Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 16:28:23 Player: Oldman Pu Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (3751) 3751 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2383) 2383 TOTAL SCORE: 10154 Bonus ------- High Alert Combat Kills 1079 Follower Combat Kills 1009 Met Imprinter 300 Was Imprinted 300 Friendly Fire -305 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 500/500 System Corruption 4% Temperature Cool (5) Movement Walking (192) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating Improved Hardlight Generator > --- WEAPON (3) ------- Pulse Rifle Gatling Laser Plasma Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Medium Treads Armored Wheel Armored Wheel Advanced Heat Sink Advanced Heat Sink Improved Light Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Pulse Rifle Pulse Rifle Heavy Laser Plasma Rifle Heavy Ion Cannon Phase Cannon Coil Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Zionite Weapon Casing Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Plasma Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Medium Treads Medium Treads Medium Treads Wheel Armored Wheel Armored Wheel Advanced Heat Sink Improved Reaction Control System Improved Reaction Control System Hardened Light Armor Plating Layered Light Armor Plating Pulse Rifle Pulse Rifle Plasma Cannon Heavy Ion Cannon Gauss Rifle [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Core Shielding Device Improved Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 4 | . . 2 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 154 | 6 8 42 . 5 2 91 Power 23 | 1 1 6 . . 1 14 Engine 18 | 1 1 6 . . . 10 Core 4 | . . . . . 1 3 Reactor 1 | . . . . . . 1 Propulsion 32 | 2 1 12 . . . 17 Treads 1 | . . . . . . 1 Leg 12 | . . 2 . . . 10 Wheel 19 | 2 1 10 . . . 6 Hover . | . . . . . . . Flight . | . . . . . . . Utility 55 | 1 2 12 . 2 1 37 Device 30 | . . 5 . 1 . 24 Storage 7 | 1 1 3 . . . 2 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 18 | . 1 4 . 1 1 11 Artifact . | . . . . . . . Weapon 44 | 2 4 12 . 3 . 23 Energy Gun 21 | 1 1 1 . 2 . 16 Energy Cannon 8 | . . 7 . 1 . . Ballistic Gun 14 | 1 3 4 . . . 6 Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 3 . 1 . 5 Parts Lost 50 | . 3 10 . . . 37 Power 7 | . . 1 . . . 6 Propulsion 11 | . 2 3 . . . 6 Utility 17 | . . 2 . . . 15 Weapon 15 | . 1 4 . . . 10 Highest Loss Streak 27 | . 1 3 . . . 27 To Critical Strikes 3 | . . . . . . 3 Average Slot Usage (%) 93 | . 86 94 . 100 100 92 Engine 9 | . 14 11 . 11 3 6 Core 1 | . . . . . 7 3 Leg 4 | . . . . . . 14 Wheel 15 | . 16 19 . 22 22 8 Device 11 | . . 10 . 11 11 18 Storage 11 | . 22 12 . 11 11 6 Protection 14 | . 3 18 . 22 22 10 Energy Gun 10 | . 13 . . 5 22 17 Energy Cannon 7 | . . 18 . 16 . . Ballistic Gun 3 | . 14 3 . . . 2 Naked Turns . | . . . . . . . Heaviest Build 92 | 13 53 56 43 43 43 92 Greatest Support 75 | 26 26 32 20 20 20 75 Greatest Overweight (x) 18 | . 5 18 2 2 2 14 Average Overweight (x) 2 | . 3 2 2 1 2 1 Largest Inventory Capacity 20 | 8 20 20 15 15 15 20 Average Capacity 17 | 6 18 15 15 15 15 19 Most Carried 20 | 1 11 17 15 15 15 20 Average Carried 14 | . 6 14 15 14 15 16 Final Capacity 20 | 8 20 15 15 15 15 20 Final Carried 20 | 1 10 15 15 15 15 20 Class Distribution -------------------- 59% | Mutant 27% | Scavenger-Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2141 | 147 224 644 . 35 35 1056 Remotely . | . . . . . . . Salvage Created 4947 | . 335 2251 . . . 2361 Parts 258 | . 24 151 . . . 83 Haulers Intercepted 9 | . 2 6 . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . Prevented 4 | . . . . . 4 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 82 | . 8 39 . . . 35 Guns 38 | . 8 5 . . . 25 Cannons 33 | . . 32 . . . 1 AOE 1 | . . . . . . 1 Classes Destroyed 17 | . 4 5 . . . 8 Worker 13 | . . 10 . . . 3 Builder 3 | . . 2 . . . 1 Hauler 9 | . 2 6 . . . 1 Recycler 2 | . 1 . . . . 1 Operator 2 | . . . . . . 2 Watcher 8 | . 2 5 . . . 1 Swarmer 12 | . 8 4 . . . . Grunt 39 | . . 24 . . . 15 Brawler 3 | . . . . . . 3 Duelist 1 | . . 1 . . . . Protector 1 | . . . . . . 1 Sentry 14 | . . 10 . . . 4 Specialist 5 | . . . . . . 5 Hunter 4 | . . . . . . 4 Programmer 3 | . . . . . . 3 Z-Light 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 11 | . 3 11 . . . 7 Combat Bots Only 7 | . 3 6 . . . 7 Max Kills in Single Turn 2 | . 2 2 . . . 2 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 719 | . 47 171 . . 21 480 Missed 189 | . 14 51 . . 8 116 Damage Taken 7376 | . 438 1609 . . 106 5223 Core 1138 | . 123 162 . . . 853 Absorbed by Shields 449 | . . . . . . 449 Redirected to Shielding 449 | . . 36 . . . 413 Regen/Repaired (Parts) 29 | . . 29 . . . . Core Remaining (%) 69 | 100 50 . . . 59 . Volleys Fired 334 | . 53 142 . . . 139 Largest 3 | . 2 2 . . . 3 Hottest 224 | . 70 136 . . . 224 Shots Fired 744 | . 102 282 . 1 . 359 Gun 534 | . 102 81 . . . 351 Cannon 210 | . . 201 . 1 . 8 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 192 | . 53 69 . . . 70 Thermal 545 | . 49 213 . 1 . 282 Explosive . | . . . . . . . Electromagnetic 7 | . . . . . . 7 Robot Hit Streak 14 | . 7 13 . . . 14 Robot Miss Streak 7 | . 6 7 . . . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 1 . . . . 7 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 473 | . 54 168 . . . 251 Core Hits 213 | . 21 76 . . . 116 Critical Kills 4 | . 1 1 . . . 2 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 20 | . 4 1 . . . 15 Burn 14 | . 3 . . . . 11 Meltdown 1 | . . 1 . . . . Destroy 5 | . 1 . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9531 | . 767 3123 . . . 5641 Guns 6417 | . 576 646 . . . 5195 Cannons 2440 | . . 2330 . . . 110 Explosions 671 | . 188 147 . . . 336 Melee . | . . . . . . . Ramming 3 | . 3 . . . . . Kinetic 1755 | . 236 594 . . . 925 Thermal 6970 | . 340 2382 . . . 4248 Explosive 671 | . 188 147 . . . 336 Electromagnetic 132 | . . . . . . 132 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 4 4 . 4 Average Corruption 3 | . . 4 4 4 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 67 | . . 36 . 3 . 28 Message Errors 14 | . . 9 . . . 5 Matter Fused 12 | . . 7 . . . 5 Heat Flow Errors 8 | . . 3 . 1 . 4 Energy Discharges 13 | . . 8 . 1 . 4 Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 7 | . . 4 . . . 3 Data Loss (major) 4 | . . . . . . 4 Misfires 4 | . . 1 . 1 . 2 Alerts 3 | . . 3 . . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 35 | . 16 19 . . . . Projectiles 19 | . . 19 . . . . Explosions 16 | . 16 . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 343 | . 172 96 . . . 75 Shots 4 | . 2 1 . . . 1 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 405 | . 160 353 . 161 . 405 Average Temperature 65 | . 49 62 . 93 . 84 Received Heat Transfer 1338 | . . 678 . . 12 648 Effects 4 | . . . . . . 4 Interference 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 11 | . . 2 . . . 9 Combat Hostiles 10 | . . 2 . . . 8 Parts Melted 42 | . 3 8 . . . 31 Heat Transferred 15057 | . 1221 4699 . . . 9137 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 1058 | . 239 655 255 . . 1058 Initial 340 | . . 7 255 . . 340 Average 482 | . 62 383 255 . . 774 Maximum Alert Level 3 | . 1 2 1 . . 3 Low Security (%) 26 | 100 98 21 . . . . Level 1 15 | . 1 34 100 . . 2 Level 2 27 | . . 44 . . . 23 Level 3 30 | . . . . . . 73 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 34 | . 1 8 . . . 25 Investigation 10 | . . 6 . . . 4 Extermination 4 | . . . . . . 4 Reinforcement 7 | . 1 2 . . . 4 Assault 2 | . . . . . . 2 Garrison 11 | . . . . . . 11 Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 3 | . . 1 . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . . 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 19 51 . . 6 73 Peak Tracking Total 12 | . 4 5 . . 4 12 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . . 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . 3 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 13 | . 3 6 . . . 4 Max in Single Turn 3 | . 2 3 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 23 | . 7 11 . . 1 4 Terminals 15 | . 7 7 . . 1 . Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 2 . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 59 | . 14 36 . . 1 8 Successful 37 | . 9 24 . . 1 3 Failed 22 | . 5 12 . . . 5 Catastrophic 4 | . 2 1 . . . 1 Database Lockouts . | . . . . . . . Manual 20 | . . . . 2 4 14 Terminals 30 | . 14 15 . . 1 . Fabricators 6 | . . . . . . 6 Repair Stations 9 | . . 9 . . . . Recycling Units . | . . . . . . . Scanalyzers 13 | . . 12 . . . 1 Garrison Access 1 | . . . . . . 1 Terminal Hacks 20 | . 9 10 . . 1 . Record 9 | . 3 5 . . 1 . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Locate Traps 6 | . 4 2 . . . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . 11 . . . . Insert Component 6 | . . 6 . . . . Analyze 5 | . . 5 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 19 | . 6 9 . . . 4 Full Trace Events 8 | . . 4 . . . 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 31 | . . . . . . 31 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 1 | . . 1 . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 13 | . . . . 6 . 7 Largest Group 10 | . . . . 6 6 10 Highest-Rated Group 459 | . . . . 352 352 459 Highest-Rated Ally 96 | . . . . 96 96 96 Zionite Dispatches 2 | . . . . . . 2 Light 1 | . . . . . . 1 Fire 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 172 | . . . . . 19 153 Total Damage 3463 | . . . . . 473 2990 Kills 34 | . . . . . 8 26 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Zionite Intel Received 1 | . . . . . . 1 Unaware Schematics 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 8058 | 40 1160 2539 9 984 724 2602 Spaces Moved 4875 | 37 699 1627 5 821 449 1237 Core 8 | 3 . 4 . . . 1 Treads . | . . . . . . . Legs 661 | . . 22 . . . 639 Wheels 4206 | 34 699 1601 5 821 449 597 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 110 95 110 100 Average Speed 124 | 82 133 115 110 109 110 147 Slowest Speed 950 | 90 155 950 110 110 110 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 96 99 3 85 59 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 131 | . 71 21 . . . 39 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE 121 | . 71 21 . . . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 6243 | 43 831 2036 8 909 680 1736 Wait 668 | . 61 148 4 62 226 167 Move 4869 | 36 698 1626 4 820 448 1237 Hop . | . . . . . . . Pick Up 98 | 1 7 33 . 9 1 47 Fast Attach 67 | 6 4 17 . 3 . 37 Attach 33 | . . 9 . . . 24 Detach 5 | . . 3 . 1 . 1 Swap 55 | . 4 17 . 2 2 30 Drop 113 | . 3 41 . 12 3 54 Fire 334 | . 53 142 . . . 139 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Discovered new exit (range 6) 961 | -10/Materials | Discovered new exit (range 14) 1179 | -10/Materials | Discovered new exit (range 3) 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Utility x2 1555 | -9/Materials | Discovered new exit (range 13) 1822 | -9/Materials | Discovered new exit (range 16) 1957 | -9/Materials | Build established: Scavenger-Mutant 2106 | -9/Materials | Lost 3 parts (1p2w) 2228 | -9/Materials | Discovered new exit (range 15) 2363 | -9/Materials | Lost 3 parts (2n1u) 2630 | -9/Materials | Build established: Mutant 2704 | -9/Materials | Discovered new exit (range 9) 2828 | -9/Materials | Repaired Imp. Heat Sink 3740 | -9/Materials | Entered Mines 3741 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3749 | -9/Mines | Entered Zion 3776 | -7/Zion | Given A8's code to call for help 3798 | -7/Zion | Given the Hacking Drone Bay 3814 | -7/Zion | Found Prototype Device 3814 | -7/Zion | Identified Hacking Drone Bay 3832 | -7/Zion | System corruption cleaned by Quarantine Array 4085 | -7/Zion | Imprinted 4088 | -7/Zion | Declared Zion's savior 4261 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4264 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4296 | -7/Zion | Received a visual enhancement algorithm 4458 | -7/Zion | Learned Factory terminal intel 4675 | -7/Zion | Discovered new exit (range 13) 4733 | -7/Zion | Entered Proximity Caves 4733 | -6/Proximity Caves | Accompanied by 6 allies 4736 | -6/Proximity Caves | Spotter reported a threat 4749 | -6/Proximity Caves | Spotter reported a threat 5002 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5428 | -6/Proximity Caves | Discovered new exit (range 8) 5457 | -6/Proximity Caves | Entered Factory 5457 | -6/Factory | Accompanied by 6 allies 5457 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5458 | -6/Factory | Loaded intel: 26 terminal locations 5535 | -6/Factory | Zion Fire squad teleported in 5799 | -6/Factory | Build established: Scavenger-Tank 5807 | -6/Factory | Search patrols dispatched 5906 | -6/Factory | Lost 5 allies 6020 | -6/Factory | Garrison activated, responded to threat 6027 | -6/Factory | Zion Light squad teleported in 6077 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6236 | -6/Factory | Found Prototype Protection 6236 | -6/Factory | Identified Zio. Weapon Casing 6256 | -6/Factory | Garrison activated, responded to threat 6348 | -6/Factory | Cargo convoy interrupted 6391 | -6/Factory | Lost 3 allies 6470 | -6/Factory | Core integrity fell below 50% 6507 | -6/Factory | First assault squad dispatched 6527 | -6/Factory | Lost 27 parts (4p4n10u9w) 6533 | -6/Factory | Destroyed 7 combat bots 6621 | -6/Factory | Core integrity fell below 20% 6692 | -6/Factory | Lost 7 parts (1p2n3u1w) 6824 | -6/Factory | Terminal network hard line cut 6856 | -6/Factory | Found Zio. Weapon Casing 7688 | -6/Factory | Garrison activated, responded to threat 7826 | -6/Factory | Fabricated Arm. Wheel? 7831 | -6/Factory | Garrison activated, responded to threat 8059 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07965_ R-10 Processor collects Imp. Heat Sink. 07974_ R-10 Processor collects Med. Treads. 07975_ Imp. Deuterium Engine melted. 07975_ Imp. Heat Sink melted. 07975_ Y-54 Guardian destroyed. 07975_ K-01 Serf destroyed. 07975_ Switching to secondary target: Y-54 Guardian. 07988_ Y-54 Guardian heat spikes uncontrollably. 07989_ Y-54 Guardian heat damages Lgt. Treads, Imp. Deuterium Engine. 07991_ Melted Imp. Deuterium Engine. 07991_ Melted Broken Flak Gun. 07991_ Y-54 Guardian suffers critical hit (Burn). 07991_ Y-54 Guardian critical meltdown. 07991_ Lgt. Treads melted. 07991_ Imp. Heat Sink melted. 07996_ Acquired Mic. Nuclear Core. 08024_ A/NUVUSELXE&MNP0/P5X14EQN5EODJZL&