 3 2 3 1 6 2 2 3 2 3 6 12 4 11 2 5 3 8 15 8 2 3 33 11 6 203 28 Device 239 | 1 1 . 2 4 1 2 1 . 1 3 1 2 1 2 1 2 7 1 4 2 1 2 3 11 7 2 2 17 3 4 125 23 Storage 42 | . 2 . 2 . . . . . . . . . . . 1 2 . . 1 . . . . . . . . 5 . 2 24 3 Processor 20 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 2 . 14 . Hackware 16 | . . . 2 . . . . 1 . 2 1 . . . . 1 1 . . . 3 . . 2 . . 1 . 2 . . . Protection 91 | . 5 . 4 2 . 1 1 1 . 1 . . 2 . 1 1 4 3 6 . 1 1 5 1 1 . . 9 2 . 37 2 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 . Weapon 312 | 3 15 . 19 11 2 3 7 9 . 10 2 1 11 . 5 5 17 4 4 2 6 2 5 11 1 2 6 17 11 10 89 22 Energy Gun 29 | 2 4 . 6 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 14 1 Energy Cannon 20 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 6 1 Ballistic Gun 173 | 1 6 . 5 3 1 3 6 8 . 9 1 1 7 . 3 4 13 3 4 2 4 1 4 4 . 1 1 9 5 2 52 10 Ballistic Cannon 38 | . . . . . . . . . . . . . . . . . 3 1 . . . . . 5 1 . 5 4 . 1 9 9 Launcher 18 | . . . 4 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 8 1 Special Weapon 8 | . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 13 | . . . 3 5 . . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . 1 . 2 . 1 . . . 2 1 1 2 . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . 3 . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 7 2 . 18 5 Corrupted Parts 26 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 6 . . 18 . System Corruption 119 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 44 . . 72 . Parts Lost 82 | . 2 . . 4 1 . 2 4 1 . . . 4 2 1 4 4 3 1 . . . 1 1 . . . 5 . 1 20 21 Power 11 | . . . . . . . . 1 . . . . 1 1 1 2 1 . . . . . . . . . . 1 . . 1 2 Propulsion 11 | . . . . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . . 1 6 Utility 36 | . . . . 3 . . 2 1 . . . . 1 . . . 1 . 1 . . . 1 1 . . . 4 . . 14 7 Weapon 24 | . 2 . . 1 1 . . 2 . . . . 1 1 . 1 2 2 . . . . . . . . . . . 1 4 6 Highest Loss Streak 9 | . 1 . . 2 1 . 1 2 1 . . . 2 1 1 3 2 2 1 . . . 1 1 . . . 2 . 1 2 9 Average Slot Usage (%) 79 | . 100 100 99 98 99 89 87 87 89 91 92 92 91 91 86 94 94 97 93 94 93 89 88 84 84 80 78 86 69 72 73 62 Engine 2 | . 14 14 11 11 11 9 9 5 9 7 7 7 6 . 3 6 8 10 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 6 2 . . . 9 11 11 10 3 . . . . 4 4 4 5 3 Treads 13 | . 5 . . . . . . . . . . . . . . . . 16 18 17 16 10 10 13 14 14 18 24 7 . 17 14 Leg 1 | . 22 28 12 . . . . . . . . . 4 . . 9 13 3 . . . . . . . . . . . . . . Wheel 2 | . . . 9 22 22 9 9 9 8 7 7 7 4 7 6 1 3 1 . . . . . . . . . . 18 32 1 . Device 13 | . 7 . 3 7 33 18 9 9 8 15 22 23 23 23 21 14 13 11 9 12 11 21 19 21 22 19 13 14 7 9 13 9 Storage 6 | . 7 . 10 11 11 9 9 9 9 7 7 7 7 7 11 18 7 5 5 5 5 5 5 4 4 4 4 7 4 4 5 5 Processor 3 | . . . . . . . . 8 9 7 7 7 7 7 6 6 4 . . . . . . 1 . . . 1 2 2 3 9 Hackware 1 | . . . 12 21 . . . . . 5 . . . . . . 4 5 5 5 16 15 12 6 9 9 13 2 2 2 . . Protection 10 | . 13 28 17 4 . 8 15 9 9 7 7 7 7 7 6 6 6 15 17 15 5 5 8 7 3 4 4 9 5 4 11 8 Energy Gun 1 | . 7 . 10 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 17 28 6 6 18 35 35 35 36 29 29 30 9 30 25 25 22 22 23 23 21 19 20 10 4 3 3 6 9 2 11 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 14 14 12 6 . . . 4 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 287 | 8 20 14 56 69 72 94 103 81 81 91 90 93 91 95 102 101 122 121 131 125 111 117 117 128 129 134 133 150 135 140 287 278 Greatest Support 330 | 40 40 20 24 24 24 28 28 28 28 28 28 28 56 28 28 30 60 106 140 140 150 150 150 210 190 190 246 330 330 160 305 290 Greatest Overweight (x) 90 | . . . 2 2 2 3 3 2 2 3 3 3 3 3 3 6 4 4 1 37 . . . . . . . . 3 . 90 1 Average Overweight (x) 1 | . . . . 2 2 2 2 2 2 2 3 3 2 3 2 3 2 1 . . . . . . . . . . . . 1 . Largest Inventory Capacity 30 | 5 10 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 Average Capacity 23 | 5 7 5 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 29 Most Carried 30 | 5 10 5 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 30 30 Average Carried 22 | 1 6 5 8 18 18 19 19 19 19 19 19 19 19 19 19 19 18 19 18 19 19 17 19 19 19 19 19 19 19 18 24 26 Final Capacity 30 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 5 Final Carried 29 | 5 5 5 13 17 20 20 20 20 19 20 18 20 19 20 20 20 19 18 18 20 19 17 20 20 20 19 18 19 18 20 29 . Class Distribution -------------------- 47% | Scavenger-Tank 13% | Mutant 10% | Scavenger-Mutant 6% | Gunner 5% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Storage Mutant | -9/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Bothacker-Tank | -3/Research Bothacker-Mutant | -3/Testing Bothacker-Tank | -3/Garrison Botlord-Gunner | -2/Research Bothacker-Mutant | -2/Quarantine Mutant | -2/Section 7 Mutant | -1/Access Scavenger-Tank | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Matter Collected 44236 | 370 538 . 526 444 100 367 295 755 423 920 70 173 216 597 331 577 992 1275 631 411 191 . 1142 912 197 1038 605 2397 793 506 23306 3138 Remotely 13454 | . . . . . . . . . . . . . . 187 . . 318 180 71 . . . . 621 197 458 355 954 . 118 8179 1816 Salvage Created 52830 | 188 827 . 920 1095 215 506 472 1422 790 1357 . 158 395 1211 426 740 1480 1871 809 486 846 . 1508 790 221 329 576 2300 585 2107 26811 1389 Parts 2132 | 13 58 . 60 67 19 28 28 80 38 75 . 10 17 59 9 26 55 86 36 23 32 . 56 33 21 15 21 94 37 73 882 81 Haulers Intercepted 21 | . 2 . 2 3 . . . 4 . 4 . . . . . . . . . . 1 . . 5 . . . . . . . . Recyclers Shooed 8 | 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . 2 1 . Parts Field Recycled 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 . Retrieved Matter 549 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 549 . Parts Self-Destructed 72 | . . . . . . . . . . . 2 12 . 58 . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 849 | . 17 . 22 18 9 8 17 19 18 20 . 4 4 22 7 15 29 31 12 4 10 . 27 8 2 11 8 23 7 18 436 23 Melee 9 | . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . 1 . Guns 654 | . 15 . 9 15 9 8 16 19 18 20 . 4 1 22 7 15 28 31 12 4 6 . 27 3 2 4 3 5 5 3 327 16 Cannons 46 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . 5 . 2 5 8 . 7 9 6 AOE 93 | . . . 11 . . . 1 . . . . . . . . . . . . . 2 . . . . 4 . . . 3 71 1 Classes Destroyed 27 | 2 6 . 3 . 1 1 . 1 . 1 . 1 . 1 . . . 2 . . . . . 1 1 . . 2 . . 4 . Worker 50 | . 1 . 1 1 . 1 . 4 . 2 . . . . . . 1 . . . 5 . . 3 2 . . 2 1 . 26 . Builder 12 | . . . 1 . . . . 2 . 1 . . . . . . . 2 . . 2 . . . 1 . . 1 1 1 . . Tunneler 7 | 4 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 2 3 . . . 4 . 4 . . . . . . . . . . 1 . . 5 . . . . . . . . Recycler 20 | 1 . . 1 . . 1 . 1 . 2 . . . . . . . . . . 1 . . . . . . 3 . 5 5 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 11 | . 2 . 2 . . . . . . 1 . . . . . . . . . 4 . . . 1 . . . . . . 1 . Drone 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 1 . . 1 . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . 3 8 . Swarmer 172 | . 3 . 7 . 7 . 10 . 3 5 . 3 . 4 . 4 10 2 . . 4 . 14 6 . 4 . . . 5 81 . Saboteur 19 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 16 . Grunt 307 | . 14 . 11 11 . 5 7 10 15 8 . 1 . 9 6 8 15 15 5 . 6 . 9 . . 3 4 5 . 6 134 . Brawler 39 | . . . . . 1 1 . . . 3 . . . 1 . 1 1 1 . . . . . . . . . 1 . . 29 . Duelist 34 | . . . 1 . 1 . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . 27 . Protector 14 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 11 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 53 | . . . 3 7 . 2 . 8 . 1 . . . 3 1 1 1 4 . 4 . . 3 . . 1 3 . 2 . 9 . Demolisher 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Specialist 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Hunter 72 | . . . . . . . . 1 . 1 . . . 2 . . . 4 . . . . . . 2 . . . . 2 60 . Programmer 54 | . . . . . . . . . . 1 . . . 1 . 1 2 . . . . . . . . 1 1 2 4 3 38 . Behemoth 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 2 . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 8 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 37 | 5 5 . 6 4 4 4 5 6 7 6 . 3 1 7 3 8 10 6 9 3 15 . 10 6 6 5 4 6 3 11 37 3 Combat Bots Only 36 | . 5 . 5 4 4 4 5 5 7 4 . 3 1 7 3 8 10 5 9 2 4 . 10 6 2 5 4 4 2 8 36 3 Max Kills in Single Turn 12 | 1 2 . 4 1 2 1 2 2 2 2 . 1 1 1 1 2 3 2 1 1 12 . 2 2 2 2 2 1 1 3 6 1 Gunslinging 2 | . . . . . 1 . 1 . 1 . . . . . . 1 2 . . . 1 . 1 . . . . . . . 1 . Exploded 6 | . . . 3 . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . 3 6 1 Melee 1 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Damage Taken 54136 | . 487 57 444 897 232 779 517 698 407 678 46 128 1149 740 208 777 1120 1388 1293 418 303 . 1307 666 82 635 352 4919 938 2340 19187 10944 Core 4289 | . 78 . 49 157 33 81 38 44 28 85 . 16 188 86 26 102 81 88 . . 19 . 106 34 18 8 30 277 567 367 908 775 Absorbed by Shields 26615 | . . . . . . . . . . . . . . . . . 53 764 20 . . . 347 . 42 577 210 463 . . 16252 7887 Reduced by Siege Mode 3229 | . . . . . . . . . . . . . . . . . . . 31 . 13 . 55 28 10 57 11 286 . . 1675 1063 Redirected to Core 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 . . . . Core Remaining (%) 71 | 100 . 68 . . 40 . . . 65 . . . . 46 . 84 . . . . 81 . 90 . . 95 . . 41 . . . Volleys Fired 2650 | 24 89 . 49 53 14 26 21 72 33 63 2 11 2 45 22 29 51 70 34 21 25 . 44 37 11 29 28 103 74 96 1271 201 Largest 4 | 1 2 . 2 2 2 4 4 4 4 4 1 4 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 3 2 4 4 Hottest 300 | 20 125 . 113 90 68 92 92 100 100 103 30 108 108 108 108 103 137 131 124 116 128 . 131 211 211 211 211 234 300 300 290 233 Shots Fired 7065 | 24 169 . 94 93 28 104 81 286 132 252 2 44 8 174 88 107 183 278 116 78 58 . 158 101 35 96 77 214 94 103 3477 311 Gun 6093 | 24 146 . 72 93 28 104 78 286 132 252 . 44 8 174 88 107 171 274 116 78 58 . 158 42 7 21 16 69 71 35 3199 142 Cannon 888 | . 14 . 16 . . . . . . . . . . . . . 12 4 . . . . . 59 28 72 61 145 12 65 232 168 Launcher 61 | . . . 6 . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . 2 46 1 Special 23 | . 9 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 11 1 . . Kinetic 6131 | 24 97 . 41 65 24 104 78 286 132 252 . 44 8 174 88 107 183 278 116 78 58 . 158 101 35 93 77 177 71 36 2854 292 Thermal 542 | . 72 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . 2 17 429 6 Explosive 55 | . . . 6 . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . 43 . Electromagnetic 323 | . . . 31 28 4 . . . . . . . . . . . . . . . . . . . . . . 37 10 49 151 13 Robot Hit Streak 91 | 4 14 . 11 11 10 13 7 19 10 16 5 5 3 12 14 17 13 16 39 51 8 . 39 13 19 52 31 18 32 14 79 91 Robot Miss Streak 8 | 3 5 . 3 5 3 4 3 4 4 8 . 3 1 4 2 7 6 7 2 4 6 . 2 2 1 1 1 1 2 5 4 3 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 1 . . . 1 1 . . 1 1 2 . . 1 1 1 2 1 Secondary Targets 156 | . 1 . . 1 2 3 7 2 8 4 . 2 . 10 2 6 9 10 4 . 2 . 10 1 . . . 3 1 1 66 1 Max Gunslinging Chain 2 | . 1 . . 1 1 1 1 1 1 1 . 1 . 1 1 1 2 1 1 . 1 . 1 1 . . . 1 1 1 2 1 Capacitor 340 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 279 . Shots Hit Robots 4950 | 13 103 . 64 79 17 67 45 174 81 139 2 25 41 123 62 86 143 224 110 65 19 . 113 42 20 69 44 157 44 51 2453 275 Core Hits 3005 | 6 42 . 49 37 12 25 30 65 36 53 . 11 21 50 22 58 138 154 88 78 40 . 68 26 9 21 20 51 14 39 1544 198 Critical Kills 109 | . 2 . . . . . . . . 1 . 1 . 4 . . . . 1 1 . . 3 3 3 4 2 2 3 1 65 13 Critical Parts Destroyed 144 | . 1 . . 1 . 1 . . . 2 . 1 . 4 3 . . . 1 1 . . 10 2 3 2 . 8 2 . 80 22 Critical Strikes 326 | . 3 . 1 1 . 1 . . . 3 . 2 5 8 3 . . . 3 3 . . 17 6 6 13 6 25 5 3 157 55 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 270 | . 3 . . 1 . 1 . . . 3 . 2 . 8 3 . . . 3 3 . . 17 5 6 7 2 10 5 1 155 35 Blast 43 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 4 12 . . . 20 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 . Sever 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 156 | . . . 12 18 . . . 1 . 1 . . 66 . 6 1 3 . . . 7 2 4 12 . . . 23 . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . 12 18 . . . 1 . 1 . . 28 . . . . . . . . . . . . . . . . . . . Piercing 89 | . . . . . . . . . . . . . 38 . 6 . 3 . . . 7 2 4 12 . . . 17 . . . . Sneak Attacks 10 | . . . 4 1 . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Damage Inflicted 175231 | 177 1295 4 2290 1578 265 913 818 2301 1367 2925 . 589 1274 2579 1349 1637 2985 4274 2700 1780 2184 . 3206 1709 480 2803 1262 5941 1379 2981 102214 17972 Guns 120388 | 169 1014 . 650 1201 265 913 606 2301 1367 2925 . 589 73 2579 1349 1637 2855 4177 2698 1780 366 . 2917 846 87 184 83 1484 1062 654 78462 5095 Cannons 26999 | . 238 . 147 . . . . . . . . . . . . . 30 96 . . . . . 856 393 1856 1179 2821 226 2016 6174 10967 Explosions 23485 | . . . 967 47 . . 212 . . . . . . . . . 100 . . . 1818 . . . . 746 . . 91 311 17283 1910 Melee 3920 | . . . 510 330 . . . . . . . . 1201 . . . . . . . . . 289 . . . . 1590 . . . . Ramming 439 | 8 43 4 16 . . . . . . . . . . . . . . 1 2 . . . . 7 . 17 . 46 . . 295 . Kinetic 126484 | 169 601 . 334 763 227 913 606 2301 1367 2925 . 589 73 2579 1349 1637 2885 4273 2698 1780 366 . 2917 1702 480 2040 1262 3504 1062 654 68486 15942 Thermal 15969 | . 651 . 398 47 . . . . . . . . . . . . . . . . 28 . . . . . . . . 368 12567 1910 Explosive 18732 | . . . 716 . . . 212 . . . . . . . . . 100 . . . . . . . . 746 . . 91 . 16867 . Electromagnetic 9886 | . . . 316 438 38 . . . . . . . . . . . . . . . 1790 . . . . . . 1000 226 1959 3999 120 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1542 | . . . 510 330 . . . . . . . . 702 . . . . . . . . . . . . . . . . . . . Piercing 2179 | . . . . . . . . . . . . . 499 . . . . . . . . . 289 . . . . 1391 . . . . Highest Corruption 77 | . . . 3 3 3 . . . . . . . . . . . . 1 1 1 1 . . . . 2 1 55 56 2 77 23 Average Corruption 37 | . . . 2 3 3 . . . . . . . . . . . . 1 1 1 1 . . . . 1 1 28 55 1 43 9 Corruption Purged 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . Effects 2015 | . . . 13 10 2 . . . . . . . . . . . . 1 4 2 . . . . . 1 . 135 78 . 1756 13 Message Errors 340 | . . . 6 4 . . . . . . . . . . . . . . 2 . . . . . . . . 19 13 . 291 5 Matter Fused 321 | . . . 4 3 2 . . . . . . . . . . . . . . . . . . . . . . 26 9 . 276 1 Heat Flow Errors 177 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 10 10 . 153 . Energy Discharges 154 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 14 5 . 132 1 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Data Loss (minor) 147 | . . . . 2 . . . . . . . . . . . . . 1 1 1 . . . . . . . 16 4 . 120 2 Data Loss (major) 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 41 . Misfires 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 50 2 Alerts 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 30 . Misdirections 305 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 26 . 253 . Weapon Failures 424 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 13 7 . 401 2 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 3473 | . . . 136 22 . . 5 . . . . . . . . . . . . . 132 . . 20 4 111 61 324 . 196 958 1504 Projectiles 1457 | . . . . . . . . . . . . . . . . . . . . . . . . 20 4 30 61 71 . 196 141 934 Explosions 1606 | . . . 22 . . . 5 . . . . . . . . . . . . . 132 . . . . 81 . . . . 796 570 Melee 410 | . . . 114 22 . . . . . . . . . . . . . . . . . . . . . . . 253 . . 21 . Knockbacks 126 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 6 6 7 19 . . . 84 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 122 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 5 5 7 17 . . . 84 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . Self-Inflicted Damage 1548 | . . . . 31 . . . . . . . . . . . . 77 . . . 70 . . . . . . . 75 . 475 820 Shots 10 | . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . 5 1 Rammed 25 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 2 . . 19 . Targets Rammed 47 | 2 11 3 5 . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . 3 . . 19 . Kicked 20 | 2 10 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Highest Temperature 471 | . 132 . 234 258 . 267 199 199 203 206 9 198 2 167 50 198 288 82 345 141 184 . 471 309 270 192 195 177 102 276 288 . Average Temperature 83 | . 38 . 63 81 . 66 82 78 115 105 9 100 1 44 22 90 127 23 157 51 72 . 144 83 130 98 92 52 54 176 86 . Received Heat Transfer 6735 | . 258 . 156 393 . 468 297 324 243 207 18 63 156 295 159 309 524 340 246 63 36 . 225 66 . 100 52 297 45 153 1185 57 Effects 9 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . 4 . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Interference 5 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . 1 . Siege Activations 87 | . . . . . . . . . . . . . . . . . . . 2 3 3 . 4 2 1 3 1 10 1 . 48 9 Total Turns 7140 | . . . . . . . . . . . . . . . . . . . 47 48 19 . 61 21 21 67 19 702 94 . 5707 334 Longest Duration 702 | . . . . . . . . . . . . . . . . . . . 27 24 9 . 24 11 21 31 19 247 94 . 702 145 Robots Corrupted 44 | . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . 8 2 8 22 . Combat Hostiles 35 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 8 2 5 18 . Parts Fried 98 | . . . . 2 . . . . . . . . . . . . . . . . 11 . . . . . . 20 2 20 43 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Robots Melted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 14 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 6 . Heat Transferred 10702 | . 1379 . 609 100 . . . . . . . . . . . . . . . . . . . . . . . . . 322 8212 80 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Peak Influence 2638 | 25 256 74 457 406 362 477 686 422 665 534 . . . . 403 642 948 798 680 485 828 407 1039 629 302 627 752 993 606 935 2638 . Initial 598 | . 16 74 28 102 132 176 306 334 245 348 . . . . 207 282 336 443 429 272 99 405 284 584 116 226 352 423 443 215 598 . Average 868 | 17 147 74 289 182 269 286 561 258 500 358 . . . . 311 573 714 469 520 432 173 405 673 264 212 422 499 794 357 503 2222 . Maximum Alert Level 5 | . 1 . 2 2 1 2 2 2 2 2 . . . . 2 2 3 3 2 2 3 2 3 2 1 2 3 3 2 3 5 . Low Security (%) 7 | 100 64 100 18 63 17 35 . 31 . 1 . . . . . . . 8 . . 79 . . 58 37 . . . 25 . . . Level 1 10 | . 35 . 71 29 82 40 8 65 24 61 . . . . 73 12 7 41 . 24 9 . 25 6 62 31 36 . 28 46 . . Level 2 11 | . . . 9 6 . 23 91 2 75 37 . . . . 26 87 33 33 100 75 . 100 21 34 . 68 54 13 46 22 . . Level 3 6 | . . . . . . . . . . . . . . . . . 58 16 . . 11 . 53 . . . 9 86 . 31 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . High Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 5 . 1 3 . 4 . 1 . 5 . . . 1 3 . 3 3 . . 1 . . 8 2 . 3 11 3 9 3 . Investigation 11 | . 3 . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 1 . . 1 . . . . Extermination 7 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 2 1 1 . Reinforcement 28 | . 2 . 1 1 . 3 . . . 3 . . . . 1 . 1 1 . . 1 . . 6 1 . 1 1 1 4 . . Assault 10 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 2 2 . 1 2 . Garrison 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 . 3 . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 1 . . Haulers Reinforced 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Distress Signals 34 | . 1 . 1 2 . 1 . 1 . . . . . . 1 . . . 2 . . . . 10 2 . . . . 4 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1229 | . 43 3 32 26 10 19 18 22 18 30 1 11 4 32 9 15 29 46 15 11 11 . 28 22 9 12 12 41 14 42 600 44 Peak Tracking Total 66 | . 5 3 7 4 4 6 3 5 6 5 1 4 1 7 3 8 10 9 6 2 7 . 12 7 4 5 4 7 2 13 66 5 Tactical Retreats 104 | . 7 . 1 5 . 3 1 2 . 2 . 6 . 7 1 2 . 8 . . 1 . 1 . . 1 . 4 3 3 43 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Traps Triggered 48 | . 1 . 1 . 3 . 2 1 7 5 . . . . . 2 2 2 . . 1 . . . . . . 1 . . 20 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Disabled 111 | . . . 3 4 1 . . 3 1 1 . . . . . 1 23 1 . 4 13 . 2 . 5 1 5 16 13 2 9 3 Max in Single Turn 10 | . . . 1 1 1 . . 1 1 1 . . . . . 1 5 1 . 1 10 . 1 . 2 1 1 2 2 1 2 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . . . . Garrison Relay 6 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 2 . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Accessed 80 | . 7 . 4 9 . 2 . 8 . 5 . . 3 . 2 . 3 2 . . 3 1 . 6 1 . 1 7 6 6 4 . Terminals 56 | . 5 . 4 8 . 1 . 6 . 5 . . . . . . 3 2 . . 3 . . 1 . . 1 7 4 4 2 . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Garrison Access 9 | . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 . 3 1 . . . . . . . Total Hacks 255 | . 21 . 8 30 . 6 . 19 . 10 . . 24 . 5 . 13 4 . . 11 2 . 23 3 . 4 22 28 16 6 . Successful 138 | . 12 . 3 22 . 2 . 9 . 3 . . 24 . 3 . 6 3 . . 8 2 . 16 3 . 2 6 8 5 1 . Failed 117 | . 9 . 5 8 . 4 . 10 . 7 . . . . 2 . 7 1 . . 3 . . 7 . . 2 16 20 11 5 . Catastrophic 26 | . 2 . 2 . . . . 2 . 3 . . . . . . 1 . . . . . . . . . . 5 5 4 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 8 . 4 17 . . . 4 . 2 . . . . . . 11 2 . . 1 . . 9 1 . 1 5 7 2 . . Terminals 166 | . 17 . 8 25 . 4 . 12 . 10 . . . . . . 13 4 . . 11 . . 8 . . 4 22 15 9 4 . Fabricators 12 | . . . . . . . . . . . . . . . 3 . . . . . . . . 9 . . . . . . . . Repair Stations 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 2 . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . 5 . . . . . . . . . . . . . . . 2 . . . . 4 2 . . Garrison Access 20 | . . . . 5 . 2 . 2 . . . . . . 2 . . . . . . 2 . 4 3 . . . . . . . Terminal Hacks 86 | . 7 . 3 18 . . . 2 . 2 . . 24 . . . 5 2 . . 7 . . 6 . . 2 4 2 1 1 . Record 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Part Schematic 9 | . . . . 1 . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . 2 . . . . . . . . 3 . . . . . . . 2 . . 1 . . 1 . . . . . Open Door 8 | . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . 1 2 1 1 . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Unreport Threat 20 | . 1 . 1 3 . . . 2 . 1 . . . . . . 2 1 . . 2 . . 4 . . 1 2 . . . . Locate Traps 4 | . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 5 . . . . . . . . . . . . . . . 2 . . . . 3 1 . . Insert Component 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 1 . . Analyze 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access Hacks 16 | . . . . 2 . 2 . 2 . . . . . . 2 . . . . . . 2 . 4 2 . . . . . . . Unlock Access 6 | . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Coupler Status 7 | . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 . 1 1 . . . . . . . Unauthorized Hacks 17 | . 3 . . 2 . . . . . 1 . . . . . . 1 1 . . 1 . . 2 1 . . 2 1 2 . . Terminals 12 | . 1 . . 2 . . . . . 1 . . . . . . 1 1 . . 1 . . . . . . 2 1 2 . . Assimilate 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Botnet 6 | . . . . . . . . . . 1 . . . . . . 1 1 . . 1 . . . . . . 2 . . . . Operators 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 57 | . 5 . 4 7 . 1 . 7 . 5 . . . . 2 . 2 2 . . 3 . . 2 . . 1 4 5 4 3 . Full Trace Events 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter 238 | . . . . . . . . . . . . . . . . . . . . . . . . 238 . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Part Schematics Acquired 13 | . . . . 1 . . . 2 . . . . 8 . . . . . . . . . . 1 . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Part Schematics Acquired 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Used RIF Installer 6 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 1 . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Combat 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Robot Hacks Applied 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 9 1 . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . disable_scanner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . report_analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . . 3 . . . 5 . . . . . . 4 . . . . . . 10 . 4 3 2 4 . . . . Ejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Machine Destruction 31 | . . . . . 3 . . . 5 . . . . . . 4 . . . . . . 10 . . 3 2 4 . . . . Attached 7 | . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . 1 . 2 . . . Robots Rewired 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Total Allies 21 | . . . . 1 . . . . . 3 1 . . 1 . . . 4 . . . . . 1 . . . . . 2 . 8 Largest Group 8 | . . . . 1 . . . . . 3 1 1 . 1 . . . 4 . . . . . 1 1 1 1 . . 2 . 8 Highest-Rated Group 112 | . . . . 10 . . . . . 93 32 32 . 29 . . . 85 . . . . . 65 65 65 65 . . 88 . 112 Highest-Rated Ally 65 | . . . . 10 . . . . . 31 32 32 . 29 . . . 25 . . . . . 65 65 65 65 . . 44 . 15 Total Orders 12 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 7 . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . . . . 17 . . . 2 . . . 7 . . . . . . . . . . . . . 36 Total Damage 932 | . . . . . . . . . . 255 . . . 37 . . . 203 . . . . . . . . . . . . . 437 Kills 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Robot Analysis Total 120 | . 4 . . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Turns Passed 55105 | 204 1638 128 1030 794 300 388 493 1052 599 1223 319 741 481 454 278 1256 631 1004 306 412 313 38 584 1022 244 441 317 2515 814 487 33691 908 Spaces Moved 20830 | 100 810 104 561 425 181 172 280 554 351 676 208 486 184 225 114 421 277 349 117 116 118 18 250 421 117 196 138 929 672 415 10659 186 Core 225 | 11 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 209 2 Treads 12626 | 57 4 . . . . . . . . . . . . . . . . 228 117 113 118 18 250 421 117 196 138 929 136 . 9600 184 Legs 1522 | 32 806 104 280 . . . . . . . . . 19 . . 242 39 . . . . . . . . . . . . . . . Wheels 5937 | . . . 281 425 181 172 280 554 351 676 208 486 165 225 114 179 238 121 . . . . . . . . . . 266 315 700 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 120 120 120 130 130 130 130 145 145 130 145 130 130 145 160 160 160 160 160 160 160 161 161 161 150 90 90 90 50 Average Speed 192 | 135 120 120 118 120 120 143 141 130 130 144 145 145 148 145 141 272 155 196 161 205 160 160 160 161 161 161 161 155 112 90 235 155 Slowest Speed 4550 | 160 160 120 200 120 120 145 145 130 130 145 145 145 200 145 145 600 200 360 260 1900 160 160 160 166 161 161 161 163 162 90 4550 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Microwarps 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 12 10 . Exploration Rate (%) 41 | 4 95 24 46 68 37 37 49 46 62 25 41 60 80 43 3 33 9 56 61 75 30 1 47 20 20 35 12 75 47 16 90 15 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 30 | . 2 . . . . . . . . . . 1 26 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . 1 . 1 . 1 . . . . . 1 1 . . . . . . 1 . 1 1 . . . . . . . Unknown Exits Taken 17 | 1 . 1 1 . . . . . . 1 1 1 1 . . . 1 1 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 225 | . 5 . 9 2 . . . 1 . 1 . . . . 3 . 3 . . . 11 1 . 21 5 6 8 11 14 66 57 1 Terrain Destroyed 2383 | . 9 . 72 6 . . . 1 . 1 . 4 . 6 5 . 40 . 3 5 321 1 11 47 14 73 32 63 105 79 889 596 Melee 16 | . . . . 2 . . . 1 . 1 . . . . 3 . 1 . . . 4 1 . 3 . . . . . . . . Projectile 855 | . 9 . . . . . . . . . . 4 . 6 2 . 7 . 3 5 18 . 11 44 14 19 32 63 63 58 481 16 AOE 1512 | . . . 72 4 . . . . . . . . . . . . 32 . . . 299 . . . . 54 . . 42 21 408 580 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Total 31959 | 141 1295 106 815 586 235 256 329 762 464 864 224 509 335 294 196 492 400 574 191 256 206 24 370 704 155 276 197 1855 706 470 17173 499 Wait 6633 | . 313 . 114 32 8 20 . 104 21 71 9 1 65 1 29 3 9 93 4 91 40 . 30 148 9 40 12 642 138 14 4554 18 Move 20324 | 99 809 103 560 425 180 172 279 554 350 675 207 485 183 224 114 420 276 348 116 115 117 17 249 420 116 195 137 928 421 326 10518 186 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 349 | 4 12 . 16 18 5 12 . 6 2 15 . 4 12 2 8 9 8 7 4 9 1 . 13 18 3 3 1 22 9 5 109 12 Fast Attach 349 | 8 4 . 9 4 . 4 3 9 . 1 . 1 1 . 2 5 11 8 6 3 3 . 6 12 2 . 3 42 21 4 170 7 Attach 254 | 1 10 . 4 6 1 4 2 4 2 6 1 1 10 1 4 8 7 8 6 2 1 2 4 6 2 1 5 14 10 7 88 26 Detach 142 | 2 2 . 1 1 . . . 1 . . 1 1 2 . . 1 4 1 2 2 . . . 7 . . 5 6 10 8 74 11 Swap 354 | 1 25 . 24 15 2 . 4 2 . 10 3 1 8 2 4 3 18 3 8 3 9 3 6 15 5 3 3 14 8 6 124 22 Drop 542 | . 20 . 21 14 1 18 4 9 . 14 1 4 9 . 7 8 13 11 10 10 3 . 14 28 7 4 3 58 15 4 216 16 Fire 2650 | 24 89 . 49 53 14 26 21 72 33 63 2 11 2 45 22 29 51 70 34 21 25 . 44 37 11 29 28 103 74 96 1271 201 Melee 133 | . . . 12 18 . . . 1 . 1 . . 43 . 6 1 3 . . . 7 2 4 12 . . . 23 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 20 | 2 10 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 1 . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . 3 . . 18 . Escape Stasis 141 | . . . . . 24 . 16 . 56 8 . . . . . 5 . 14 . . . . . . . . . . . . 18 . Rewire 41 | . . . . . . . . . . . . . . 19 . . . 10 . . . . . . . . . . . . 12 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory -4/Garrison -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -3/Garrison -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 841 | -10/Materials | Discovered new exit (range 12) 904 | -10/Materials | Identified exit to Mines 943 | -10/Materials | Discovered new exit (range 16) 1286 | -10/Materials | Discovered new exit (range 7) 1843 | -10/Materials | Entered Mines 1897 | -10/Mines | Discovered new exit (range 9) 1919 | -10/Mines | Learned Materials stockpile data 1971 | -10/Mines | Entered Materials 1971 | -9/Materials | Evolved 2 slots: Utility x2 2184 | -9/Materials | Discovered new exit (range 13) 2326 | -9/Materials | Build established: Scavenger-Mutant 2568 | -9/Materials | Discovered new exit (range 16) 2940 | -9/Materials | Discovered new exit (range 7) 3001 | -9/Materials | Entered Storage 3156 | -9/Storage | Build established: Hacker-Mutant 3558 | -9/Storage | Discovered new exit (range 5) 3754 | -9/Storage | Garrison activated, responded to threat 3764 | -9/Storage | Core integrity fell below 50% 3793 | -9/Storage | Identified exit to Garrison 3795 | -9/Storage | Entered Garrison 3862 | -9/Garrison | Triggered checkpoint 3930 | -9/Garrison | Discovered new exit (range 14) 3955 | -9/Garrison | Installed Relay Interface Framework 4000 | -9/Garrison | Triggered checkpoint 4039 | -9/Garrison | Garrison Relay disabled 4050 | -9/Garrison | Build established: Mutant 4095 | -9/Garrison | Entered Materials 4095 | -8/Materials | Evolved 2 slots: Weapon x2 4388 | -8/Materials | Build established: Tank 4424 | -8/Materials | Discovered new exit (range 19) 4448 | -8/Materials | Garrison activated, responded to threat 4483 | -8/Materials | Identified exit to Garrison 4483 | -8/Materials | Entered Garrison 4564 | -8/Garrison | Triggered checkpoint 4652 | -8/Garrison | Discovered new exit (range 8) 4742 | -8/Garrison | Triggered checkpoint 4812 | -8/Garrison | Discovered new exit (range 8) 4882 | -8/Garrison | Triggered checkpoint 4915 | -8/Garrison | Build established: Scavenger-Tank 4944 | -8/Garrison | Discovered new exit (range 14) 4970 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4976 | -8/Garrison | Entered Materials 5364 | -8/Materials | Build established: Gunner 5982 | -8/Materials | Discovered new exit (range 9) 6028 | -8/Materials | Identified exit to Garrison 6028 | -8/Materials | Entered Garrison 6076 | -8/Garrison | Triggered checkpoint 6124 | -8/Garrison | Destroyed 7 combat bots 6166 | -8/Garrison | Triggered checkpoint 6208 | -8/Garrison | Garrison Relay disabled 6248 | -8/Garrison | Discovered new exit (range 10) 6425 | -8/Garrison | Discovered new exit (range 10) 6512 | -8/Garrison | Triggered checkpoint 6518 | -8/Garrison | Triggered checkpoint 6597 | -8/Garrison | Discovered new exit (range 11) 6622 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6627 | -8/Garrison | Entered Factory 6627 | -7/Factory | Evolved 2 slots: Utility x2 6753 | -7/Factory | Discovered new exit (range 5) 6802 | -7/Factory | Allied Derelicts emerged from ambush trap array 7590 | -7/Factory | Identified exit to Factory 7850 | -7/Factory | Entered Lower Caves 8023 | -7/Lower Caves | Encountered a Warlord checkpoint 8129 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8148 | -7/Lower Caves | Discovered new exit (range 12) 8169 | -7/Lower Caves | Entered another Lower Caves area 8169 | -7/Lower Caves | Accompanied by 1 ally 8254 | -7/Lower Caves | Discovered exit to Factory (range 9) 8550 | -7/Lower Caves | Learned Factory stockpile data 8865 | -7/Lower Caves | Discovered new exit (range 5) 8910 | -7/Lower Caves | Entered Data Miner 8910 | -7/Data Miner | Discovered new exit (range 6) 8938 | -7/Data Miner | Met Data Miner 8963 | -7/Data Miner | Learned location of Section 7 (-2) 8963 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8983 | -7/Data Miner | Received God Mode back door access code from Data Miner 9033 | -7/Data Miner | Destroyed Data Miner 9035 | -7/Data Miner | Found Prototype Hackware 9036 | -7/Data Miner | Interfaced with the Data Conduit 9272 | -7/Data Miner | Build established: Mutant 9300 | -7/Data Miner | Found Exp. Thermal Shield 9314 | -7/Data Miner | Found Exp. Thermal Shield 9391 | -7/Data Miner | Entered Proximity Caves 9393 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9457 | -6/Proximity Caves | Destroyed 7 combat bots 9553 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9573 | -6/Proximity Caves | Core integrity fell below 50% 9575 | -6/Proximity Caves | Build established: Tank 9821 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9845 | -6/Proximity Caves | Entered Factory 9845 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9847 | -6/Factory | Loaded intel: 305 machine locations 10123 | -6/Factory | Identified exit to Garrison 10123 | -6/Factory | Entered Garrison 10124 | -6/Garrison | Loaded intel: 27 machine locations 10167 | -6/Garrison | Spotted B-75 Beast 10167 | -6/Garrison | Spotted B-75 Beast 10280 | -6/Garrison | Garrison Relay disabled 10488 | -6/Garrison | Lost 3 parts (1p1n1w) 10492 | -6/Garrison | Destroyed 8 combat bots 10796 | -6/Garrison | Build established: Scavenger-Tank 10804 | -6/Garrison | Triggered checkpoint 10956 | -6/Garrison | Discovered new exit (range 9) 11006 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 11379 | -6/Garrison | Entered Factory 11379 | -5/Factory | Evolved 2 slots: Propulsion x2 11380 | -5/Factory | Loaded intel: 318 machine locations 11395 | -5/Factory | Identified System Mapper 11568 | -5/Factory | Destroyed 7 combat bots 11760 | -5/Factory | Destroyed 10 combat bots 11912 | -5/Factory | Found Powered Armor 11996 | -5/Factory | Discovered new exit (range 10) 12010 | -5/Factory | Entered Extension 12011 | -5/Extension | Loaded intel: 40 machine locations 12121 | -5/Extension | Rescued a captive Derelict 12122 | -5/Extension | Rescued a captive Derelict 12253 | -5/Extension | Build established: Hacker-Tank 12299 | -5/Extension | Energy Cycler disabled 12299 | -5/Extension | Rescued a captive Derelict 12299 | -5/Extension | Rescued a captive Derelict 12301 | -5/Extension | Rescued a captive Derelict 12302 | -5/Extension | Rescued a captive Derelict 12304 | -5/Extension | Rescued a captive Derelict 12305 | -5/Extension | Rescued a captive Derelict 12307 | -5/Extension | Rescued a captive Derelict 12307 | -5/Extension | Rescued a captive Derelict 12308 | -5/Extension | Rescued a captive Derelict 12309 | -5/Extension | Rescued a captive Derelict 12312 | -5/Extension | Rescued a captive Derelict 12315 | -5/Extension | Rescued a captive Derelict 12317 | -5/Extension | Rescued a captive Derelict 12610 | -5/Extension | First assault squad dispatched 12629 | -5/Extension | Spotted B-75 Beast 12639 | -5/Extension | Destroyed B-75 Beast 12655 | -5/Extension | Build established: Scavenger-Tank 12657 | -5/Extension | Spotted B-75 Beast 12742 | -5/Extension | Destroyed B-75 Beast 12776 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12776 | -5/Extension | Discovered new exit (range 14) 12987 | -5/Extension | Discovered new exit (range 16) 12987 | -5/Extension | Discovered new exit (range 16) 13014 | -5/Extension | Entered Cetus 13015 | -5/Cetus | Loaded intel: 24 machine locations 13037 | -5/Cetus | Spotted Cetus Guard 13037 | -5/Cetus | Spotted Cetus Guard 13039 | -5/Cetus | Spotted Cetus Guard 13059 | -5/Cetus | Spotted Cetus Guard 13064 | -5/Cetus | Destroyed Cetus Guard 13071 | -5/Cetus | Destroyed Cetus Guard 13075 | -5/Cetus | Destroyed Cetus Guard 13188 | -5/Cetus | Discovered new exit (range 16) 13215 | -5/Cetus | Spotted Cetus Guard 13216 | -5/Cetus | Spotted Cetus Guard 13222 | -5/Cetus | Destroyed Cetus Guard 13222 | -5/Cetus | Spotted Cetus Guard 13227 | -5/Cetus | Destroyed Cetus Guard 13233 | -5/Cetus | Destroyed Cetus Guard 13233 | -5/Cetus | Spotted Cetus Guard 13245 | -5/Cetus | Destroyed Cetus Guard 13304 | -5/Cetus | Destroyed 9 combat bots 13320 | -5/Cetus | Entered Archives 13321 | -5/Archives | Loaded intel: 8 machine locations 13623 | -5/Archives | Discovered new exit (range 15) 13732 | -5/Archives | Entered Hub_04(d) 13733 | -5/Hub_04(d) | Loaded intel: 106 machine locations 13990 | -5/Hub_04(d) | Discovered new exit (range 16) 14009 | -5/Hub_04(d) | Network Hub disabled 14009 | -5/Hub_04(d) | Network Hub disabled 14028 | -5/Hub_04(d) | Spotted Lightning 14030 | -5/Hub_04(d) | Spotted Lightning 14032 | -5/Hub_04(d) | Spotted Lightning 14032 | -5/Hub_04(d) | Spotted Lightning 14033 | -5/Hub_04(d) | Spotted Lightning 14045 | -5/Hub_04(d) | Entered Factory 14045 | -4/Factory | Evolved 2 slots: Utility x2 14046 | -4/Factory | Loaded intel: 273 machine locations 14075 | -4/Factory | Identified exit to Garrison 14083 | -4/Factory | Entered Garrison 14084 | -4/Garrison | Loaded intel: 21 machine locations 14186 | -4/Garrison | Triggered checkpoint 14234 | -4/Garrison | Garrison Relay disabled 14345 | -4/Garrison | Destroyed 10 combat bots 14480 | -4/Garrison | Triggered checkpoint 14565 | -4/Garrison | Destroyed 8 combat bots 14570 | -4/Garrison | Garrison Relay disabled 14636 | -4/Garrison | Discovered new exit (range 9) 14660 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 14667 | -4/Garrison | Entered Research 14667 | -3/Research | Evolved 2 slots: Propulsion x2 14668 | -3/Research | Loaded intel: 106 machine locations 14867 | -3/Research | Revision forces began assault on 0b10 14868 | -3/Research | Build established: Botlord-Tank 14886 | -3/Research | Met up with Revision 17++ 15018 | -3/Research | Identified exit to Armory 15018 | -3/Research | Identified exit to Testing 15177 | -3/Research | Build established: Bothacker-Tank 15365 | -3/Research | Found Hellfire Missile Launcher 15367 | -3/Research | Research terminal network offline 15371 | -3/Research | Found Enh. Force Lance 15393 | -3/Research | Intercept squad dispatched 15438 | -3/Research | Found Exp. Terrain Scan Processor 15568 | -3/Research | Spotted Striker 15568 | -3/Research | Spotted Striker 15574 | -3/Research | Destroyed Striker 15582 | -3/Research | Destroyed Striker 15662 | -3/Research | Fabricated I-47 Archangel (x1) 15689 | -3/Research | Entered Testing 15689 | -3/Testing | Accompanied by 1 ally 15690 | -3/Testing | Loaded intel: 64 machine locations 15875 | -3/Testing | Found Prototype Ballistic Cannon 15922 | -3/Testing | Identified exit to Garrison 15933 | -3/Testing | Entered Garrison 15933 | -3/Garrison | Accompanied by 1 ally 15934 | -3/Garrison | Loaded intel: 24 machine locations 16158 | -3/Garrison | Spotted B-86 Titan 16219 | -3/Garrison | Destroyed B-86 Titan 16234 | -3/Garrison | Triggered checkpoint 16342 | -3/Garrison | Discovered new exit (range 11) 16367 | -3/Garrison | Expanded RIF knowledge: Program Shield 16374 | -3/Garrison | Entered Research 16374 | -2/Research | Accompanied by 1 ally 16374 | -2/Research | Evolved 2 slots: Propulsion x2 16375 | -2/Research | Loaded intel: 96 machine locations 16573 | -2/Research | Identified Omega Cannon 16624 | -2/Research | First assault squad dispatched 16685 | -2/Research | Discovered new exit (range 5) 16691 | -2/Research | Entered Quarantine 16692 | -2/Quarantine | Loaded intel: 104 machine locations 16721 | -2/Quarantine | Found Alien Artifact 16721 | -2/Quarantine | Identified Phase Redirector 16769 | -2/Quarantine | Spotted Alpha 7 16799 | -2/Quarantine | Destroyed Alpha 7 16814 | -2/Quarantine | Found Exp. Target Analyzer 16818 | -2/Quarantine | Found Exp. Targeting Computer 16869 | -2/Quarantine | Found Alien Launcher 16941 | -2/Quarantine | First assault squad dispatched 16985 | -2/Quarantine | Found Alien Artifact 17097 | -2/Quarantine | Cryocooling Duct disabled 17097 | -2/Quarantine | Cryocooling Duct disabled 17112 | -2/Quarantine | Ambient heat levels rising (+40) 17112 | -2/Quarantine | Non-combat units ordered to evacuate 17112 | -2/Quarantine | Combat units ordered to evacuate 17130 | -2/Quarantine | Found Alien Artifact 17137 | -2/Quarantine | Found Alien Artifact 17143 | -2/Quarantine | Found Alien Artifact 17147 | -2/Quarantine | Found Alien Artifact 17150 | -2/Quarantine | Found Alien Artifact 17210 | -2/Quarantine | Found Alien Energy Cannon 17212 | -2/Quarantine | Quarantine Guard activated 17351 | -2/Quarantine | Spotted Quarantine Guard 17356 | -2/Quarantine | Destroyed Quarantine Guard 17367 | -2/Quarantine | Spotted Quarantine Guard 17372 | -2/Quarantine | Destroyed Quarantine Guard 17425 | -2/Quarantine | Build established: Bothacker-Mutant 17635 | -2/Quarantine | Spotted Quarantine Guard 17643 | -2/Quarantine | Destroyed Quarantine Guard 17937 | -2/Quarantine | System corruption reached 10% 17949 | -2/Quarantine | System corruption reached 30% 18045 | -2/Quarantine | Found Alien Artifact 18045 | -2/Quarantine | Identified Terrabomb 18045 | -2/Quarantine | Used Terrabomb 18064 | -2/Quarantine | Found Terrabomb 18099 | -2/Quarantine | Spotted Quarantine Guard 18171 | -2/Quarantine | Found Alien Artifact 18232 | -2/Quarantine | Build established: Scavenger-Mutant 18244 | -2/Quarantine | Spotted Quarantine Guard 18259 | -2/Quarantine | Spotted Quarantine Guard 18279 | -2/Quarantine | Destroyed Quarantine Guard 18291 | -2/Quarantine | Destroyed Quarantine Guard 18312 | -2/Quarantine | Spotted Quarantine Guard 18317 | -2/Quarantine | Destroyed Quarantine Guard 18387 | -2/Quarantine | Discovered new exit (range 5) 18410 | -2/Quarantine | Spotted Quarantine Guard 18420 | -2/Quarantine | Destroyed Quarantine Guard 18456 | -2/Quarantine | Spotted Quarantine Guard 18480 | -2/Quarantine | Destroyed Quarantine Guard 18498 | -2/Quarantine | Found Alien Impact Weapon 18544 | -2/Quarantine | Intercept squad dispatched 18545 | -2/Quarantine | Spotted Tracker 18546 | -2/Quarantine | Spotted Tracker 18553 | -2/Quarantine | Spotted Combat Programmer 18554 | -2/Quarantine | Spotted Combat Programmer 18563 | -2/Quarantine | Destroyed Tracker 18568 | -2/Quarantine | Destroyed Tracker 18580 | -2/Quarantine | Destroyed Combat Programmer 18847 | -2/Quarantine | Build established: Scavenger-Tank 18851 | -2/Quarantine | Identified Core Stripper 18878 | -2/Quarantine | Spotted Fortress 18916 | -2/Quarantine | Destroyed Fortress 18949 | -2/Quarantine | Found EM Dispersion Field 18955 | -2/Quarantine | Found Centrium Heavy Armor Plating 18959 | -2/Quarantine | Found Vortex Chain Reactor 18963 | -2/Quarantine | Found Vortex Chain Reactor 19157 | -2/Quarantine | Intercept squad dispatched 19163 | -2/Quarantine | Spotted Tracker 19163 | -2/Quarantine | Spotted Tracker 19164 | -2/Quarantine | Spotted Tracker 19164 | -2/Quarantine | Identified Transdimensional Reconstructor 19164 | -2/Quarantine | Warped through subspace 19193 | -2/Quarantine | Discovered new exit (range 6) 19193 | -2/Quarantine | Spotted Quarantine Guard 19206 | -2/Quarantine | Entered Section 7 19207 | -2/Section 7 | Loaded intel: 147 machine locations 19219 | -2/Section 7 | Build established: Tank 19264 | -2/Section 7 | Spotted S7 Guard 19279 | -2/Section 7 | Destroyed S7 Guard 19289 | -2/Section 7 | Found Alien Artifact 19548 | -2/Section 7 | Spotted B-90 Cyclops 19623 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x2) 19625 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 19632 | -2/Section 7 | Found Microwarp Drive 19664 | -2/Section 7 | Spotted S7 Guard 19668 | -2/Section 7 | Identified Subatomic Replicator 19668 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 19669 | -2/Section 7 | Found Integrated Singularity Reactor 19669 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 19672 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 19794 | -2/Section 7 | Identified Core Reset Matrix 19839 | -2/Section 7 | Spotted Executioner 19839 | -2/Section 7 | Spotted Executioner 19864 | -2/Section 7 | Spotted B-99 Colossus 19874 | -2/Section 7 | Core integrity fell below 50% 19886 | -2/Section 7 | Found Alien Artifact 19888 | -2/Section 7 | Found Alien Artifact 19917 | -2/Section 7 | Identified Integrity Redistributor 19926 | -2/Section 7 | Found LRC Armor 19926 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 19929 | -2/Section 7 | Found LRC Armor 19929 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 19940 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-162) 19943 | -2/Section 7 | Found LRC Insulator 19943 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19968 | -2/Section 7 | Identified Core Cannon 19984 | -2/Section 7 | Spotted B-90 Cyclops 20009 | -2/Section 7 | Spotted S7 Guard 20012 | -2/Section 7 | Found Alien Artifact 20015 | -2/Section 7 | Discovered new exit (range 10) 20020 | -2/Section 7 | Entered Access 20020 | -1/Access | Evolved 2 slots: Utility x2 20021 | -1/Access | Loaded intel: 112 machine locations 20029 | -1/Access | Identified Core Physics Calibrator 20084 | -1/Access | Build established: Mutant 20169 | -1/Access | Spotted B-99 Colossus 20170 | -1/Access | Found Quantum Capacitor 20174 | -1/Access | Found Quantum Capacitor 20264 | -1/Access | Found Gamma Bomb Array 20319 | -1/Access | First assault squad dispatched 20349 | -1/Access | Warped through subspace 20367 | -1/Access | Destroyed 8 combat bots 20455 | -1/Access | Intercept squad dispatched 20461 | -1/Access | Spotted Tracker 20461 | -1/Access | Spotted Tracker 20492 | -1/Access | Discovered new exit (range 3) 20503 | -1/Access | Destroyed Tracker 20504 | -1/Access | Destroyed Tracker 20505 | -1/Access | Found Exp. Phase Shifter 20507 | -1/Access | Spotted Combat Programmer 20507 | -1/Access | Entered Command 20508 | -1/Command | Loaded intel: 54 machine locations 20556 | -1/Command | Spotted B-99 Colossus 20697 | -1/Command | Found Enh. Force Lance 20712 | -1/Command | Found Enh. Force Lance 20715 | -1/Command | Found Enh. Force Lance 20805 | -1/Command | Spotted Combat Programmer 21057 | -1/Command | First assault squad dispatched 21267 | -1/Command | Spotted M Guard 21268 | -1/Command | Spotted Combat Programmer 21269 | -1/Command | Spotted M Guard 21288 | -1/Command | Destroyed M Guard 21292 | -1/Command | Destroyed M Guard 21307 | -1/Command | System corruption reached 10% 21311 | -1/Command | Found Corrupted Prototype Device 21311 | -1/Command | Identified AEGIS Remote Shield 21314 | -1/Command | Found Corrupted Prototype Protection 21314 | -1/Command | Identified Hvy. Regenerative Plating 21320 | -1/Command | Found Corrupted Zero-point Reactor 21322 | -1/Command | Found Corrupted Hellfire Missile Launcher 21331 | -1/Command | Found Corrupted Prototype Energy Cannon 21395 | -1/Command | Destroyed Combat Programmer 21406 | -1/Command | Destroyed Combat Programmer 21406 | -1/Command | All MAIN.C guards destroyed 21413 | -1/Command | Identified Cld. Nova Cannon 21419 | -1/Command | Met MAIN.C 21419 | -1/Command | 0b10 Conduit disabled 21427 | -1/Command | Destroyed 12 combat bots 21536 | -1/Command | Found Vortex Chain Reactor 21552 | -1/Command | Found Prototype Device 21552 | -1/Command | Identified Beam Splitter 21556 | -1/Command | Found Prototype Device 21556 | -1/Command | Identified Exp. ECM Suite 21559 | -1/Command | Found Exp. Focal Shield 21651 | -1/Command | High security lockdown imminent 21731 | -1/Command | High security lockdown engaged 21770 | -1/Command | Build established: Scavenger-Mutant 21986 | -1/Command | Discovered new exit (range 12) 22187 | -1/Command | Found Vortex Chain Reactor 22389 | -1/Command | System corruption reached 30% 22583 | -1/Command | Core integrity fell below 50% 23539 | -1/Command | Build established: Scavenger-Tank 26533 | -1/Command | MAIN.C activated Command garrisons 26758 | -1/Command | Destroyed 27 combat bots 26767 | -1/Command | Found AEGIS Remote Shield 26771 | -1/Command | Found Exp. Armor Integrity Analyzer 26912 | -1/Command | Destroyed 7 combat bots 26973 | -1/Command | Destroyed 11 combat bots 27247 | -1/Command | Destroyed 20 combat bots 27533 | -1/Command | Destroyed 15 combat bots 27696 | -1/Command | Destroyed 36 combat bots 27974 | -1/Command | Destroyed 10 combat bots 28250 | -1/Command | Destroyed 24 combat bots 30254 | -1/Command | Destroyed 16 combat bots 30879 | -1/Command | Destroyed 10 combat bots 33457 | -1/Command | Spotted B-99 Colossus 33900 | -1/Command | Destroyed 20 combat bots 38696 | -1/Command | Build established: Scavenger-Mutant 39960 | -1/Command | Build established: Mutant 43099 | -1/Command | Build established: Scavenger-Tank 43125 | -1/Command | Destroyed B-99 Colossus 43163 | -1/Command | Destroyed 7 combat bots 43187 | -1/Command | Found Unknown Protection 43187 | -1/Command | Identified Hvy. Reflective Plating 43201 | -1/Command | Found Prototype Ballistic Gun 43215 | -1/Command | Found Prototype Ballistic Gun 43216 | -1/Command | Identified Multirail (x2) 43481 | -1/Command | Build established: Scavenger-Gunner 43508 | -1/Command | Destroyed B-99 Colossus 43531 | -1/Command | Found Multirail 43534 | -1/Command | Found Multirail 43551 | -1/Command | Found Hvy. Insulated Plating 43561 | -1/Command | Found Hvy. Reflective Plating 43855 | -1/Command | Build established: Scavenger-Tank 44549 | -1/Command | Destroyed MAIN.C Shell 44651 | -1/Command | Destroyed MAIN.C 44689 | -1/Command | Found Exp. Target Analyzer 44695 | -1/Command | Found Prototype Protection 44695 | -1/Command | Identified Exp. Powered Armor 44881 | -1/Command | Spotted Executioner 44886 | -1/Command | Destroyed Executioner 45618 | -1/Command | Phase Generator disabled 46113 | -1/Command | Build established: Scavenger-Skirmisher 46878 | -1/Command | Found Multirail 46905 | -1/Command | Discovered new exit (range 8) 46959 | -1/Command | Spotted Alpha 7 46983 | -1/Command | Destroyed Alpha 7 47419 | -1/Command | Build established: Scavenger-Tank 48159 | -1/Command | Found Unknown Device 48159 | -1/Command | Identified Antimissile System 50423 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+678) 51980 | -1/Command | Found Multirail 52027 | -1/Command | Found Prototype Processor 52027 | -1/Command | Identified Exp. Core Analyzer 52030 | -1/Command | Found Prototype Device 52030 | -1/Command | Identified Adv. Kinecellerator 52055 | -1/Command | Found Adv. Kinecellerator 52103 | -1/Command | Found Prototype Device 52103 | -1/Command | Identified Exp. ECM Suite 52217 | -1/Command | Found Omega Cannon 52517 | -1/Command | Build established: Scavenger-Gunner 54188 | -1/Command | Warped through subspace to slip node 54188 | -1/Command | Discovered new exit (range 5) 54191 | -1/Command | Found Exp. Targeting Computer 54198 | -1/Command | Entered Access_0 54199 | -1/Access_0 | Architect warped through subspace 54199 | -1/Access_0 | Loaded intel: 48 machine locations 54266 | -1/Access_0 | Destroyed A8 54276 | -1/Access_0 | Architect warped through subspace 54277 | -1/Access_0 | Identified Sigix Terminator 54277 | -1/Access_0 | Used Core Reset Matrix 54281 | -1/Access_0 | Sensed 4 artifacts in vicinity 54314 | -1/Access_0 | Spotted Enhanced Programmer 54330 | -1/Access_0 | Destroyed Enhanced Programmer 54341 | -1/Access_0 | Architect warped through subspace 54392 | -1/Access_0 | Architect warped through subspace 54443 | -1/Access_0 | Architect warped through subspace 54478 | -1/Access_0 | Found Integrated Reactor 54478 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 54494 | -1/Access_0 | Spotted Enhanced Programmer 54519 | -1/Access_0 | Architect warped through subspace 54536 | -1/Access_0 | Spotted Enhanced Programmer 54538 | -1/Access_0 | Destroyed Enhanced Programmer 54580 | -1/Access_0 | Architect warped through subspace 54639 | -1/Access_0 | Subspace Access Node disabled 54649 | -1/Access_0 | Architect warped through subspace 54674 | -1/Access_0 | Architect warped through subspace 54689 | -1/Access_0 | Found Prototype Device 54689 | -1/Access_0 | Identified Exp. ECM Suite 54706 | -1/Access_0 | Architect warped through subspace 54731 | -1/Access_0 | Spotted Enhanced Programmer 54742 | -1/Access_0 | Destroyed Enhanced Programmer 54745 | -1/Access_0 | Subspace Access Node disabled 54765 | -1/Access_0 | Architect warped through subspace 54800 | -1/Access_0 | Architect warped through subspace 54822 | -1/Access_0 | Architect warped through subspace 54839 | -1/Access_0 | Spotted Enhanced Programmer 54905 | -1/Access_0 | Destroyed Enhanced Programmer 54914 | -1/Access_0 | Spotted Enhanced Programmer 54920 | -1/Access_0 | Architect warped through subspace 54956 | -1/Access_0 | Destroyed Enhanced Programmer 54971 | -1/Access_0 | Spotted Enhanced Programmer 54972 | -1/Access_0 | A6 warped into view 55011 | -1/Access_0 | Destroyed A6 55019 | -1/Access_0 | Destroyed Enhanced Programmer 55048 | -1/Access_0 | Spotted Enhanced Programmer 55060 | -1/Access_0 | Emitted hypermatrix ping 55065 | -1/Access_0 | Assembled emerged from beneath the floor 55077 | -1/Access_0 | Lost 9 parts (1p3n2u3w) 55079 | -1/Access_0 | Destroyed Enhanced Programmer 55100 | -1/Access_0 | Fired Sigix Terminator 55102 | -1/Access_0 | Released all parts (2) 55103 | -1/Access_0 | Core integrity fell below 20% 55106 | -1/Access_0 | Self-destructed Last Messages --------------- 55098_ Penetrated by HV Slug. 55099_ Penetrated by Quantum Shear. 55100_ Arm. Heavy Treads destroyed. 55100_ Penetrated by HV Slug. 55100_ Sigix Terminator expended. 55100_ AEGIS Remote Shield destroyed. 55100_ Destroyed AEGIS Remote Shield. 55100_ Rnf. Quantum Reactor destroyed. 55100_ Destroyed Rnf. Quantum Reactor. 55100_ Exp. Target Analyzer destroyed. 55100_ Destroyed Exp. Target Analyzer. 55100_ Exp. Matter Compressor destroyed. 55100_ Destroyed Exp. Matter Compressor. 55102_ Penetrated by HV Slug. 55102_ Released Cargo Storage Unit. 55102_ Released 2N-1CE's Frost Array. 55102_ Dropped Neutron Cannon. 55103_ Dropped Cld. Nova Cannon. 55103_ Dropped Linear Accelerator. 55104_ Dropped Prototype Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????## ??????????????????? | | ??????????????????????????## ??????????????????? | | ??????????????????????##### ??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????# #####??????????????? | | ????????????????????#### ##?????????????? | | ????????????????""""" ##?????????"""" | | ????????????????"/=]" #?????????"=!! | | ????????????????"=!! #??????#??"![! | | ??????????????????!= #?##??? ??" /! | | ????????????????????" # ??# #??"/]! | | ????????????????????" ] ;#""## #???"""" | | ??????????????????#### ]!=]% ;#; ;;#??????### | | ????????????????### ;; !]!!] ; ;## ??#" | | ????????????????# ; =!]!] ;"#????# | | ?????????????# ;;;;; @ ] ##????# | | ???????????# ; ; ! "####?#" | | ??????????# ; "#" #?#" | | ??????????? ; = ! ###""" | | ??????????? ; ! [ """ | | ???????????? ;; = #" | | ???????????? ;; " | | ???????????? ; " | | ????????????? ;;;; ;;; ##"" | | ????????????? ; ;;; ?##"" | | ?????????????? ; ; ???#### "" | | ?????????????? ;;; ???????##"" | | ????????????????;;; ; ;; ???????????#" | | ??????????????????;; ; ??????????????# | | ?????????????????????h ?????????????????# | | ??????????????????????? ?????????????????# | | ???????????????????????????###?????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# % | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????% | | ????????????????????????????????????????????????[" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 237 Coolant Potential 120 Energy Generation 115 Energy Capacity 1300 Matter Stores 800 Matter Capacity 950 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 3 Power Amplification 40 EM Shielding 4 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 75 Resistance: EM 100 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Reclamation Efficiency 20 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 32 Defensive Hacking 12 Relay Coupler Types 37 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ I-47 Archangel | x1 | -3/Research Alien Tech Used ----------------- Phase Redirector Terrabomb Core Stripper Transdimensional Reconstructor Integrated Heat Negator Microwarp Drive Subatomic Replicator Integrated Singularity Reactor LRC Armor Integrity Redistributor LRC Insulator Core Cannon High-powered Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityPropulsionSplitter Manual? 0 Play Time 06:08:33 Cumulative 1990.4 hours Start 2021.05.07 @ 07:46:29 End 2021.05.08 @ 07:40:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2590 Rogue 2582 Adventurer 0 Explorer 8 Win Type - Total 220 Types 44/28/85/3/3/5/49/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 724dc370-7ed2-4069-8507-b33c6161fb4a