Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 13:10:26 Player: Maulwurf Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (633) 633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2388 Bonus ------- None Cogmind --------- Core Integrity 388/550 Matter 203/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scan Processor ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Trap Scanner Visual Processing Unit Improved Propulsion Shielding Hardened Light Armor Plating EM Pulse Gun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor ECM Suite > --- WEAPON ----------- Advanced Beam Rifle Improved Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Trap Scanner Visual Processing Unit Improved Propulsion Shielding Hardened Light Armor Plating EM Pulse Gun Flak Cannon Grenade Launcher Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Visual Processing Unit Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 31 | 6 13 4 8 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads . | . . . . Leg 7 | 2 4 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 6 3 4 Energy Gun 5 | 1 1 1 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 2 1 Ballistic Cannon 1 | . . . 1 Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 99 95 Engine 11 | . 13 11 8 Leg 27 | . 26 33 24 Device 4 | . . . 14 Storage 11 | . 14 11 9 Processor 11 | . 14 11 9 Protection 1 | . . . 3 Energy Gun 11 | . 13 12 8 Ballistic Gun 14 | . 10 19 15 Peak Build Rating 27 | 6 11 19 27 Average Rating 15 | 3 10 17 24 On Entrance 9 | . 6 11 19 Naked Turns . | . . . . Heaviest Build 40 | 12 29 33 40 Greatest Support 39 | 20 26 39 39 Greatest Overweight (x) 7 | . 6 . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 5 15 15 15 Average Carried 11 | 3 9 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 11 15 15 Class Distribution -------------------- 52% | Mutant 35% | Skirmisher 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 688 | 195 174 180 139 Remotely . | . . . . Salvage Created 682 | . 183 177 322 Parts 34 | . 10 15 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 9 6 7 Guns 16 | . 5 6 5 Cannons 2 | . . . 2 AOE 4 | . 4 . . Classes Destroyed 4 | . 2 1 1 Worker 1 | . . . 1 Swarmer 10 | . 6 4 . Grunt 9 | . 3 . 6 Sentry 3 | . . 2 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging 2 | . 1 2 . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 125 | . 49 14 62 Missed 23 | . 13 1 9 Damage Taken 1453 | . 403 217 833 Core 286 | . 71 53 162 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 71 86 . Volleys Fired 56 | . 22 8 26 Largest 3 | . 2 3 3 Hottest 128 | . 80 110 128 Shots Fired 130 | . 44 23 63 Gun 112 | . 41 23 48 Cannon 15 | . . . 15 Launcher 3 | . 3 . . Special . | . . . . Kinetic 77 | . 19 14 44 Thermal 42 | . 22 1 19 Explosive 3 | . 3 . . Electromagnetic 8 | . . 8 . Robot Hit Streak 13 | . 7 8 13 Robot Miss Streak 11 | . 3 2 11 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 2 | . 1 2 . Shots Hit Robots 98 | . 30 17 51 Core Hits 45 | . 12 8 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 3 | . 1 . 2 Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1653 | . 554 215 884 Guns 1173 | . 315 215 643 Cannons 241 | . . . 241 Explosions 237 | . 237 . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 928 | . 181 123 624 Thermal 406 | . 134 12 260 Explosive 237 | . 237 . . Electromagnetic 80 | . . 80 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . 11 . . Projectiles . | . . . . Explosions 11 | . 11 . . Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 8 | . . . 8 Secondary . | . . . . Self-Inflicted Damage 37 | . 37 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 407 | . 258 63 407 Average Temperature 152 | . 103 27 221 Received Heat Transfer 756 | . 153 36 567 Effects 4 | . . . 4 Shutdowns 3 | . . . 3 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1147 | . 481 37 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 213 | . 213 180 165 Initial 76 | . . . 76 Average 75 | . 54 120 82 Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 90 100 100 Level 1 4 | . 9 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 21 6 13 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 5 3 3 Terminals 10 | . 5 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 11 4 7 Successful 10 | . 6 2 2 Failed 12 | . 5 2 5 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 14 | . 7 3 4 Terminals 21 | . 11 4 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 2 1 Robot Analysis 1 | . 1 . . Level Access Points 1 | . . . 1 Disarm Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 5 | . 3 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . no_distress 1 | . 1 . . find_recycling 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1876 | 59 847 388 582 Spaces Moved 1037 | 46 500 280 211 Core 30 | 19 8 . 3 Treads . | . . . . Legs 1007 | 27 492 280 208 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 139 | 91 145 120 161 Slowest Speed 400 | 120 350 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 66 22 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . 21 . . Melee . | . . . . Projectile . | . . . . AOE 21 | . 21 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1361 | 63 576 315 407 Wait 174 | 2 10 13 149 Move 1034 | 45 499 279 211 Hop . | . . . . Pick Up 45 | 10 21 9 5 Fast Attach . | . . . . Attach 24 | 6 6 4 8 Detach 5 | . . . 5 Swap 7 | . 7 . . Drop 13 | . 8 2 3 Fire 56 | . 22 8 26 Melee 2 | . 2 . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 18) 888 | -10/Materials | Discovered new exit (range 6) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1251 | -9/Materials | Discovered new exit (range 17) 1275 | -9/Materials | Build established: Skirmisher 1295 | -9/Materials | Entered another Materials area 1295 | -8/Materials | Evolved 2 slots: Utility x2 1784 | -8/Materials | Identified exit to Factory 1829 | -8/Materials | Garrison activated, responded to threat 1877 | -8/Materials | Self-destructed Last Messages --------------- 01841_ K-01 Serf collects debris. 01841_ G-47 Trooper knocked back. 01842_ Power failure, Ion Engine shutdown. 01844_ K-01 Serf collects debris. 01849_ G-47 Trooper knocked back. 01850_ K-01 Serf destroyed. 01851_ Power failure, Ion Engine shutdown. 01851_ Imp. Aluminum Leg destroyed. 01852_ Imp. Assault Rifle destroyed. 01852_ G-47 Trooper destroyed. 01854_ G-47 Trooper knocked back. 01857_ Ion Engine destroyed. 01859_ Adv. Beam Rifle destroyed. 01861_ K-01 Serf collects debris. 01862_ G-47 Trooper destroyed. 01864_ Flak Cannon destroyed. 01865_ K-01 Serf collects debris. 01869_ Imp. Terrain Scanner destroyed. 01871_ K-01 Serf collects debris. 01875_ K-01 Serf cleans the Material Processor. 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"G" #??????????????????????? | | "" # ########### " ##?????????????????????? | | """ + #?###?##?## *#??????????????????????? | | """ # ##?#?##??#####Y###???????????????????????? | | """ # ############?#???#?#?????????????????????? | | "" # # [ #?##??#????????????????????????? | | # # [ #??#???#???????????????????????? | | ##### # #????#?????????????????????????? | | ????# # """ #??????#???????????????????????? | | ????# + """ "" ##?????????????????????????????? | | ????# # """ Y" #????#?????????????????????????? | | ????# # "" #????#?????????????????????????? | | ????# # #??????????????????????????????? | | ?#### ###########??????????????????????????????? | | ##! #????????????????????????????????????????? | | #! #????????????????????????????????????????? | | #! ########?????????????????????????????????? | | #! # #?????????????????????????????????? | | #! # #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Omniscient Cartographer Challenges ------------ None Game ------ Seed HypercooledGreatCharge Manual? 0 Play Time 00:28:24 Cumulative 9.7 hours Start 2025.01.20 @ 12:02:21 End 2025.01.20 @ 13:10:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e58bc3fa-db51-4b18-8dc6-6f958e9a3bca