Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.19 @ 22:00:34 Player: Genju Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2632) 2632 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5368 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 473/700 Matter 265/300 Energy 24/240 System Corruption 3% Temperature Cool (-63) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ Improved Cryofiber Web Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Improved EM Pulse Cannon Remote Datajack > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Terrain Scan Processor Energy Filter Lightning Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Flak Cannon Advanced EMP Blaster > --- INVENTORY -------- Cryofiber Web Advanced Heat Sink Transmission Jammer Heavy Ion Cannon Remote Datajack [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility System Shield Device Improved Sensor Array Processor Targeting Computer Hackware System Shield Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 7 | . 1 . 4 2 Power 1 | . 1 . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 86 | 8 23 4 25 26 Power 19 | 1 8 . 6 4 Engine 15 | 1 8 . 3 3 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 27 | 2 8 2 10 5 Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover 22 | . 5 2 10 5 Flight 2 | . 2 . . . Utility 15 | 2 . 2 5 6 Device 6 | . . 1 . 5 Storage . | . . . . . Processor 5 | 2 . 1 1 1 Hackware 4 | . . . 4 . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 3 7 . 4 11 Energy Gun 5 | 1 2 . . 2 Energy Cannon 5 | . . . 2 3 Ballistic Gun 8 | 2 5 . . 1 Ballistic Cannon 3 | . . . 2 1 Launcher 1 | . . . . 1 Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 5 1 14 Power 4 | . . 1 . 3 Propulsion 8 | . . 2 1 5 Utility 5 | . . 2 . 3 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . 5 1 7 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 93 | . 93 85 98 91 Engine 12 | . 20 15 6 12 Core 2 | . . . 8 . Leg 2 | . 8 . . . Hover 22 | . 13 22 32 22 Device 4 | . . 7 2 8 Processor 11 | . 25 14 7 6 Hackware 17 | . . . 22 25 Energy Gun 2 | . 6 12 . 1 Energy Cannon 3 | . . . 7 3 Ballistic Gun 5 | . 17 12 . . Ballistic Cannon 3 | . . . 7 4 Peak Build Rating 49 | 7 10 10 35 49 Average Rating 28 | 3 8 8 31 43 On Entrance 12 | . 7 10 9 35 Naked Turns . | . . . . . Heaviest Build 34 | 6 10 10 21 34 Greatest Support 33 | 20 20 14 31 33 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 1 3 2 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 1 5 4 Class Distribution -------------------- 65% | Hacker-Mutant 34% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Wizard-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1702 | 205 359 110 533 495 Remotely . | . . . . . Salvage Created 2666 | . 278 115 1232 1041 Parts 138 | . 24 4 62 48 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 50 | . 6 2 26 16 Guns 10 | . 6 2 . 2 Cannons 31 | . . . 22 9 AOE 6 | . . . 4 2 Classes Destroyed 14 | . 4 1 4 5 Worker 3 | . 1 . . 2 Builder 3 | . . . . 3 Hauler 1 | . . . . 1 Recycler 2 | . . . 2 . Operator 2 | . . . . 2 Watcher 12 | . 3 . 5 4 Swarmer 7 | . 2 . 5 . Grunt 18 | . 4 . 9 5 Duelist 2 | . . . 2 . Sentry 9 | . . . 8 1 Specialist 2 | . . . . 2 Hunter 7 | . . . 2 5 Programmer 3 | . . . . 3 Subdweller 2 | . . 2 . . Best Kill Streak 5 | . 3 1 5 4 Combat Bots Only 3 | . 2 1 3 3 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 344 | . 43 31 74 196 Missed 123 | . 16 10 23 74 Damage Taken 2153 | . 212 269 441 1231 Core 395 | . 43 41 84 227 Absorbed by Shields . | . . . . . Ignored by Resistances 1324 | . 136 157 275 756 Regen/Repaired (Parts) 240 | . 110 . 130 . Core Remaining (%) 83 | 100 . 66 84 . Volleys Fired 206 | . 41 15 57 93 Largest 2 | . 2 2 2 2 Hottest 124 | . 70 60 100 124 Shots Fired 339 | . 66 30 105 138 Gun 130 | . 66 30 . 34 Cannon 191 | . . . 105 86 Launcher 16 | . . . . 16 Special 2 | . . . . 2 Kinetic 165 | . 62 15 48 40 Thermal 39 | . 4 . . 35 Explosive . | . . . . . Electromagnetic 133 | . . 15 57 61 Robot Hit Streak 35 | . 35 21 34 28 Robot Miss Streak 4 | . 1 1 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 295 | . 58 28 90 119 Core Hits 202 | . 21 6 83 92 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 1 1 2 Burn 1 | . 1 . . . Destroy 1 | . . 1 . . Corrupt 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6681 | . 570 333 2361 3417 Guns 1311 | . 570 333 . 408 Cannons 3820 | . . . 2026 1794 Explosions 1550 | . . . 335 1215 Melee . | . . . . . Ramming . | . . . . . Kinetic 2410 | . 519 167 885 839 Thermal 1518 | . 51 . 335 1132 Explosive . | . . . . . Electromagnetic 2753 | . . 166 1141 1446 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 90 | . . . 25 65 Projectiles 33 | . . . 25 8 Explosions 57 | . . . . 57 Melee . | . . . . . Knockbacks 21 | . . . 7 14 Impact . | . . . . . Kinetic 19 | . . . 7 12 Secondary 2 | . . . . 2 Self-Inflicted Damage 48 | . . . . 48 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 427 | . 100 . 427 409 Average Temperature 121 | . 46 . 150 100 Received Heat Transfer 750 | . 159 90 288 213 Effects 13 | . . . 9 4 Shutdowns 7 | . . . 6 1 Energy Bleed 1 | . . . 1 . Interference 3 | . . . . 3 Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 17 | . . 3 4 10 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . . . 3 Heat Transferred 1969 | . 222 . 250 1497 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . . 5 3 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 423 | . 164 . 423 269 Initial . | . . . . . Average 81 | . 36 . 165 53 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 89 | 100 100 . 67 98 Level 1 10 | . . . 31 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 1 8 Investigation 1 | . . . . 1 Extermination 3 | . . . . 3 Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed 27 | . . . . 27 Distress Signals 27 | . . . . 27 Times Spotted 86 | . 10 2 32 42 Peak Tracking Total 6 | . 3 2 4 6 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 9 | . 5 . . 4 Indirectly 3 | . . . . 3 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . 5 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 10 | . . . 2 8 Max in Single Turn 5 | . . . 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 42 | . 11 . 13 18 Terminals 27 | . 8 . 8 11 Fabricators 2 | . . . . 2 Repair Stations 3 | . 1 . 1 1 Recycling Units 7 | . 2 . 2 3 Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . 1 . Total Hacks 166 | . 45 . 60 61 Successful 121 | . 34 . 42 45 Failed 45 | . 11 . 18 16 Catastrophic 7 | . 2 . 2 3 Database Lockouts . | . . . . . Manual 121 | . 30 . 44 47 Terminals 111 | . 28 . 40 43 Fabricators 4 | . . . . 4 Repair Stations 24 | . 12 . 10 2 Recycling Units 16 | . 5 . 2 9 Scanalyzers 9 | . . . 6 3 Garrison Access 2 | . . . 2 . Terminal Hacks 41 | . 9 . 15 17 Part Schematic 29 | . 7 . 13 9 Robot Analysis 1 | . . . . 1 Open DSF 1 | . . . . 1 Machine Index 2 | . . . 1 1 Unreport Threat 4 | . 1 . 1 2 Disarm Traps 1 | . 1 . . . Patrol Status 1 | . . . . 1 Investigation Status 1 | . . . . 1 Reinforcement Status 1 | . . . . 1 Fabricator Hacks 4 | . . . . 4 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 24 | . 12 . 10 2 Scan Component 12 | . 6 . 5 1 Repair 12 | . 6 . 5 1 Recycling Unit Hacks 5 | . 2 . . 3 Retrieve Components 5 | . 2 . . 3 Scanalyzer 8 | . . . 6 2 Insert Component 4 | . . . 3 1 Analyze 4 | . . . 3 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 39 | . 11 . 11 17 Terminals 30 | . 9 . 9 12 Assimilate 5 | . 1 . 1 3 Botnet 25 | . 8 . 8 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . 1 4 Reject 6 | . 2 . 1 3 Recyclers 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Researchers 1 | . . . . 1 Garrison Access 1 | . . . 1 . Reprogram 1 | . . . 1 . Data Cores Recovered 2 | . . . . 2 Used . | . . . . . Hacking Detections 32 | . 8 . 10 14 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 33 | . 7 . 16 10 Parts Built 3 | . . . . 3 Authchips . | . . . . . Time 74 | . . . . 74 Total Part Build Rating 9 | . . . . 9 Parts Repaired 11 | . 6 . 5 . Time 383 | . 168 . 193 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 1 . . 3 Parts Scanalyzed 4 | . . . 3 1 Part Schematics Acquired 4 | . . . 3 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4623 | 72 1214 158 1320 1859 Spaces Moved 4249 | 42 995 195 1369 1648 Core 11 | 11 . . . . Treads . | . . . . . Legs 337 | 31 306 . . . Wheels . | . . . . . Hover 3842 | . 630 195 1369 1648 Flight 59 | . 59 . . . Fastest Speed 37 | 50 37 56 48 48 Average Speed 62 | 101 74 56 48 67 Slowest Speed 180 | 120 120 56 56 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 98 18 77 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 90 | . . . 17 73 Melee . | . . . . . Projectile . | . . . . . AOE 90 | . . . 17 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 5875 | 71 1404 213 1921 2266 Wait 1238 | 14 317 . 438 469 Move 4245 | 41 994 194 1368 1648 Hop . | . . . . . Pick Up 57 | 7 17 . 17 16 Fast Attach 22 | 1 11 . 8 2 Attach 33 | 7 4 4 6 12 Detach 3 | 1 . . 1 1 Swap 31 | . 8 . 11 12 Drop 40 | . 12 . 15 13 Fire 206 | . 41 15 57 93 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 15) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Power x1 155 | -10/Materials | Identified exit to Mines 155 | -10/Materials | Discovered exit to Mines (range 7) 198 | -10/Materials | Discovered exit to Mines (range 9) 314 | -10/Materials | Build established: Hacker-Mutant 409 | -10/Materials | Identified exit to Materials 409 | -10/Materials | Discovered exit to Materials (range 16) 713 | -10/Materials | Discovered exit to Materials (range 15) 827 | -10/Materials | Discovered exit to Materials (range 10) 1003 | -10/Materials | Repaired Signal Interpreter 1030 | -10/Materials | Repaired Assault Rifle 1058 | -10/Materials | Repaired Lgt. Ion Engine 1085 | -10/Materials | Repaired Lgt. Ion Engine 1119 | -10/Materials | Repaired Imp. Hover Unit 1151 | -10/Materials | Repaired Imp. Hover Unit 1201 | -10/Materials | Identified exit to Subcaves 1201 | -10/Materials | Discovered exit to Subcaves (range 5) 1287 | -10/Materials | Entered Subcaves 1293 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1365 | -10/Subcaves | Lost 5 parts (1p2n2u) 1434 | -10/Subcaves | Identified exit to Materials 1434 | -10/Subcaves | Discovered exit to Materials (range 9) 1445 | -10/Subcaves | Entered Materials 1445 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1630 | -8/Materials | Identified exit to Factory 1630 | -8/Materials | Discovered exit to Factory (range 8) 1859 | -8/Materials | Repaired Lgt. Nuclear Core 1893 | -8/Materials | Repaired Imp. Hover Unit 1933 | -8/Materials | Repaired Airjet 2372 | -8/Materials | Discovered exit to Factory (range 15) 2673 | -8/Materials | Repaired Broken Airjet 2694 | -8/Materials | Build established: Wizard-Mutant 2706 | -8/Materials | Repaired Lgt. EM Pulse Cannon 2765 | -8/Materials | Entered Factory 2765 | -7/Factory | Evolved 2 slots: Utility x2 2833 | -7/Factory | Identified exit to Lower Caves 2833 | -7/Factory | Discovered exit to Lower Caves (range 16) 2977 | -7/Factory | Identified exit to Factory 2977 | -7/Factory | Discovered exit to Factory (range 10) 3559 | -7/Factory | Fabricated Adv. EMP Blaster? 3748 | -7/Factory | Fabricated Airjet (x2) 3891 | -7/Factory | Identified exit to Storage 3891 | -7/Factory | Discovered exit to Storage (range 7) 3962 | -7/Factory | Cargo convoy interrupted 4022 | -7/Factory | Lost 7 parts (1p3n1u2w) 4266 | -7/Factory | Build established: Hacker-Mutant 4624 | -7/Factory | Self-destructed Last Messages --------------- P-60 Hacker system offline. P-60 Hacker reactivates. Door malfunctions. W-25 Informer distress signal jammed. P-60 Hacker IFF system glitched. W-25 Informer distress signal jammed. System corrupted: Heat flow error (+140). W-25 Informer distress signal jammed. P-60 Hacker resets U-05 Engineer, system corruption cleaned. W-25 Informer distress signal jammed. U-05 Engineer repairs door. W-25 Informer distress signal jammed. Lgt. Deuterium Engine destroyed. Shock Rifle destroyed. P-60 Hacker IFF system glitched. P-60 Hacker misfires. Acquired Gravmag System. System Shield destroyed. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #???# ###### | | ?????????????# #######???# + | | ?????????????# #?????????# # | | ???? ######### #?????????#] # | | ????? ##+########??# + | | ???? # #??# # | | ???? + #??# # | | ??? # """ ""#??# # | | ??? # """ ""#??# # | | ??? + """ T"#??# # | | ??? ##### # ""#??# # | | ??????? ????# # * ""#??############## | | ????????###?????# # * ! #???????????????# | | ????????????????# ###########???????????????# | | ????????????????# ###### ???#?????????????# | | ????????????????# ## ?? #?????????????# | | ????????????????# ## """ ##????????????? | | ????????????????# + """ ??????????????????? | | ???###########??# ## """Y#??????????????????? | | ???# ??# ## #??????????????????? | | ???# ?# ## #??????????????????? | | ???# ?# ## #??????????????????? | | ???# = # ## == ""#??????????????????? | | ???# # ## == ""#??????????????????? | | ???# + ## T"#??????????????????? | | ???# # ## @ ""#??????????????????? | | ???# = # ## ""#??????????????????? | | ???# = ?# ## #???? #????????????? | | ???# ?# #####p### #????????????? | | ???# ??# #????????????? | | ???# ??# #????????????? | | ???##########???# #????????????? | | ????????????????# #????????????? | | ????????????????# #????????????? | | ????????????????###+######+#### #????????????? | | ??????????????????# ????? ?? #????????????? | | ??????????????????# ?????? ?? #????????????? | | ??????????????????# ??????" #? #????????????? | | ??????????????????# ??????? #?? #????????????? | | ??????????????????# ???????? #?? +????????????? | | ??????????????????# ???????? #??? #????????????? | | ??????????????????? ?????????#??????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 62 Targeting Accuracy 10 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked Imp. Hover Unit | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked Datajack | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Airjet | -8/Materials | Hacked Trap Scanner | -8/Materials | Hacked Imp. EM Shotgun | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Targeting Computer | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Cryofiber Web | -8/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Adv. EMP Blaster | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Transmission Jammer | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Machine Analyzer | -7/Factory | Hacked Kinecellerator | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. EMP Blaster | x1 | -7/Factory Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedBraceNukerbomber Manual? 0 Play Time 01:35:48 Cumulative 28.9 hours Start 2024.08.19 @ 20:24:33 End 2024.08.19 @ 22:00:34 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 40 Rogue 1 Adventurer 3 Explorer 36 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c350aa13-f45b-4f83-9ff3-ae253b8aee6d