Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 19:31:23 Player: rice Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1173) 1173 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2963 Bonus ------- None Cogmind --------- Core Integrity 520/550 Matter 125/300 Energy 191/240 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY (4) ------ Small Storage Unit Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher Heavy Flail > --- INVENTORY (8) ---- Armored Treads Armored Treads Advanced Treads Improved Aluminum Leg Improved Aluminum Leg Melee Analysis Suite Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Grenade Launcher Heavy Flail > --- INVENTORY -------- Armored Treads Armored Treads Advanced Treads Improved Aluminum Leg Improved Aluminum Leg Melee Analysis Suite Autogun Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Light Armor Plating Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 46 | 6 5 17 18 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 . 5 8 Treads 6 | 2 . 3 1 Leg 9 | . . 2 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 1 7 4 Device 3 | . . 2 1 Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection 7 | . 1 3 3 Artifact . | . . . . Weapon 13 | 2 3 4 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 3 1 Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 98 94 Engine 11 | . 14 11 7 Treads 20 | . 28 19 . Leg 7 | . . 1 35 Device 5 | . . 12 8 Storage 12 | . 14 11 9 Processor 1 | . . 5 . Protection 13 | . 11 13 18 Ballistic Gun 21 | . 24 21 11 Launcher 2 | . 3 . 2 Peak Build Rating 23 | 6 7 14 23 Average Rating 10 | 5 6 12 19 On Entrance 6 | . 6 7 14 Naked Turns . | . . . . Heaviest Build 24 | 12 17 24 24 Greatest Support 52 | 40 40 46 52 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 1 5 8 8 Average Carried 4 | . 3 5 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 5 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 895 | 264 159 245 227 Remotely . | . . . . Salvage Created 1009 | 57 261 376 315 Parts 61 | 2 25 24 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 10 12 9 Guns 17 | . 5 7 5 AOE 12 | . 5 5 2 Classes Destroyed 9 | 1 5 3 . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Recycler 1 | 1 . . . Operator 2 | . 1 1 . Watcher 2 | . . 1 1 Swarmer 6 | . 3 3 . Grunt 19 | . 7 6 6 Brawler 2 | . . 1 1 Sentry 4 | . . 2 2 Best Kill Streak 6 | 1 3 6 4 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . 2 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 151 | . 34 51 66 Missed 38 | . 12 9 17 Damage Taken 1576 | . 273 470 833 Core 115 | . 45 40 30 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 37 | . . 37 . Core Remaining (%) 90 | 100 82 90 . Volleys Fired 88 | 2 40 23 23 Largest 2 | 2 2 2 2 Hottest 46 | 40 40 46 46 Shots Fired 159 | 4 74 43 38 Gun 143 | 4 68 39 32 Cannon . | . . . . Launcher 16 | . 6 4 6 Special . | . . . . Kinetic 143 | 4 68 39 32 Thermal . | . . . . Explosive 16 | . 6 4 6 Electromagnetic . | . . . . Robot Hit Streak 17 | 4 12 11 17 Robot Miss Streak 4 | . 4 1 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 129 | 4 48 33 44 Core Hits 78 | 2 25 30 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 20 | . . . 20 Impact 20 | . . . 20 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2921 | 34 804 754 1329 Guns 1170 | 32 358 355 425 Cannons . | . . . . Explosions 1312 | . 426 398 488 Melee 414 | . . . 414 Ramming 25 | 2 20 1 2 Kinetic 1170 | 32 358 355 425 Thermal . | . . . . Explosive 1312 | . 426 398 488 Electromagnetic . | . . . . Impact 414 | . . . 414 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 12 2 . Message Errors 3 | . 2 1 . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 4 | . 4 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 2 | . 2 . . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 46 | . 1 . 45 Projectiles . | . . . . Explosions 7 | . 1 . 6 Melee 39 | . . . 39 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 79 | . . . 79 Shots 3 | . . . 3 Rammed 4 | 1 3 . . Targets Rammed 8 | 1 4 1 2 Kicked 2 | . . . 2 Crushed 2 | . 1 1 . Highest Temperature 141 | . 141 36 34 Average Temperature 18 | . 25 10 15 Received Heat Transfer 720 | . 156 168 396 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 2 | . . . 2 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 367 | 5 157 367 336 Initial 91 | . 3 27 91 Average 100 | 1 55 120 210 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 69 55 Level 1 17 | . . 30 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 29 24 15 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 7 | . 1 4 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 7 12 4 Successful 17 | . 6 8 3 Failed 6 | . 1 4 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 12 | . 6 5 1 Terminals 14 | . 6 6 2 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 5 | . 1 2 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 1 1 Robot Analysis 1 | . . . 1 Alert Level 1 | . . 1 . Unreport Threat 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 5 | . 1 2 2 Report Inventory 3 | . 1 1 1 Retrieve Components 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Assimilate 1 | . 1 . . Botnet 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 5 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 7 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3119 | 145 1476 941 557 Spaces Moved 1496 | 82 723 424 267 Core 3 | 3 . . . Treads 1169 | 79 723 365 2 Legs 324 | . . 59 265 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 110 Average Speed 151 | 155 160 154 122 Slowest Speed 250 | 160 160 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 62 36 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 119 | . 41 25 53 Melee . | . . . . Projectile . | . . . . AOE 119 | . 41 25 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2166 | 92 977 669 428 Wait 478 | 1 203 186 88 Move 1494 | 82 722 423 267 Hop . | . . . . Pick Up 19 | 1 3 9 6 Fast Attach 10 | 6 1 3 . Attach 7 | . . 2 5 Detach . | . . . . Swap 29 | . 4 12 13 Drop 14 | . . 10 4 Fire 88 | 2 40 23 23 Melee 20 | . . . 20 Ram . | . . . . Kick 2 | . . . 2 Crush 5 | . 4 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 15) 1017 | -10/Materials | Discovered new exit (range 13) 1622 | -10/Materials | Entered another Materials area 1622 | -9/Materials | Evolved 2 slots: Utility x2 2200 | -9/Materials | Repaired Imp. Treads 2228 | -9/Materials | Repaired Lgt. Armor Plating 2461 | -9/Materials | Discovered new exit (range 15) 2563 | -9/Materials | Entered another Materials area 2563 | -8/Materials | Evolved 2 slots: Propulsion x2 3120 | -8/Materials | Self-destructed Last Messages --------------- 03034_ K-01 Serf collects debris. 03041_ Critical hit (Burn: +37). 03042_ K-01 Serf collects debris. 03047_ Critical hit (Burn: +37). 03051_ K-01 Serf collects debris. 03055_ Lgt. Armor Plating destroyed. 03061_ Recoil Stabilizer destroyed. 03062_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 03067_ Critical hit (Burn: +37). 03070_ Destroyed Lgt. Armor Plating. 03070_ Y-45 Defender system corrupted by crushing effect. 03071_ Y-45 Defender system terminally corrupted. 03071_ Heat Sink fried. 03072_ Acquired 36 matter. 03075_ Acquired 44 matter. 03112_ Dropped Lgt. Ion Engine. 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""""" #?????????????# | | ????????????????????# """"" #?????????????###### | | ????????????????????# #??????????????????? | | ????????????????????# "T"" #??????????????????? | | ????????????????????# """?????????????????????? | | ????????????????????#= ????????????????????????? | | ????????????????????###? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed DefenseGrapheneChronowheel Manual? 0 Play Time 00:26:22 Cumulative 23.5 hours Start 2024.09.09 @ 18:48:54 End 2024.09.09 @ 19:31:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5df75044-be81-444e-8542-dda70f2cb5b2