Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.06 @ 04:16:36 Player: Naughtyusername Result: System corrupted Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (424) 2120 Value Destroyed (18741) 18741 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (3416) 3416 TOTAL SCORE: 36497 Bonus ------- High Alert Combat Kills 1216 Follower Combat Kills 966 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 690 Met R17 at Cetus 500 Friendly Fire -1856 Cogmind --------- Core Integrity 0/1450 Matter 196/300 Energy 9/100 System Corruption 106% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Cooling System Quantum Capacitor Advanced Force Field Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Experimental EM Shield Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Makeshift Laser Shovel > --- INVENTORY -------- Reinforced Antimatter Reactor Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Quantum Capacitor Advanced Weapon Cycler Advanced Transmission Jammer Medium Reflective Plating Medium Reflective Plating Graphene Brace Advanced Force Field Enhanced Nova Cannon Gamma Bomb Array Heavy Rocket Launcher Improved Plasma Cutter [Rating: 193] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Impulse Thruster Array Utility Core Analyzer Device Long-range Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Makeshift Laser Shovel Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 367 | 8 . 4 24 1 23 10 . 35 3 2 11 4 23 21 11 2 4 18 7 7 17 2 2 . 19 1 2 2 . 29 16 . 59 Power 44 | 1 . 1 6 . 1 1 . 6 . . . . 4 2 2 . . 1 2 1 1 . . . 1 . . 1 . 3 2 . 8 Engine 13 | 1 . . 6 . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . Core 12 | . . 1 . . 1 1 . 4 . . . . . 2 . . . . 2 1 . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . 1 . . 1 . 3 2 . 8 Propulsion 115 | 2 . 1 7 . 12 3 . 9 . . . 1 9 8 1 1 4 2 1 6 7 . 1 . 4 . . 1 . 12 3 . 20 Treads 5 | . . . . . 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Leg 102 | 2 . 1 7 . 11 3 . 7 . . . 1 9 8 1 . 4 2 1 3 7 . 1 . 4 . . . . 12 3 . 15 Wheel 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 126 | 2 . 1 6 . 5 2 . 12 1 . 6 2 5 5 3 1 . 11 3 . 7 1 1 . 11 . 1 . . 10 7 . 23 Device 67 | 1 . . 1 . 2 . . 7 1 . 4 . 2 3 1 1 . 6 3 . 2 . 1 . 8 . 1 . . 4 5 . 14 Storage 13 | 1 . 1 2 . 1 . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . 3 . . 1 Processor 22 | . . . . . 1 . . 2 . . . 2 2 2 . . . 3 . . 3 1 . . 2 . . . . 2 . . 2 Hackware 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 21 | . . . 2 . 1 1 . 2 . . . . 1 . 2 . . 2 . . 1 . . . 1 . . . . . 2 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 3 . 1 5 1 5 4 . 8 2 2 5 1 5 6 5 . . 4 1 . 2 1 . . 3 1 1 . . 4 4 . 8 Energy Gun 14 | 2 . . 1 . 1 1 . 3 . . . . . 1 . . . 1 . . 1 . . . . . . . . 2 . . 1 Energy Cannon 22 | . . . 2 . . 1 . . . 1 . . . 1 . . . 1 1 . . 1 . . 2 1 . . . 1 4 . 6 Ballistic Gun 21 | 1 . . 1 . 4 1 . 3 . 1 . 1 4 2 3 . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . 1 1 . 3 . . 2 2 . . 1 . . . . . . . . . . . . . . . Launcher 7 | . . . 1 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 Special Weapon 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 4 . 2 1 . 1 . . 4 . 1 . 2 . . 3 . . 9 . 1 . 5 . 1 3 . 3 2 . 6 Corrupted Parts 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 10 System Corruption 84 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 74 Parts Lost 98 | . . 1 6 . 3 2 4 9 . . . . . 8 2 1 1 10 . 4 . . . 2 . . . . . 9 6 . 30 Power 13 | . . . 1 . . . . 2 . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . 6 Propulsion 35 | . . . 3 . 1 2 2 4 . . . . . 2 . 1 1 5 . 3 . . . . . . . . . 3 1 . 7 Utility 30 | . . 1 1 . 1 . 1 2 . . . . . 3 . . . 3 . 1 . . . 1 . . . . . 2 5 . 9 Weapon 20 | . . . 1 . 1 . 1 1 . . . . . 2 2 . . 1 . . . . . 1 . . . . . 2 . . 8 Highest Loss Streak 10 | . . 1 2 . 2 2 4 3 . . . . . 3 2 1 1 6 . 2 . . . 2 . . . . . 5 4 . 10 To Critical Strikes 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 1 3 6 11 14 15 18 12 5 6 7 9 15 14 14 14 15 15 14 14 14 14 14 14 14 13 14 13 13 14 17 17 16 18 Power 1 | . 1 1 1 1 1 1 . . . 1 1 2 1 . 1 2 2 1 1 1 . . . . . . . . . . 2 2 1 Propulsion 1 | . . 1 4 4 2 1 1 . . . . . . . . . . . . . . . . 1 2 2 2 1 1 2 . 1 1 Utility 6 | . . 1 1 3 4 6 4 1 2 3 4 7 9 8 8 9 9 7 8 7 8 9 9 8 7 8 7 7 8 8 8 3 8 Weapon 4 | . 2 3 3 6 7 9 6 2 3 3 2 5 4 4 4 4 4 4 5 6 5 4 3 4 3 3 3 2 2 2 3 8 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . . 3 4 . 4 4 13 2 3 . 6 2 3 1 2 . . 4 1 . 2 . 1 . 3 . 1 1 . 5 3 . 1 Power 10 | . . 1 . . . . 1 . 1 . . 2 1 1 . . . 1 . . 1 . . . . . . . . . 1 . . Propulsion 9 | . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . 3 . . . Utility 23 | . . . 1 . . 1 4 . . . 3 . 2 . 2 . . . 1 . 1 . . . 2 . 1 . . 2 2 . 1 Weapon 27 | . . 2 2 . 3 3 7 1 2 . 3 . . . . . . 3 . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 98 96 100 99 98 87 93 100 100 95 100 99 99 99 99 99 84 81 92 90 93 93 91 93 94 94 78 94 95 94 90 88 Engine 3 | . 14 . 10 11 2 . . 2 7 7 7 7 13 10 1 . . . . . . . . . . . . . . . . . . Core 2 | . . 13 . . 6 7 7 4 . . . . . 1 6 6 6 2 10 11 6 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 6 6 7 . . 2 5 5 5 4 5 5 4 5 5 9 9 11 Leg 28 | . 28 28 32 33 35 36 34 31 30 30 29 36 33 32 32 29 28 19 16 20 22 35 31 31 31 31 31 31 31 27 23 19 19 Device 10 | . 14 12 2 11 6 . . 11 14 14 14 6 12 10 7 6 6 7 9 14 3 4 9 11 11 9 10 9 9 14 16 23 18 Storage 6 | . 14 14 11 11 9 7 4 3 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 15 | . . . . . 6 7 7 16 15 15 15 22 20 19 20 20 20 17 17 17 21 29 26 23 21 21 21 21 21 20 22 19 13 Hackware 1 | . . . 10 11 9 14 15 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 3 | . . . 6 . 4 7 4 2 . . . . . 2 4 6 5 8 6 2 8 . . . 3 5 5 5 5 4 2 . 3 Energy Gun 1 | . 28 27 1 . 1 2 6 7 . . . . . 1 . . . . . . . . . . . . . . . . 3 . . Energy Cannon 5 | . . . 11 21 4 1 . . . 3 . . . . . . . . 5 3 . . 4 5 14 15 14 . 10 11 9 14 15 Ballistic Gun 4 | . . . 5 . 10 10 4 2 7 3 . . 11 10 4 13 12 10 3 6 9 5 10 8 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 2 6 7 10 14 1 . 8 . . . . . . . . . . . . . . . . . . Peak Build Rating 193 | 7 7 13 21 19 37 41 40 48 46 45 53 52 71 75 87 87 89 103 84 97 131 131 141 141 154 154 152 154 153 174 171 168 193 Average Rating 86 | 5 7 11 17 18 31 39 34 43 44 44 45 48 67 71 77 86 86 89 82 85 101 124 139 139 145 150 151 132 151 162 159 168 169 On Entrance 82 | . 7 7 11 19 19 34 40 20 42 45 45 52 49 71 67 87 86 89 81 83 87 131 123 141 140 150 151 145 154 151 141 168 168 Avg Prop Armor Cover (%) 1 | . . . . . . . . 4 6 6 6 1 . . . 3 3 . . 3 2 . . . . . . . . . . . . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 190 | 15 15 22 63 37 58 63 58 30 31 33 55 55 66 67 81 74 74 94 94 82 82 75 79 79 102 105 110 109 109 145 151 139 190 Greatest Support 180 | 20 20 27 42 30 57 64 64 90 67 67 67 85 95 96 81 81 86 106 63 103 145 139 144 144 165 165 165 165 165 168 175 175 180 Greatest Overweight (x) 8 | 1 . . 2 1 1 1 . . . . . . . . 1 1 1 2 2 8 8 . . . . . . . . . . . 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 15 20 20 20 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 14 | 7 8 9 18 15 17 20 14 6 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 19 Most Carried 20 | 2 5 10 20 15 20 20 20 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 16 20 Average Carried 14 | 1 3 7 12 15 16 19 13 6 7 7 10 14 14 14 14 15 15 14 14 14 14 14 14 14 14 15 14 14 15 18 18 16 18 Final Capacity 20 | 8 8 10 15 15 20 20 5 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 2 5 10 15 15 20 20 5 8 8 8 15 15 15 15 15 15 15 15 15 14 15 14 15 15 15 15 15 15 15 20 16 16 5 Class Distribution -------------------- 29% | Mutant 19% | Scavenger-Mutant 18% | Skirmisher 7% | Derelict-Mutant 5% | Scavenger-Skirmisher 5% | Derelict-Skirmisher 4% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Derelict-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Tank | -3/Research Gunner | -3/Armory Skirmisher | -3/Lab Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 15204 | 227 55 72 522 77 907 486 . 704 451 150 308 246 1085 1865 625 117 226 744 434 731 1049 121 . . 662 222 188 . 240 935 612 . 1143 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21981 | 22 . 121 1261 116 1380 536 . 729 432 138 . 104 976 2885 557 310 390 1143 19 540 525 9 . . 901 276 154 . 105 2946 1166 . 4240 Parts 1074 | 3 . 4 65 16 104 35 . 27 8 5 . 12 63 132 18 18 24 74 . 22 25 1 . . 44 9 2 . 3 149 52 . 159 Haulers Intercepted 10 | . . . 4 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Recyclers Shooed 17 | . . . . . 1 1 . 1 . . . . 4 3 . . . . . . . . . . . . . . . 6 . . 1 Parts Field Recycled 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Retrieved Matter 63 | . . . . . . . . . . . . . . . . . . . 63 . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 7 11 . 11 . . . . . . 11 7 . 1 . . . 2 . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 309 | . . 2 25 7 28 9 . 16 5 3 . 6 11 30 8 4 4 22 1 14 5 2 . . 15 3 . . 1 35 15 . 38 Guns 116 | . . 2 6 . 14 8 . 10 3 . . . 6 28 2 4 4 18 . 1 5 1 . . . . . . . . 4 . . Cannons 93 | . . . 10 1 4 1 . 6 1 . . 2 1 . 6 . . . . 1 . . . . 9 1 . . . 19 9 . 22 AOE 78 | . . . 9 6 10 . . . 1 3 . 4 4 2 . . . 4 1 12 . 1 . . 5 . . . 1 13 . . 2 Classes Destroyed 26 | 1 . 3 6 . 4 2 . 1 1 . . 1 1 1 . . . . . 1 . . . . . 1 . . . . 2 . 1 Worker 17 | . . 2 . . 3 1 . . . . . . 6 1 . . 1 . . . . . . . . . . . . 2 . . 1 Builder 31 | . . . 1 . 1 2 . . . . . . . 1 . . 2 1 . . . . . . . . . . . 12 . . 11 Tunneler 6 | 1 . . . 2 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 4 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Recycler 22 | . . . 1 . 1 2 . 2 . . . . 2 7 . . . . . . . . . . 1 . . . . 2 . . 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Drone 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Watcher 18 | . . . 1 . 3 1 . . . . . . 1 . 2 . 2 2 . . . . . . 2 . . . . 1 2 . 1 Swarmer 51 | . . . 3 6 3 . . 3 . . . 2 . 6 . . . 10 1 5 . . . . 5 . . . . 6 . . 1 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 111 | . . 1 16 1 10 2 . 6 3 3 . . 7 15 . . 4 2 . 8 1 . . . 1 3 . . . 11 3 . 14 Brawler 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 41 | . . . 6 . 8 3 . 3 . . . . 1 6 . 4 . 1 . . . . . . 2 . . . 1 4 1 . 1 Specialist 8 | . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 1 Hunter 21 | . . . . . 3 . . 1 1 . . . . 2 . . . 2 . 1 . . . . 2 . . . . 2 2 . 5 Programmer 49 | . . . . . . 1 . 3 . . . 2 3 . . . . 7 . . . . . . 5 . . . . 10 5 . 13 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Cetus Guard 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 . 2 6 6 6 3 . 3 3 3 . 2 6 8 5 3 4 7 1 5 2 1 . . 8 2 . . 1 14 5 . 15 Combat Bots Only 9 | . . 1 6 6 5 3 . 3 3 3 . 2 4 5 4 3 3 7 1 5 2 1 . . 8 3 . . 1 9 5 . 7 Max Kills in Single Turn 5 | 1 . 2 3 3 4 1 . 1 1 2 . 2 4 3 1 1 2 2 1 4 2 1 . . 5 1 . . 1 4 2 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 3 . . . 1 2 . 2 3 2 . . . 2 1 4 . 1 . . 5 . . . 1 2 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Hostile Shots Fired 2495 | . . 7 122 16 114 134 3 255 28 1 . 2 63 260 45 9 19 109 . 116 22 . . 2 49 38 . . 4 280 137 . 660 Missed 861 | . . 2 30 5 37 55 . 74 6 1 . 1 22 80 9 4 1 25 . 40 10 . . . 21 14 . . 3 119 42 . 260 Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 1634 | . . 5 92 11 77 79 3 181 22 . . 1 41 180 36 5 18 84 . 76 12 . . 2 28 24 . . 1 161 95 . 400 Melee 24 | . . 3 . . . 11 3 . 3 . . . . . . . . . . . . . . 2 . . . . . 2 . . . Projectile 1610 | . . 2 92 11 77 68 . 181 19 . . 1 41 180 36 5 18 84 . 76 12 . . . 28 24 . . 1 159 95 . 400 Critical Strikes 76 | . . . 2 . 2 7 2 7 . . . . 2 3 6 . . 3 . 5 . . . . 3 . . . . 9 4 . 21 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 5 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 2 Damage Taken 27111 | . . 132 1511 188 1359 691 123 1769 402 . . 14 377 1831 935 121 418 1576 . 846 427 . . 79 521 570 . . 22 3173 1965 . 8061 Core 3359 | . . 26 303 41 198 59 84 184 77 . . . 25 173 74 . 59 165 . 79 . . . . 25 298 . . . 256 94 . 1139 Absorbed by Shields 3952 | . . . . . 20 . . 252 . . . . 147 380 . . . . . 467 . . . . 148 102 . . 24 585 254 . 1573 Redirected to Shielding 332 | . . . . . . . . . . . . . . . . . . 98 . . . . . . . . . . . . 145 . 89 Ignored by Resistances 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 Regen/Repaired (Parts) 558 | . . . 86 . . . . . . . 95 . 41 . . . . . . . 336 . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 89 . 14 64 . . . . . . 42 . . . . 61 . . . . 75 . . . . . . 71 . . 66 . Volleys Fired 1249 | 5 1 9 95 16 95 44 . 86 18 7 . 8 70 137 33 11 20 51 3 39 35 7 10 2 47 41 35 . 6 132 61 . 125 Largest 4 | 2 2 2 2 2 2 2 . 2 2 1 . 2 2 2 2 2 2 2 1 2 2 2 1 1 3 3 3 . 1 3 3 . 4 Hottest 480 | 80 80 80 136 136 136 108 . 132 68 65 . 88 88 76 96 70 70 70 90 125 70 90 90 90 285 285 283 . 46 285 360 . 480 Shots Fired 2386 | 10 2 18 163 26 178 84 . 154 35 9 . 15 137 253 69 22 39 99 3 61 70 10 10 2 103 47 46 . 7 234 143 1 336 Gun 1198 | 10 2 18 98 . 140 78 . 115 18 . . . 130 248 24 22 39 97 . 29 70 6 . . 1 . . . . 10 43 . . Cannon 1081 | . . . 51 19 24 5 . 39 15 6 . 13 4 3 45 . . . 1 18 . 2 10 2 102 47 46 . 1 203 100 1 324 Launcher 104 | . . . 14 7 14 1 . . 2 3 . 1 3 2 . . . 2 2 14 . 2 . . . . . . 6 21 . . 10 Special 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Kinetic 1055 | . . . 66 . 126 65 . 53 33 . . 13 134 232 69 22 39 97 . 29 70 6 . . 1 . . . . . . . . Thermal 1129 | . . . 51 19 38 18 . 101 . 6 . . . . . . . . 1 18 . 2 10 2 102 36 44 . 1 210 143 1 326 Explosive 69 | . . . 14 7 14 1 . . 2 3 . 2 3 2 . . . 2 2 14 . 2 . . . . . . . 1 . . . Electromagnetic 133 | 10 2 18 32 . . . . . . . . . . 19 . . . . . . . . . . . 11 2 . 6 23 . . 10 Robot Hit Streak 20 | 2 . 4 9 6 11 15 . 19 13 4 . 5 11 14 10 6 8 9 . 5 8 1 . . 10 5 5 . 3 8 20 . 19 Robot Miss Streak 8 | 3 2 3 5 3 5 6 . 8 4 . . 2 4 4 3 2 3 4 . 4 2 2 . . 4 3 1 . 1 4 3 . 5 Penetration Max 3 | . . . . . . . . . . . . . 2 3 . . 1 1 . 1 1 . . . . . . . . . . . . Secondary Targets 21 | . . . 1 . 1 . . 1 . . . . . 4 1 . . 6 . . 1 . . . . . . . . . 3 . 3 Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 . . . . . 1 1 . . 1 . . 1 . . . . . . . . . 1 . 1 Shots Hit Robots 1339 | 3 . 11 98 11 103 63 . 110 26 2 . 4 85 173 43 12 22 63 . 30 49 2 . . 40 12 6 . 2 102 78 . 189 Core Hits 865 | 1 . 6 53 11 67 48 . 46 31 5 . 8 58 110 22 6 13 37 3 41 24 2 . . 23 5 4 . 3 93 34 . 111 Critical Kills 79 | . . . . . . . . . . . . . 9 29 7 4 4 8 . . 5 . . . 2 . . . . 2 1 . 8 Critical Parts Destroyed 80 | . . . . . 1 . . . . . . . 17 34 8 2 3 7 . 2 5 1 . . . . . . . . . . . Critical Strikes 189 | . . 1 . . 2 . . 3 1 . . . 29 70 16 6 7 15 . 2 15 1 . . 2 2 . . . 2 7 . 8 Burn 8 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . Meltdown 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . 8 Destroy 161 | . . . . . 1 . . . . . . . 29 69 16 6 7 15 . 2 15 1 . . . . . . . . . . . Blast 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Melee Attacks 21 | . . 3 7 . 1 . . 3 . . . . 2 . . . 1 4 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . 3 7 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . 2 . . . 1 4 . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47995 | 51 . 170 2240 669 2905 1218 . 2167 645 184 . 467 2125 2280 992 259 789 2303 50 2589 1435 165 . . 1980 475 208 . 130 6494 3055 . 11950 Guns 14025 | 38 . 161 564 . 1408 1110 . 1490 359 . . . 706 1832 498 259 783 1997 . 411 1435 48 . . 23 . . . . 158 745 . . Cannons 20441 | . . . 629 205 316 108 . 666 172 27 . 70 31 19 494 . . . . 288 . . . . 1531 475 208 . . 4061 2310 . 8831 Explosions 12879 | . . . 790 463 1166 . . . 114 157 . 363 1303 410 . . . 306 50 1890 . 117 . . 422 . . . 130 2234 . . 2964 Melee 226 | . . . 226 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 390 | 13 . 9 31 1 15 . . 11 . . . . 85 19 . . 6 . . . . . . . 4 . . . . 41 . . 155 Kinetic 12215 | . . . 353 . 1226 849 . 864 531 . . 70 737 1637 992 259 783 1997 . 411 1435 48 . . 23 . . . . . . . . Thermal 22761 | . . . 629 205 498 369 . 1292 . 27 . . . 28 . . . . . 288 . . . . 1531 222 208 . . 4826 3055 . 9583 Explosive 8015 | . . . 790 463 1166 . . . 114 157 . 363 1303 382 . . . 306 50 1890 . 117 . . 422 . . . . 212 . . 280 Electromagnetic 4354 | 38 . 161 211 . . . . . . . . . . 214 . . . . . . . . . . . 253 . . 130 1415 . . 1932 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 260 | . . . 226 . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 106 | . . 2 6 6 . . . 8 8 8 8 . 4 4 4 4 14 6 . . . . . 16 16 4 4 4 5 15 18 18 106 Average Corruption 6 | . . 2 6 6 . . . 1 8 8 8 . 3 4 4 4 7 4 . . . . . 10 6 4 4 4 4 8 16 18 15 Corruption Purged 29 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 20 . . . . . . . 3 Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Effects 490 | . . . 48 9 . . . 18 19 20 7 . 20 49 5 2 14 19 . . . . . 5 39 17 22 9 11 43 55 2 57 Message Errors 107 | . . . 11 3 . . . 3 5 5 2 . 4 14 . . 1 6 . . . . . 1 7 5 2 4 5 10 11 . 8 Matter Fused 118 | . . . 10 1 . . . 2 5 6 1 . 4 12 1 . 2 7 . . . . . 1 12 5 8 2 1 13 14 . 11 Heat Flow Errors 49 | . . . 9 . . . . 3 3 2 . . 3 5 1 . 1 . . . . . . 1 4 2 3 1 3 1 4 . 3 Energy Discharges 71 | . . . 6 1 . . . 3 1 2 1 . 4 6 . 2 7 . . . . . . 1 5 1 2 1 1 6 10 . 11 Parts Rejected 8 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 3 Parts Fused 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 Data Loss (minor) 59 | . . . 4 3 . . . 2 4 2 3 . 4 5 . . 1 2 . . . . . . 6 3 1 . . 5 7 1 6 Data Loss (major) 16 | . . . 1 . . . . 1 . . . . 1 2 . . . 2 . . . . . . 1 1 1 . . 2 2 . 2 Misfires 30 | . . . 1 1 . . . 2 . 2 . . . 3 3 . . 1 . . . . . . 3 . 4 . 1 3 3 1 2 Alerts 6 | . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 Weapon Failures 16 | . . . 4 . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 3 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1228 | . . . 5 . 40 . . 9 . . . . 122 27 . . . 28 . 72 . 8 . . 117 . . . . 175 66 . 559 Projectiles 841 | . . . . . . . . 9 . . . . . . . . . . . 34 . . . . 96 . . . . 104 66 . 532 Explosions 377 | . . . . . 40 . . . . . . . 118 27 . . . 28 . 38 . 8 . . 21 . . . . 71 . . 26 Melee 10 | . . . 5 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Knockbacks 13 | . . . 1 . . . . 8 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Impact 5 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Kinetic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 767 | . . . 44 64 41 . . . . . . . . . . . . . . 100 . . . . . . . . 22 59 99 . 338 Shots 33 | . . . 2 2 1 . . . . . . . . . . . . . . 4 . . . . . . . . 2 4 2 . 16 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 45 | 2 . 4 6 1 1 . . 4 . . . . 6 2 . . 1 1 . . . . . . 1 . . . . 4 . . 12 Kicked 45 | 2 . 4 6 1 1 . . 4 . . . . 6 2 . . 1 1 . . . . . . 1 . . . . 4 . . 12 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 626 | 54 18 108 395 225 74 210 . 387 164 268 . 24 232 361 240 . 196 420 46 228 59 68 84 112 450 570 354 133 242 445 552 10 626 Average Temperature 97 | 26 12 41 136 89 19 50 . 107 74 133 . 12 64 74 109 . 70 54 26 76 40 38 31 69 95 127 88 73 87 69 134 7 152 Received Heat Transfer 4910 | . . 12 615 45 365 99 . 620 108 . . . 20 792 45 18 174 90 . 331 134 . . . 47 62 . . . 389 347 . 597 Effects 49 | . . . 5 . . . . 4 . . . . 2 . . . . 3 . . . . . . 1 6 2 . . 4 3 . 19 Shutdowns 15 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 2 . 7 Energy Bleed 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Interference 13 | . . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . . . . 1 . . . 3 . . 1 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 Short Circuit 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . 2 . . 6 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 6 Parts Fried 22 | 1 . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . 2 9 . . 3 Impact Corruptions 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Robots Melted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 2 . 9 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 8 Parts Melted 79 | . . . 2 . 2 1 . 5 . . . 3 . . . . . . . . 2 . . . 2 . . . . 14 8 . 40 Heat Transferred 24052 | . . . 1073 370 999 723 . 2627 . 37 . . . 50 . . . . . 450 . . . . 1610 222 222 . . 4509 3562 . 7598 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . 10 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Maximum Alert Level 3 | . . . 1 . 2 1 . . . . . . 1 2 1 . . 1 . . . . 2 . 2 . . . . 3 2 . 3 Low Security (%) 68 | 100 100 100 87 100 53 89 100 100 . . . . 93 55 . 100 100 75 . . . . . 100 31 . . . . 43 . . 65 Level 1 15 | . . . 12 . 26 10 . . . . . . 6 20 100 . . 24 . . . . 3 . 35 . . . . 23 15 . 6 Level 2 13 | . . . . . 19 . . . . . . . . 23 . . . . . . . . 96 . 32 . . . . 23 84 . 7 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 21 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1026 | 5 18 25 219 196 560 250 24 131 . . . . 259 566 349 188 143 291 . . . . 450 138 507 . . . . 861 605 . 1026 Initial 450 | . . . 6 73 72 250 24 . . . . . . 109 315 96 51 65 . . . . 450 138 22 . . . . . 450 . . Average 177 | . 2 . 124 68 202 111 6 52 . . . . 44 234 288 154 53 82 . . . . 427 84 272 . . . . 330 492 . 263 Influence Increases 12491 | 5 28 30 809 246 972 293 . 551 135 75 . 186 709 1307 184 132 304 682 20 350 85 10 466 4 961 75 5 . 20 1449 611 . 1787 Destroy 0b10 Robot/C 6540 | . . 20 500 140 540 180 . 320 100 60 . 100 320 720 160 80 140 440 20 280 80 . . . 380 60 . . 20 760 300 . 820 Destroy 0b10 Robot/NC 635 | 5 . 10 35 10 65 30 . 15 15 5 . 10 60 50 10 . 40 20 . . 5 10 . . 20 5 5 . . 105 10 . 95 Destroy Leader 1370 | . . . 130 30 162 42 . 100 20 10 . 30 84 100 . . 44 76 . 40 . . . . 86 10 . . . 148 74 . 184 Allied During Kill 281 | . . . . . . . . . . . . 46 43 91 3 . 10 . . . . . . . 20 . . . . 13 3 . 52 Successful Hack 293 | . 28 . 50 . 34 36 . 50 . . . . 35 21 . . . . . . . . . . 20 . . . . 12 7 . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 735 | . . . 30 . 30 . . 45 . . . . 75 90 . 45 15 60 . . . . . . 120 . . . . 75 75 . 75 Destroy Structure 1452 | . . . 64 51 66 5 . 6 . . . . 47 25 11 7 40 86 . . . . 16 4 180 . . . . 306 112 . 426 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 15 . . Lose Combat Pursuer 675 | . . . . 15 45 . . 15 . . . . 45 210 . . 15 . . 30 . . . . 120 . . . . 30 15 . 135 Influence Decreases 11498 | 5 28 13 637 249 607 773 71 501 180 80 . 186 484 968 507 225 318 603 233 350 60 35 70 368 496 559 18 . 20 591 942 527 794 Entered New Map 2782 | . . . 11 116 114 301 47 . 19 2 . . . 116 249 145 97 69 79 . . 25 . 258 10 185 4 . . . 408 527 . Time Decay 7281 | 5 28 13 566 133 463 452 24 332 161 78 . 186 444 612 198 70 171 438 154 330 60 10 70 70 446 374 14 . 20 451 434 . 474 Lost Part 896 | . . . 60 . 30 20 . 90 . . . . . 80 20 10 10 96 . 10 . . . 20 . . . . . 90 60 . 300 Lost Ally 460 | . . . . . . . . . . . . . 40 160 40 . 40 . . 10 . . . 20 40 . . . . 50 40 . 20 Purge Threat 79 | . . . . . . . . 79 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 1 . 2 . 6 6 . 12 . . . . 12 6 . . 6 6 . . . . 1 . 8 . . . . 10 4 . 9 Investigation 18 | . 1 . . . 1 . . 6 . . . . 3 3 . . . 1 . . . . 1 . 1 . . . . . . . 1 Extermination 27 | . . . . . . 2 . 3 . . . . 5 . . . . 2 . . . . . . 3 . . . . 4 3 . 5 Reinforcement 36 | . . . 2 . 3 4 . 3 . . . . 4 3 . . 4 . . . . . . . 3 . . . . 6 1 . 3 Assault 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 6 | . . . . . 1 . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . 1 1 . . . . . . 2 2 . . 1 . . . . . . . . . . . . 2 . . 2 Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 31 | . . . 4 . 8 . . 2 . . . . . 4 1 . . . . . . . . . . . . . . 5 . . 7 Communications Jammed 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . 90 Distress Signals 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 88 Times Spotted 529 | . 4 2 49 8 46 14 5 24 5 1 . 4 21 54 9 2 17 21 2 15 34 3 . 6 27 3 . . 1 54 24 . 74 Peak Tracking Total 11 | . 4 1 4 3 7 3 5 4 4 3 . 3 4 8 5 1 5 4 2 5 9 2 . 6 5 3 . . 1 8 6 . 11 Tactical Retreats 30 | . . . . 1 3 . . 1 . . . . 3 8 . . 1 . . 2 . . . . 4 . . . . 2 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 22 | . . 2 . . 2 1 . 4 . . . . . 2 . . 1 2 . . . . 1 . 1 . . . . 4 1 . 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 52 | . . . 2 . 2 . . 3 1 . . . 5 6 1 3 1 4 . . 1 . . . 8 . . . . 5 5 . 5 Max in Single Turn 3 | . . . 1 . 1 . . 1 1 . . . 2 1 1 1 1 1 . . 1 . . . 3 . . . . 1 2 . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 90 | . 3 1 8 . 11 5 . 10 1 1 1 . 8 7 . . 1 3 . . 3 . 1 . 6 . 1 4 . 6 2 . 7 Terminals 27 | . 2 . 5 . 7 1 . 6 . . . . . 5 . . . . . . . . . . . . . . . . 1 . . Fabricators 11 | . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . 3 . . . . . 1 . 1 Repair Stations 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 1 . 1 . 1 1 . 1 . . . . 1 2 . . . 1 . . . . . . 2 . . . . 2 . . 3 Scanalyzers 12 | . . . 1 . 2 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . 3 . . 2 Garrison Access 9 | . . . . . 1 1 . 1 . . . . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . 1 Total Hacks 255 | . 9 1 29 . 40 12 . 35 1 1 3 . 24 14 . . 1 5 . . 12 . 3 . 16 . 1 17 . 12 4 . 15 Successful 137 | . 6 1 17 . 25 8 . 12 1 1 3 . 11 6 . . 1 . . . 12 . 1 . 7 . 1 17 . 2 2 . 3 Failed 116 | . 3 . 12 . 15 4 . 23 . . . . 12 8 . . . 5 . . . . 2 . 9 . . . . 9 2 . 12 Catastrophic 17 | . 1 . . . 3 . . 5 . . . . 1 2 . . . 1 . . . . . . . . . . . 1 . . 3 Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Manual 202 | . 10 . 22 . 25 4 . 14 . . . . 26 . . . 7 13 2 . . . 4 . 32 . . . . 24 14 . 5 Terminals 95 | . 6 . 21 . 28 3 . 24 . . . . . 11 . . . . . . . . . . . . . . . . 2 . . Fabricators 27 | . . . . . . 3 . 4 . . . . 4 . . . . 1 . . . . 3 . 6 . . . . . 2 . 4 Repair Stations 8 | . . . 2 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Recycling Units 37 | . 3 . 2 . 3 1 . 2 . . . . 2 3 . . . 3 . . . . . . 8 . . . . 5 . . 5 Scanalyzers 36 | . . . 4 . 7 2 . 3 . . . . 10 . . . . . . . . . . . . . . . . 6 . . 4 Garrison Access 16 | . . . . . 2 3 . 2 . . . . 2 . . . 1 1 . . . . . . 2 . . . . 1 . . 2 Terminal Hacks 61 | . . 1 3 . 6 1 . 10 1 1 3 . . 4 . . . . . . 12 . . . . . 1 17 . . 1 . . Record 18 | . . . . . . . . . 1 . . . . . . . . . . . 12 . . . . . . 5 . . . . . Part Schematic 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 9 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 8 | . . 1 . . . . . . . 1 . . . 4 . . . . . . . . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . 1 . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . 1 . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . 1 Retrieve Components 8 | . 1 . . . . 1 . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . 1 Scanalyzer 17 | . . . 3 . 6 1 . 1 . . . . 5 . . . . . . . . . . . . . . . . 1 . . . Insert Component 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . . 3 . 5 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 5 . 9 . 12 3 . 1 . . . . 2 . . . . . . . . . . . 4 . . . . . . . 1 Terminals 26 | . 4 . 9 . 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 13 | . 2 . 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Prioritize 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 3 . 7 . 8 4 . 10 . . . . 7 4 . . . 3 . . . . 1 . 6 . . . . 6 2 . 7 Full Trace Events 11 | . . . . . . . . 5 . . . . 2 1 . . . . . . . . 1 . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . . . . . 3 . . . . . 3 . 2 . . . . . . . . . . . 31 . . 4 . . 16 . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 2 . 5 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . . . 3 . . . . . . . 3 . . . . . . . . . . 7 . . . . 8 . . 3 Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 34 | . . . . . . . . . . . 4 . 3 14 . . 2 . . . . . . 1 2 . . . . 3 2 . 3 Largest Group 7 | . . . . . . . . . . . 4 4 3 7 2 . 2 . . . . . . 1 2 . . . . 2 2 . 3 Highest-Rated Group 210 | . . . . . . . . . . . 152 152 210 196 56 . 102 . . . . . . 46 162 . . . . 206 206 . 174 Highest-Rated Ally 103 | . . . . . . . . . . . 39 39 70 39 31 . 51 . . . . . . 46 81 . . . . 103 103 . 58 Zionite Dispatches 8 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . 2 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 24 | . . . . . . . . . . . . . . 2 1 . . 9 6 4 . 1 . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 12 | . . . . . . . . . . . . . . . . . . 3 4 4 . 1 . . . . . . . . . . . RETURN 10 | . . . . . . . . . . . . . . 2 1 . . 5 2 . . . . . . . . . . . . . . Ally Attacks 242 | . . . . . . . . . . . . 5 42 124 2 . 14 . . . . . . 3 17 . . . . 16 1 . 18 Total Damage 6639 | . . . . . . . . . . . . 64 1036 2516 44 . 743 . . . . . . 57 606 . . . . 1008 . . 565 Kills 32 | . . . . . . . . . . . . 1 6 6 . . 6 . . . . . . . 5 . . . . 5 . . 3 Allies Corrupted 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Active Infowar (turns) 25561 | 27 174 662 . . 965 1135 119 1729 527 537 1527 587 1568 1325 406 154 443 1495 842 1312 1051 424 145 149 1545 869 1081 303 421 1668 1060 23 1288 Optics 18996 | . . . . . 965 1135 119 921 . . . 587 449 1076 406 154 443 1495 842 1312 1051 424 145 149 1545 869 1081 303 421 1653 1060 23 368 Sensors 15823 | . . . . . . . . 1304 527 537 1527 577 1545 249 . . . 468 26 897 540 346 145 149 1281 820 1081 299 403 1201 811 23 1067 Seismic 863 | 27 174 662 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1545 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 402 402 23 718 ECM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . 1 1 1 . . . . . . . 1 . . 1 . . . 3 2 . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . 2 1 . . 7 8 7 . 1 . . . . . . . . . . 2 Drone Recoveries 26 | . . . . . . . . . . . . . . 2 1 . . 7 8 6 . . . . . . . . . . . . 2 Zionite Intel Received 21 | . . . . . . . . . . . . . 5 . . . . 3 . . . . . . 6 . . . . 5 2 . . Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Unaware Schematics 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 30077 | 112 174 737 1872 351 1297 1135 119 2130 584 556 1532 593 1696 2000 406 154 443 1495 842 1312 1051 424 145 149 1545 869 1081 303 421 1668 1060 23 1798 Spaces Moved 18462 | 68 141 532 751 175 719 782 105 1331 414 431 1188 426 1226 1181 232 61 222 739 425 726 558 359 119 121 1057 605 821 250 352 981 573 18 773 Core 28 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Treads 28 | . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . 1 Legs 18186 | 65 141 532 751 175 719 782 105 1304 414 431 1188 426 1226 1181 232 61 222 739 425 601 482 359 119 121 1057 605 821 250 352 981 573 18 728 Wheels 207 | . . . . . . . . . . . . . . . . . . . . 125 76 . . . . . . . . . . . 6 Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fastest Speed 41 | 50 120 120 123 175 97 99 111 118 123 123 121 120 101 111 111 111 114 114 180 110 98 98 98 98 98 113 113 112 113 111 111 130 41 Average Speed 128 | 117 120 124 190 175 134 113 112 124 123 123 122 120 111 115 111 164 157 160 186 146 155 98 98 98 109 113 113 112 113 113 120 130 152 Slowest Speed 265 | 120 120 125 265 175 187 178 120 145 123 123 123 123 120 120 178 182 186 240 240 200 200 98 98 98 113 113 113 113 113 118 130 130 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . 16 Cave-ins Triggered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 6 29 98 77 41 53 20 78 32 58 71 88 73 32 95 84 78 25 22 96 95 84 79 4 92 28 72 84 62 44 39 41 6 25 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 15 | . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . 4 . . 3 . 4 . . . Known Exits Taken 21 | . . . . . 1 . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . . . . . . 2 4 4 4 . . . . . . 5 1 . 2 . . . 2 5 . 3 . . . . Spaces Dug 332 | . . . 8 8 1 8 . 3 . 7 . 3 2 . . . 3 4 . 32 . 36 8 1 29 9 17 . 49 38 10 . 56 Terrain Destroyed 1333 | . . . 72 71 58 8 . 4 14 26 . 35 45 29 11 7 19 51 12 205 17 39 10 2 106 29 36 . 49 159 55 1 163 Melee 12 | . . . 1 . 1 . . 3 . . . . 2 . . . 1 4 . . . . . . . . . . . . . . . Projectile 498 | . . . . . . . . 1 5 3 . 8 . 2 11 7 18 34 1 26 17 4 10 2 54 29 36 . . 89 42 1 98 AOE 733 | . . . 71 71 57 8 . . 9 23 . 27 37 22 . . . 13 11 179 . 35 . . 52 . . . . 63 13 . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Total 22587 | 85 144 580 1029 193 929 961 106 1639 451 447 1264 490 1408 1560 318 93 268 934 470 897 667 418 137 149 1354 739 932 270 366 1321 844 17 1107 Wait 1405 | . . 13 104 . 38 94 . 136 . 1 16 33 22 115 17 17 15 46 10 91 9 45 . 18 178 82 64 . 3 80 117 . 41 Move 18429 | 67 140 531 750 174 718 782 104 1330 413 430 1187 425 1225 1180 231 60 221 738 424 725 557 358 119 120 1056 604 820 249 351 980 572 17 771 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 1 3 5 17 . 13 10 1 11 3 1 18 3 9 8 5 1 . 16 4 . 6 . 2 3 8 . 2 2 . 15 15 . 19 Fast Attach 246 | 8 . 3 12 . 8 8 . 23 2 . 13 4 8 11 3 1 3 22 8 6 15 . 2 2 7 . 2 9 . 22 12 . 32 Attach 92 | . . . 9 . 6 4 . 5 . . . . 2 6 2 . . 7 . 1 . 1 1 1 3 . . . . 12 9 . 23 Detach 47 | 1 . . 7 . 2 . . 4 . . . 2 1 . . . . 4 . . 3 . 1 . 2 . 1 . . 9 1 . 9 Swap 445 | 1 . 5 9 2 23 7 . 18 9 7 5 8 35 29 14 1 4 22 10 31 11 6 1 . 36 12 4 1 6 44 32 . 52 Drop 340 | . . 4 13 . 24 12 1 19 6 1 25 7 28 18 13 2 3 23 11 4 23 1 1 3 16 . 4 9 . 23 25 . 21 Fire 1249 | 5 1 9 95 16 95 44 . 86 18 7 . 8 70 137 33 11 20 51 3 39 35 7 10 2 47 41 35 . 6 132 61 . 125 Melee 21 | . . 3 7 . 1 . . 3 . . . . 2 . . . 1 4 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 45 | 2 . 4 6 1 1 . . 4 . . . . 6 2 . . 1 1 . . . . . . 1 . . . . 4 . . 12 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Rewire 53 | . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Arm / Qua) -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 242 | -10/Materials | Discovered new exit (range 8) 287 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 308 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 392 | -10/Mines | Found a hidden stash of uninstalled traps 417 | -10/Mines | Discovered new exit (range 12) 470 | -10/Mines | Learned location of Storage (-8) 665 | -10/Mines | Discovered new exit (range 8) 947 | -10/Mines | Excavation squad dispatched 947 | -10/Mines | A large section of the Mines collapsed 1024 | -10/Mines | Entered Materials 1024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1148 | -9/Materials | Crushed by falling debris 1749 | -9/Materials | Build established: Scavenger-Mutant 1774 | -9/Materials | Discovered new exit (range 14) 2187 | -9/Materials | Core integrity fell below 50% 2227 | -9/Materials | Build established: Mutant 2326 | -9/Materials | Repaired Aluminum Leg+ 2715 | -9/Materials | Discovered new exit (range 14) 2771 | -9/Materials | Build established: Scavenger-Mutant 2849 | -9/Materials | Discovered new exit (range 8) 2896 | -9/Materials | Entered Mines 3033 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3035 | -9/Mines | Discovered new exit (range 5) 3144 | -9/Mines | Core integrity fell below 20% 3202 | -9/Mines | Discovered new exit (range 12) 3247 | -9/Mines | Entered Materials 3247 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3459 | -8/Materials | Garrison activated, responded to threat 3750 | -8/Materials | Discovered new exit (range 8) 3992 | -8/Materials | Build established: Mutant 4267 | -8/Materials | Identified exit to Factory 4384 | -8/Materials | Learned Storage stockpile data 4400 | -8/Materials | Learned location of Extension (-6) 4423 | -8/Materials | Learned 2 Lower Caves zone layouts 4447 | -8/Materials | First assault squad dispatched 4452 | -8/Materials | Learned Storage security intel 4544 | -8/Materials | Entered Factory 4544 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4545 | -7/Factory | Identified exit to Factory 4545 | -7/Factory | Identified exit to Lower Caves 4586 | -7/Factory | Build established: Scientist-Mutant 4659 | -7/Factory | Discovered exit to Lower Caves (range 16) 5081 | -7/Factory | Build established: Scavenger-Mutant 5679 | -7/Factory | Sucked down chute 5679 | -7/Factory | Entered Waste 5734 | -7/Waste | Spotted C-40 Crusher 5737 | -7/Waste | Spotted C-40 Crusher 5746 | -7/Waste | Spotted C-40 Crusher 5751 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5754 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5762 | -7/Waste | Spotted C-40 Crusher 5774 | -7/Waste | Spotted C-40 Crusher 5775 | -7/Waste | Spotted C-40 Crusher 5782 | -7/Waste | Discovered new exit (range 14) 5783 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5798 | -7/Waste | Entered Factory 5814 | -7/Factory | Lost 4 parts (2n1u1w) 6112 | -7/Factory | Discovered exit to Lower Caves (range 4) 6275 | -7/Factory | Build established: Skirmisher 6455 | -7/Factory | Discovered exit to Factory (range 6) 6704 | -7/Factory | Lost 3 parts (1n1u1w) 6759 | -7/Factory | Build established: Mutant 7300 | -7/Factory | Discovered exit to Factory (range 10) 7799 | -7/Factory | Discovered exit to Factory (range 12) 7928 | -7/Factory | Entered Lower Caves 7935 | -7/Lower Caves | Core integrity fell below 50% 8006 | -7/Lower Caves | Encountered a Warlord checkpoint 8105 | -7/Lower Caves | Entered a destroyed Warlord outpost 8371 | -7/Lower Caves | Discovered new exit (range 14) 8510 | -7/Lower Caves | Identified exit to Lower Caves 8512 | -7/Lower Caves | Entered another Lower Caves area 8515 | -7/Lower Caves | Discovered exit to Factory (range 10) 8841 | -7/Lower Caves | Learned Factory stockpile data 8992 | -7/Lower Caves | Discovered new exit (range 12) 9067 | -7/Lower Caves | Identified exit to Zion 9068 | -7/Lower Caves | Entered Zion 9104 | -7/Zion | Found CR-A16's Pointy Stick 9156 | -7/Zion | Found Prototype Device 9156 | -7/Zion | Identified Phasing AFG 9194 | -7/Zion | Discovered new exit (range 14) 9213 | -7/Zion | Found Prototype Special Weapon 9213 | -7/Zion | Identified RU-N14's Throwing Claymores 9216 | -7/Zion | Found RU-N14's Throwing Claymores 9247 | -7/Zion | System corruption cleaned by Quarantine Array 9550 | -7/Zion | Met Imprinter 9608 | -7/Zion | Imprinted 9610 | -7/Zion | Declared Zion's savior 9707 | -7/Zion | Found Prototype Device 9707 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9741 | -7/Zion | Learned Factory emergency access door positions 9746 | -7/Zion | Given the Hacking Drone Bay 9747 | -7/Zion | Found Prototype Device 9747 | -7/Zion | Identified Hacking Drone Bay 9807 | -7/Zion | Received a visual enhancement algorithm 10009 | -7/Zion | Learned location of Armory (-3) 10456 | -7/Zion | Found RU-N14's Throwing Claymores 10458 | -7/Zion | Found RU-N14's Throwing Claymores 10590 | -7/Zion | Identified exit to Proximity Caves 10600 | -7/Zion | Entered Proximity Caves 10600 | -6/Proximity Caves | Accompanied by 4 allies 11140 | -6/Proximity Caves | Build established: Derelict-Skirmisher 11157 | -6/Proximity Caves | Discovered exit to Factory (range 7) 11193 | -6/Proximity Caves | Entered Factory 11193 | -6/Factory | Accompanied by 3 allies 11193 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11194 | -6/Factory | Identified exit to Extension 11379 | -6/Factory | Central database locked down 11457 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11458 | -6/Factory | Zion Recon squad teleported in 11628 | -6/Factory | Build established: Skirmisher 11733 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12002 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12121 | -6/Factory | Discovered new exit (range 3) 12201 | -6/Factory | Build established: Mutant 12212 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12337 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12338 | -6/Factory | Zion Light squad teleported in 12447 | -6/Factory | Discovered new exit (range 8) 12456 | -6/Factory | Identified exit to Factory 12489 | -6/Factory | Terminal network hard line cut 12784 | -6/Factory | Fabricated Tactical Coordination Suite (x1) 12889 | -6/Factory | Entered Extension 13055 | -6/Extension | Rescued a captive Derelict 13055 | -6/Extension | Rescued a captive Derelict 13156 | -6/Extension | Spotted B-75 Beast 13189 | -6/Extension | Disrupted transfer network 13278 | -6/Extension | Rescued a captive Derelict 13392 | -6/Extension | Rescued a captive Derelict 13410 | -6/Extension | Build established: Derelict-Mutant 13484 | -6/Extension | Rescued a captive Derelict 13485 | -6/Extension | Rescued a captive Derelict 13598 | -6/Extension | Rescued a captive Derelict 13603 | -6/Extension | Rescued a captive Derelict 13605 | -6/Extension | Rescued a captive Derelict 13814 | -6/Extension | Spotted B-75 Beast 13821 | -6/Extension | Destroyed B-75 Beast 13843 | -6/Extension | Allies destroyed B-75 Beast 13873 | -6/Extension | Lost 4 allies 14037 | -6/Extension | Discovered new exit (range 22) 14040 | -6/Extension | Discovered exit to Factory (range 20) 14095 | -6/Extension | Terminal network hard line cut 14122 | -6/Extension | Build established: Mutant 14187 | -6/Extension | Lost 3 parts (1n1u1w) 14450 | -6/Extension | Door terminal overloaded 14451 | -6/Extension | Rescued a captive Derelict 14452 | -6/Extension | Rescued a captive Derelict 14470 | -6/Extension | Build established: Scavenger-Mutant 14889 | -6/Extension | Entered Cetus 14889 | -6/Cetus | Accompanied by 2 allies 14903 | -6/Cetus | Spotted Cetus Guard 14903 | -6/Cetus | Spotted Cetus Guard 14905 | -6/Cetus | Spotted Cetus Guard 14905 | -6/Cetus | Spotted Cetus Guard 14907 | -6/Cetus | Destroyed Cetus Guard 14919 | -6/Cetus | Destroyed Cetus Guard 14933 | -6/Cetus | Destroyed Cetus Guard 14939 | -6/Cetus | Destroyed Cetus Guard 15105 | -6/Cetus | Discovered new exit (range 22) 15137 | -6/Cetus | Spotted Cetus Guard 15147 | -6/Cetus | Spotted Cetus Guard 15147 | -6/Cetus | Spotted Cetus Guard 15149 | -6/Cetus | Destroyed Cetus Guard 15158 | -6/Cetus | Spotted Cetus Guard 15159 | -6/Cetus | Destroyed Cetus Guard 15178 | -6/Cetus | Destroyed Cetus Guard 15193 | -6/Cetus | Destroyed Cetus Guard 15200 | -6/Cetus | Discovered exit to Factory (range 22) 15212 | -6/Cetus | Scared off Revision 17 15295 | -6/Cetus | Entered Archives 15385 | -6/Archives | Discovered exit to Factory (range 14) 15410 | -6/Archives | Discovered new exit (range 15) 15449 | -6/Archives | Entered Hub_04(d) 15637 | -6/Hub_04(d) | Zion Hacker squad teleported in 15743 | -6/Hub_04(d) | System corruption reached 10% 15770 | -6/Hub_04(d) | Discovered exit to Factory (range 21) 15778 | -6/Hub_04(d) | Garrison activated, responded to threat 15892 | -6/Hub_04(d) | Entered Factory 15892 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15965 | -5/Factory | Garrison activated, responded to threat 16309 | -5/Factory | Lost 6 parts (1p3n1u1w) 16514 | -5/Factory | Retrieved Zion intel report: Trap Installations 16540 | -5/Factory | Retrieved Zion intel report: Main Access 16540 | -5/Factory | Identified exit to Factory 16540 | -5/Factory | Ran a visual enhancement algorithm 16761 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 17049 | -5/Factory | Destroyed 7 combat bots 17257 | -5/Factory | Discovered new exit (range 19) 17282 | -5/Factory | Terminal network hard line cut 17332 | -5/Factory | Build established: Scavenger-Skirmisher 17365 | -5/Factory | Identified exit to Upper Caves 17387 | -5/Factory | Entered Upper Caves 17414 | -5/Upper Caves | Found DCF Scrap (13 items) 17688 | -5/Upper Caves | Learned location of 1 exit from Factory 17744 | -5/Upper Caves | Encountered a Warlord checkpoint 17797 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17932 | -5/Upper Caves | Build established: Derelict-Mutant 18150 | -5/Upper Caves | Discovered new exit (range 12) 18172 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18178 | -5/Upper Caves | Ran a visual enhancement algorithm 18224 | -5/Upper Caves | Identified exit to Upper Caves 18229 | -5/Upper Caves | Entered another Upper Caves area 18385 | -5/Upper Caves | Discovered exit to Factory (range 4) 18567 | -5/Upper Caves | Build established: Derelict-Skirmisher 18578 | -5/Upper Caves | Found DCF Scrap (9 items) 19015 | -5/Upper Caves | Encountered a Warlord checkpoint 19227 | -5/Upper Caves | Spotted B-75 Beast 19443 | -5/Upper Caves | Discovered new exit (range 9) 19463 | -5/Upper Caves | Identified exit to Warlord 19541 | -5/Upper Caves | Entered Warlord 19617 | -5/Warlord | Build established: Derelict-Mutant 19976 | -5/Warlord | Rebuked by Warlord 19989 | -5/Warlord | Build established: Scavenger-Skirmisher 20001 | -5/Warlord | Warlord's base attacked by MAIN.C 20158 | -5/Warlord | Found Prototype Reactor 20158 | -5/Warlord | Identified Vortex Chain Reactor 20163 | -5/Warlord | Found Prototype Device 20163 | -5/Warlord | Identified Exp. Phase Shifter 20179 | -5/Warlord | Found Prototype Hackware 20192 | -5/Warlord | Found Prototype Processor 20192 | -5/Warlord | Identified Exp. Target Analyzer 20195 | -5/Warlord | Found Prototype Device 20195 | -5/Warlord | Identified System Purifier 20351 | -5/Warlord | Warlord forces counterattacked 20396 | -5/Warlord | Spotted Executioner 20430 | -5/Warlord | Spotted Striker 20452 | -5/Warlord | Spotted Striker 20483 | -5/Warlord | Lost 3 allies 20530 | -5/Warlord | Spotted Striker 20565 | -5/Warlord | Discovered new exit (range 19) 20589 | -5/Warlord | Build established: Scavenger-Mutant 20589 | -5/Warlord | Identified exit to Proximity Caves 20592 | -5/Warlord | Entered Proximity Caves 20595 | -4/Proximity Caves | Spotter reported a threat 20595 | -4/Proximity Caves | Spotter reported a threat 20598 | -4/Proximity Caves | Lost 9 allies 20647 | -4/Proximity Caves | Spotted B-86 Titan 20711 | -4/Proximity Caves | Spotter reported a threat 20747 | -4/Proximity Caves | Learned location of 2 exits from Research 20948 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 20977 | -4/Proximity Caves | Discovered exit to Factory (range 15) 21016 | -4/Proximity Caves | Entered Factory 21016 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21017 | -4/Factory | Identified exit to Research 21161 | -4/Factory | Sucked down chute 21161 | -4/Factory | Entered Waste 21162 | -4/Waste | Met a frightened Derelict 21169 | -4/Waste | Spotted C-40 Crusher 21176 | -4/Waste | EMP discharged 21209 | -4/Waste | Spotted C-40 Crusher 21209 | -4/Waste | Spotted C-40 Crusher 21210 | -4/Waste | Spotted C-40 Crusher 21225 | -4/Waste | Spotted C-40 Crusher 21241 | -4/Waste | Spotted C-40 Crusher 21248 | -4/Waste | Crushed by Compactor (1 part destroyed) 21253 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21276 | -4/Waste | EMP discharged 21276 | -4/Waste | System corruption reached 10% 21296 | -4/Waste | Discovered new exit (range 12) 21308 | -4/Waste | Identified exit to Factory 21310 | -4/Waste | Entered Factory 21313 | -4/Factory | Discovered new exit (range 13) 21338 | -4/Factory | Identified exit to Upper Caves 21498 | -4/Factory | Retrieved Zion intel report: Branch Access 21536 | -4/Factory | Retrieved Zion intel report: Guard Positions 21637 | -4/Factory | Retrieved Zion intel report: Component Schematics 21738 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 21835 | -4/Factory | Destroyed 8 combat bots 21845 | -4/Factory | Retrieved Zion intel report: Component Schematics 21847 | -4/Factory | Build established: Skirmisher 21992 | -4/Factory | Discovered exit to Research (range 21) 22096 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 22097 | -4/Factory | Zion Hacker squad teleported in 22201 | -4/Factory | Spotted B-86 Titan 22267 | -4/Factory | Cargo convoy interrupted 22598 | -4/Factory | Found Prototype Processor 22598 | -4/Factory | Identified Spectral Analyzer 22601 | -4/Factory | Found Prototype Processor 22601 | -4/Factory | Identified Exp. Signal Interpreter 22630 | -4/Factory | Terminal network hard line cut 22810 | -4/Factory | First assault squad dispatched 22855 | -4/Factory | Entered Upper Caves 23143 | -4/Upper Caves | Learned location of 1 exit from Research 23487 | -4/Upper Caves | Spotted B-86 Titan 23687 | -4/Upper Caves | Discovered new exit (range 8) 23705 | -4/Upper Caves | Learned Research terminal intel 23720 | -4/Upper Caves | Identified exit to Upper Caves 23724 | -4/Upper Caves | Entered another Upper Caves area 23826 | -4/Upper Caves | Found Prototype Special Weapon 23869 | -4/Upper Caves | Identified Mak. Laser Shovel 24261 | -4/Upper Caves | Learned Research garrison access intel 24573 | -4/Upper Caves | Learned Research garrison access intel 24770 | -4/Upper Caves | Discovered new exit (range 3) 24772 | -4/Upper Caves | Identified exit to Zhirov 24805 | -4/Upper Caves | Entered Zhirov 24807 | -4/Zhirov | Discovered new exit (range 3) 24827 | -4/Zhirov | Met Zhirov 24852 | -4/Zhirov | Learned location of Testing (-2) 24852 | -4/Zhirov | Learned location of Command (-1) 24858 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24877 | -4/Zhirov | Found Alien Artifact 24877 | -4/Zhirov | Identified Integrated Dissipator 24877 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25029 | -4/Zhirov | Found Alien Artifact 25106 | -4/Zhirov | Identified exit to Proximity Caves 25108 | -4/Zhirov | Entered Proximity Caves 25130 | -3/Proximity Caves | Spotted B-86 Titan 25332 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25512 | -3/Proximity Caves | Discovered exit to Research (range 13) 25529 | -3/Proximity Caves | Entered Research 25529 | -3/Research | Evolved 2 slots: Utility x2 25530 | -3/Research | Identified exit to Armory 25531 | -3/Research | Identified exit to Research 25531 | -3/Research | Identified exit to Quarantine 25532 | -3/Research | Loaded intel: 25 terminal locations 25533 | -3/Research | Loaded intel: 3 garrison access locations 25652 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 25805 | -3/Research | Retrieved Zion intel report: Guard Positions 25865 | -3/Research | Retrieved Zion intel report: Unaware Schematics 25866 | -3/Research | Zion Heavy squad teleported in 26358 | -3/Research | Found Prototype Device 26358 | -3/Research | Identified Adv. Kinecellerator 26374 | -3/Research | Retrieved Zion intel report: Active Garrisons 26473 | -3/Research | Build established: Tank 26489 | -3/Research | Spotted B-86 Titan 26639 | -3/Research | System corruption reached 10% 26690 | -3/Research | Central database locked down 26715 | -3/Research | Destroyed 9 combat bots 26723 | -3/Research | Lost 5 parts (2p1n2u) 26832 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 26833 | -3/Research | Zion Offense Resupply teleported in 26837 | -3/Research | Found Heavy Servo Lattice 26844 | -3/Research | Found Launcher Loader 26849 | -3/Research | Terminal network hard line cut 26955 | -3/Research | Found Prototype Launcher 26955 | -3/Research | Identified Com. Tesla Bomb Launcher 27197 | -3/Research | Entered Armory 27342 | -3/Armory | Build established: Scavenger-Gunner 27548 | -3/Armory | Retrieved Zion intel report: Component Stockpiles 27668 | -3/Armory | Found Gamma Bomb Array 27691 | -3/Armory | Retrieved Zion intel report: Component Schematics 27692 | -3/Armory | Zion Heavy squad teleported in 27749 | -3/Armory | Found Prototype Protection 27749 | -3/Armory | Identified Zio. Weapon Casing 27805 | -3/Armory | Build established: Gunner 28047 | -3/Armory | Identified Transdimensional Reconstructor 28047 | -3/Armory | Warped through subspace to slip node 28047 | -3/Armory | Discovered new exit (range 1) 28047 | -3/Armory | Identified exit to Lab 28073 | -3/Armory | Lost 4 parts (4u) 28140 | -3/Armory | Zion Recon squad teleported in 28257 | -3/Armory | Entered Lab 28257 | -3/Lab | Discovered exit to Research (range 9) 28274 | -3/Lab | Unable to decrypt terminal 28280 | -3/Lab | Build established: Skirmisher 28280 | -3/Lab | Entered Research 28280 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 28281 | -2/Research | Loaded intel: 4 garrison access locations 28404 | -2/Research | Spotted B-90 Cyclops 29060 | -2/Research | System corruption reached 10% 29100 | -2/Research | Destroyed B-90 Cyclops 29125 | -2/Research | Lost 5 parts (2p1n1u1w) 29126 | -2/Research | Found Unknown Device 29126 | -2/Research | Identified Quantum Capacitor 29202 | -2/Research | Lost 4 parts (2n1u1w) 29229 | -2/Research | Spotted B-90 Cyclops 29261 | -2/Research | Destroyed B-90 Cyclops 29285 | -2/Research | Build established: Scavenger-Gunner 29584 | -2/Research | Terminal network hard line cut 29636 | -2/Research | Destroyed 7 combat bots 29773 | -2/Research | Crushed by falling debris 29784 | -2/Research | Crushed by falling debris 29821 | -2/Research | Found Prototype Device 29821 | -2/Research | Identified Exp. EM Shield 29860 | -2/Research | Found System Purifier 29958 | -2/Research | Cargo convoy interrupted 29958 | -2/Research | Spotted Striker 29958 | -2/Research | Spotted Executioner 29959 | -2/Research | Spotted Executioner 29971 | -2/Research | Destroyed Striker 29995 | -2/Research | Lost 3 allies 30010 | -2/Research | Lost 10 parts (3p3u4w) 30018 | -2/Research | System corruption reached 30% 30032 | -2/Research | Core integrity fell below 50% 30033 | -2/Research | Released all parts (17) 30073 | -2/Research | Released all parts (5) 30079 | -2/Research | System corrupted Last Messages --------------- 30070_ Slug penetrates Field Manipulator. 30072_ Knocked back. 30073_ Acquired 23 matter. 30073_ Med. Treads destroyed. 30073_ Released Impulse Thruster Array. 30073_ Released Exp. Energy Well. 30073_ Released Cld. Linear Gravjet. 30073_ Released Prc. Phase Gun. 30073_ Released Imp. Remote Force Field. 30073_ Penetrated by Slug. 30074_ R-10 Processor collects Corrupted Biometal Leg+. 30075_ R-10 Processor collects Corrupted Lgt. Quantum Reactor. 30075_ Knocked back. 30075_ R-10 Processor destroyed. 30076_ Penetrated by Slug. 30078_ Acquired Corrupted Myomer Leg. 30078_ Integrated Corrupted Myomer Leg (+9). 30079_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????##??????????????????????????? | | ?????????????????????# ????????##############????? | | ???????????????????### ###?????# = #????? | | ???????????????????# # #???? ] #????? | | ?????????????????###""""#"#????# #????? | | ?????????????????# [ #????# """ #????? | | ?????????????????# = #????# """ ""#????? | | ?????????????????# "" #????# """ ""#????? | | ?????????????????#""" ##???#= "" S"#????? | | ?????????????????#"R "#???#!!!"" """#????? | | ??????????????####""" " ?###!=!"" """#????? | | ??????????????# "" " ! "###!=!=!"" """###??? | | ""?????????????# " ! " =!]/%!!|! / +??? | | ""?????# ???### ; "#####!!==== #????? | | G??????# ##;;#;;;;;/;;;# #####*="##+###### #??? | | ""?????+ ;";;###### #??? | | ""?????# ; + #??? | | ???????# ; # #??? | | ???????# = # + """ #??? | | ???????##########; =w # "" # """" #??? | | ????????????????## =!* !;x " "" # """" #??? | | ????????????###??# =% [;= """" # """ #??? | | ????????????# #?# # [% EE ] ; ?? | | ????????????# #?## [x= % # ?? ?? | | ????????????#######; = [ =# ??????? | | ????????????# """" @==% # ?????? | | ???????????## "F " % [%!! # ####?????? | | ???????????## ; % !=! # #????????? | | ???????????## # % #####/#### #????????? | | ????????????# "" %/ % #??? ?? #????????? | | ????????????# "" %R; #??? #????????? | | ????????????# " ; #??? ? ??????????? | | ????????????# # ????? ??????????? | | ????????????# !; ??? ??????????? | | ????????????#####;;### ??? ?????????? | | ????????????# # "" ????? ??????????? | | ????????????# + "" ??????????????????? | | ????????????#""= # "T?????????????????????? | | ????????????#"Y!] # "? ???????????????????? | | ????????????#"" # "" ????????????????????? | | ????????????# ## ?????????????????????? | | ????????????# #? ?????????????????????? | | ??????????### * #? ??????????????????????? | | ??????????# # #? ???????????????????????? | | ???????????#"#######+## ????????????????????????? | | ???????????## # ????????????????????????? | | ????????????# # ?????????????????????????? | | ????????????# + ??????????????????????????? | | ????????????# = ##"#+##????????????? ?????????? | | ????????????# ## #???????????? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Coolant Potential 100 Energy Generation 83 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Corruption Block 12 Armor Coverage 825 Resistance: TH 15 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 8 Target Analysis 10 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Flamer | -7/Zion | Free Ripper | -7/Zion | Free Plasma Flamer | -7/Zion | Free Tactical Coordination Suite | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Imp. Transmission Jammer | -4/Factory | Z-intel Imp. Signal Interpreter | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Component Analysis Suite | -4/Factory | Z-intel Kinecellerator | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Imp. Linear Gravjet | -4/Factory | Z-intel Thermal Shield | -4/Factory | Z-intel Imp. Light Armor Plating | -4/Factory | Z-intel Point Defense System | -4/Factory | Z-intel Myomer Leg | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Adv. ECM Suite | -4/Factory | Z-intel Imp. VSS Leg | -4/Factory | Z-intel Adv. Recoil Stabilizer | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Seismic Detector | -4/Factory | Z-intel Adv. Plasma Cannon | -4/Factory | Z-intel Field Propulsion Drive | -4/Factory | Z-intel Nanoactuators | -4/Factory | Z-intel Launcher Guidance Computer | -4/Factory | Z-intel Disruptor Cannon | -4/Factory | Z-intel Imp. Proton Missile Launcher | -4/Factory | Z-intel Adv. Reaction Control System | -4/Factory | Z-intel Power Amplifier | -4/Factory | Z-intel Imp. Arc Projector | -4/Factory | Z-intel Imp. Targeting Computer | -4/Factory | Z-intel Enh. Optical Array | -4/Factory | Z-intel Weapon Shielding | -4/Factory | Z-intel Field Propulsion Array | -4/Factory | Z-intel Shield Generator | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Terrain Scan Processor | -3/Armory | Z-intel Imp. Gyrokinetic Inverter | -3/Armory | Z-intel Phase Gun | -3/Armory | Z-intel Spear | -3/Armory | Z-intel Com. Matter Pod | -3/Armory | Z-intel Imp. Focal Shield | -3/Armory | Z-intel Dispersion Rifle | -3/Armory | Z-intel Lyr. Heavy Armor Plating | -3/Armory | Z-intel Adv. Coolant Injector | -3/Armory | Z-intel Imp. Particle Charger | -3/Armory | Z-intel Adv. Actuator Array | -3/Armory | Z-intel Imp. Remote Shield | -3/Armory | Z-intel Enh. Force Lance | -3/Armory | Z-intel HERF Cannon | -3/Armory | Z-intel Fusion Compressor | -3/Armory | Z-intel Adv. Melee Analysis Suite | -3/Armory | Z-intel Robot Schematics ------------------ G-50 Soldier | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel O-24 Administrator | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel Y-64 Sentinel | -3/Research | Z-intel S-43 Plague | -3/Research | Z-intel T-07 Excavator | -3/Research | Z-intel Fabricated ------------ Tactical Coordination Suite | x1 | -6/Factory Repaired ---------- Aluminum Leg | 4% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Autogun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Titanium Leg | -6/Factory | Hacked Biometal Leg | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- My Business Is Booming Challenges ------------ None Game ------ Seed FireTowerActivator Manual? 0 Play Time 04:22:48 Cumulative 242.3 hours Start 2025.09.05 @ 23:30:27 End 2025.09.06 @ 04:16:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e9a5187-4897-422f-9a51-99560da0695e