Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.11 @ 15:48:09 Player: LegoMDS Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (4701) 4701 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 12582 Bonus ------- High Alert Combat Kills 78 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -252 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 88/100 System Corruption 13% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (6) ------- Force Lance > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Improved Cooling System Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Centrium Light Armor Plating > --- WEAPON ----------- 01-MTF's Shockpuncher Railgun AWS/Gauss Mini Assault Cannon Chainsword > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Sensor Drone Bay Force Lance [Rating: 116] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Biometal Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun 01-MTF's Shockpuncher Energy Cannon Heavy Neutron Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . . . 4 . . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . Utility 5 | . . . . . 2 1 . . . 1 . . . 1 Weapon 4 | . . . . . 1 1 . . . 1 . . . 1 Parts Attached 130 | 6 7 4 1 5 25 2 22 7 2 3 10 2 11 23 Power 18 | 1 1 1 . . 3 . 3 1 1 . 1 1 . 5 Engine 9 | 1 . 1 . . 3 . 3 . 1 . . . . . Core 4 | . 1 . . . . . . 1 . . . . . 2 Reactor 5 | . . . . . . . . . . . 1 1 . 3 Propulsion 36 | 2 2 2 1 1 4 . 8 2 . 1 4 . 5 4 Treads 1 | . . . . . . . . . . . 1 . . . Leg 24 | 2 2 2 1 1 4 . 2 . . . 1 . 5 4 Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 3 . . . . . . . Flight 8 | . . . . . . . 3 2 . 1 2 . . . Utility 33 | 1 2 . . 1 6 1 2 3 1 2 2 . 4 8 Device 21 | . 2 . . . 1 1 2 2 . 2 2 . 2 7 Storage 2 | 1 . . . . 1 . . . . . . . . . Processor 5 | . . . . . 2 . . . 1 . . . 1 1 Hackware 1 | . . . . . 1 . . . . . . . . . Protection 4 | . . . . 1 1 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 2 2 1 . 3 12 1 9 1 . . 3 1 2 6 Energy Gun 12 | . . . . . 6 . 3 1 . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 16 | 2 2 . . 2 2 . 3 . . . 1 . 1 3 Ballistic Cannon 7 | . . . . 1 2 1 1 . . . 2 . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . 1 . . 2 . 2 . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 4 . 6 3 . . . 1 . 1 Parts Lost 47 | . . 1 . 3 3 . 5 1 . . . . 3 31 Power 7 | . . 1 . . . . . 1 . . . . . 5 Propulsion 11 | . . . . . 2 . 3 . . . . . 1 5 Utility 16 | . . . . 1 1 . . . . . . . 2 12 Weapon 13 | . . . . 2 . . 2 . . . . . . 9 Highest Loss Streak 17 | . . 1 . 2 2 . 2 1 . . . . 3 17 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 96 95 100 84 98 94 88 83 82 86 81 Engine 5 | . 4 5 14 14 9 7 6 3 1 5 3 . . . Core 1 | . 9 8 . . . . . 2 . . . . . 2 Reactor 1 | . . . . . . . . . . . 1 6 11 6 Leg 14 | . 28 28 28 28 24 23 4 . . . . . 6 15 Flight 5 | . . . . . . . 4 23 23 23 22 23 13 . Device 13 | . 13 14 14 . 8 15 15 14 15 17 17 17 12 18 Storage 7 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 . Processor 8 | . . . . . 2 15 15 15 15 11 11 11 11 8 Protection 2 | . . . . 13 6 . . . . . . . 2 4 Energy Gun 5 | . . . . . 8 15 9 . 7 5 . . 2 2 Ballistic Gun 10 | . 28 26 14 22 . . 7 14 7 5 5 5 5 8 Ballistic Cannon 4 | . . . . 2 9 7 4 7 7 5 5 5 5 4 Slashing Weapon 5 | . . 1 14 . 9 7 6 7 7 5 5 4 5 3 Peak Build Rating 116 | 6 14 15 16 16 31 39 51 58 58 66 75 66 98 116 Average Rating 43 | 3 10 13 15 12 26 37 39 49 53 64 59 60 79 95 On Entrance 38 | . 6 14 15 16 12 30 39 50 52 58 65 60 66 98 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 84 | 13 17 19 19 23 31 26 33 30 33 34 34 44 60 84 Greatest Support 90 | 20 20 20 20 20 38 38 43 24 24 29 29 29 80 90 Greatest Overweight (x) 10 | . . . . 1 1 . 10 1 1 1 1 1 3 2 Average Overweight (x) . | . . . . . . . 2 . 1 1 . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 7 8 8 8 7 Average Carried 6 | 1 4 7 7 7 7 6 7 7 8 6 7 7 7 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 8 8 8 7 8 8 8 8 6 8 8 8 . Class Distribution -------------------- 32% | Mutant 20% | Scavenger-Skirmisher 17% | Skirmisher 10% | Hacker-Mutant 8% | Gunner 6% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Gunner | -7/Scraptown Gunner | -5/Factory Sprinter | -5/Waste Mutant | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Matter Collected 2875 | 233 139 163 . 311 533 . 653 119 . . 150 . 201 373 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4885 | . 278 163 . 127 860 64 1727 52 . . . . 501 1113 Parts 239 | . 13 5 . 3 61 6 66 5 . . . . 27 53 Haulers Intercepted 7 | . . . . . 4 . 3 . . . . . . . Recyclers Shooed 3 | . . . . . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Combat Hostiles Destroyed 93 | . 4 4 . 6 22 3 24 1 . . . . 9 20 Melee 8 | . . . . . 3 . 2 . . . . . . 3 Guns 55 | . 4 4 . 4 7 1 21 . . . . . 7 7 Cannons 27 | . . . . 2 12 2 1 1 . . . . 2 7 AOE 3 | . . . . . . . . . . . . . . 3 Classes Destroyed 15 | . 3 . . 2 4 . 3 . . . . . 2 1 Worker 2 | . . . . . . . 2 . . . . . . . Builder 2 | . . . . . . . . . . . . . . 2 Hauler 7 | . . . . . 4 . 3 . . . . . . . Recycler 8 | . 1 . . . . . 7 . . . . . . . Watcher 6 | . 1 . . . 3 . 2 . . . . . . . Swarmer 14 | . . . . . 7 3 . . . . . . . 4 Grunt 38 | . 4 4 . 2 9 . 8 . . . . . 3 8 Duelist 2 | . . . . . 1 . . . . . . . . 1 Sentry 18 | . . . . . 5 . 10 1 . . . . . 2 Demolisher 1 | . . . . 1 . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . 3 . Hunter 2 | . . . . . . . 1 . . . . . . 1 Programmer 11 | . . . . . . . 5 . . . . . 2 4 Heavy 1 | . . . . . . . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 7 | . 3 2 . 3 6 3 7 1 . . . . 7 5 Combat Bots Only 7 | . 2 2 . 3 6 3 4 1 . . . . 7 4 Max Kills in Single Turn 3 | . 1 1 . 2 2 1 3 1 . . . . 1 3 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 Melee 1 | . . . . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Hostile Shots Fired 1018 | . 21 37 . 67 119 14 303 . . . . . 52 405 Missed 328 | . 7 8 . 19 36 7 112 . . . . . 15 124 Damage Taken 9216 | . 133 297 . 589 908 73 1361 83 . . . . 720 5052 Core 1949 | . 31 24 . 72 197 20 325 8 . . . . 109 1163 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 2537 | . 41 86 . 169 264 23 442 27 . . . . 197 1288 Regen/Repaired (Parts) 459 | . . . . . . . . . . . . 459 . . Core Remaining (%) 70 | 100 . . . 49 64 . . . 49 . . . 89 . Volleys Fired 244 | . 18 22 . 28 64 4 63 2 . . . . 13 30 Largest 4 | . 2 2 . 2 2 3 3 3 . . . . 2 4 Hottest 223 | . 40 46 . 62 124 168 185 98 . . . . 98 223 Shots Fired 618 | . 36 44 . 47 124 12 178 6 . . . . 60 111 Gun 444 | . 36 44 . 36 48 8 145 4 . . . . 47 76 Cannon 174 | . . . . 11 76 4 33 2 . . . . 13 35 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 441 | . 36 44 . 47 76 4 72 6 . . . . 58 98 Thermal 172 | . . . . . 48 8 106 . . . . . . 10 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . 2 3 Robot Hit Streak 54 | . 21 11 . 24 22 6 54 6 . . . . 44 46 Robot Miss Streak 3 | . 3 2 . 3 3 3 3 1 . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 2 . 1 . . 4 . . . . . . . Max Gunslinging Chain 2 | . 1 1 . 1 . . 2 . . . . . . . Autonomous 100 | . . . . . . . . . . . . . 43 57 Shots Hit Robots 508 | . 29 34 . 40 95 8 143 7 . . . . 55 97 Core Hits 279 | . 13 9 . 14 43 7 123 2 . . . . 20 48 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 7 | . . . . 1 2 1 2 . . . . . . 1 Burn 3 | . . . . . . 1 2 . . . . . . . Destroy 1 | . . . . . . . . . . . . . . 1 Blast 2 | . . . . 1 1 . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . Melee Attacks 57 | . . 8 . . 8 . 9 1 . . . . . 31 Impact . | . . . . . . . . . . . . . . . Slashing 42 | . . 8 . . 8 . 9 1 . . . . . 16 Piercing 15 | . . . . . . . . . . . . . . 15 Sneak Attacks 3 | . . . . . 1 . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12899 | . 311 503 . 660 2008 126 3712 248 . . . . 1697 3634 Guns 8409 | . 311 503 . 493 676 81 2780 103 . . . . 1386 2076 Cannons 3047 | . . . . 167 1086 45 639 61 . . . . 311 738 Explosions 510 | . . . . . . . 166 . . . . . . 344 Melee 933 | . . . . . 246 . 127 84 . . . . . 476 Ramming . | . . . . . . . . . . . . . . . Kinetic 8373 | . 311 503 . 660 1086 45 1508 164 . . . . 1653 2443 Thermal 3009 | . . . . . 676 81 1911 . . . . . . 341 Explosive 510 | . . . . . . . 166 . . . . . . 344 Electromagnetic 74 | . . . . . . . . . . . . . 44 30 Impact . | . . . . . . . . . . . . . . . Slashing 671 | . . . . . 246 . 127 84 . . . . . 214 Piercing 262 | . . . . . . . . . . . . . . 262 Highest Corruption 13 | . . . . . . . 3 3 . . . . 2 13 Average Corruption 3 | . . . . . . . 2 3 . . . . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 59 | . . . . . . . 24 11 . . . . 1 23 Message Errors 11 | . . . . . . . 6 1 . . . . 1 3 Matter Fused 10 | . . . . . . . 2 4 . . . . . 4 Heat Flow Errors 6 | . . . . . . . 3 1 . . . . . 2 Energy Discharges 8 | . . . . . . . 4 2 . . . . . 2 Data Loss (minor) 12 | . . . . . . . 6 3 . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . 3 . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . 3 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 55 | . . . . . 13 . 11 . . . . . . 31 Projectiles 37 | . . . . . 13 . 8 . . . . . . 16 Explosions 3 | . . . . . . . 3 . . . . . . . Melee 15 | . . . . . . . . . . . . . . 15 Knockbacks 25 | . . . . 1 9 . 8 . . . . . 1 6 Impact . | . . . . . . . . . . . . . . . Kinetic 23 | . . . . 1 9 . 7 . . . . . 1 5 Secondary 2 | . . . . . . . 1 . . . . . . 1 Self-Inflicted Damage 162 | . . . . . . . . . . . . . . 162 Shots 3 | . . . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 289 | . . . . 289 282 81 251 135 . . . . . 76 Average Temperature 77 | . . . . 115 77 38 53 70 . . . . . 36 Received Heat Transfer 2728 | . 93 222 . 349 369 . 474 60 . . . . 108 1053 Effects 2 | . . . . . 2 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . 2 8 . . . . . . . Heat Transferred 5880 | . . . . . 1480 259 4141 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Peak Influence 513 | . 165 105 . 52 431 213 513 78 . . . 3 203 334 Initial 109 | . . . . . 18 109 4 46 . . . . . 92 Average 151 | . 74 71 . 8 207 122 287 57 . . . 2 92 173 Maximum Alert Level 2 | . . . . . 2 1 2 . . . . . 1 1 Low Security (%) 65 | 100 100 100 . 100 41 95 25 100 . 100 100 100 70 56 Level 1 28 | . . . . . 53 4 51 . . . . . 30 43 Level 2 6 | . . . . . 5 . 22 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Squads Dispatched 18 | . 1 . . . 1 1 9 . . . . . 2 4 Investigation 5 | . 1 . . . 1 1 2 . . . . . . . Extermination 6 | . . . . . . . 3 . . . . . . 3 Reinforcement 5 | . . . . . . . 2 . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Distress Signals 6 | . 1 . . . 3 . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 144 | . 6 4 . 19 31 4 34 2 . . . . 10 34 Peak Tracking Total 11 | . 3 2 . 11 6 3 3 . . . . . 3 9 Tactical Retreats 7 | . 1 . . 1 2 . 1 . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Traps Triggered 9 | . 1 . . . 2 . 2 . . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . Reused 4 | . . . . . . . 4 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . . . 3 1 . . . . . . . . . Triggered 5 | . . . . . . . 5 . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Machines Disabled 8 | . . . . . . . 4 . . . . . . 4 Max in Single Turn 4 | . . . . . . . 1 . . . . . . 4 Garrison Access 2 | . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Machines Accessed 28 | . 3 . 2 2 4 3 7 3 1 . . 2 . 1 Terminals 18 | . 3 . . 1 2 2 5 3 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . . . Total Hacks 60 | . 6 . 2 2 14 10 12 5 2 . . 6 . 1 Successful 39 | . 3 . 2 2 13 5 5 1 2 . . 5 . 1 Failed 21 | . 3 . . . 1 5 7 4 . . . 1 . . Catastrophic 7 | . . . . . 1 2 . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . 1 . . . . . . . Terminals 34 | . 6 . . 1 2 8 10 5 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . 5 . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . . . . . Garrison Access 5 | . . . . . 2 2 1 . . . . . . . Terminal Hacks 22 | . 3 . 2 2 2 5 3 1 2 . . 1 . 1 Record 3 | . . . 1 . . . . . 2 . . . . . Part Schematic 2 | . . . . . . 1 1 . . . . . . . Prototype ID Bank 3 | . . . . . . 2 . 1 . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . . . . 2 . . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . . . 2 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 1 3 4 3 . . . 1 . . Full Trace Events 5 | . 1 . . . 1 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 4 1 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . . Time 147 | . . . . . . . . . . . . 147 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . Programmers 2 | . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . 9 ROAM 1 | . . . . . . . . . . . . . . 1 EXPLORE 6 | . . . . . . . . . . . . . . 6 RETURN 2 | . . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . 9 Drone Recoveries 8 | . . . . . . . . . . . . . . 8 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Turns Passed 8153 | 49 512 330 251 790 1088 423 1706 506 680 20 98 280 260 1160 Spaces Moved 4861 | 39 349 199 207 372 656 338 618 409 670 18 215 135 138 498 Core 145 | 15 . . . . . . 120 . . . . . . 10 Treads . | . . . . . . . . . . . . . . . Legs 2971 | 24 349 199 207 372 656 338 286 . . . . . 52 488 Wheels . | . . . . . . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . . . . . Flight 1741 | . . . . . . . 208 409 670 18 215 135 86 . Fastest Speed 26 | 50 120 120 120 120 120 120 99 29 99 96 26 96 96 100 Average Speed 129 | 93 120 120 120 185 125 120 216 97 101 96 34 96 125 129 Slowest Speed 550 | 120 120 120 120 190 190 120 550 102 102 96 99 96 239 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 3 Exploration Rate (%) 50 | 3 48 59 61 73 52 11 86 97 56 1 95 4 91 13 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . . . . 2 . . . . . Spaces Dug 24 | . . . . . 1 . 4 . . . . . . 19 Terrain Destroyed 106 | . . . . 2 5 . 12 . . . . . 4 83 Melee 23 | . . . . . 1 . 4 . . . . . . 18 Projectile 38 | . . . . 2 4 . 2 . . . . . 4 26 AOE 45 | . . . . . . . 6 . . . . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac DSF Fac Total 6160 | 51 411 243 210 433 791 346 829 510 671 22 240 284 209 910 Wait 705 | . 14 8 . 20 4 . 96 86 . . . 147 17 313 Move 4846 | 38 348 198 206 371 655 337 617 408 669 18 214 134 137 496 Hop . | . . . . . . . . . . . . . . . Pick Up 73 | 7 16 1 1 4 13 3 5 1 . . 4 1 7 10 Fast Attach 36 | . . . . . 9 . 13 3 1 . 5 2 2 1 Attach 50 | 6 1 1 . 2 9 2 3 . . 3 1 . 5 17 Detach 6 | . . . . . 1 . . . . 1 3 . 1 . Swap 44 | . 6 3 1 3 7 . 6 4 1 . 4 . 4 5 Drop 75 | . 8 2 2 2 20 . 17 5 . . 9 . 5 5 Fire 244 | . 18 22 . 28 64 4 63 2 . . . . 13 30 Melee 57 | . . 8 . . 8 . 9 1 . . . . . 31 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . 18 2 Rewire . | . . . . . . . . . . . . . . . Trap 4 | . . . . 3 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 10) 420 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Entered Mines 596 | -10/Mines | Discovered new exit (range 8) 784 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 857 | -10/Mines | Excavation squad dispatched 857 | -10/Mines | A large section of the Mines collapsed 884 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 886 | -10/Mines | Discovered new exit (range 5) 892 | -10/Mines | Entered Exiles 921 | -10/Exiles | Met 8R-AWN 943 | -10/Exiles | Met EX-HEX 978 | -10/Exiles | Met EX-BIN 993 | -10/Exiles | Aligned with FarCom system 994 | -10/Exiles | Given EX-Vault access code 1021 | -10/Exiles | Opened EX-Vault 1029 | -10/Exiles | Found AWS/Gauss 1053 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1087 | -10/Exiles | Met EX-DEC 1094 | -10/Exiles | Learned location of Zion (-7) 1131 | -10/Exiles | Discovered new exit (range 11) 1143 | -10/Exiles | Left Exiles lab with AWS/Gauss 1143 | -10/Exiles | Entered Mines 1144 | -9/Mines | Assembled infested the area 1149 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1279 | -9/Mines | Learned 8 Materials zone layouts 1712 | -9/Mines | Found a hidden stash of uninstalled traps 1766 | -9/Mines | Discovered new exit (range 14) 1799 | -9/Mines | Core integrity fell below 50% 1881 | -9/Mines | Found the Drone Emporium 1890 | -9/Mines | Found Prototype Device 1933 | -9/Mines | Entered Materials 1933 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1934 | -8/Materials | Identified exit to Factory 2114 | -8/Materials | Identified Sensor Drone Bay 2296 | -8/Materials | Build established: Hacker-Mutant 3021 | -8/Materials | Entered Factory 3021 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3309 | -7/Factory | Build established: Scavenger-Skirmisher 3408 | -7/Factory | Discovered new exit (range 5) 3413 | -7/Factory | Identified exit to Factory 3415 | -7/Factory | Discovered new exit (range 15) 3433 | -7/Factory | Identified exit to Storage 3444 | -7/Factory | Entered Storage 4121 | -7/Storage | Garrison activated, responded to threat 4218 | -7/Storage | Discovered exit to Factory (range 8) 4255 | -7/Storage | Garrison activated, responded to threat 4661 | -7/Storage | Build established: Skirmisher 4775 | -7/Storage | Met 01-MTF 5109 | -7/Storage | Used back door to open Recycling access 5109 | -7/Storage | Discovered new exit (range 4) 5111 | -7/Storage | Identified exit to Recycling 5150 | -7/Storage | Entered Recycling 5150 | -7/Recycling | Accompanied by 1 ally (01-MTF) 5355 | -7/Recycling | Discovered new exit (range 5) 5576 | -7/Recycling | Scanned before Scraplab entrance 5581 | -7/Recycling | Core integrity fell below 50% 5598 | -7/Recycling | Found Prototype Energy Gun 5598 | -7/Recycling | Identified 01-MTF's Shockpuncher 5644 | -7/Recycling | Entered Scraplab 5654 | -7/Recycling | Discovered new exit (range 2) 5654 | -7/Recycling | Identified exit to Scraptown 5656 | -7/Recycling | Entered Scraptown 5656 | -7/Scraptown | System corruption cleaned by C-Scrubber 5812 | -7/Scraptown | Visited SPCMW 5840 | -7/Scraptown | Visited Observation Area 5874 | -7/Scraptown | Visited Comm Corps 5916 | -7/Scraptown | Visited Red Mages 5939 | -7/Scraptown | Visited Spacefarers 5949 | -7/Scraptown | Build established: Gunner 5968 | -7/Scraptown | Visited Cyclists 6211 | -7/Scraptown | Discovered new exit (range 11) 6335 | -7/Scraptown | Identified exit to Factory 6336 | -7/Scraptown | Entered Factory 6336 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6356 | -5/Factory | Sucked down chute 6356 | -5/Factory | Entered Waste 6356 | -5/Waste | The area was eerily silent 6369 | -5/Waste | Found Broken Adv. Powered Armor 6440 | -5/Waste | Discovered new exit (range 12) 6453 | -5/Waste | Identified exit to Factory 6454 | -5/Waste | Entered Factory 6514 | -5/Factory | Repaired Chainsword 6618 | -5/Factory | Repaired Broken Centrium Leg 6734 | -5/Factory | Identified exit to DSF 6734 | -5/Factory | Entered DSF 6788 | -5/DSF | Additional patrols routed to DSF 6816 | -5/DSF | Build established: Mutant 6910 | -5/DSF | Sterilization system engaged 6911 | -5/DSF | Lost 3 parts (1n2u) 6930 | -5/DSF | Ambient heat levels rising (+10) 6937 | -5/DSF | Destroyed 7 combat bots 6945 | -5/DSF | Ambient heat levels rising (+10) 6960 | -5/DSF | Ambient heat levels rising (+10) 6975 | -5/DSF | Ambient heat levels rising (+10) 6977 | -5/DSF | Discovered new exit (range 15) 6990 | -5/DSF | Ambient heat levels rising (+10) 6993 | -5/DSF | Identified exit to Factory 6994 | -5/DSF | Entered Factory 6994 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7300 | -4/Factory | Build established: Scavenger-Executioner 7514 | -4/Factory | AWS/Gauss suddenly broke down 7593 | -4/Factory | Lost 8 parts (2p2n1u3w) 7760 | -4/Factory | Crushed by falling debris 7763 | -4/Factory | Crushed by falling debris 7793 | -4/Factory | Crushed by falling debris 7794 | -4/Factory | System corruption reached 10% 7824 | -4/Factory | Lost 5 parts (1n3u1w) 7872 | -4/Factory | Build established: Scavenger-Skirmisher 8130 | -4/Factory | Core integrity fell below 50% 8150 | -4/Factory | Core integrity fell below 20% 8154 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- System corrupted: Hvy. Neutron Cannon failed to cycle. Acquired Tesla Rifle. Lgt. Antimatter Reactor destroyed. Hvy. Neutron Cannon destroyed. Acquired Adv. Heat Sink. Adv. Cryofiber Web destroyed. Critical hit (Burn: +37). Adv. Transmission Jammer destroyed. Critical hit (Burn: +50). Acquired 5 matter. Sensor Drone Bay destroyed. Tesla Rifle destroyed. Adv. Heat Sink destroyed. Critical hit (Burn: +37). Centrium Leg destroyed. U-05 Engineer builds a Wall. Imp. Heat Sink destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###+###??????????????????????? | | ????????????????????# +??????????????????????? | | ??????????? ######### #??????????????????????? | | ??????????? #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? @#??????????????????????? | | ?????????? #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? #?????? #??????????????? | | ???????????### g #????"" ???????????????? | | ??????? ????# g #??? ????????????????? | | ??????? ???# g #??#"#???? ????????????? | | ????????" "??# g sss###"####" ! ??????????? | | ????????" " ?# s ??????????? | | ??????????" # s ??????????? | | ???????????? + ??????????? | | ?????????????# ??????????? | | ?????????????# %u[=%= ??????????? | | ?????????????# [#=#;=#############+???????????? | | ?????????????# !#%! % #????????????????????? | | ?????????????# =# = #????????????????????? | | ?????????????# #= "#???????????????????? | | ?????????????# # ##???????????????????? | | ?????????????# # #????????????????????? | | ????????????## # #????????????????????? | | ????????????# # #????????????????????? | | ????????????#T # #????????????????????? | | ????????????## ##### #????????????????????? | | ?????????????# #???##########????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 35 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 8 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Ripper | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Imp. Deuterium Engine | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed RocketDisposableShovel Manual? 0 Play Time 01:09:10 Cumulative 65.0 hours Start 2024.09.11 @ 14:38:36 End 2024.09.11 @ 15:48:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 13 Adventurer 64 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72a2bba4-4609-460d-864d-87daf490f228