Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 22:32:43 Player: Demo Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (137) 685 Value Destroyed (5120) 5120 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4385) 4385 TOTAL SCORE: 14270 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2153 Follower Combat Kills 432 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 2/300 Energy 52/100 System Corruption 13% Temperature Cool (2) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Potential Leg Energy Well (0) Precision Energy Filter Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Core Analyzer Improved Kinecellerator Improved Weapon Cycler Improved Thermal Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Potential Leg Advanced Heat Sink Large Matter Pod Rocket Booster Precision Energy Filter Transmission Jammer Improved Transmission Jammer Improved Medium Armor Plating Heavy Reactive Plating Improved Hardlight Generator High-powered Tractor Beam Heavy Machine Gun Improved Plasma Cutter CPS Tube CPS Tube CPS Tube [Rating: 90] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion Wheel Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Tiamat Missile Launcher Build | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Slots Evolved 10 | . . . . . 8 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 4 . 2 Weapon 1 | . . . . . 1 . . Parts Attached 123 | 6 . 5 1 8 6 2 95 Power 14 | . . 1 . 1 . 1 11 Engine 9 | . . 1 . 1 . 1 6 Core 5 | . . . . . . . 5 Reactor . | . . . . . . . . Propulsion 27 | 2 . 2 . 1 1 . 21 Treads 5 | 2 . . . . . . 3 Leg 3 | . . . . 1 . . 2 Wheel 17 | . . 2 . . 1 . 14 Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 50 | 2 . 1 1 2 4 1 39 Device 33 | 2 . . 1 . 3 1 26 Storage 3 | . . 1 . 1 . . 1 Processor 4 | . . . . . . . 4 Hackware . | . . . . . . . . Protection 10 | . . . . 1 1 . 8 Artifact . | . . . . . . . . Weapon 32 | 2 . 1 . 4 1 . 24 Energy Gun 10 | . . . . 1 1 . 8 Energy Cannon 3 | . . . . 1 . . 2 Ballistic Gun 16 | 2 . 1 . 2 . . 11 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . 3 Parts Lost 59 | . . . . . . . 59 Power 8 | . . . . . . . 8 Propulsion 18 | . . . . . . . 18 Utility 18 | . . . . . . . 18 Weapon 15 | . . . . . . . 15 Highest Loss Streak 18 | . . . . . . . 18 To Critical Strikes . | . . . . . . . . Average Backups 18 | 2 4 9 17 21 15 17 17 Power . | . . . . 1 1 . . Propulsion 4 | 1 3 4 7 5 2 3 2 Utility 8 | . 1 4 8 9 5 5 8 Weapon 2 | . . . . 2 2 4 1 Tool/Special . | . . . . . . . . Unused Backups 65 | 4 2 . 6 26 . . 27 Power 1 | . . . . 1 . . . Propulsion 17 | 3 2 . 3 8 . . 1 Utility 32 | . . . 2 14 . . 16 Weapon 8 | 1 . . . 3 . . 4 Tool/Special 7 | . . . 1 . . . 6 Average Slot Usage (%) 90 | . 71 73 98 100 59 78 85 Engine 8 | . . 2 14 14 6 11 3 Core 2 | . . . . . . . 4 Treads 2 | . 28 17 . . . . 3 Wheel 18 | . . 10 28 28 6 6 10 Device 18 | . 28 20 14 13 11 20 22 Storage 9 | . . 7 14 14 6 6 4 Processor 4 | . . . . . . . 10 Protection 2 | . . . . . 10 13 3 Energy Gun 3 | . . . . 3 4 6 4 Energy Cannon 1 | . . . . 2 . . 1 Ballistic Gun 16 | . 14 14 26 22 13 13 9 Peak Build Rating 90 | 7 7 9 11 32 54 58 90 Average Rating 42 | 4 7 7 10 18 47 56 71 On Entrance 21 | . 7 7 9 11 23 54 57 Naked Turns . | . . . . . . . . Heaviest Build 111 | 3 3 85 86 100 76 88 111 Greatest Support 70 | 3 3 20 20 20 35 35 70 Greatest Overweight (x) 8 | . . 8 4 6 2 2 7 Average Overweight (x) 2 | . . 1 4 3 1 2 2 Largest Inventory Capacity 25 | 5 5 25 25 25 20 20 20 Average Capacity 20 | 5 5 15 25 23 20 20 19 Most Carried 25 | 5 5 19 23 25 20 20 20 Average Carried 19 | 3 4 9 18 22 16 18 18 Final Capacity 25 | 5 5 25 25 20 20 20 5 Final Carried 20 | 5 5 18 18 20 18 20 5 Class Distribution -------------------- 30% | Scavenger-Mutant 25% | Mutant 14% | Scavenger-Tank 11% | Scavenger-Gunner 5% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Scraptown Tank | -6/Factory Derelict-Tank | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Matter Collected 4496 | 305 4 230 50 270 . 112 3525 Remotely 1085 | . . . . . . . 1085 Salvage Created 6505 | 176 33 197 17 236 . 226 5620 Parts 313 | 19 3 17 . 15 . 13 246 Haulers Intercepted 3 | . . . . . . 1 2 Recyclers Shooed 14 | . . 2 . . . . 12 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Combat Hostiles Destroyed 93 | . 1 2 . 3 . 3 84 Guns 76 | . 1 2 . 2 . 3 68 Cannons 2 | . . . . . . . 2 AOE 13 | . . . . . . . 13 Classes Destroyed 19 | 2 1 3 1 3 . 3 6 Worker 12 | . . 2 . . . . 10 Builder 12 | . . 2 . . . . 10 Tunneler 5 | 5 . . . . . . . Hauler 3 | . . . . . . 1 2 Recycler 8 | 1 . 1 . . . . 6 Mechanic 2 | . . . . . . . 2 Watcher 2 | . . . . . . . 2 Swarmer 16 | . . 2 . . . . 14 Cutter 2 | . . . . . . 2 . Grunt 50 | . 1 . . . . . 49 Brawler 2 | . . . . . . . 2 Duelist 3 | . . . . . . . 3 Sentry 3 | . . . . . . . 3 Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . . . 2 Programmer 11 | . . . . . . . 11 Artisan 1 | . . . 1 . . . . Scrapper 2 | . . . . 2 . . . Tinkerer 1 | . . . . 1 . . . Savage 1 | . . . . 1 . . . Best Kill Streak 15 | 6 1 2 . 2 . 3 15 Combat Bots Only 13 | . 1 2 . 2 . 3 13 Max Kills in Single Turn 5 | 1 1 1 1 1 . 1 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Hostile Shots Fired 630 | . 12 11 1 11 . 10 585 Missed 164 | . 2 4 1 2 . 6 149 Hits 466 | . 10 7 . 9 . 4 436 Melee 29 | . . . . . . 1 28 Projectile 437 | . 10 7 . 9 . 3 408 AOE 2 | . . . . . . 1 1 Critical Strikes 29 | . 1 . . 3 . 1 24 Part Disruptions 3 | . . . . . . . 3 Damage Taken 9313 | . 173 59 . 144 . 130 8807 Core 1164 | . 42 10 . 31 . 70 1011 Absorbed by Shields 338 | . . . . . . . 338 Reduced by Siege Mode 131 | . . . . . . . 131 Ignored by Resistances 257 | . . . . . . . 257 Regen/Repaired (Parts) 92 | . . . . . . . 92 Core Remaining (%) 85 | 100 . . . 66 . 91 . Volleys Fired 398 | 21 4 35 5 12 . 12 309 Largest 3 | 2 1 2 2 2 . 3 3 Hottest 183 | 40 20 40 40 115 . 105 183 Shots Fired 898 | 29 4 41 10 18 . 35 761 Gun 844 | 29 4 41 10 10 . 35 715 Cannon 45 | . . . . 8 . . 37 Launcher 9 | . . . . . . . 9 Special . | . . . . . . . . Kinetic 668 | 29 4 41 10 10 . 23 551 Thermal 134 | . . . . 8 . . 126 Explosive 9 | . . . . . . . 9 Electromagnetic 87 | . . . . . . 12 75 Robot Hit Streak 34 | 9 2 7 2 5 . 9 34 Robot Miss Streak 5 | 3 2 2 2 2 . 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 16 | . . . . . . . 16 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 547 | 18 2 30 5 10 . 24 458 Core Hits 281 | 11 2 15 2 4 . 7 240 Critical Kills 7 | . . . . 1 . . 6 Critical Parts Destroyed 9 | 1 . 1 . . . . 7 Critical Strikes 20 | 1 . 1 . 1 . . 17 Burn 1 | . . . . . . . 1 Meltdown 1 | . . . . 1 . . . Destroy 17 | 1 . 1 . . . . 15 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15724 | 170 18 241 30 230 . 455 14580 Guns 11743 | 170 18 241 30 103 . 455 10726 Cannons 512 | . . . . 127 . . 385 Explosions 3469 | . . . . . . . 3469 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 9649 | 170 18 241 30 103 . 255 8832 Thermal 3184 | . . . . 127 . . 3057 Explosive 2006 | . . . . . . . 2006 Electromagnetic 885 | . . . . . . 200 685 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 1 1 1 2 . . 13 Average Corruption 8 | . 1 1 1 1 . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 99 | . . 1 3 . . . 95 Message Errors 23 | . . . 1 . . . 22 Matter Fused 20 | . . 1 . . . . 19 Heat Flow Errors 9 | . . . . . . . 9 Energy Discharges 13 | . . . . . . . 13 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 8 | . . . . . . . 8 Data Loss (major) 6 | . . . 1 . . . 5 Misfires 4 | . . . . . . . 4 Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 10 | . . . . . . . 10 Overload Shots . | . . . . . . . . Overflow Damage 422 | . . . . . . . 422 Projectiles . | . . . . . . . . Explosions 422 | . . . . . . . 422 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 435 | . . . . . . . 435 Shots 10 | . . . . . . . 10 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 631 | . 8 . . 231 . . 631 Average Temperature 108 | . 4 . . 105 . . 109 Received Heat Transfer 2446 | . 87 . . 98 . . 2261 Effects 10 | . . . . . . . 10 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Siege Activations 4 | . . . . . . . 4 Total Turns 159 | . . . . . . . 159 Longest Duration 75 | . . . . . . . 75 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 8 | . . . . 2 . . 6 Heat Transferred 3888 | . . . . 174 . . 3714 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Maximum Alert Level 5 | . . . . . . . 5 Low Security (%) 40 | 100 100 100 . . 100 100 28 Level 1 16 | . . . . . . . 19 Level 2 15 | . . . . . . . 18 Level 3 5 | . . . . . . . 7 Level 4 8 | . . . . . . . 10 Level 5 5 | . . . . . . . 6 High Security 7 | . . . . . . . 9 Max Security . | . . . . . . . . Peak Influence 2418 | 20 87 73 . . . 80 2418 Initial 42 | . . 33 . . . . 42 Average 588 | 4 44 19 . . . 47 709 Influence Increases 4043 | 30 107 90 . . . 80 3736 Destroy 0b10 Robot/C 2000 | . 20 40 . . . 60 1880 Destroy 0b10 Robot/NC 220 | 30 . 25 . . . 5 160 Destroy Leader 348 | . 10 10 . . . . 328 Allied During Kill 117 | . . . . . . . 117 Successful Hack 87 | . 17 . . . . . 70 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 300 | . . . . . . . 300 Destroy Structure 506 | . . . . . . . 506 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 420 | . 15 15 . . . 15 375 Influence Decreases 1625 | 30 20 177 . . . . 1398 Entered New Map 92 | . . 54 . . . . 38 Time Decay 863 | 30 20 123 . . . . 690 Lost Part 590 | . . . . . . . 590 Lost Ally 80 | . . . . . . . 80 Squads Dispatched 39 | . 3 . . . . 1 35 Investigation 9 | . 2 . . . . . 7 Extermination 5 | . . . . . . . 5 Reinforcement 10 | . 1 . . . . 1 8 Assault 12 | . . . . . . . 12 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . . . 4 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Distress Signals 7 | . 2 . . . . . 5 Communications Jammed 4 | . . . . . . . 4 Distress Signals 4 | . . . . . . . 4 Times Spotted 172 | . 11 3 3 6 . 4 145 Peak Tracking Total 13 | . 10 3 2 3 . 4 13 Tactical Retreats 13 | . 1 1 . . . 1 10 Traps | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Traps Triggered 4 | . 1 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Machines Disabled 23 | . . . . 3 . . 20 Max in Single Turn 5 | . . . . 1 . . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Machines Accessed 27 | . 4 . . 3 2 . 18 Terminals 13 | . 3 . . . 2 . 8 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 Recycling Units 6 | . 1 . . . . . 5 Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 59 | . 13 . . 11 2 . 33 Successful 32 | . 7 . . 11 1 . 13 Failed 26 | . 5 . . . 1 . 20 Catastrophic 8 | . . . . . . . 8 Database Lockouts 1 | . 1 . . . . . . Manual 33 | . 11 . . . 2 . 20 Terminals 29 | . 12 . . . 2 . 15 Fabricators 3 | . . . . . . . 3 Repair Stations 1 | . . . . . . . 1 Recycling Units 10 | . 1 . . . . . 9 Scanalyzers 3 | . . . . . . . 3 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 19 | . 4 . . 11 1 . 3 Record 5 | . . . . 5 . . . Robot Analysis 6 | . . . . 6 . . . Prototype ID Bank 2 | . 2 . . . . . . Open DSF 3 | . . . . . 1 . 2 Branch Access Points 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 3 . . . . . 8 Terminals 4 | . 2 . . . . . 2 Track 1 | . . . . . . . 1 Botnet 3 | . 2 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Patch 1 | . . . . . . . 1 Recycling Units 6 | . 1 . . . . . 5 Tunnel 1 | . 1 . . . . . . Fedlink 4 | . . . . . . . 4 Scrapoids 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 . . . 1 . 14 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Total Allies 8 | . . 3 . . . . 5 Largest Group 5 | . . 3 3 2 . . 5 Highest-Rated Group 235 | . . 40 40 32 . . 235 Highest-Rated Ally 47 | . . 16 16 16 . . 47 Total Orders . | . . . . . . . . Ally Attacks 99 | . . . 6 13 . . 80 Total Damage 1890 | . . . 67 153 . . 1670 Kills 12 | . . . 1 . . . 11 Allies Corrupted 2 | . . . . . . . 2 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Active Infowar (turns) 6320 | 30 59 409 239 2844 37 80 2622 Sensors 714 | . . . . . . . 714 Terrain 3752 | 30 59 409 238 2844 . . 172 Structural 672 | . . . 1 . 37 80 554 Seismic 275 | 30 59 186 . . . . . Jamming 2045 | . . . . . . . 2045 Robot Analysis Total 6 | . . . . 6 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Turns Passed 7244 | 115 59 409 243 2958 46 80 3334 Spaces Moved 4625 | 82 98 376 138 1774 44 52 2061 Core 467 | 82 98 270 . . . . 17 Treads 4 | . . . . . . . 4 Legs 1 | . . . . . . . 1 Wheels 3979 | . . 106 138 1774 44 52 1865 Hover . | . . . . . . . . Flight 174 | . . . . . . . 174 Fastest Speed 37 | 50 50 50 140 110 60 70 37 Average Speed 108 | 50 50 83 140 131 69 70 98 Slowest Speed 205 | 50 50 200 140 170 70 70 205 Overloaded Moves 1 | . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 31 78 13 89 1 48 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . . . 1 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 7 | . . 1 1 5 . . . Spaces Dug 59 | . . . . . . . 59 Terrain Destroyed 314 | . . . . 1 . . 313 Melee . | . . . . . . . . Projectile 87 | . . . . 1 . . 86 AOE 226 | . . . . . . . 226 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Total 6247 | 135 105 437 182 2406 59 73 2850 Wait 741 | 10 . 5 25 535 . 1 165 Move 4614 | 81 97 375 137 1773 43 51 2057 Hop 2 | . . . . . . . 2 Pick Up 155 | 11 2 15 6 36 6 3 76 Fast Attach 63 | 5 . 1 . 3 1 3 50 Attach 60 | 1 . 1 1 1 6 1 49 Detach 15 | . . . . . 1 . 14 Swap 45 | . . 3 2 5 . . 35 Drop 144 | 6 2 2 6 41 2 2 83 Fire 398 | 21 4 35 5 12 . 12 309 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Central database locked down 149 | -10/Materials | Discovered new exit (range 14) 164 | -10/Materials | Discovered new exit (range 15) 175 | -10/Materials | Entered Mines 197 | -10/Mines | Learned Materials interactive machine intel 278 | -10/Mines | Discovered new exit (range 9) 316 | -10/Mines | Build established: Mutant 523 | -10/Mines | Learned Materials garrison access intel 524 | -10/Mines | Discovered new exit (range 10) 555 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 579 | -10/Mines | Discovered new exit (range 3) 584 | -10/Mines | Entered Subcaves 584 | -10/Subcaves | Accompanied by 3 allies 585 | -10/Subcaves | Approached by a straggling Scientist 644 | -10/Subcaves | Ambushed by Subdweller buried in earth 756 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 821 | -10/Subcaves | Build established: Scavenger-Mutant 827 | -10/Subcaves | Entered Scraptown 827 | -8/Scraptown | Accompanied by 2 allies 827 | -8/Scraptown | System corruption cleaned by C-Scrubber 1036 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1098 | -8/Scraptown | Discovered new exit (range 11) 1164 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1203 | -8/Scraptown | Visited Scrapoid Research Area 1234 | -8/Scraptown | Visited Fellowship of the Rings 1259 | -8/Scraptown | Visited Cave Peace 1524 | -8/Scraptown | Visited UFD Registry 1524 | -8/Scraptown | Registered with UFD as "Flashnade" 1552 | -8/Scraptown | Visited Shadow of the Wyrm 1632 | -8/Scraptown | Visited The Evicted 1661 | -8/Scraptown | Visited CPS Storage 1678 | -8/Scraptown | Visited Comm Corps 2119 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2227 | -8/Scraptown | Visited Scrapoid Pod Storage 2244 | -8/Scraptown | Visited Supply Room 2306 | -8/Scraptown | Visited Analyses Database 2362 | -8/Scraptown | Visited Science Testing Area 2387 | -8/Scraptown | Visited Curators Association 2420 | -8/Scraptown | Visited Abandonware Association 2434 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 2465 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2478 | -8/Scraptown | Found DCF Scrap (31 items) 2642 | -8/Scraptown | Visited Derelict Rescue Squad 2714 | -8/Scraptown | Visited Research Penetration Think Tank 2905 | -8/Scraptown | Build established: Mutant 3080 | -8/Scraptown | Visited Scrap Suit Storage 3089 | -8/Scraptown | Found Scrap Suit 3246 | -8/Scraptown | Met Optimus 3246 | -8/Scraptown | Accepted into 0bPrime 3646 | -8/Scraptown | Civil war broke out across Scraptown 3658 | -8/Scraptown | Found Ballwheel 3685 | -8/Scraptown | Found Prototype Leg 3685 | -8/Scraptown | Identified Potential Leg 3779 | -8/Scraptown | Discovered new exit (range 3) 3783 | -8/Scraptown | System corruption cleaned by C-Scrubber 3785 | -8/Scraptown | Entered Factory 3785 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3794 | -6/Factory | Lost 15 allies 3831 | -6/Factory | Identified exit to DSF 3831 | -6/Factory | Entered DSF 3859 | -6/DSF | Additional patrols routed to DSF 3879 | -6/DSF | Discovered new exit (range 11) 3911 | -6/DSF | Entered Factory 3911 | -5/Factory | Evolved 2 slots: Utility x2 4025 | -5/Factory | Identified exit to Upper Caves 4124 | -5/Factory | Spotted B-75 Beast 4126 | -5/Factory | Noticed a derelict Sapper rigging charges 4235 | -5/Factory | Loaded intel: 8 recycling unit locations 4347 | -5/Factory | Build established: Tank 4399 | -5/Factory | Learned location of Protoforge (-2) 4609 | -5/Factory | Lost 6 parts (2p1n2u1w) 4796 | -5/Factory | Cargo convoy interrupted 4928 | -5/Factory | Lost 7 parts (2p2n1u2w) 4940 | -5/Factory | Build established: Scavenger-Skirmisher 5048 | -5/Factory | Found Hvy. Reactive Plating 5300 | -5/Factory | Build established: Scavenger-Tank 5341 | -5/Factory | System corruption reached 10% 5711 | -5/Factory | First assault squad dispatched 5806 | -5/Factory | Lost 3 parts (1p2w) 5871 | -5/Factory | Lost 7 parts (3n4u) 6165 | -5/Factory | Destroyed 7 combat bots 6204 | -5/Factory | Build established: Scavenger-Gunner 6385 | -5/Factory | Destroyed 7 combat bots 6417 | -5/Factory | Lost 4 parts (1n1u2w) 6458 | -5/Factory | Core integrity fell below 50% 6564 | -5/Factory | Lost 5 parts (2n3u) 6569 | -5/Factory | Destroyed 13 combat bots 6792 | -5/Factory | Scrapoids reinforcements arrived? 6792 | -5/Factory | Garrison activated, responded to threat 6927 | -5/Factory | High security lockdown imminent 6967 | -5/Factory | Lost 4 allies 7007 | -5/Factory | High security lockdown engaged 7149 | -5/Factory | Core integrity fell below 20% 7185 | -5/Factory | Lost 18 parts (3p5n5u5w) 7245 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07170_ C-30 ARC bursts open, deploying its payload. 07170_ G-50 Soldier unfolds itself. 07170_ B-60 Warrior unfolds itself. 07174_ C-30 ARC bursts open, deploying its payload. 07174_ G-67 Veteran unfolds itself. 07174_ G-50 Soldier unfolds itself. 07174_ L-41 Fighter unfolds itself. 07174_ M-28 Smith unfolds itself. 07179_ Dropped Adv. Recoil Stabilizer. 07180_ Acquired Energy Well. 07202_ The unstable cave ceiling collapses. 07214_ System corrupted: Substantial component data lost. 07219_ Slug penetrates Wall. 07225_ Penetrated by Slug. 07229_ System corrupted: Matter fused (-5). 07245_ Slug penetrates Recycling Unit. 07245_ Penetrated by Slug. 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""" # ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 28 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Jamming Range 14 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 62 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Kinecelleration 40 Item Schematics ----------------- Prc. Energy Filter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDataGravjet Manual? 0 Play Time 01:22:38 Cumulative 198.5 hours Start 2025.05.25 @ 21:13:06 End 2025.05.25 @ 22:32:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b3a80e-304e-4960-a3bd-f7b71191a958