Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 01:17:34 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (625) 625 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2385 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 148/300 Energy 74/100 System Corruption 0% Temperature Cool (27) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Advanced Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Medium Storage Unit High-capacity Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) High-capacity Matter Pod (116) Seismic Detector Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Terrain Scanner System Shield > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Medium Matter Pod High-capacity Matter Pod High-capacity Matter Pod Seismic Detector Advanced Targeting Computer Light Armor Plating Small Laser Small Laser Beam Cannon Light Assault Rifle Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 46 | 2 10 21 13 Power 5 | . . 4 1 Engine 5 | . . 4 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . . 6 1 Treads . | . . . . Leg 6 | . . 5 1 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 17 | 2 4 8 3 Device 10 | 2 3 3 2 Storage 3 | . 1 2 . Processor 2 | . . 1 1 Hackware 1 | . . 1 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 17 | . 6 3 8 Energy Gun 3 | . . 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | . 4 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 4 | . 2 1 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 5 16 Power 3 | . . 1 2 Propulsion 6 | . . 2 4 Utility 4 | . . 1 3 Weapon 8 | . . 1 7 Highest Loss Streak 16 | . . 4 16 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 99 75 Engine 11 | . 14 10 7 Leg 28 | . 28 31 18 Device 9 | . 14 5 7 Storage 12 | . 14 11 9 Processor 2 | . . 2 12 Hackware 5 | . . 10 6 Protection 1 | . . 2 . Energy Gun 2 | . . 2 3 Ballistic Gun 21 | . 25 18 9 Naked Turns . | . . . . Heaviest Build 52 | 13 18 52 34 Greatest Support 44 | 20 20 36 44 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 10 20 15 Average Capacity 12 | 8 8 17 15 Most Carried 17 | 8 10 17 15 Average Carried 9 | 6 8 12 12 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 8 10 15 7 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1095 | 241 251 603 . Remotely . | . . . . Salvage Created 925 | 206 133 389 197 Parts 69 | 20 13 27 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 6 10 4 Guns 19 | . 6 10 3 Cannons 1 | . . . 1 Classes Destroyed 10 | 3 2 4 1 Worker 3 | 2 1 . . Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Mechanic 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 9 | . 6 3 . Grunt 9 | . . 6 3 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 4 | 3 3 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 279 | . 25 125 129 Missed 78 | . 11 39 28 Damage Taken 2783 | . 113 975 1695 Core 775 | . 7 216 552 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 97 46 . Volleys Fired 137 | 21 34 60 22 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 100 100 Shots Fired 260 | 42 58 119 41 Gun 246 | 42 51 118 35 Cannon 5 | . . . 5 Launcher . | . . . . Special 9 | . 7 1 1 Kinetic 201 | 21 51 102 27 Thermal 59 | 21 7 17 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 4 8 13 9 Robot Miss Streak 7 | 4 4 7 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 158 | 21 31 72 34 Core Hits 71 | 12 14 30 15 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 3 | . 1 2 . Burn 1 | . . 1 . Destroy 2 | . 1 1 . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1736 | 224 255 679 578 Guns 1590 | 224 255 679 432 Cannons 53 | . . . 53 Explosions . | . . . . Melee 93 | . . . 93 Ramming . | . . . . Kinetic 1143 | 68 255 479 341 Thermal 500 | 156 . 200 144 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 93 | . . . 93 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 230 | 40 42 230 205 Average Temperature 50 | 17 16 52 86 Received Heat Transfer 1422 | . . 450 972 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1216 | 350 . 555 311 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 284 | 40 230 210 284 Initial 49 | . 26 24 49 Average 94 | 16 113 85 207 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | 100 66 95 23 Level 1 19 | . 33 4 76 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 3 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 10 21 13 Peak Tracking Total 10 | . 5 6 10 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 5 3 1 Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 27 | . 14 8 5 Successful 12 | . 6 5 1 Failed 15 | . 8 3 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 17 | . 9 7 1 Terminals 22 | . 14 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 5 | . . . 5 Terminal Hacks 4 | . 3 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 4 1 Terminals 7 | . 3 4 . Track 2 | . 1 1 . Botnet 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Jam 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1578 | 226 610 638 104 Spaces Moved 770 | 97 347 307 19 Core 1 | . . . 1 Treads . | . . . . Legs 725 | 97 347 263 18 Wheels 44 | . . 44 . Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 120 90 105 Average Speed 127 | 120 120 138 120 Slowest Speed 400 | 120 120 183 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 70 29 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 5 1 . Terrain Destroyed 7 | . 6 1 . Melee . | . . . . Projectile 7 | . 6 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1122 | 169 479 415 59 Wait 132 | 44 80 8 . Move 767 | 96 346 306 19 Hop . | . . . . Pick Up 20 | 4 4 11 1 Fast Attach 9 | 1 . 6 2 Attach 13 | . . 3 10 Detach 1 | . . 1 . Swap 24 | 1 10 12 1 Drop 16 | 2 5 8 1 Fire 137 | 21 34 60 22 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 227 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Discovered new exit (range 13) 803 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Identified exit to Mines 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1332 | -9/Materials | Lost 4 parts (1p1n1u1w) 1403 | -9/Materials | Discovered new exit (range 3) 1448 | -9/Materials | Core integrity fell below 50% 1475 | -9/Materials | Entered another Materials area 1475 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1550 | -8/Materials | Core integrity fell below 50% 1570 | -8/Materials | Core integrity fell below 20% 1579 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01540_ Repair Station x1 01540_ Processing Tank disabled. 01545_ System Shield destroyed. 01546_ VSS Leg destroyed. 01547_ G-47 Trooper destroyed. 01548_ Lgt. Assault Rifle destroyed. 01548_ Beam Cannon destroyed. 01557_ G-47 Trooper destroyed. 01559_ Lgt. Ion Engine destroyed. 01559_ Critical hit (Burn: +37). 01562_ Sml. Laser destroyed. 01563_ Acquired Katana. 01567_ Critical hit (Burn: +37). 01567_ Imp. Heat Sink destroyed. 01573_ Relay Coupler [Grunt] tumbles out of Garrison Access. 01573_ Relay Coupler [Behemoth] tumbles out of Garrison Access. 01574_ K-01 Serf collects debris. 01575_ Mining Laser destroyed. 01577_ M-28 Smith repairs Lgt. Nuclear Core. 01579_ Critical hit (Burn: +37). 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""""?# #?""?"?"""?????????? | | ??????????????????????""""?? #??????"""?????????? | | ???????????????????? ??????? #??????????????????? | | ??????????????????????"""" ? #??????????????????? | | ??????????????????????""""?? ??????????????????? | | ??????????????????????""""??? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""""??????????????????? | | ??????????????????????????"""""??????????????????? | | ??????????????????????????"""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationImprovedThruster Manual? 0 Play Time 00:21:33 Cumulative 140.3 hours Start 2024.07.15 @ 00:58:11 End 2024.07.15 @ 01:17:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 234 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f8a913b-6595-4daa-9a24-94d80d27917c