Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 19:15:34 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (834) 834 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3594 Bonus ------- None Cogmind --------- Core Integrity 464/700 Matter 46/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector > --- WEAPON (3) ------- Improved EM Pulse Cannon Minigun > --- INVENTORY (15) --- Small Storage Unit Weight Redist. System Improved Light Armor Plating Shield Generator System Shield EM Shotgun Beam Rifle Beam Rifle EM Pulse Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon Minigun > --- INVENTORY -------- Carbon-fiber Leg Small Storage Unit Weight Redist. System Improved Light Armor Plating Shield Generator System Shield EM Shotgun Beam Rifle Beam Rifle EM Pulse Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Scythe [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon 1 | . . . . 1 . Parts Attached 54 | 7 4 . 7 28 8 Power 10 | 1 1 . 1 7 . Engine 9 | 1 1 . 1 6 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 . . 1 3 1 Treads 3 | 2 . . 1 . . Leg 4 | . . . . 3 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 1 . 5 7 4 Device 12 | 1 1 . 4 4 2 Storage 2 | 1 . . 1 . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 18 | 2 2 . . 11 3 Energy Gun 7 | . 1 . . 6 . Energy Cannon 4 | . . . . 1 3 Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . 1 . 3 2 5 Power 4 | . 1 . . 1 2 Propulsion 3 | . . . . 1 2 Utility 2 | . . . 2 . . Weapon 2 | . . . 1 . 1 Highest Loss Streak 5 | . 1 . 3 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 100 98 97 96 Engine 11 | . 10 14 11 16 6 Core 1 | . . . . 1 6 Treads 12 | . 28 28 21 3 . Leg 7 | . . . . 14 14 Device 20 | . 14 14 32 14 23 Storage 10 | . 14 14 11 9 7 Processor 6 | . . . . 8 15 Protection 1 | . . . . 3 . Energy Gun 8 | . . . . 21 6 Energy Cannon 1 | . . . . . 7 Ballistic Gun 10 | . 26 14 11 1 7 Ballistic Cannon 3 | . 1 14 10 . . Peak Build Rating 38 | 9 8 7 16 31 38 Average Rating 18 | 6 6 7 13 27 34 On Entrance 10 | . 9 7 7 13 27 Naked Turns . | . . . . . . Heaviest Build 56 | 12 16 16 37 56 53 Greatest Support 40 | 40 40 40 40 40 30 Greatest Overweight (x) 3 | . . . 1 2 3 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 14 15 15 Most Carried 15 | 7 8 7 15 15 15 Average Carried 10 | 5 6 7 11 14 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 6 7 7 15 15 14 Class Distribution -------------------- 55% | Mutant 19% | Gunner 18% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 921 | 458 89 . 100 225 49 Remotely . | . . . . . . Salvage Created 1264 | 343 196 . 93 551 81 Parts 74 | 23 10 . 12 26 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 20 | . 6 . 5 8 1 Guns 12 | . 6 . 2 4 . Cannons 6 | . . . 3 2 1 AOE 1 | . . . . 1 . Classes Destroyed 8 | 3 2 . 1 2 . Worker 7 | 4 1 . . 1 1 Tunneler 8 | 8 . . . . . Recycler 2 | 1 . . . 1 . Watcher 3 | . . . 1 2 . Swarmer 7 | . 3 . 4 . . Grunt 10 | . 3 . 1 5 1 Sentry 1 | . . . . 1 . Hunter 2 | . . . . 2 . Best Kill Streak 5 | 4 3 . 3 5 1 Combat Bots Only 5 | . 3 . 2 5 1 Max Kills in Single Turn 2 | 1 1 . 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 205 | . 34 . 78 42 51 Missed 68 | . 5 . 31 12 20 Damage Taken 2221 | . 273 . 516 724 708 Core 536 | . 52 . 120 128 236 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 94 | . . . 94 . . Core Remaining (%) 81 | 100 . 79 70 76 . Volleys Fired 116 | 47 21 . 16 26 6 Largest 3 | 2 2 . 2 3 3 Hottest 206 | 40 40 . 55 206 159 Shots Fired 254 | 94 42 . 32 68 18 Gun 219 | 94 42 . 16 61 6 Cannon 31 | . . . 16 3 12 Launcher . | . . . . . . Special 4 | . . . . 4 . Kinetic 174 | 94 42 . 32 . 6 Thermal 57 | . . . . 51 6 Explosive . | . . . . . . Electromagnetic 23 | . . . . 17 6 Robot Hit Streak 9 | 9 5 . 5 7 7 Robot Miss Streak 5 | 3 2 . 4 5 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 142 | 46 26 . 14 43 13 Core Hits 67 | 20 10 . 7 25 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 6 | 1 . . 1 4 . Burn 4 | . . . . 4 . Destroy 1 | 1 . . . . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2281 | 520 297 . 236 889 339 Guns 1685 | 520 297 . 88 684 96 Cannons 400 | . . . 141 52 207 Explosions 109 | . . . . 109 . Melee . | . . . . . . Ramming 63 | . . . 7 20 36 Kinetic 1142 | 520 297 . 229 . 96 Thermal 576 | . . . . 462 114 Explosive 109 | . . . . 109 . Electromagnetic 391 | . . . . 298 93 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 1 . 1 Impact 1 | . . . . . 1 Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 164 | . . . . 164 . Shots 2 | . . . . 2 . Rammed 1 | . . . 1 . . Targets Rammed 11 | . . . 1 4 6 Kicked 10 | . . . . 4 6 Crushed . | . . . . . . Highest Temperature 558 | . 24 . 6 558 231 Average Temperature 172 | . 7 . 2 199 128 Received Heat Transfer 603 | . 108 . 99 144 252 Effects 15 | . . . . 15 . Shutdowns 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Matter Decay 5 | . . . . 5 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 1 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted . | . . . . . . Heat Transferred 1604 | . . . . 1456 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 231 | 65 177 . 138 231 77 Initial 45 | . . . . 45 36 Average 71 | 29 108 . 25 128 46 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 94 | 100 100 100 100 80 100 Level 1 5 | . . . . 19 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 3 1 Investigation 3 | . 1 . 1 1 . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 7 . 16 11 5 Peak Tracking Total 8 | . 3 . 8 3 2 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . . 1 4 . Max in Single Turn 2 | . . . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 3 . 3 3 . Terminals 6 | . 3 . 1 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 35 | . 7 . 16 12 . Successful 23 | . 2 . 12 9 . Failed 12 | . 5 . 4 3 . Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 10 | . 6 . 2 2 . Terminals 14 | . 7 . 3 4 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 18 | . . . 10 8 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . 2 2 . Part Schematic 3 | . 1 . 1 1 . Prototype ID Bank 1 | . . . 1 . . Unreport Threat 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 15 | . . . 8 7 . Insert Component 7 | . . . 3 4 . Analyze 8 | . . . 5 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 3 3 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 1 . 2 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . 3 3 . Part Schematics Acquired 4 | . . . 1 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2511 | 450 410 26 508 681 436 Spaces Moved 1142 | 194 211 17 266 257 197 Core 11 | 11 . . . . . Treads 711 | 183 211 17 266 34 . Legs 420 | . . . . 223 197 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 Average Speed 173 | 153 160 160 164 197 191 Slowest Speed 330 | 160 160 160 240 320 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 10 29 7 22 28 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 27 | . . . . 26 1 Melee . | . . . . . . Projectile 4 | . . . . 3 1 AOE 23 | . . . . 23 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1423 | 262 246 16 302 362 235 Wait 32 | . . . . 17 15 Move 1137 | 193 210 16 265 256 197 Hop . | . . . . . . Pick Up 46 | 14 6 . 11 12 3 Fast Attach 14 | . 1 . 1 12 . Attach 17 | 7 . . 2 5 3 Detach . | . . . . . . Swap 23 | . 3 . 4 11 5 Drop 27 | 1 5 . 2 19 . Fire 116 | 47 21 . 16 26 6 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . . . 4 6 Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 451 | -11/Scrapyard | Entered Materials 472 | -10/Materials | Build established: Mutant 778 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Entered Mines 874 | -10/Mines | Discovered new exit (range 5) 887 | -10/Mines | Entered Materials 887 | -9/Materials | Evolved 2 slots: Utility x2 1280 | -9/Materials | Repaired Lgt. Treads 1376 | -9/Materials | Discovered new exit (range 13) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1423 | -8/Materials | Lost 3 parts (2u1w) 1999 | -8/Materials | Build established: Gunner 2019 | -8/Materials | Discovered new exit (range 16) 2076 | -8/Materials | Entered Factory 2076 | -7/Factory | Evolved 2 slots: Utility x2 2371 | -7/Factory | Build established: Scavenger-Skirmisher 2512 | -7/Factory | Self-destructed Last Messages --------------- 02451_ P-60 Hacker destroyed. 02451_ Power Conduit explodes. 02451_ R-06 Scavenger destroyed. 02451_ Imp. Ion Engine destroyed. 02451_ Carbon-fiber Leg destroyed. 02451_ Power Conduit explodes. 02451_ Repair Station disabled. 02451_ Backup Power I tumbles out of repair station. 02451_ Backup Plating I tumbles out of repair station. 02451_ Backup Power I tumbles out of repair station. 02451_ Backup Propulsion I tumbles out of repair station. 02453_ Lgt. Nuclear Core destroyed. 02457_ Acquired 28 matter. 02479_ Hvy. Ion Cannon destroyed. 02497_ Carbon-fiber Leg destroyed. 02505_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????########??###????????????? | | ?????????????????? ??#?? #??#?????????????? | | ???????????? ?????????## """"" #??#??#??????????? | | ???????????? ? ??????# ""T"" ##???#???????????? | | ???????????? ? ? ? ????# ##???#???????????? | | ?????????? ? ?????? ?#?# #?#####??????????? | | ???????????? ? ? ? ?### """ ####??##?????????? | | ??????????""?? ? ???# """ #?##?#?###?#?????? | | ?????????? ? ????? ### """ #####?#????#?????? | | ???????????? ???? ??### ##?####?#?#?#????? | | ??????????????????+?#### @ """ ##?#########?????? | | ??????????????? ? ???### """ ###?##?#####?##??? | | ????????????????????#### """ ##?###########?#?? | | ??????????? ? ? ??#### ####?##########?## | | ????????????????"??##### """ #################? | | ??????????#?? 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" | | ?????????????????# # ##" *= * | | ?????????????????# ? # ?#" "## | | ?????????????????# ? + # | | ???????????????"?# # # | | ?????????????????#?? ?# # | | ???????????????? ? ? ?# # | | ???????????????????? # # | | ????????????????????? #########+#+############### | | ?????????????????????????##?# ? ## ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapCompositeMeganuke Manual? 0 Play Time 00:32:29 Cumulative 28.7 hours Start 2024.11.10 @ 18:37:27 End 2024.11.10 @ 19:15:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad82b470-e2a1-47c8-949b-bd0cd33d4ecb