Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:33:27 Player: Gary8 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2143) 2143 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 4502 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- Improved Flight Unit Heavy EM Pulse Gun Particle Gun Particle Gun High-powered Shotgun Improved Datajack Katana Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Compact Battery Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Beam Cannon Great Maul > --- INVENTORY -------- Improved Flight Unit Heavy EM Pulse Gun Assault Rifle High-powered Shotgun Gauss Rifle Rocket Launcher Rocket Launcher Improved Datajack [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 59 | 5 2 27 11 14 Power 12 | 1 . 5 4 2 Engine 9 | 1 . 5 1 2 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 18 | 2 . 10 1 5 Treads 2 | . . . . 2 Leg 6 | . . 3 1 2 Wheel 2 | 2 . . . . Hover 4 | . . 4 . . Flight 4 | . . 3 . 1 Utility 10 | . 1 4 4 1 Device 3 | . . 2 . 1 Storage 4 | . 1 . 3 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 19 | 2 1 8 2 6 Energy Gun 4 | 1 . 2 . 1 Energy Cannon 5 | . 1 3 1 . Ballistic Gun 6 | 1 . 3 . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 27 | . . 4 8 15 Power 8 | . . 1 3 4 Propulsion 7 | . . 2 1 4 Utility 5 | . . . 2 3 Weapon 7 | . . 1 2 4 Highest Loss Streak 5 | . . 1 5 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 85 | . 80 92 82 66 Engine 8 | . 14 10 2 5 Core 1 | . . . 7 1 Treads 1 | . . . . 7 Leg 11 | . . 12 17 5 Wheel 1 | . 28 1 . . Hover 3 | . . 5 . . Device 7 | . . 11 1 . Storage 13 | . 9 11 21 17 Processor 9 | . . 9 12 9 Protection 3 | . . 5 1 . Energy Gun 3 | . 6 3 . 3 Energy Cannon 7 | . 7 9 9 1 Ballistic Gun 8 | . 14 8 5 6 Naked Turns . | . . . . . Heaviest Build 38 | 6 18 32 38 37 Greatest Support 40 | 20 20 34 35 40 Greatest Overweight (x) 7 | . . 2 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 2 3 10 10 9 Average Carried 6 | . 1 6 7 6 Final Capacity 10 | 5 10 10 10 10 Final Carried 8 | . 3 8 8 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1238 | 206 . 499 172 361 Remotely . | . . . . . Salvage Created 2750 | 30 . 1152 582 986 Parts 183 | 1 . 105 29 48 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 57 | 1 . 25 10 21 Guns 27 | 1 . 11 1 14 Cannons 19 | . . 11 4 4 AOE 9 | . . 2 4 3 Classes Destroyed 12 | 1 . 7 2 2 Worker 7 | . . 2 1 4 Builder 1 | . . . . 1 Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 4 | . . . 1 3 Operator 1 | . . 1 . . Watcher 5 | . . 4 . 1 Swarmer 17 | . . 8 . 9 Grunt 24 | 1 . 9 7 7 Brawler 2 | . . . . 2 Sentry 12 | . . 8 1 3 Specialist 2 | . . . 2 . Best Kill Streak 9 | 1 . 5 6 9 Combat Bots Only 6 | 1 . 3 4 6 Max Kills in Single Turn 4 | 1 . 4 2 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 394 | 5 12 133 59 185 Missed 100 | . 4 38 12 46 Damage Taken 4237 | 53 119 1262 767 2036 Core 789 | 11 27 196 163 392 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 107 | . . 107 . . Core Remaining (%) 76 | 95 84 51 . . Volleys Fired 206 | 4 4 80 26 92 Largest 2 | 2 2 2 2 2 Hottest 125 | 60 80 125 93 73 Shots Fired 335 | 8 8 152 51 116 Gun 198 | 8 4 87 23 76 Cannon 124 | . 4 65 25 30 Launcher 13 | . . . 3 10 Special . | . . . . . Kinetic 148 | 4 4 57 23 60 Thermal 100 | 4 4 59 3 30 Explosive 13 | . . . 3 10 Electromagnetic 74 | . . 36 22 16 Robot Hit Streak 19 | 5 1 9 9 19 Robot Miss Streak 6 | 2 6 5 4 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 207 | 6 1 83 33 84 Core Hits 111 | 2 . 41 23 45 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . 4 . 1 Burn 4 | . . 4 . . Destroy 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4984 | 70 18 1792 1202 1902 Guns 2071 | 70 . 730 236 1035 Cannons 1712 | . 18 861 398 435 Explosions 1201 | . . 201 568 432 Melee . | . . . . . Ramming . | . . . . . Kinetic 1550 | 36 . 398 236 880 Thermal 1737 | 34 18 776 474 435 Explosive 561 | . . . 129 432 Electromagnetic 1136 | . . 618 363 155 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . . . 21 Message Errors 7 | . . . . 7 Matter Fused 5 | . . . . 5 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Misfires 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 29 | . . . 15 14 Projectiles 18 | . . . 4 14 Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 116 | . . 14 . 102 Shots 5 | . . 1 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 323 | 38 105 323 275 271 Average Temperature 75 | 24 46 58 122 65 Received Heat Transfer 1509 | 30 84 351 333 711 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | . . 5 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 9 | 1 . 6 . 2 Heat Transferred 3165 | 75 37 1754 374 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 3 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 474 | 20 43 474 456 470 Initial 195 | . 13 17 195 107 Average 254 | 1 25 255 339 262 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 41 | 100 100 43 13 39 Level 1 41 | . . 41 56 43 Level 2 16 | . . 15 30 16 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 2 2 5 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 1 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | 1 3 38 12 25 Peak Tracking Total 5 | 1 3 5 3 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . . . . 5 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . 1 3 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 2 | . . 1 . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 3 . 3 Successful 4 | . . 3 . 1 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2658 | 76 88 1581 412 501 Spaces Moved 1512 | 78 87 972 223 152 Core 34 | 28 . . . 6 Treads 67 | . . . . 67 Legs 887 | . . 596 223 68 Wheels 252 | 50 87 115 . . Hover 233 | . . 233 . . Flight 39 | . . 28 . 11 Fastest Speed 50 | 50 80 80 125 120 Average Speed 126 | 69 80 123 141 172 Slowest Speed 400 | 80 80 200 200 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 7 25 83 16 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . . 9 29 55 Melee . | . . . . . Projectile . | . . . . . AOE 93 | . . 9 29 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1947 | 91 97 1212 273 274 Wait 60 | . . 60 . . Move 1508 | 77 86 971 222 152 Hop . | . . . . . Pick Up 68 | 5 4 37 12 10 Fast Attach . | . . . . . Attach 52 | 5 2 21 10 14 Detach 18 | . 1 13 . 4 Swap 7 | . . 6 1 . Drop 27 | . . 24 2 1 Fire 206 | 4 4 80 26 92 Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 11) 165 | -10/Materials | Entered another Materials area 165 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 1504 | -9/Materials | Repaired Titanium Leg 1695 | -9/Materials | Discovered new exit (range 15) 1744 | -9/Materials | Identified exit to Materials 1746 | -9/Materials | Entered another Materials area 1746 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1839 | -8/Materials | Lost 3 parts (1p2u) 1971 | -8/Materials | Discovered new exit (range 6) 2047 | -8/Materials | Lost 5 parts (2p1n2w) 2048 | -8/Materials | Identified exit to Storage 2158 | -8/Materials | Entered Storage 2192 | -8/Storage | Garrison activated, responded to threat 2200 | -8/Storage | System corruption reached 10% 2254 | -8/Storage | Lost 5 parts (2p2n1u) 2406 | -8/Storage | Core integrity fell below 50% 2494 | -8/Storage | Garrison activated, responded to threat 2532 | -8/Storage | Core integrity fell below 20% 2571 | -8/Storage | Lost 5 parts (1p1n1u2w) 2659 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. GMI2XIVACGD/U=S5HMDEX21DY Y-45 Defender destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired Katana. U-05 Engineer lays Concrete. Acquired Imp. Heat Sink. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. Z&TIP|2MDNEH= K-01 Serf collects debris. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ???????????????# "" # #???? ""????????? | | ???????????????# G" # #?? 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Y %[ #????????????? | | ?????????? ### %! %! #????????????? | | ??????????????# *[% @ #????????????? | | ????????????????#=% = #????????????? | | ????????????????# ######????????????? | | ????????????????### =# #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????#########?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 23 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line System Compromised Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed ArcSwarmBoomstick Manual? 0 Play Time 00:26:39 Cumulative 1.4 hours Start 2024.04.03 @ 14:11:14 End 2024.04.03 @ 14:33:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a1a18ad0-5abc-41c2-8378-a45d5a5dfbc0