Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.17 @ 13:49:13 Player: UberDoot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (106) 530 Value Destroyed (2686) 2686 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 5898 Bonus ------- High Alert Combat Kills 142 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Minigun > --- INVENTORY (5) ---- Improved Flight Unit Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Improved Propulsion Shielding System Restoration Module > --- WEAPON ----------- Cooled Pulse Rifle > --- INVENTORY -------- Improved Flight Unit Improved Light Armor Plating Minigun Mini Grenade Launcher Katana [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 134 | 7 18 47 39 23 Power 17 | 1 4 4 5 3 Engine 13 | 1 4 3 4 1 Core 4 | . . 1 1 2 Reactor . | . . . . . Propulsion 30 | 2 3 9 10 6 Treads 16 | . 3 9 4 . Leg 2 | 2 . . . . Wheel 6 | . . . 6 . Hover 2 | . . . . 2 Flight 4 | . . . . 4 Utility 30 | 2 4 8 9 7 Device 10 | 1 1 4 1 3 Storage 3 | 1 1 1 . . Processor 5 | . . . 3 2 Hackware . | . . . . . Protection 12 | . 2 3 5 2 Artifact . | . . . . . Weapon 57 | 2 7 26 15 7 Energy Gun 17 | . 5 . 10 2 Energy Cannon 8 | . 2 6 . . Ballistic Gun 16 | 2 . 13 . 1 Ballistic Cannon 3 | . . 1 2 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 11 | . . 6 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 29 | . 2 6 4 17 Power 3 | . . . . 3 Propulsion 8 | . . 2 1 5 Utility 9 | . . 2 2 5 Weapon 9 | . 2 2 1 4 Highest Loss Streak 9 | . 2 3 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 97 97 74 Engine 10 | . 13 10 8 5 Treads 21 | . 23 31 12 . Leg 1 | . 4 . . . Wheel 5 | . . . 22 1 Flight 1 | . . . . 14 Device 7 | . 5 10 7 8 Storage 10 | . 14 11 9 . Processor 2 | . . . 5 13 Protection 10 | . 8 10 14 5 Energy Gun 8 | . 18 . 12 6 Energy Cannon 3 | . 3 7 . . Ballistic Gun 4 | . 6 7 . . Ballistic Cannon 1 | . . 3 . . Slashing Weapon 2 | . . 3 4 2 Naked Turns . | . . . . . Heaviest Build 49 | 12 45 46 49 48 Greatest Support 69 | 20 46 69 60 36 Greatest Overweight (x) 5 | 1 3 1 3 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 13 15 15 5 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 4 11 14 14 5 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 8 15 15 15 2 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 2470 | 322 648 682 562 256 Remotely . | . . . . . Salvage Created 3457 | 155 829 1032 1190 251 Parts 230 | 9 48 70 67 36 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 4 | . 1 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 77 | . 19 28 25 5 Melee 4 | . . . 2 2 Guns 45 | . 15 12 17 1 Cannons 16 | . . 15 1 . AOE 7 | . 3 . 2 2 Classes Destroyed 13 | 2 4 3 3 1 Worker 3 | . . 1 . 2 Builder 6 | . . . 1 5 Tunneler 3 | 3 . . . . Hauler 6 | . 1 . 5 . Recycler 2 | 1 1 . . . Mechanic 1 | . . . 1 . Watcher 8 | . 3 2 2 1 Swarmer 28 | . 6 7 13 2 Grunt 31 | . 13 13 4 1 Brawler 2 | . . . 2 . Duelist 2 | . . 1 1 . Sentry 13 | . . 7 5 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | 4 7 7 5 6 Combat Bots Only 7 | . 4 7 4 2 Max Kills in Single Turn 6 | 1 2 2 2 6 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 . 1 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 5861 | . 621 2015 1447 1778 Core 1254 | . 61 358 125 710 Absorbed by Shields . | . . . . . Redirected to Shielding 154 | . . . . 154 Regen/Repaired (Parts) 168 | . 93 75 . . Core Remaining (%) 65 | 100 75 10 77 . Volleys Fired 260 | 13 51 86 87 23 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 100 136 122 110 Shots Fired 436 | 26 97 157 130 26 Gun 346 | 26 97 82 121 20 Cannon 80 | . . 75 5 . Launcher 10 | . . . 4 6 Special . | . . . . . Kinetic 178 | 26 45 96 5 6 Thermal 104 | . 8 61 34 1 Explosive 10 | . . . 4 6 Electromagnetic 144 | . 44 . 87 13 Robot Hit Streak 14 | 7 10 12 14 12 Robot Miss Streak 4 | 3 3 4 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 321 | 17 73 102 105 24 Core Hits 164 | 9 39 42 52 22 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 9 | . 1 2 6 . Burn 6 | . 1 . 5 . Meltdown 1 | . . 1 . . Destroy 1 | . . 1 . . Blast 1 | . . . 1 . Melee Attacks 41 | . . 29 5 7 Impact . | . . . . . Slashing 41 | . . 29 5 7 Piercing . | . . . . . Sneak Attacks 5 | . . . 4 1 Combat Hostiles 4 | . . . 4 . Follow-up Attacks . | . . . . . Damage Inflicted 6554 | 182 1057 1886 2374 1055 Guns 3666 | 182 863 1004 1525 92 Cannons 932 | . . 867 65 . Explosions 1572 | . 194 . 563 815 Melee 337 | . . . 212 125 Ramming 47 | . . 15 9 23 Kinetic 1792 | 182 346 1151 65 48 Thermal 2124 | . 269 720 585 550 Explosive 702 | . . . 418 284 Electromagnetic 1552 | . 442 . 1085 25 Impact . | . . . . . Slashing 337 | . . . 212 125 Piercing . | . . . . . Highest Corruption 7 | . . 7 1 5 Average Corruption 4 | . . 7 1 3 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 53 | . . 39 8 6 Message Errors 12 | . . 9 2 1 Matter Fused 11 | . . 8 2 1 Heat Flow Errors 9 | . . 6 2 1 Energy Discharges 3 | . . 3 . . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 6 | . . 4 . 2 Data Loss (major) 2 | . . 2 . . Misfires 4 | . . 3 . 1 Alerts 2 | . . 2 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 158 | . 1 12 . 145 Projectiles 12 | . . 12 . . Explosions 146 | . 1 . . 145 Melee . | . . . . . Knockbacks 2 | . . 1 1 . Impact 1 | . . 1 . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 488 | . 51 . 59 378 Shots 11 | . 2 . 2 7 Rammed 6 | . . 2 1 3 Targets Rammed 6 | . . 2 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 446 | . 282 435 446 175 Average Temperature 106 | . 62 112 122 38 Received Heat Transfer 1683 | . 222 756 405 300 Effects 21 | . . 11 10 . Shutdowns 4 | . . 2 2 . Energy Bleed 2 | . . 1 1 . Interference 13 | . . 7 6 . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 11 | . 2 . 9 . Impact Corruptions . | . . . . . Robots Melted 3 | . 1 1 1 . Combat Hostiles 3 | . 1 1 1 . Parts Melted 4 | . 1 . 3 . Heat Transferred 3612 | . 546 1295 1334 437 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . 4 . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 568 | 20 224 520 568 413 Initial 258 | . 13 61 72 258 Average 203 | 7 100 266 210 276 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 59 | 100 99 38 63 6 Level 1 25 | . . 37 15 91 Level 2 14 | . . 23 21 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 7 3 2 1 Investigation 6 | . 5 . 1 . Extermination . | . . . . . Reinforcement 6 | . 2 3 . 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 9 | . 1 5 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 25 46 37 17 Peak Tracking Total 13 | . 4 8 5 13 Tactical Retreats 9 | . 2 5 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 13 | . . 3 6 4 Max in Single Turn 3 | . . 1 3 3 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 26 | . 7 10 8 1 Terminals 16 | . 5 6 4 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 4 | . 1 1 2 . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 72 | . 22 25 21 4 Successful 35 | . 9 14 11 1 Failed 37 | . 13 11 10 3 Catastrophic 6 | . . 3 2 1 Database Lockouts . | . . . . . Manual 17 | . 6 4 4 3 Terminals 46 | . 16 15 11 4 Fabricators . | . . . . . Repair Stations 8 | . 5 3 . . Recycling Units 8 | . 1 2 5 . Scanalyzers 8 | . . 5 3 . Garrison Access 2 | . . . 2 . Terminal Hacks 18 | . 5 7 5 1 Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 4 | . 1 2 . 1 Alert Level 2 | . 1 . 1 . Unreport Threat 2 | . . 2 . . Locate Traps 2 | . . 2 . . Security Status 1 | . . . 1 . Hauler Manifests 4 | . 2 1 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 2 . . Scan Component 3 | . 2 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 6 | . 1 1 4 . Retrieve Components 6 | . 1 1 4 . Scanalyzer 6 | . . 4 2 . Insert Component 3 | . . 2 1 . Analyze 3 | . . 2 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 6 9 8 1 Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 82 | . 44 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 2 1 . . Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 5567 | 128 1502 2130 1347 460 Spaces Moved 3024 | 64 787 924 813 436 Core 98 | 7 1 . . 90 Treads 1705 | . 660 924 121 . Legs 183 | 57 126 . . . Wheels 716 | . . . 692 24 Hover 266 | . . . . 266 Flight 56 | . . . . 56 Fastest Speed 30 | 50 120 160 90 30 Average Speed 132 | 115 155 160 109 74 Slowest Speed 300 | 120 240 240 160 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 50 | 6 95 78 57 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 19 | . . 17 . 2 Terrain Destroyed 163 | . 11 18 83 51 Melee 18 | . . 16 . 2 Projectile 2 | . . 2 . . AOE 143 | . 11 . 83 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 4095 | 91 983 1356 1126 539 Wait 457 | . 71 216 143 27 Move 3020 | 63 786 923 812 436 Hop . | . . . . . Pick Up 69 | 8 25 22 9 5 Fast Attach 67 | 7 12 16 23 9 Attach 28 | . 3 10 4 11 Detach 10 | . 4 . 2 4 Swap 39 | . 3 21 12 3 Drop 98 | . 28 31 28 11 Fire 260 | 13 51 86 87 23 Melee 41 | . . 29 5 7 Ram 4 | . . . 1 3 Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 129 | -11/Junkyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 5) 551 | -10/Materials | Discovered new exit (range 5) 1056 | -10/Materials | Repaired Broken Imp. Treads 1376 | -10/Materials | Discovered new exit (range 11) 1631 | -10/Materials | Entered another Materials area 1631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2493 | -9/Materials | Crushed by falling debris 2493 | -9/Materials | Core integrity fell below 50% 2548 | -9/Materials | Destroyed 7 combat bots 2551 | -9/Materials | Lost 3 parts (2u1w) 2624 | -9/Materials | Lost 3 parts (2n1w) 3076 | -9/Materials | Build established: Scavenger-Mutant 3163 | -9/Materials | Repaired Imp. Light Armor Plating 3285 | -9/Materials | Discovered new exit (range 5) 3483 | -9/Materials | Core integrity fell below 20% 3510 | -9/Materials | Discovered new exit (range 5) 3761 | -9/Materials | Entered another Materials area 3761 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4239 | -8/Materials | Discovered new exit (range 8) 4791 | -8/Materials | Build established: Mutant 4961 | -8/Materials | First assault squad dispatched 5103 | -8/Materials | Discovered new exit (range 4) 5108 | -8/Materials | Entered Factory 5108 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5270 | -7/Factory | Lost 5 parts (1p1n1u2w) 5509 | -7/Factory | Core integrity fell below 50% 5548 | -7/Factory | Lost 9 parts (2p3n2u2w) 5554 | -7/Factory | Core integrity fell below 20% 5568 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05508_ Lgt. Nuclear Core crushed. 05508_ K-01 Serf cleans the Matter Pump. 05508_ Katana destroyed. 05509_ Slammed into Y-54 Guardian. 05511_ K-01 Serf cleans the Matter Pump. 05511_ R-06 Scavenger collects Lgt. Ion Engine. 05511_ Slammed into Y-54 Guardian. 05511_ Destabilizing: Core damaged (-21). 05517_ Imp. Heat Sink destroyed. 05519_ Acquired 129 matter. 05554_ Slammed into S-27 Virus. 05554_ S-27 Virus destroyed. 05554_ Imp. Signal Interpreter destroyed. 05554_ System corrupted by crushing effect (+1). [Achievement: Fist Fight] 05559_ Manufacturing Mainframe disabled. 05562_ K-01 Serf collects debris. 05567_ S-27 Virus destroyed. 05567_ R-06 Scavenger collects VTOL Module. 05567_ K-01 Serf collects debris. 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""" ???????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Significant Disruption Challenges ------------ None Game ------ Seed ImpulseSmallBuckler Manual? 0 Play Time 01:11:36 Cumulative 17.2 hours Start 2024.01.17 @ 12:27:45 End 2024.01.17 @ 13:49:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f9351c8-250d-40a8-9a32-6be42cef9653