Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 11:52:54 Player: Aneyh Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (261) 261 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1421 Bonus ------- None Cogmind --------- Core Integrity 359/400 Matter 242/300 Energy 75/100 System Corruption 1% Temperature Cool (20) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Ion Engine Light Ion Engine Heat Sink Visual Processing Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Transport Network Coupler > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Visual Processing Unit Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 24 | 6 1 8 9 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 . 7 6 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 4 4 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 4 | . . 2 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 4 9 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 2 | . . 1 1 Weapon 7 | . . 2 5 Highest Loss Streak 5 | . . 2 5 Average Slot Usage (%) 91 | . 94 95 82 Engine 12 | . 14 14 9 Leg 24 | . 28 27 16 Device 1 | . . . 5 Storage 20 | . 22 25 11 Processor 3 | . . . 10 Energy Gun 4 | . 14 6 . Ballistic Gun 14 | . 14 11 21 Ballistic Cannon 4 | . . 6 . Special Weapon 3 | . . 2 5 Naked Turns . | . . . . Heaviest Build 16 | 13 15 16 14 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 4 6 6 Average Carried 4 | 1 3 5 4 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 3 3 6 4 Class Distribution -------------------- 79% | Mutant 15% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 511 | 236 . 262 13 Remotely . | . . . . Salvage Created 287 | 24 . 193 70 Parts 23 | 2 . 13 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . . 8 1 Guns 6 | . . 6 . Cannons 3 | . . 2 1 Classes Destroyed 4 | 1 . 2 1 Tunneler 1 | 1 . . . Watcher 2 | . . . 2 Swarmer 5 | . . 5 . Grunt 4 | . . 3 1 Best Kill Streak 3 | 1 . 3 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1176 | . . 783 393 Core 259 | . . 218 41 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 60 | 1 . 46 13 Largest 3 | 2 . 2 3 Hottest 140 | 60 . 100 140 Shots Fired 107 | 2 . 86 19 Gun 84 | 2 . 65 17 Cannon 20 | . . 20 . Launcher . | . . . . Special 3 | . . 1 2 Kinetic 91 | 1 . 73 17 Thermal 3 | . . 1 2 Explosive . | . . . . Electromagnetic 13 | 1 . 12 . Robot Hit Streak 6 | 1 . 6 6 Robot Miss Streak 4 | . . 4 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 59 | 1 . 45 13 Core Hits 25 | 1 . 16 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 813 | 15 . 625 173 Guns 483 | 15 . 344 124 Cannons 279 | . . 279 . Explosions . | . . . . Melee . | . . . . Ramming 3 | . . 2 1 Kinetic 663 | 15 . 524 124 Thermal 48 | . . . 48 Explosive . | . . . . Electromagnetic 99 | . . 99 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles 4 | . . 4 . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 1 | . . 1 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 2 | . . 1 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 210 | . . 210 50 Average Temperature 74 | . . 85 16 Received Heat Transfer 597 | . . 372 225 Effects 2 | . . 2 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 115 | 5 3 115 69 Average Influence 53 | 1 3 71 46 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . . 9 15 Peak Tracking Total 6 | . . 3 6 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 2 | . . 2 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 1 | . . 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1214 | 108 76 693 337 Spaces Moved 762 | 87 40 454 181 Core 20 | 20 . . . Treads . | . . . . Legs 712 | 67 40 454 151 Wheels . | . . . . Hover 30 | . . . 30 Flight . | . . . . Fastest Speed 50 | 50 120 120 60 Average Speed 117 | 103 120 120 118 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 13 86 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 972 | 102 68 518 284 Wait 102 | . 27 . 75 Move 759 | 86 39 453 181 Hop . | . . . . Pick Up 22 | 9 1 8 4 Fast Attach . | . . . . Attach 16 | 6 1 4 5 Detach . | . . . . Swap 8 | . . 4 4 Drop 3 | . . 2 1 Fire 60 | 1 . 46 13 Melee . | . . . . Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 6) 185 | -10/Materials | Entered Mines 300 | -10/Mines | Discovered new exit (range 8) 306 | -10/Mines | Learned location of 1 exit from Materials 316 | -10/Mines | Build established: Mutant 586 | -10/Mines | Learned location of Storage (-9) 684 | -10/Mines | Learned location of Zion (-7) 716 | -10/Mines | Core integrity fell below 50% 738 | -10/Mines | Core integrity fell below 20% 853 | -10/Mines | Discovered new exit (range 10) 878 | -10/Mines | Entered Materials 878 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 879 | -9/Materials | Identified exit to Mines 1151 | -9/Materials | Lost 3 parts (1n1u1w) 1215 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf cleans the Matter Filter. W-16 Scout destroyed. Acquired Hover Unit. K-01 Serf cleans the Matter Filter. K-01 Serf collects debris. Ion Engine destroyed. Dropped Aluminum Leg. Acquired Mining Laser. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. O-16 Technician locks terminal. G-34 Mercenary destroyed. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. Mining Laser destroyed. K-01 Serf cleans the Terminal. Hover Unit destroyed. 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