Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 03:14:42 Player: Tottery Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (137) 685 Value Destroyed (4902) 4902 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 9749 Bonus ------- High Alert Combat Kills 446 Follower Combat Kills 373 Friendly Fire -37 Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 449/450 System Corruption 6% Temperature Cool (9) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Energy Well (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Particle Charger Reaction Control System Shield Generator Recalibrator Faulty Precision Beam Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Experimental Targeting Computer Energy Filter Improved Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Advanced Beam Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Energy Well Particle Charger Reaction Control System Shield Generator Recalibrator Precision Beam Rifle Precision Grenade Launcher Precision Grenade Launcher [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 . 1 1 . Weapon 2 | . . . . . 1 1 Parts Attached 122 | 6 4 11 36 15 27 23 Power 11 | 1 1 1 4 . 1 3 Engine 9 | 1 1 1 4 . . 2 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 35 | 2 . 6 9 6 6 6 Treads 17 | . . . 7 6 4 . Leg 14 | 2 . 6 2 . 2 2 Wheel 4 | . . . . . . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 41 | 1 1 4 11 8 11 5 Device 13 | . . . 4 2 5 2 Storage 5 | 1 . . 2 . . 2 Processor 3 | . . 1 . 1 . 1 Hackware 1 | . . . . . 1 . Protection 19 | . 1 3 5 5 5 . Artifact . | . . . . . . . Weapon 35 | 2 2 . 12 1 9 9 Energy Gun 12 | 1 2 . 5 . 4 . Energy Cannon 14 | . . . 4 1 4 5 Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 4 | . . . 2 . . 2 Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 5 1 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 54 | . . 1 7 6 14 26 Power 7 | . . 1 1 . 2 3 Propulsion 15 | . . . 2 3 5 5 Utility 15 | . . . 2 3 2 8 Weapon 17 | . . . 2 . 5 10 Highest Loss Streak 9 | . . 1 4 2 4 9 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 92 | . 96 98 98 98 91 74 Engine 7 | . 14 10 10 9 3 2 Treads 13 | . . . 17 26 17 . Leg 5 | . 28 22 4 . 1 6 Wheel 1 | . . . . . . 7 Device 10 | . . . 6 9 22 9 Storage 9 | . 14 11 11 9 7 6 Processor 6 | . . 10 3 9 7 8 Protection 13 | . 10 21 21 17 5 7 Energy Gun 8 | . 20 22 11 . 3 12 Energy Cannon 11 | . . . 8 18 19 4 Ballistic Cannon 1 | . . . . . . 4 Peak Build Rating 58 | 6 14 19 25 36 49 58 Average Rating 31 | 4 9 18 19 32 43 43 On Entrance 19 | . 6 14 18 25 33 41 Naked Turns . | . . . . . . . Heaviest Build 61 | 13 17 19 47 48 52 61 Greatest Support 64 | 20 20 20 40 60 64 48 Greatest Overweight (x) 13 | 1 . 1 6 1 12 13 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 6 8 8 12 15 15 14 Most Carried 15 | . 8 8 15 15 15 15 Average Carried 11 | . 4 7 9 13 13 11 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | . 8 7 15 15 15 8 Class Distribution -------------------- 41% | Mutant 18% | Scavenger-Mutant 17% | Gunner 9% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1485 | 234 79 110 441 135 234 252 Remotely . | . . . . . . . Salvage Created 5448 | . 302 526 1216 1498 1115 791 Parts 258 | . 16 32 64 66 45 35 Haulers Intercepted 2 | . . . 1 . 1 . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 103 | . 5 14 23 30 19 12 Guns 40 | . 4 14 14 . 1 7 Cannons 54 | . . . 8 29 16 1 AOE 4 | . 1 . . . . 3 Classes Destroyed 17 | . 4 3 7 1 1 1 Worker 7 | . 1 . 1 1 3 1 Builder 9 | . . 1 . 1 1 6 Tunneler 1 | . . 1 . . . . Hauler 2 | . . . 1 . 1 . Recycler 4 | . 1 . 1 . . 2 Mechanic 2 | . . . 1 1 . . Operator 2 | . . . 1 1 . . Watcher 7 | . 1 . . 2 2 2 Swarmer 8 | . . 4 . . . 4 Grunt 60 | . 5 10 12 20 11 2 Brawler 3 | . . . 3 . . . Duelist 3 | . . . 3 . . . Protector 1 | . . . 1 . . . Sentry 15 | . . . 4 7 3 1 Hunter 7 | . . . . 3 1 3 Programmer 5 | . . . . . 4 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | . 4 5 5 8 8 7 Combat Bots Only 7 | . 3 5 4 7 4 4 Max Kills in Single Turn 4 | . 2 2 2 2 1 4 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 1 . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 782 | . 15 61 109 143 150 304 Missed 240 | . 5 20 32 39 45 99 Damage Taken 9046 | . 176 426 1262 1613 2060 3509 Core 1792 | . 20 93 255 240 331 853 Absorbed by Shields . | . . . . . . . Redirected to Shielding 346 | . . 16 69 256 5 . Regen/Repaired (Parts) 468 | . . . 136 44 . 288 Core Remaining (%) 62 | 100 92 . 13 56 52 . Volleys Fired 312 | . 16 45 86 71 53 41 Largest 4 | . 2 2 2 2 3 4 Hottest 276 | . 80 80 168 168 243 276 Shots Fired 694 | . 32 90 167 141 152 112 Gun 332 | . 32 90 135 . 12 63 Cannon 349 | . . . 32 141 140 36 Launcher 13 | . . . . . . 13 Special . | . . . . . . . Kinetic 47 | . 13 . 13 . . 21 Thermal 625 | . 19 90 154 141 152 69 Explosive 13 | . . . . . . 13 Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 30 | . 13 8 15 14 30 24 Robot Miss Streak 5 | . 3 3 5 4 3 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 496 | . 23 56 118 103 116 80 Core Hits 268 | . 11 28 50 62 52 65 Critical Kills 5 | . 1 . . 1 2 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 3 . 2 1 2 7 Burn 10 | . 2 . 2 . . 6 Meltdown 4 | . . . . 1 2 1 Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12757 | . 433 759 2206 3203 3049 3107 Guns 3616 | . 235 759 1327 . 254 1041 Cannons 7559 | . . . 879 3203 2795 682 Explosions 1582 | . 198 . . . . 1384 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 586 | . 70 . 64 . . 452 Thermal 10641 | . 363 759 2142 3203 3049 1125 Explosive 1384 | . . . . . . 1384 Electromagnetic 146 | . . . . . . 146 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 4 6 Average Corruption 2 | . . . . . 3 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . . 20 9 Message Errors 6 | . . . . . 5 1 Matter Fused 6 | . . . . . 3 3 Heat Flow Errors 5 | . . . . . 4 1 Energy Discharges 3 | . . . . . 3 . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 3 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 125 | . 62 . . 33 30 . Projectiles 63 | . . . . 33 30 . Explosions 62 | . 62 . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 102 | . 58 . . . . 44 Shots 2 | . 1 . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 700 | . 171 129 522 427 700 288 Average Temperature 96 | . 63 46 104 109 116 86 Received Heat Transfer 2268 | . 66 162 351 738 513 438 Effects 21 | . . . 6 5 10 . Shutdowns 4 | . . . 1 1 2 . Energy Bleed 3 | . . . 1 1 1 . Interference 5 | . . . 2 3 . . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 4 | . . . . . 4 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . 1 1 2 1 Combat Hostiles 5 | . . . 1 1 2 1 Parts Melted 43 | . 1 6 17 3 6 10 Heat Transferred 19562 | . 779 2146 4626 4403 4777 2831 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 704 | . 221 458 638 704 473 290 Initial 269 | . . 92 117 234 269 125 Average 313 | . 117 238 341 517 328 118 Maximum Alert Level 3 | . 1 2 2 3 2 1 Low Security (%) 24 | 100 70 35 13 . . 77 Level 1 49 | . 29 50 60 18 91 22 Level 2 25 | . . 13 25 78 8 . Level 3 . | . . . . 2 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 33 | . 3 2 10 7 7 4 Investigation 7 | . 2 . 2 1 1 1 Extermination 5 | . . . . . 4 1 Reinforcement 15 | . 1 2 3 5 2 2 Assault 3 | . . . 2 1 . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 9 | . . 1 1 4 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 162 | . 7 23 46 39 29 18 Peak Tracking Total 9 | . 2 6 9 6 9 5 Tactical Retreats 12 | . . 2 2 5 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 7 | . 1 1 3 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 1 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 11 | . 2 . 1 6 . 2 Max in Single Turn 2 | . 2 . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 31 | . 3 1 9 6 9 3 Terminals 20 | . 2 1 6 5 4 2 Fabricators 2 | . . . . . 2 . Repair Stations 4 | . . . 1 1 1 1 Recycling Units 4 | . 1 . 1 . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 57 | . 5 1 14 10 22 5 Successful 28 | . 3 1 7 7 6 4 Failed 29 | . 2 . 7 3 16 1 Catastrophic 9 | . 1 . 2 . 5 1 Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 32 | . 4 1 10 8 7 2 Fabricators 7 | . . . . . 7 . Repair Stations 9 | . . . 2 2 2 3 Recycling Units 8 | . 1 . 1 . 6 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 14 | . 2 1 4 5 1 1 Prototype ID Bank 1 | . . 1 . . . . Open Door 4 | . . . 4 . . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . . . . 2 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 2 | . . . . 1 1 . Recall Investigation 1 | . . . . 1 . . Registered Components 2 | . 1 . . . . 1 Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 8 | . . . 2 2 1 3 Scan Component 5 | . . . 1 1 1 2 Repair 3 | . . . 1 1 . 1 Recycling Unit Hacks 5 | . 1 . 1 . 3 . Report Inventory 4 | . 1 . 1 . 2 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 2 1 4 3 6 2 Full Trace Events 4 | . . . 2 . 1 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 1 . 1 Time 84 | . . . 32 26 . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 15 | . . . 12 . 3 . Largest Group 10 | . . . 10 . 3 . Highest-Rated Group 93 | . . . 88 . 93 . Highest-Rated Ally 31 | . . . 31 . 31 . Total Orders . | . . . . . . . Ally Attacks 94 | . . . 86 . 8 . Total Damage 1041 | . . . 916 . 125 . Kills 16 | . . . 16 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 6677 | 61 374 432 1666 1388 1574 1182 Spaces Moved 2974 | 47 261 212 622 634 734 464 Core 25 | 8 . . 6 . 1 10 Treads 1761 | . . . 474 634 653 . Legs 988 | 39 261 212 142 . 80 254 Wheels 200 | . . . . . . 200 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 153 100 Average Speed 165 | 111 120 120 198 162 169 172 Slowest Speed 700 | 120 120 190 350 245 650 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 49 17 66 64 26 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . 16 . . . . 7 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 23 | . 16 . . . . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4032 | 52 292 300 879 816 936 757 Wait 486 | . . 23 76 79 98 210 Move 2968 | 46 260 211 621 633 733 464 Hop . | . . . . . . . Pick Up 71 | . 8 3 27 11 10 12 Fast Attach 43 | 6 2 3 8 1 9 14 Attach 34 | . . 2 6 8 11 7 Detach 10 | . 1 . 3 . 5 1 Swap 45 | . 2 6 22 6 7 2 Drop 60 | . 3 7 27 7 10 6 Fire 312 | . 16 45 86 71 53 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . 2 . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 418 | -10/Materials | Discovered new exit (range 16) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x2 793 | -9/Materials | Discovered new exit (range 14) 868 | -9/Materials | Entered Storage 896 | -9/Storage | Garrison activated, responded to threat 1023 | -9/Storage | Core integrity fell below 50% 1234 | -9/Storage | Lost 4 parts (2n1u1w) 1620 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1821 | -9/Storage | Lost 6 allies 1850 | -9/Storage | Found Prototype Processor 2005 | -9/Storage | Core integrity fell below 20% 2125 | -9/Storage | Repaired Hrd. Light Armor Plating 2254 | -9/Storage | Discovered new exit (range 15) 2307 | -9/Storage | Met a pair of Derelict thieves 2534 | -9/Storage | Entered Materials 2534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2535 | -8/Materials | Identified Exp. Targeting Computer 2763 | -8/Materials | Repaired Weapon Shielding 2839 | -8/Materials | Build established: Scavenger-Mutant 2853 | -8/Materials | Destroyed 7 combat bots 2934 | -8/Materials | First assault squad dispatched 3750 | -8/Materials | Build established: Mutant 3881 | -8/Materials | Discovered new exit (range 16) 3922 | -8/Materials | Entered Factory 3922 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4234 | -7/Factory | Build established: Scavenger-Gunner 4890 | -7/Factory | Lost 4 parts (1p2n1w) 5153 | -7/Factory | Lost 3 parts (1n2w) 5164 | -7/Factory | Build established: Gunner 5250 | -7/Factory | Lost 3 parts (2u1w) 5286 | -7/Factory | Cargo convoy interrupted 5399 | -7/Factory | Discovered new exit (range 16) 5496 | -7/Factory | Entered another Factory area 5496 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5623 | -6/Factory | Build established: Scavenger-Tank 5649 | -6/Factory | Discovered new exit (range 14) 5834 | -6/Factory | Repaired Lrg. Storage Unit 5969 | -6/Factory | Lost 4 parts (2n2u) 6240 | -6/Factory | Build established: Gunner 6278 | -6/Factory | Spotted B-75 Beast 6493 | -6/Factory | Lost 9 parts (1p1n3u4w) 6529 | -6/Factory | Core integrity fell below 50% 6578 | -6/Factory | Lost 5 parts (1p1n1u2w) 6624 | -6/Factory | Destroyed B-75 Beast 6647 | -6/Factory | Core integrity fell below 20% 6678 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06621_ Pressure Siphon disabled. 06624_ B-75 Beast destroyed. 06630_ R-10 Processor collects Terrain Scan Processor. 06646_ Lgt. Ion Engine destroyed. 06648_ Prc. Grenade Launcher destroyed. 06651_ U-05 Engineer lays Concrete. 06656_ U-05 Engineer destroyed. 06656_ U-05 Engineer lays Concrete. 06658_ G-50 Soldier destroyed. 06658_ Prc. Grenade Launcher destroyed. 06659_ U-05 Engineer lays Concrete. 06672_ U-05 Engineer builds a Wall. 06672_ Enh. Optical Array destroyed. 06673_ U-05 Engineer lays Concrete. 06674_ R-10 Processor collects Carbon-fiber Leg. 06674_ R-10 Processor collects Lgt. Angular Momentum Engine. 06674_ U-05 Engineer lays Concrete. 06678_ R-10 Processor collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????################### | | ???????????????????????????????# | | ???????????????????????????????#! | | ????????????#??????????????????# | | ????????????# ??????##??###???# | | ????????????# ########## ##### | | ????????????# u # | | ????????????# + | | ????????????# % # | | ?????????????#+##### RR #########+######### | | ???????????????????# # ## #?????? | | ???????????????????# #?##### | | ???????????????????# ^ #? | | ???????????????????#^ """ " # | | #################### """ "" ]]# | | """@"" u ]" | | """ "" ""u # [ | | g #?? | | gg ""% #???? | | ^ """ #?????? | | #############+##### "" """ "" " " #?????? | | #??# # "F"" """ %%% %%" ##/#### | | #??# # """" / | | #??# # % % ##+#### | | #??# ! # #?? ?? | | #??# [ # ## ##### #??? #? | | #??# # ## # #????#? | | #??# ## #######+######### #?????? | | #??# ## #??# % #?????? | | #??############ #??# % #?????? | | #?????????????# #??# ####### | | #?????????????# #??# = % | | ######?????????????# #??# % | | ???????????????????# #??# | | ???????????????????# #??# # | | ???????????????????# #??# #% | | ???????????????????# #??# ##### ## | | ??????????????????? ??# #???? #? | | ??????????????????? ??# """ #???? #? | | ???????????????????! ??# ! #???? ^#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpUltimateMultirail Manual? 0 Play Time 01:39:45 Cumulative 20.0 hours Start 2024.09.08 @ 14:02:53 End 2024.09.09 @ 03:14:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dca97eda-6d9c-48f2-a926-325ec5f3659a