Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 18:26:37 Player: btmk16 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (117) 585 Value Destroyed (3515) 3515 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 11274 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 49 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -394 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 240/300 System Corruption 10% Temperature Warm (125) Movement Rolling (140) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (9) ------ Compact Battery Improved Melee Analysis Suite Advanced Field Recycling Unit > --- WEAPON (3) ------- Firepult Makeshift Axe > --- INVENTORY (5) ---- Dirty Datajack (16) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Structural Scanner Terrain Scanner Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Coil Gun > --- INVENTORY -------- Cooled Ion Engine Carbon-fiber Leg Carbon-fiber Leg Matter Compressor Improved Particle Charger Stasis Canceller High-powered Shock Rifle Firepult Gauss Rifle Shock Bomb Launcher Rocket Launcher Mini Grenade Launcher Dirty Datajack Dirty Datajack Hammer Great Axe Power Sword [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Heavy Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . Utility 7 | . . . 1 . . . 1 2 . . . . 1 . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 130 | . 7 2 19 4 . 1 6 8 1 . . 1 15 9 3 47 7 . Power 9 | . 1 . 2 . . . . . 1 . . . 1 1 . 2 1 . Engine 7 | . 1 . 2 . . . . . 1 . . . 1 1 . 1 . . Core 2 | . . . . . . . . . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 44 | . 2 2 12 2 . . . 2 . . . . 5 4 . 14 1 . Treads 7 | . . . 5 1 . . . . . . . . 1 . . . . . Leg 8 | . . . . . . . . . . . . . . 4 . 4 . . Wheel 22 | . 2 2 6 1 . . . 2 . . . . 3 . . 5 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7 | . . . 1 . . . . . . . . . 1 . . 5 . . Utility 40 | . 2 . 1 . . . 3 5 . . . 1 6 1 3 15 3 . Device 27 | . . . 1 . . . 2 3 . . . 1 4 1 1 13 1 . Storage 3 | . 1 . . . . . . . . . . . . . . 1 1 . Processor 3 | . 1 . . . . . . . . . . . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 7 | . . . . . . . 1 2 . . . . 2 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | . 2 . 4 2 . 1 3 1 . . . . 3 3 . 16 2 . Energy Gun 6 | . . . . . . . 1 . . . . . . 3 . 2 . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . 1 . Ballistic Gun 6 | . 2 . 2 . . . . . . . . . . . . 2 . . Ballistic Cannon 5 | . . . . . . . . . . . . . 1 . . 4 . . Launcher 7 | . . . . 1 . 1 . . . . . . 1 . . 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . . . . . . . 1 . . . . . Slashing Weapon 6 | . . . 1 . . . 1 1 . . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 2 . . Unidentified Prototypes 2 | . 1 . 1 . . . . . . . . . . . . . . . Corrupted Parts 6 | . . . . . . . . . . . . . . 4 . 2 . . System Corruption 27 | . . . . . . . . . . . . . . 22 . 5 . . Parts Lost 60 | . . . 9 1 . . . 1 . . . 3 8 5 2 30 1 . Power 6 | . . . 1 . . . . . . . . . 1 1 . 2 1 . Propulsion 24 | . . . 5 1 . . . . . . . 2 2 3 . 11 . . Utility 17 | . . . . . . . . 1 . . . 1 4 . 2 9 . . Weapon 13 | . . . 3 . . . . . . . . . 1 1 . 8 . . Highest Loss Streak 18 | . . . 4 1 . . . 1 . . . 2 6 2 2 18 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 81 | . 87 100 90 99 100 100 97 82 76 84 84 70 73 88 93 71 20 . Engine 6 | . 14 14 11 11 11 11 9 4 . 7 7 7 5 6 6 3 . . Treads 4 | . . . 7 10 11 11 9 7 7 7 7 4 2 1 . . . . Leg 5 | . 9 . . . . . . . . . . . . 14 26 14 . . Wheel 12 | . 18 28 19 22 22 22 18 15 15 15 15 9 16 5 . 3 5 . Device 16 | . . . 8 11 11 11 10 21 23 23 23 18 14 26 26 19 4 . Storage 7 | . 15 14 11 11 11 11 9 7 7 7 7 7 6 6 6 4 3 . Processor 3 | . 1 14 11 11 11 11 7 . . . . . . . . 2 . . Protection 4 | . . . . . . . 9 9 7 7 7 7 7 6 6 4 . . Energy Gun 3 | . . . . . . . 7 . . . . . . 14 20 4 . . Energy Cannon 2 | . . . . . . . 1 7 7 7 7 7 . . . . 4 . Ballistic Gun 2 | . 27 28 15 . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . 10 7 . . . . . 1 1 . 1 . . Impact Weapon 1 | . . . 3 10 11 . . . . . . . 5 1 . . . . Slashing Weapon 4 | . . . 3 11 11 11 9 7 7 7 7 7 6 2 . 1 . . Naked Turns 93 | . . . . . . . . . . . . . . . . 93 . . Heaviest Build 100 | 13 59 54 55 53 53 54 77 95 97 97 97 97 100 87 87 83 53 . Greatest Support 75 | 20 32 32 42 32 26 26 26 32 32 32 32 32 42 75 75 75 10 . Greatest Overweight (x) 6 | . 2 2 2 2 2 2 2 3 3 3 3 6 3 3 1 1 5 . Average Overweight (x) 2 | . . 1 1 1 2 2 2 2 2 3 3 4 2 1 1 . 2 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | . 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 11 5 5 Most Carried 20 | . 15 20 20 20 20 20 20 20 20 19 19 19 20 20 20 19 4 1 Average Carried 16 | . 9 19 15 19 19 20 18 19 19 19 19 19 16 18 19 10 1 1 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 15 20 16 20 20 20 18 20 19 19 19 19 14 20 17 5 1 1 Class Distribution -------------------- 59% | Mutant 29% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Matter Collected 2879 | 196 65 282 540 50 . 158 84 91 29 7 . 122 119 315 76 636 109 . Remotely 57 | . . . . . . . . . . . . . . . . 57 . . Salvage Created 4253 | . 236 263 798 72 . 119 215 138 159 . . 467 311 527 60 868 . 20 Parts 214 | . 14 12 43 5 . 11 10 4 3 . . 14 11 25 3 57 . 2 Haulers Intercepted 6 | . 2 . 4 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 2 . . . 1 . . . . . . . . 2 . . Parts Field Recycled 14 | . . . . . . . . . . . . . . . . 14 . . Retrieved Matter 295 | . . . . . . . . . . . . . . . . 295 . . Parts Self-Destructed 18 | . . . . . . . . . 3 . . 10 . 5 . . . . Prevented 14 | . . . . . . . . . . . . . . 11 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 88 | . 3 2 15 3 . 10 3 . 3 . . 11 5 13 2 17 . 1 Melee 10 | . . . 2 2 . 1 1 . . . . . 3 . . 1 . . Guns 25 | . 3 2 12 . . . . . . . . . . 3 2 3 . . Cannons 6 | . . . . . . . . . 1 . . 3 . . . 2 . . AOE 39 | . . . . 1 . 9 1 . 1 . . 8 1 8 . 9 . 1 Classes Destroyed 14 | . 3 2 3 . . 1 . . . . . . 1 2 . 2 . . Worker 12 | . . 3 2 . . 1 . 1 . . . . . . . 5 . . Builder 2 | . . . . . . . . . . . . . 1 . . 1 . . Tunneler 2 | . . . . . . 1 . 1 . . . . . . . . . . Hauler 6 | . 2 . 4 . . . . . . . . . . . . . . . Recycler 5 | . 1 1 . . . . 1 1 . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . Swarmer 35 | . 3 . 4 1 . 8 . . . . . 8 . 3 2 5 . 1 Grunt 30 | . . 2 7 2 . 2 2 . 3 . . 2 4 3 . 3 . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . Sentry 5 | . . . 2 . . . 1 . . . . 1 1 . . . . . Hunter 7 | . . . . . . . . . . . . . . 2 . 5 . . Programmer 4 | . . . . . . . . . . . . . . . . 4 . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . Thug 4 | . . . . . . . . . . . . . . 4 . . . . Best Kill Streak 8 | . 3 2 8 2 . 4 3 2 3 . . 4 2 4 2 6 . 1 Combat Bots Only 6 | . 3 2 6 2 . 4 2 . 3 . . 4 2 4 2 5 . 1 Max Kills in Single Turn 4 | . 1 1 2 1 . 2 3 1 1 . . 2 1 2 1 4 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 2 1 . 1 . . 2 1 2 . 4 . 1 Melee 1 | . . . 1 1 . 1 1 . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Damage Taken 8360 | . 77 46 1424 85 . 58 114 112 12 37 . 568 1049 888 148 3488 206 48 Core 1782 | . 37 13 285 39 . 18 33 16 . . . 61 238 . 16 930 69 27 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 80 . . . 14 94 . . . . 89 . . 70 . . . Volleys Fired 203 | . 16 10 65 1 . 9 2 1 3 . . 13 3 25 2 48 4 1 Largest 3 | . 2 2 2 1 . 1 1 1 1 . . 1 1 3 3 3 1 1 Hottest 250 | . 46 46 46 30 . 30 250 250 250 . . 250 44 180 180 180 250 250 Shots Fired 369 | . 32 20 130 1 . 9 2 2 3 1 . 15 3 43 9 95 3 1 Gun 269 | . 32 20 130 . . . . . . . . . . 29 9 49 . . Cannon 62 | . . . . . . . 2 2 3 1 . 15 1 . . 34 3 1 Launcher 38 | . . . . 1 . 9 . . . . . . 2 14 . 12 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 236 | . 32 20 130 . . . . . . . . . 1 . . 53 . . Thermal 27 | . . . . . . . 2 2 3 1 . 15 . . . . 3 1 Explosive 37 | . . . . 1 . 9 . . . . . . 2 14 . 11 . . Electromagnetic 69 | . . . . . . . . . . . . . . 29 9 31 . . Robot Hit Streak 10 | . 5 10 9 . . . 5 . 3 . . 4 1 7 4 10 10 . Robot Miss Streak 8 | . 5 1 5 . . . 2 . 3 . . 7 3 2 1 8 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . Secondary Targets 6 | . . . 4 . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 . . . . Shots Hit Robots 295 | . 17 15 95 8 . 3 4 5 3 . . 10 18 30 4 81 2 . Core Hits 202 | . 7 10 30 4 . 19 5 2 7 . . 19 8 29 2 58 . 2 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 2 . . . . . . . . 1 . . . . . Critical Strikes 8 | . . . 3 2 . . . . . . . . 3 . . . . . Smash 6 | . . . 3 2 . . . . . . . . 1 . . . . . Sever 2 | . . . . . . . . . . . . . 2 . . . . . Melee Attacks 87 | . . . 11 10 . 4 4 7 . . . . 27 . . 24 . . Impact 22 | . . . 9 8 . 1 . . . . . . 4 . . . . . Slashing 61 | . . . 2 2 . 3 4 7 . . . . 23 . . 20 . . Piercing 4 | . . . . . . . . . . . . . . . . 4 . . Sneak Attacks 20 | . . . 2 1 . 3 . 3 . . . . 1 . . 10 . . Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . 3 . . Follow-up Attacks 7 | . . . 1 2 . . . . . . . . 4 . . . . . Damage Inflicted 10262 | . 290 220 1765 325 . 724 294 284 203 . . 783 708 1333 95 3085 48 105 Guns 3168 | . 281 220 1409 . . . . . . . . . . 568 95 595 . . Cannons 699 | . . . . . . . 39 . 66 . . 225 7 . . 325 14 23 Explosions 3609 | . . . . 85 . 521 166 17 137 . . 558 70 765 . 1174 34 82 Melee 2749 | . . . 356 240 . 203 89 267 . . . . 631 . . 963 . . Ramming 37 | . 9 . . . . . . . . . . . . . . 28 . . Kinetic 2449 | . 281 220 1409 . . . . . . . . . 7 . . 532 . . Thermal 1686 | . . . . . . . 205 17 203 . . 783 . 58 . 267 48 105 Explosive 2207 | . . . . 85 . 521 . . . . . . 70 707 . 824 . . Electromagnetic 1134 | . . . . . . . . . . . . . . 568 95 471 . . Impact 702 | . . . 328 206 . 72 . . . . . . 96 . . . . . Slashing 2033 | . . . 28 34 . 131 89 267 . . . . 535 . . 949 . . Piercing 14 | . . . . . . . . . . . . . . . . 14 . . Highest Corruption 23 | . . . . . . . . 2 2 2 2 2 . 23 23 10 10 10 Average Corruption 7 | . . . . . . . . 2 2 2 2 2 . 22 23 4 10 10 Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 116 | . . . . . . . . 5 4 6 . 12 . 32 11 31 15 . Message Errors 27 | . . . . . . . . . . 1 . 4 . 10 2 8 2 . Matter Fused 27 | . . . . . . . . 2 2 2 . 2 . 7 3 6 3 . Heat Flow Errors 11 | . . . . . . . . 1 1 . . 1 . 3 . 3 2 . Energy Discharges 14 | . . . . . . . . . . 1 . 1 . 5 1 2 4 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . 1 1 . 1 . 2 1 3 2 . Data Loss (major) 6 | . . . . . . . . . . . . 1 . 3 . 2 . . Misfires 10 | . . . . . . . . 1 . 1 . 2 . . 3 3 . . Alerts 4 | . . . . . . . . . . . . . . 2 1 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . 2 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 584 | . . . 74 87 . 96 . 46 . . . 16 70 . . 195 . . Projectiles 15 | . . . . . . . . . . . . 15 . . . . . . Explosions 58 | . . . . . . 32 . 15 . . . 1 . . . 10 . . Melee 511 | . . . 74 87 . 64 . 31 . . . . 70 . . 185 . . Knockbacks 17 | . . . . 1 . . . . . . . . 2 . . 14 . . Impact 2 | . . . . 1 . . . . . . . . 1 . . . . . Kinetic 13 | . . . . . . . . . . . . . 1 . . 12 . . Secondary 2 | . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 528 | . 4 . . . . . 9 112 12 37 . 196 . 55 . 69 13 21 Shots 34 | . . . . . . . 1 5 3 4 . 14 . 2 . 2 1 2 Rammed 6 | . 1 . . . . . . . . . . . . . . 5 . . Targets Rammed 6 | . 1 . . . . . . . . . . . . . . 5 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 642 | . . 5 22 . . 17 239 210 242 216 . 642 2 351 342 262 378 125 Average Temperature 162 | . . 2 6 . . 12 124 108 112 126 . 268 2 110 129 107 150 125 Received Heat Transfer 1449 | . . 27 459 45 . 36 36 . . . . 120 465 126 . 99 36 . Effects 17 | . . . . . . . . . . . . 16 . 1 . . . . Shutdowns 3 | . . . . . . . . . . . . 3 . . . . . . Energy Bleed 5 | . . . . . . . . . . . . 4 . 1 . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . Matter Decay 3 | . . . . . . . . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 2 . 2 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 2 . 2 . . Parts Fried 14 | . . . 3 . . 1 . . . . . . . 5 1 4 . . Impact Corruptions 8 | . . . 4 2 . 1 . . . . . . 1 . . . . . Robots Melted 3 | . . . . . . . 1 . 1 . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . 1 . 1 . . . . . . . . . Parts Melted 21 | . . . . . . . 2 . 2 . . 15 . . . 2 . . Heat Transferred 7070 | . . . . . . . 960 80 1040 . . 3840 . 100 . 250 240 560 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 1 . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Peak Influence 434 | . 121 95 434 208 . 223 189 116 . . . . 131 . . 198 . . Initial 117 | . . 17 37 117 . . 61 85 . . . . 56 . . 50 . . Average 111 | . 72 49 266 107 . 165 93 92 . . . . 47 . . 84 . . Maximum Alert Level 2 | . . . 2 1 . 1 . . . . . . . . . . . . Low Security (%) 85 | . 100 100 22 95 . 55 100 100 . . . . 100 . . 100 . . Level 1 13 | . . . 64 4 . 44 . . . . . . . . . . . . Level 2 1 | . . . 13 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . . 2 . . . . . . . . 9 . . Investigation 3 | . 1 . . . . . . . . . . . . . . 2 . . Extermination 3 | . . . . . . . . . . . . . . . . 3 . . Reinforcement 7 | . 1 . . . . . 2 . . . . . . . . 4 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Distress Signals 4 | . . . . . . . . . . . . . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 133 | . 8 2 25 4 . 9 5 3 4 . . 11 5 13 3 38 1 2 Peak Tracking Total 14 | . 5 2 7 2 . 3 2 1 3 . . 4 5 4 4 14 1 2 Tactical Retreats 8 | . . . 2 . . . . . 1 . . . . 1 1 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Traps Triggered 5 | . 1 . . . . . . 1 . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Machines Disabled 7 | . 1 . . . . 1 . 4 . . . . . . . 1 . . Max in Single Turn 4 | . 1 . . . . . . 4 . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Machines Accessed 22 | . 4 1 4 . 1 . . 1 . . 4 . . 1 . 6 . . Terminals 12 | . 4 1 4 . . . . . . . . . . . . 3 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . Total Hacks 70 | . 8 3 10 . 1 . . 2 . . 28 . . 1 . 17 . . Successful 47 | . 3 2 6 . 1 . . 1 . . 28 . . 1 . 5 . . Failed 23 | . 5 1 4 . . . . 1 . . . . . . . 12 . . Catastrophic 6 | . 1 1 1 . . . . . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 8 | . 6 . 1 . 1 . . . . . . . . . . . . . Terminals 28 | . 8 3 10 . . . . . . . . . . . . 7 . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . 6 . . Terminal Hacks 44 | . 3 2 6 . 1 . . . . . 28 . . 1 . 3 . . Record 11 | . . . . . . . . . . . 11 . . . . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . 3 . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . 2 . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 1 4 . . . . 1 . . . . . . . 5 . . Full Trace Events 3 | . . . 1 . . . . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Total Allies 5 | . . . . 4 . . . . . . . 1 . . . . . . Largest Group 4 | . . . . 4 4 3 . . . . . 1 . . . . . . Highest-Rated Group 96 | . . . . 71 71 40 . . . . . 96 . . . . . . Highest-Rated Ally 96 | . . . . 31 31 16 . . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . 19 . . . . . . . . . . . . Total Damage 199 | . . . . . . 199 . . . . . . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 2 . 1 . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Turns Passed 9304 | . 463 172 525 584 260 747 288 452 342 309 119 979 559 1273 273 1444 514 1 Spaces Moved 5937 | 1 325 111 235 448 212 533 205 314 253 214 83 571 339 717 139 841 396 . Core 177 | . . . . . . . . . . . . . . . . 177 . . Treads 10 | . . . . . . 10 . . . . . . . . . . . . Legs 989 | 1 109 . . . . . . . . . . . . 369 139 371 . . Wheels 4733 | . 216 111 235 448 212 523 205 314 253 214 83 571 339 348 . 265 396 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . . . . . . . . . 28 . . Fastest Speed 29 | 120 115 110 105 115 120 120 120 130 130 145 145 145 105 135 190 29 80 . Average Speed 132 | 120 117 110 111 118 120 123 120 132 131 145 145 166 121 163 190 113 122 . Slowest Speed 320 | 120 260 120 115 120 120 320 120 135 145 145 145 190 145 260 190 190 155 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 44 20 23 81 62 96 20 10 46 37 69 79 7 81 15 18 64 2 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . . . . . . . 2 1 . . . . . 1 . Known Exits Taken 3 | . . 1 . 1 . . . . . . . . . . . 1 . . Unknown Exits Taken 15 | 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 12 | . . . . 2 . 1 . . 1 . . 2 . 4 1 . 1 . Spaces Dug 6 | . . . . . . . . 1 . . . . 4 . . 1 . . Terrain Destroyed 236 | . . . . 7 . 42 14 28 6 . . . 13 46 . 80 . . Melee 6 | . . . . . . . . 1 . . . . 4 . . 1 . . Projectile 1 | . . . . . . . . . 1 . . . . . . . . . AOE 229 | . . . . 7 . 42 14 27 5 . . . 9 46 . 79 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Total 6899 | . 378 141 351 486 218 607 242 342 261 213 82 584 440 777 144 1213 419 1 Wait 450 | . 14 12 13 18 4 60 15 . 5 . . . 52 14 . 230 13 . Move 5915 | . 324 110 234 447 211 532 204 313 252 213 82 570 338 716 138 836 395 . Hop 2 | . . . . . . . . . . . . . . . . 2 . . Pick Up 61 | . 9 5 6 6 1 1 5 6 . . . . 6 11 . 5 . . Fast Attach 43 | . 5 . 4 . . . . 1 . . . 1 3 2 . 23 4 . Attach 57 | . . . 13 1 . . 3 3 1 . . . 12 4 3 14 3 . Detach 10 | . 3 . 3 . . . . . . . . . 2 . . 2 . . Swap 30 | . 2 2 2 3 . 1 3 4 . . . . . 3 . 10 . . Drop 43 | . 4 2 2 2 2 1 6 7 . . . . 1 2 . 14 . . Fire 203 | . 16 10 65 1 . 9 2 1 3 . . 13 3 25 2 48 4 1 Melee 78 | . . . 9 8 . 3 4 7 . . . . 23 . . 24 . . Ram 6 | . 1 . . . . . . . . . . . . . . 5 . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 12) 286 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 464 | -10/Materials | Entered Mines 466 | -10/Mines | Identified exit to Materials 531 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 584 | -10/Mines | Learned Materials terminal intel 617 | -10/Mines | Learned location of Storage (-8) 636 | -10/Mines | Entered Materials 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Loaded intel: 12 terminal locations 672 | -9/Materials | Discovered new exit (range 14) 832 | -9/Materials | Lost 4 parts (2n2w) 905 | -9/Materials | Discovered new exit (range 15) 995 | -9/Materials | Core integrity fell below 50% 1033 | -9/Materials | Lost 3 parts (2n1w) 1161 | -9/Materials | Entered Mines 1251 | -9/Mines | Discovered new exit (range 8) 1350 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1363 | -9/Mines | Discovered new exit (range 8) 1532 | -9/Mines | Core integrity fell below 20% 1568 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1571 | -9/Mines | Identified exit to Exiles 1607 | -9/Mines | Received a Mining Laser from a helpful Derelict 1732 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1745 | -9/Mines | Entered Exiles 1745 | -9/Exiles | Accompanied by 4 allies 1774 | -9/Exiles | Met 8R-AWN 1795 | -9/Exiles | Met EX-HEX 1831 | -9/Exiles | Met EX-BIN 1847 | -9/Exiles | Aligned with FarCom system 1849 | -9/Exiles | Given EX-Vault access code 1876 | -9/Exiles | Opened EX-Vault 1886 | -9/Exiles | Found Firepult 1913 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1927 | -9/Exiles | Exiles lab attacked by MAIN.C 1991 | -9/Exiles | Discovered new exit (range 10) 2005 | -9/Exiles | Left Exiles lab with Firepult 2005 | -9/Exiles | Entered Mines 2005 | -8/Mines | Accompanied by 3 allies 2745 | -8/Mines | Discovered new exit (range 8) 2752 | -8/Mines | Entered Materials 2752 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2831 | -8/Materials | Discovered new exit (range 14) 3040 | -8/Materials | Entered Factory 3040 | -7/Factory | Evolved 2 slots: Utility x2 3413 | -7/Factory | Discovered new exit (range 8) 3492 | -7/Factory | Entered Lower Caves 3493 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3815 | -7/Lower Caves | Discovered new exit (range 12) 3834 | -7/Lower Caves | Entered another Lower Caves area 4010 | -7/Lower Caves | Learned location of Zion (-6) 4122 | -7/Lower Caves | Discovered new exit (range 16) 4143 | -7/Lower Caves | Entered Data Miner 4143 | -7/Data Miner | Discovered new exit (range 6) 4171 | -7/Data Miner | Met Data Miner 4199 | -7/Data Miner | Learned location of Section 7 (-2) 4199 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4225 | -7/Data Miner | Received God Mode back door access code from Data Miner 4262 | -7/Data Miner | Entered Proximity Caves 4531 | -6/Proximity Caves | Escorted by Enhanced Grunt 4809 | -6/Proximity Caves | Learned Factory trap positions 4831 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5212 | -6/Proximity Caves | Discovered new exit (range 14) 5241 | -6/Proximity Caves | Entered Factory 5241 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5242 | -6/Factory | Loaded intel: 97 trap records 5536 | -6/Factory | Build established: Scavenger-Mutant 5593 | -6/Factory | Lost 6 parts (1p2n3u) 5729 | -6/Factory | Discovered new exit (range 5) 5800 | -6/Factory | Entered Lower Caves 5926 | -6/Lower Caves | Ambushed by wild Derelicts 6363 | -6/Lower Caves | System corruption reached 10% 6522 | -6/Lower Caves | Learned Factory terminal intel 6584 | -6/Lower Caves | Learned Factory stockpile data 7042 | -6/Lower Caves | Discovered new exit (range 12) 7073 | -6/Lower Caves | Entered another Lower Caves area 7327 | -6/Lower Caves | Discovered new exit (range 10) 7346 | -6/Lower Caves | Entered Factory 7346 | -5/Factory | Evolved 2 slots: Utility x2 7348 | -5/Factory | Loaded intel: 25 terminal locations 8030 | -5/Factory | Lost 18 parts (1p4n8u5w) 8045 | -5/Factory | Identified exit to Upper Caves 8271 | -5/Factory | Lost 3 parts (2n1u) 8611 | -5/Factory | Incoming investigation squad redirected 8670 | -5/Factory | System corruption reached 10% 8673 | -5/Factory | Released all parts (10) 8679 | -5/Factory | Core integrity fell below 50% 8727 | -5/Factory | Core integrity fell below 20% 8755 | -5/Factory | Lost 4 parts (4n) 8790 | -5/Factory | Entered Upper Caves 8884 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8951 | -5/Upper Caves | Build established: Mutant 8962 | -5/Upper Caves | Learned location of Armory (-3) 9003 | -5/Upper Caves | Encountered a Warlord checkpoint 9263 | -5/Upper Caves | Discovered new exit (range 16) 9304 | -5/Upper Caves | Entered another Upper Caves area 9305 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09137_ System corrupted: Component data lost. 09154_ System corrupted: Energy discharge (-117). 09169_ 5OEMHKX5GIROCUE MQ=8ZV