Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.09 @ 16:30:37 Player: DAFT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (103) 515 Value Destroyed (2552) 2552 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 5389 Bonus ------- High Alert Combat Kills 522 Cogmind --------- Core Integrity 0/550 Matter 315/450 Energy 465/465 System Corruption 0% Temperature Cool (18) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Compact Battery Large Matter Pod Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Wheel Improved Heat Sink Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Propulsion Shielding Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Matter Pod Signal Interpreter Light Armor Plating > --- WEAPON ----------- Minigun Katana > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Battery Improved Targeting Computer Propulsion Shielding Particle Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Large Matter Pod Device Sensor Array Storage Large Matter Pod Processor Signal Interpreter Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 104 | 6 25 45 28 Power 11 | 1 2 6 2 Engine 10 | 1 2 6 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 32 | 2 7 10 13 Treads . | . . . . Leg 31 | 2 7 10 12 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 15 | 1 3 7 4 Device 2 | . . 1 1 Storage 8 | 1 3 3 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 46 | 2 13 22 9 Energy Gun 8 | 1 6 . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 26 | 1 5 14 6 Ballistic Cannon . | . . . . Launcher 7 | . 1 4 2 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 3 | . . 3 . Parts Lost 26 | . . 5 21 Power 4 | . . 2 2 Propulsion 11 | . . . 11 Utility 2 | . . . 2 Weapon 9 | . . 3 6 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 99 88 Engine 11 | . 13 10 6 Leg 30 | . 27 32 21 Device 4 | . . 7 1 Storage 22 | . 24 22 22 Processor 1 | . . . 14 Protection 2 | . . 3 3 Energy Gun 2 | . 9 . . Ballistic Gun 17 | . 18 17 11 Slashing Weapon 2 | . . 3 4 Naked Turns . | . . . . Heaviest Build 42 | 12 20 41 42 Greatest Support 45 | 20 26 45 45 Greatest Overweight (x) 3 | . 1 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 6 9 10 15 Most Carried 13 | 5 10 13 13 Average Carried 9 | 2 8 9 8 Final Capacity 15 | 8 10 15 15 Final Carried 12 | 3 9 12 6 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 2477 | 238 441 1409 389 Remotely . | . . . . Salvage Created 3669 | . 483 2313 873 Parts 222 | . 30 134 58 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 5 | 1 . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 74 | . 10 47 17 Melee 19 | . . 13 6 Guns 40 | . 8 23 9 AOE 15 | . 2 11 2 Classes Destroyed 11 | . 4 7 . Worker 10 | . . 7 3 Builder 7 | . . 4 3 Tunneler 1 | . . 1 . Hauler 4 | . . 3 1 Recycler 5 | . 2 2 1 Watcher 8 | . 2 5 1 Swarmer 16 | . 3 7 6 Grunt 44 | . 7 27 10 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 11 | . . 10 1 Best Kill Streak 15 | . 4 15 5 Combat Bots Only 10 | . 4 10 4 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4933 | . 468 2202 2263 Core 1037 | . 93 380 564 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 173 | . 33 140 . Core Remaining (%) 55 | 100 62 5 . Volleys Fired 228 | 1 43 112 72 Largest 2 | 2 2 2 2 Hottest 70 | 70 70 55 53 Shots Fired 378 | 2 82 197 97 Gun 358 | 2 80 183 93 Cannon . | . . . . Launcher 20 | . 2 14 4 Special . | . . . . Kinetic 324 | 1 47 183 93 Thermal 34 | 1 33 . . Explosive 20 | . 2 14 4 Electromagnetic . | . . . . Robot Hit Streak 14 | 2 14 14 7 Robot Miss Streak 5 | . 3 5 4 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 271 | 2 52 143 74 Core Hits 165 | . 27 98 40 Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 8 | . 2 5 1 Burn 2 | . 2 . . Destroy 2 | . . 2 . Smash 1 | . . 1 . Sever 3 | . . 2 1 Melee Attacks 67 | . 1 45 21 Impact 9 | . . 9 . Slashing 57 | . . 36 21 Piercing . | . . . . Sneak Attacks 5 | . . 4 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6793 | 25 809 4041 1918 Guns 3155 | 25 605 1647 878 Cannons . | . . . . Explosions 1785 | . 190 1134 461 Melee 1839 | . . 1260 579 Ramming 14 | . 14 . . Kinetic 2883 | 12 346 1647 878 Thermal 272 | 13 259 . . Explosive 1587 | . 112 1014 461 Electromagnetic 198 | . 78 120 . Impact 283 | . . 283 . Slashing 1556 | . . 977 579 Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 10 . Message Errors 5 | . . 5 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 120 | . . 57 63 Projectiles . | . . . . Explosions 28 | . . . 28 Melee 92 | . . 57 35 Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . . . 78 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 332 | 9 332 278 95 Average Temperature 51 | 6 107 24 29 Received Heat Transfer 1956 | . 237 756 963 Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 962 | 37 925 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 1014 | . 266 1014 779 Initial 416 | . . 38 416 Average 368 | . 91 458 589 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 53 | 100 97 42 . Level 1 5 | . 2 7 . Level 2 15 | . . 13 74 Level 3 25 | . . 36 25 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 20 | . 2 11 7 Investigation 9 | . 1 7 1 Extermination . | . . . . Reinforcement 8 | . 1 3 4 Assault 1 | . . 1 . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 4 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 125 | . 23 65 37 Peak Tracking Total 8 | . 4 8 8 Tactical Retreats 11 | . 2 3 6 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 10 | . 5 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 9 | . 2 5 2 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 20 | . 7 12 1 Terminals 13 | . 4 8 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 69 | . 24 41 4 Successful 42 | . 15 24 3 Failed 27 | . 9 17 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 34 | . 9 21 4 Fabricators . | . . . . Repair Stations 16 | . 6 10 . Recycling Units 9 | . 9 . . Scanalyzers 10 | . . 10 . Garrison Access . | . . . . Terminal Hacks 18 | . 6 9 3 Record 1 | . 1 . . Prototype ID Bank 5 | . 1 3 1 Emergency Access Points 1 | . . . 1 Alert Level 6 | . 2 3 1 Unreport Threat 2 | . . 2 . Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 3 7 . Scan Component 7 | . 2 5 . Repair 3 | . 1 2 . Recycling Unit Hacks 6 | . 6 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 5 9 . Full Trace Events 8 | . 3 5 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 92 | . 16 76 . Parts Recycled 1 | . 1 . . Recycled Matter 82 | . 82 . . Retrieved Matter 108 | . 108 . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 6676 | 83 1771 4144 678 Spaces Moved 4132 | 67 1280 2555 230 Core 23 | 23 . . . Treads . | . . . . Legs 4109 | 44 1280 2555 230 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 95 120 120 177 Slowest Speed 330 | 120 190 120 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 93 91 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 166 | . 11 86 69 Melee . | . . . . Projectile . | . . . . AOE 166 | . 11 86 69 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 5296 | 84 1434 3409 369 Wait 641 | . 41 594 6 Move 4129 | 66 1279 2554 230 Hop . | . . . . Pick Up 67 | 10 22 27 8 Fast Attach 19 | . 11 5 3 Attach 33 | 6 1 9 17 Detach 1 | . . . 1 Swap 53 | . 13 32 8 Drop 55 | 1 20 31 3 Fire 228 | 1 43 112 72 Melee 67 | . 1 45 21 Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 84 | -11/Junkyard | Entered Materials 327 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 3) 581 | -10/Materials | Discovered new exit (range 15) 903 | -10/Materials | Discovered new exit (range 7) 1170 | -10/Materials | Discovered new exit (range 10) 1550 | -10/Materials | Repaired Imp. Aluminum Leg 1855 | -10/Materials | Entered another Materials area 1855 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2143 | -9/Materials | Build established: Scavenger-Mutant 2375 | -9/Materials | Discovered new exit (range 8) 2531 | -9/Materials | Discovered new exit (range 4) 2884 | -9/Materials | Build established: Mutant 3036 | -9/Materials | Repaired Imp. Aluminum Leg 3433 | -9/Materials | Discovered new exit (range 4) 4149 | -9/Materials | Repaired Broken Imp. Aluminum Leg 4345 | -9/Materials | Discovered new exit (range 15) 4414 | -9/Materials | Destroyed 10 combat bots 4655 | -9/Materials | First assault squad dispatched 4732 | -9/Materials | Core integrity fell below 50% 4810 | -9/Materials | Core integrity fell below 20% 5007 | -9/Materials | Discovered new exit (range 3) 5999 | -9/Materials | Entered another Materials area 5999 | -8/Materials | Evolved 2 slots: Utility x2 6334 | -8/Materials | Core integrity fell below 50% 6340 | -8/Materials | Lost 7 parts (3n2u2w) 6508 | -8/Materials | Garrison activated, responded to threat 6589 | -8/Materials | Core integrity fell below 20% 6631 | -8/Materials | Lost 8 parts (1p5n2w) 6632 | -8/Materials | Garrison activated, responded to threat 6677 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06631_ The unstable cave ceiling collapses. 06632_ A-02 Transporter calls for garrison support. 06632_ ALERT: Activating Garrison Access M001. 06638_ Acquired 17 matter. 06644_ Acquired 32 matter. 06651_ Acquired Aluminum Leg. 06661_ K-01 Serf collects debris. 06661_ Hvy. Assault Rifle destroyed. 06662_ U-05 Engineer builds a Door. 06664_ M-28 Smith repairs G-47 Trooper. 06665_ K-01 Serf collects debris. 06667_ U-05 Engineer lays Concrete. 06669_ K-01 Serf collects debris. 06669_ U-05 Engineer lays Concrete. 06670_ Acquired Imp. Signal Interpreter. 06671_ Aluminum Leg destroyed. 06672_ U-05 Engineer builds a Wall. 06673_ K-01 Serf collects debris. 06675_ Aluminum Leg destroyed. 06676_ U-05 Engineer lays Concrete. 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