Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 14:02:47 Player: LoftTara Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1057) 1057 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3157 Bonus ------- None Cogmind --------- Core Integrity 536/550 Matter 168/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Flying (101) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Small Storage Unit Improved Sensor Array Targeting Computer > --- WEAPON (3) ------- Improved Medium Laser Minigun Mini Grenade Launcher > --- INVENTORY (8) ---- Cooling System Visual Processing Unit Salvage Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Mini Grenade Launcher Scatter Rocket Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Targeting Computer > --- WEAPON ----------- Improved Medium Laser Minigun Mini Grenade Launcher > --- INVENTORY -------- Cooling System Visual Processing Unit Salvage Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Mini Grenade Launcher Scatter Rocket Array [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Ballistic Gun Minigun Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 41 | 6 5 10 16 4 Power 5 | 1 . 1 3 . Engine 5 | 1 . 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 5 6 . Treads 5 | . . 4 1 . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 5 . Utility 7 | 1 3 . 2 1 Device 4 | . 2 . 1 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 16 | 2 2 4 5 3 Energy Gun 9 | 2 1 3 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 4 . Parts Lost 4 | . . 1 3 . Power . | . . . . . Propulsion 3 | . . 1 2 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Backups 5 | 2 5 4 4 6 Power . | . 1 . . . Propulsion . | . 1 . . . Utility 2 | . . 2 3 4 Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 9 | . 2 2 . 5 Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility 4 | . . . . 4 Weapon 3 | . 1 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 96 88 96 97 Engine 11 | . 14 11 11 7 Treads 16 | . . 18 27 . Leg 8 | . 28 16 . . Flight 11 | . . . 13 36 Device 7 | . 10 10 4 9 Storage 2 | . 5 . . 9 Processor 10 | . 8 11 11 9 Protection 2 | . . . 5 . Energy Gun 13 | . 20 16 11 9 Ballistic Gun 1 | . . . . 8 Launcher 8 | . 7 4 10 8 Peak Build Rating 30 | 6 10 15 26 30 Average Rating 15 | 4 8 11 16 27 On Entrance 10 | . 6 8 14 23 Naked Turns . | . . . . . Heaviest Build 24 | 10 15 14 24 21 Greatest Support 80 | 20 20 60 80 20 Greatest Overweight (x) 3 | . . 3 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 Average Capacity 5 | 7 6 5 5 8 Most Carried 8 | 5 7 5 7 8 Average Carried 5 | 2 5 4 4 6 Final Capacity 8 | 8 5 5 8 8 Final Carried 8 | 4 5 5 7 8 Class Distribution -------------------- 66% | Mutant 12% | Scavenger-Mutant 11% | Bomber 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Bomber | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1111 | 231 91 179 590 20 Remotely . | . . . . . Salvage Created 905 | . 162 222 464 57 Parts 63 | . 13 14 24 12 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 26 | . 6 7 12 1 Melee 1 | . . . 1 . Guns 9 | . 1 5 3 . AOE 15 | . 5 1 8 1 Classes Destroyed 9 | . 4 1 3 1 Worker 2 | . . . 2 . Builder 3 | . . . . 3 Hauler 2 | . . . 2 . Recycler 2 | . . . 2 . Operator 1 | . 1 . . . Watcher 4 | . 2 . 2 . Swarmer 9 | . 3 3 3 . Grunt 7 | . 3 1 3 . Sentry 10 | . . 3 6 1 Best Kill Streak 7 | . 4 4 7 4 Combat Bots Only 5 | . 4 4 5 1 Max Kills in Single Turn 3 | . 3 1 3 3 Gunslinging . | . . . . . Exploded 3 | . 3 1 2 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 107 | . 15 38 46 8 Missed 20 | . 4 10 6 . Hits 87 | . 11 28 40 8 Projectile 87 | . 11 28 40 8 Critical Strikes 2 | . . . 1 1 Damage Taken 1572 | . 118 373 875 206 Core 251 | . . 157 80 14 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 149 | . . 37 27 85 Core Remaining (%) 80 | 100 100 . 40 . Volleys Fired 99 | . 13 16 65 5 Largest 3 | . 2 2 2 3 Hottest 121 | . 105 121 110 109 Shots Fired 148 | . 22 31 81 14 Gun 107 | . 16 30 52 9 Cannon . | . . . . . Launcher 41 | . 6 1 29 5 Special . | . . . . . Kinetic 4 | . . . . 4 Thermal 101 | . 16 30 50 5 Explosive 41 | . 6 1 29 5 Electromagnetic 2 | . . . 2 . Robot Hit Streak 15 | . 4 10 15 4 Robot Miss Streak 7 | . 1 2 7 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 90 | . 11 23 47 9 Core Hits 81 | . 13 9 52 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks 4 | . . . 4 . Impact . | . . . . . Slashing 4 | . . . 4 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2541 | . 514 356 1321 350 Guns 1074 | . 108 325 548 93 Cannons . | . . . . . Explosions 1398 | . 406 31 704 257 Melee 69 | . . . 69 . Ramming . | . . . . . Kinetic 58 | . . . . 58 Thermal 1016 | . 108 325 548 35 Explosive 1398 | . 406 31 704 257 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 69 | . . . 69 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 10 1 Projectiles . | . . . . . Explosions 11 | . . . 10 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 412 | . . 80 238 94 Shots 9 | . . 1 6 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 412 | . 57 412 177 204 Average Temperature 72 | . 20 140 53 116 Received Heat Transfer 360 | . 42 42 222 54 Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Interference 1 | . . 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . 1 7 . . Heat Transferred 2145 | . 334 802 935 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 66 | 100 100 100 28 85 Level 1 32 | . . . 70 14 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 405 | . 125 136 405 228 Initial 170 | . . 44 33 170 Average 135 | . 40 59 211 166 Influence Increases 1349 | . 237 253 761 98 Destroy 0b10 Robot/C 520 | . 120 140 240 20 Destroy 0b10 Robot/NC 70 | . 15 . 40 15 Destroy Leader 182 | . 34 50 88 10 Successful Hack 35 | . 13 7 15 . Disable Machine 210 | . 15 30 150 15 Destroy Structure 302 | . 40 26 198 38 Partial Spotted 30 | . . . 30 . Influence Decreases 1231 | . 132 277 437 385 Entered New Map 344 | . . 61 48 235 Time Decay 847 | . 132 206 359 150 Lost Part 40 | . . 10 30 . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 10 7 14 2 Peak Tracking Total 5 | . 4 4 5 2 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 14 | . 1 2 10 1 Max in Single Turn 2 | . 1 2 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 18 | . 4 4 7 3 Terminals 12 | . 4 2 5 1 Fabricators . | . . . . . Repair Stations 5 | . . 1 2 2 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 36 | . 6 12 11 7 Successful 18 | . 4 5 6 3 Failed 18 | . 2 7 5 4 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 6 3 8 3 Fabricators . | . . . . . Repair Stations 14 | . . 7 3 4 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 1 4 1 Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . . 1 . Repair Station Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Surveillance Status 2 | . . 1 . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 4 2 2 Scan Component 4 | . . 2 1 1 Repair 4 | . . 2 1 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 10 | . 2 2 4 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 1 1 Time 172 | . . 70 51 51 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 591 | . 81 216 . 294 Sensors 591 | . 81 216 . 294 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2115 | 65 358 477 915 300 Spaces Moved 1523 | 52 256 264 745 206 Core 19 | 18 . 1 . . Treads 348 | . . 68 280 . Legs 485 | 34 256 195 . . Wheels . | . . . . . Hover . | . . . . . Flight 671 | . . . 465 206 Fastest Speed 31 | 50 120 120 31 31 Average Speed 99 | 95 120 131 83 95 Slowest Speed 290 | 120 120 200 290 101 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 41 20 82 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 88 | . 17 . 71 . Terrain Destroyed 348 | . 46 23 242 37 Melee . | . . . . . Projectile . | . . . . . AOE 348 | . 46 23 242 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1956 | 67 283 363 944 299 Wait 217 | . . 56 89 72 Move 1515 | 51 255 263 740 206 Hop 2 | . . . 2 . Pick Up 35 | 10 5 5 9 6 Fast Attach 14 | . . 6 7 1 Attach 16 | 6 1 3 1 5 Detach 1 | . . 1 . . Swap 25 | . 6 5 13 1 Drop 28 | . 3 8 14 3 Fire 99 | . 13 16 65 5 Melee 4 | . . . 4 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Propulsion x2 615 | -9/Materials | Discovered new exit (range 9) 740 | -9/Materials | Repaired Imp. Heat Sink 901 | -9/Materials | Entered Storage 1158 | -9/Storage | Core integrity fell below 50% 1632 | -9/Storage | Found Prototype Launcher 1633 | -9/Storage | Identified Scatter Rocket Array 1735 | -9/Storage | Repaired Imp. Flight Unit 1814 | -9/Storage | Discovered new exit (range 7) 1816 | -9/Storage | Entered Materials 1816 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2095 | -8/Materials | Repaired Hvy. Ion Engine 2116 | -8/Materials | Self-destructed Last Messages --------------- Connecting with Terminal... Current location identified: Materials >>Enumerate(Surveillance) Retrieving latest reported positions... Found 5 active surveillance squads. Downloaded coordinate data. Acquired Hacking Suite. Connecting with Repair Station... >>Scan(Hvy. Ion Engine) Scanning Hvy. Ion Engine... Ready to Repair: Hvy. Ion Engine Rating: 2p Time: 51 >>Repair Repairing Hvy. Ion Engine... ETC: 51 Repair station completes Hvy. Ion Engine repairs. Acquired Hvy. Ion Engine. 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Heat Sink | 7% | -9/Materials Imp. Flight Unit | 32% | -9/Storage Hvy. Ion Engine | 22% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveControlSpear Manual? 0 Play Time 00:40:43 Cumulative 8.7 hours Start 2025.06.26 @ 19:50:00 End 2025.06.27 @ 14:02:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9cd0db88-2791-4a16-8fe1-69da8647ae54