Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.26 @ 20:22:27 Player: HabNab Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1519) 1519 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4079 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Large Matter Pod (150) Improved Targeting Computer ECM Suite EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Particle Cannon Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit Large Matter Pod Sensor Array Improved Targeting Computer ECM Suite Gatling Laser EM Pulse Cannon Plasma Cannon Heavy Assault Rifle [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 41 | 3 4 4 8 22 Power 8 | . . 1 1 6 Engine 3 | . . 1 . 2 Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 10 | 2 . 1 1 6 Treads 10 | 2 . 1 1 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 2 1 2 6 Device 7 | . 1 1 1 4 Storage 1 | . 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 1 2 1 4 4 Energy Gun 1 | . . . . 1 Energy Cannon 8 | . 2 1 3 2 Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . . 19 Power 4 | . . . . 4 Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 5 | . . . . 5 Highest Loss Streak 19 | . . . . 19 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 96 | . 96 100 100 93 Engine 5 | . 14 11 1 1 Core 7 | . . . 7 11 Treads 25 | . 28 33 27 21 Device 19 | . 10 22 18 21 Storage 8 | . 14 11 9 6 Processor 4 | . . . 9 7 Energy Cannon 18 | . 24 22 25 13 Ballistic Gun 1 | . 1 . 1 2 Ballistic Cannon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 58 | 11 32 33 41 58 Greatest Support 62 | 40 40 60 60 62 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 11 15 15 14 Most Carried 15 | 6 10 15 15 15 Average Carried 12 | 6 7 11 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 10 15 15 5 Class Distribution -------------------- 45% | Scavenger-Skirmisher 38% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 868 | 168 157 133 89 321 Remotely . | . . . . . Salvage Created 1791 | . 157 331 314 989 Parts 96 | . 8 26 9 53 Haulers Intercepted 3 | . . 1 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 3 10 5 20 Guns 1 | . . . . 1 Cannons 36 | . 3 10 5 18 Classes Destroyed 11 | . 2 3 2 4 Worker 1 | . . . . 1 Builder 3 | . . . 1 2 Hauler 3 | . . 1 1 1 Recycler 1 | . . . . 1 Watcher 6 | . 1 2 . 3 Swarmer 17 | . . 8 . 9 Grunt 9 | . 3 . 2 4 Sentry 5 | . . 2 2 1 Specialist 2 | . . . . 2 Hunter 2 | . . . 1 1 Programmer 3 | . . . . 3 Best Kill Streak 6 | . 2 6 2 6 Combat Bots Only 5 | . 2 5 2 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3493 | . 199 220 384 2690 Core 864 | . 34 53 66 711 Absorbed by Shields 428 | . . . . 428 Core Remaining (%) 90 | 100 86 86 88 . Volleys Fired 97 | . 11 23 15 48 Largest 3 | . 2 2 3 3 Hottest 208 | . 136 136 204 208 Shots Fired 248 | . 22 46 45 135 Gun 20 | . . . 3 17 Cannon 228 | . 22 46 42 118 Launcher . | . . . . . Special . | . . . . . Kinetic 47 | . . . 3 44 Thermal 197 | . 22 46 38 91 Explosive . | . . . . . Electromagnetic 4 | . . . 4 . Robot Hit Streak 14 | . 4 11 14 7 Robot Miss Streak 4 | . 3 4 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 145 | . 13 26 34 72 Core Hits 65 | . 5 14 9 37 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Meltdown 1 | . . . . 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3559 | . 264 562 712 2021 Guns 254 | . . . 25 229 Cannons 3279 | . 264 552 683 1780 Explosions . | . . . . . Melee . | . . . . . Ramming 26 | . . 10 4 12 Kinetic 703 | . . . 25 678 Thermal 2723 | . 264 552 576 1331 Explosive . | . . . . . Electromagnetic 107 | . . . 107 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 75 | . . . . 75 Projectiles 75 | . . . . 75 Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact 1 | . . . . 1 Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . 1 . 3 Targets Rammed 5 | . . 1 1 3 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 361 | . 361 144 338 345 Average Temperature 126 | . 176 60 133 130 Received Heat Transfer 367 | . 108 9 126 124 Effects 5 | . 2 . . 3 Energy Bleed 2 | . 1 . . 1 Interference 2 | . . . . 2 Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 15 | . 2 3 4 6 Heat Transferred 4533 | . 481 999 1036 2017 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 329 | . 91 329 240 290 Initial 53 | . . 38 53 24 Average 95 | . 44 108 114 99 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 87 | 100 100 82 87 85 Level 1 12 | . . 17 12 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 1 6 Investigation 4 | . . . 1 3 Extermination 2 | . . . . 2 Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 4 12 6 42 Peak Tracking Total 12 | . 2 5 2 12 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 5 | . . . 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 10 | . 4 1 2 3 Terminals 10 | . 4 1 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 8 3 7 8 Successful 7 | . 3 . 4 . Failed 19 | . 5 3 3 8 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 8 3 7 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 1 2 3 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2492 | 5 356 485 403 1243 Spaces Moved 1296 | 1 189 219 177 710 Core 127 | . . . . 127 Treads 1169 | 1 189 219 177 583 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 160 160 160 160 50 Average Speed 149 | 160 160 160 161 139 Slowest Speed 500 | 160 160 160 163 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 38 23 21 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1654 | 3 222 309 261 859 Wait 151 | . 4 51 49 47 Move 1292 | . 188 218 176 710 Hop . | . . . . . Pick Up 38 | . 9 9 6 14 Fast Attach 3 | . 1 . 1 1 Attach 16 | . . 2 2 12 Detach . | . . . . . Swap 22 | 3 3 2 5 9 Drop 30 | . 6 3 6 15 Fire 97 | . 11 23 15 48 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 4 | . . 1 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 213 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 782 | -9/Materials | Discovered new exit (range 16) 847 | -9/Materials | Entered another Materials area 847 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1065 | -8/Materials | Identified exit to Storage 1140 | -8/Materials | Build established: Skirmisher 1216 | -8/Materials | Discovered new exit (range 7) 1248 | -8/Materials | Identified exit to Factory 1250 | -8/Materials | Entered Factory 1250 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1547 | -7/Factory | Build established: Scavenger-Skirmisher 1826 | -7/Factory | Garrison activated, responded to threat 2371 | -7/Factory | Cargo convoy interrupted 2428 | -7/Factory | Core integrity fell below 50% 2462 | -7/Factory | Lost 19 parts (4p5n5u5w) 2484 | -7/Factory | Core integrity fell below 20% 2489 | -7/Factory | Discovered new exit (range 16) 2493 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02422_ Adv. Treads destroyed. 02423_ K-01 Serf collects debris. 02424_ Lgt. Treads destroyed. 02424_ Plasma Cannon destroyed. 02424_ K-01 Serf collects debris. 02427_ Imp. Heat Sink destroyed. 02427_ K-01 Serf collects debris. 02428_ Slug penetrates Power Conduit. 02428_ K-01 Serf collects debris. 02429_ Dropped Lrg. Storage Unit. 02429_ K-01 Serf collects debris. 02431_ Imp. Heat Sink destroyed. 02458_ Slug penetrates K-01 Serf. 02459_ Slug penetrates H-55 Commando. 02460_ Slammed into K-01 Serf. 02464_ Penetrated by Slug. 02489_ Connecting with Terminal... 02489_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 02489_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ########+##### # #????????????????????????? | | #????? ??# #??????????????????????????????? | | #???# """ # #??????????????????????????????? | | #???# """ # #??????????????????????????????? | | ###### """ # #??????????????????????????????? | | # # #??????????????????????????????? | | # """ # #??????????????????????????????? | | " " # """ # #??????????????????????????????? | | " " # """ + #??????????????????????????????? | | " " # # #??????????????????????????????? | | " " #######??# #??????????????????????????????? | | " " # ?### #####+###??????????????????????? | | " " [# """" # #??????????????????????? | | " " # """" # ???????????????????? | | " " # """" + "" "" ???????????????????? | | " " # """" # "" "" ???????????????????? | | # """" # """ """ ###????????????????????? | | ###### """"?# """ """ #??????????????????????? | | ???????""""?# """ """ #??????????????????????? | | ??????? ??# #??????????????????????? | | ???????###??# "" #??????????#???????????? | | ???????????## "" t #???????? ?????????? | | ???????????# """ ####### ?????????? | | ???????????# """ ????????? | | ???????????# """ ????????? | | ???????????# s s"T" @ Y ????????? | | ???????????# s ????????? | | ???????????# ????????? | | ???????????# ###+########## ?????????? | | ???????????####+##### #???? ?????????? | | ????????????????????# " " " " #?????????????????? | | ????????????????????# " " " " #?????????????????? | | ????????????????????# " " " " #?????????????????? | | ????????????????????# " " " " ??????????????????? | | ????????????????????# " " " " ??????????????????? | | ????????????????????# " " " " ??????????????????? | | ????????????????????# " " " "???????????????????? | | ????????????????????# " "?" "???????????????????? | | ????????????????????# " "???????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerHugeShearcannon Manual? 0 Play Time 00:49:06 Cumulative 25.4 hours Start 2023.11.26 @ 17:44:39 End 2023.11.26 @ 20:22:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dfd3ef2-db36-4e87-aa67-69aee87b54f9