Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 22:21:56 Player: TheGreatBorealis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (576) 576 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1876 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 96/100 System Corruption 3% Temperature Cool (11) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (4) ---- Aluminum Leg Carbon-fiber Leg Visual Processing Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Aluminum Leg Carbon-fiber Leg Visual Processing Unit [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 35 | 6 7 12 10 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 5 3 Treads 6 | . . 3 3 Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 4 1 Device 3 | . 1 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 12 | 2 4 2 4 Energy Gun 7 | 2 3 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 21 | . 1 10 10 Power 4 | . . 2 2 Propulsion 3 | . . 2 1 Utility 6 | . . 2 4 Weapon 8 | . 1 4 3 Highest Loss Streak 8 | . 1 8 5 Average Slot Usage (%) 82 | . 98 70 68 Engine 12 | . 14 10 11 Treads 9 | . . 18 13 Leg 14 | . 28 2 8 Device 11 | . 12 12 6 Storage 8 | . 14 8 . Protection 5 | . . 2 17 Energy Gun 17 | . 27 15 5 Ballistic Gun 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 29 | 12 19 24 29 Greatest Support 44 | 20 20 44 40 Greatest Overweight (x) 5 | . . 5 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 4 Average Capacity 6 | 5 7 7 4 Most Carried 8 | 6 7 8 4 Average Carried 5 | 2 6 6 3 Final Capacity 8 | 6 8 4 4 Final Carried 7 | 6 7 4 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 491 | 177 56 91 167 Remotely . | . . . . Salvage Created 626 | . 83 144 399 Parts 62 | . 20 10 32 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 22 | . 4 6 12 Melee 2 | . . . 2 Guns 16 | . 1 5 10 AOE 4 | . 3 1 . Classes Destroyed 7 | . 5 2 . Worker 1 | . 1 . . Builder 1 | . 1 . . Operator 1 | . . 1 . Watcher 3 | . 2 . 1 Swarmer 12 | . 3 3 6 Grunt 7 | . 1 2 4 Sentry 3 | . . 1 2 Best Kill Streak 7 | . 4 3 7 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2803 | . 220 1098 1485 Core 500 | . 94 115 291 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 62 . . Volleys Fired 70 | . 14 27 29 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 76 Shots Fired 101 | . 27 41 33 Gun 94 | . 24 37 33 Cannon . | . . . . Launcher 7 | . 3 4 . Special . | . . . . Kinetic 19 | . . . 19 Thermal 75 | . 24 37 14 Explosive 7 | . 3 4 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 4 10 4 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 75 | . 14 29 32 Core Hits 45 | . 11 12 22 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 9 | . . . 9 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1204 | . 364 409 431 Guns 629 | . 124 227 278 Cannons . | . . . . Explosions 401 | . 240 161 . Melee 96 | . . . 96 Ramming 78 | . . 21 57 Kinetic 120 | . . . 120 Thermal 509 | . 124 227 158 Explosive 401 | . 240 161 . Electromagnetic . | . . . . Impact 96 | . . . 96 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 2 | . . 1 2 Corruption Purged . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 26 | . . 25 1 Projectiles . | . . . . Explosions 25 | . . 25 . Melee 1 | . . . 1 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 269 | . 70 179 20 Shots 7 | . 3 4 . Rammed 21 | . . 6 15 Targets Rammed 24 | . . 6 18 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 283 | . 129 102 283 Average Temperature 71 | . 50 31 101 Received Heat Transfer 762 | . 12 282 468 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 3 1 Heat Transferred 1443 | . 370 666 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 335 | . 154 165 335 Initial 63 | . . . 63 Average 97 | . 43 91 207 Maximum Alert Level 1 | . . . 1 Low Security (%) 83 | 100 100 100 35 Level 1 16 | . . . 64 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 9 21 17 Peak Tracking Total 11 | . 4 11 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . 3 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 12 4 2 Successful 8 | . 5 3 . Failed 10 | . 7 1 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 12 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Prototype ID Bank 2 | . 1 1 . Alert Level 1 | . . 1 . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 5 | . 3 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1268 | 69 517 353 329 Spaces Moved 688 | 50 292 212 134 Core 93 | 7 . 86 . Treads 192 | . . 104 88 Legs 403 | 43 292 22 46 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 120 Average Speed 119 | 110 120 105 146 Slowest Speed 300 | 120 120 300 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 46 22 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 61 | . 26 35 . Melee . | . . . . Projectile . | . . . . AOE 61 | . 26 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1008 | 61 431 300 216 Wait 157 | . 110 33 14 Move 685 | 49 291 211 134 Hop . | . . . . Pick Up 14 | 6 4 4 . Fast Attach 25 | 6 2 8 9 Attach 6 | . 1 4 1 Detach 1 | . . 1 . Swap 4 | . 4 . . Drop 13 | . 5 6 2 Fire 70 | . 14 27 29 Melee 9 | . . . 9 Ram 6 | . . 6 . Kick 17 | . . . 17 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 12) 574 | -10/Materials | Discovered new exit (range 5) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 820 | -9/Materials | Discovered new exit (range 15) 888 | -9/Materials | Lost 8 parts (2p1n2u3w) 940 | -9/Materials | Entered Storage 1050 | -9/Storage | Core integrity fell below 50% 1077 | -9/Storage | Destroyed 7 combat bots 1171 | -9/Storage | Lost 3 parts (2u1w) 1241 | -9/Storage | Core integrity fell below 20% 1269 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01137_ S-10 Pest destroyed. 01140_ Hrd. Medium Armor Plating destroyed. 01147_ S-10 Pest destroyed. 01159_ W-16 Scout destroyed. 01164_ K-01 Serf collects debris. 01173_ System corrupted: Energy discharge (-79). 01176_ K-01 Serf collects debris. 01177_ R-06 Scavenger collects Lgt. Ion Engine. 01184_ R-06 Scavenger collects Flight Unit. 01195_ Beam Rifle destroyed. 01219_ Slammed into M-13 Machinist. 01225_ Lgt. Ion Engine destroyed. 01243_ Acquired Hvy. Hammer. 01246_ System corrupted: Hvy. Hammer targeting data glitched. 01252_ Ion Engine destroyed. 01257_ Lgt. Treads destroyed. 01263_ Destroyed Heat Sink. 01263_ Y-45 Defender system corrupted by crushing effect. 01263_ Heat Sink destroyed. 01266_ Y-45 Defender destroyed. 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""" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellCloakingCompactor Manual? 0 Play Time 00:16:20 Cumulative 43.6 hours Start 2020.09.30 @ 22:08:18 End 2020.09.30 @ 22:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6f3c69a-595b-45bc-bc53-f704a34d9294