Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 19:52:26 Player: Floof Enjoyer Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (3418) 3418 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8773 Bonus ------- None Cogmind --------- Core Integrity 804/1000 Matter 5/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Hovering (80) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Combat Gravmag System Shield Generator Variable Charge Gun Phase Cannon Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Recoil Stabilizer Reaction Control System Improved Propulsion Shielding > --- WEAPON ----------- Arc Projector Variable Charge Gun Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Autogun [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Improved Terrain Scan Processor Device Improved Heat Sink Storage Small Battery Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . Power 2 | . . . . 1 . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . . Utility 4 | . . . . 1 1 2 . . . . . Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 140 | 6 7 3 25 18 21 23 11 2 24 . . Power 22 | 1 1 . 4 3 5 2 3 . 3 . . Engine 11 | 1 1 . 3 2 1 2 . . 1 . . Core 11 | . . . 1 1 4 . 3 . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 3 2 10 6 4 3 . . 7 . . Treads 3 | . . 2 . . . 1 . . . . . Leg 4 | . . . 2 1 . 1 . . . . . Wheel 13 | 2 1 . . 5 4 1 . . . . . Hover 11 | . . . 4 . . . . . 7 . . Flight 6 | . 2 . 4 . . . . . . . . Utility 38 | 1 1 . 4 5 4 12 2 1 8 . . Device 20 | 1 1 . 1 3 2 6 2 . 4 . . Storage 2 | . . . 1 . . . . . 1 . . Processor 10 | . . . 1 1 2 3 . 1 2 . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 1 1 . 3 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 43 | 2 2 1 7 4 8 6 6 1 6 . . Energy Gun 17 | 2 1 . 5 2 1 1 2 . 3 . . Energy Cannon 3 | . . . . . 1 . . . 2 . . Ballistic Gun 19 | . 1 1 1 1 6 4 4 . 1 . . Ballistic Cannon 4 | . . . 1 1 . 1 . 1 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 1 . . . 2 . . Parts Lost 74 | . 4 1 15 5 14 7 14 1 11 2 . Power 15 | . 1 . 2 2 3 2 3 . 1 1 . Propulsion 21 | . 2 . 6 2 5 1 3 . 1 1 . Utility 19 | . . 1 2 1 2 3 4 1 5 . . Weapon 19 | . 1 . 5 . 4 1 4 . 4 . . Highest Loss Streak 11 | . 4 1 7 3 11 4 7 1 4 2 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | 1 3 5 3 4 3 4 3 4 3 5 5 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . 1 Utility . | . . 1 1 2 . . . . . 1 1 Weapon 2 | . 1 4 1 1 2 3 3 3 2 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . . . . 3 . 5 1 . 1 . 2 Power 1 | . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . 1 . 1 . . 1 . 1 Weapon 7 | . . . . 1 . 4 1 . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 92 72 76 86 71 84 74 49 67 39 23 Engine 4 | . 13 11 6 8 3 4 1 . 1 . . Core 4 | . . . 2 5 7 5 7 6 3 3 . Treads 1 | . . 1 1 . . 1 4 . . . . Leg 1 | . . . 3 8 . . . . . . . Wheel 7 | . 20 . . 19 12 14 6 . . . . Hover 4 | . . . 14 . . . . . 11 14 5 Flight 1 | . 5 22 9 . . . . . . . . Device 8 | . 24 16 2 9 13 13 7 2 6 . . Processor 15 | . . . 3 9 13 19 21 20 20 17 17 Protection 2 | . . . 2 7 . 2 4 . 2 . . Energy Gun 7 | . 24 11 14 2 7 . 4 13 10 3 . Ballistic Gun 8 | . 3 11 5 9 11 18 13 1 1 . . Ballistic Cannon 2 | . . . 1 6 . . . 4 4 . . Peak Build Rating 72 | 6 7 9 19 25 28 52 50 37 72 46 20 Average Rating 32 | 4 6 6 12 21 22 38 39 33 51 34 20 On Entrance 21 | . 6 7 9 12 21 28 47 32 35 46 20 Avg Prop Armor Cover (%) 8 | . . 6 . . . 9 9 . 3 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 37 | 9 10 10 15 33 25 36 36 24 37 10 . Greatest Support 64 | 20 20 40 40 64 42 42 32 3 56 56 14 Greatest Overweight (x) 10 | . 2 1 2 10 4 1 5 7 8 . . Average Overweight (x) . | . . . . . . . 1 6 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 3 4 3 4 3 4 3 4 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 4 3 2 5 5 5 5 Class Distribution -------------------- 26% | Mutant 18% | Gunner 15% | Scavenger-Gunner 11% | Scavenger-Tank 9% | Scavenger-Skirmisher 9% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Matter Collected 3148 | 177 60 52 469 614 387 720 484 22 163 . . Remotely . | . . . . . . . . . . . . Salvage Created 3771 | 117 156 52 710 640 695 809 358 33 201 . . Parts 241 | 8 8 4 53 41 41 42 23 5 16 . . Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 6 | . . 1 . 1 . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 20 5 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 88 | . 6 1 16 17 14 14 12 1 7 . . Guns 73 | . 6 1 14 10 14 14 12 . 2 . . Cannons 14 | . . . 1 7 . . . 1 5 . . AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 13 | 2 2 1 1 1 4 2 . . . . . Worker 4 | . . . . 1 . 1 . . 2 . . Builder 2 | . . . . . 1 . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 6 | 1 . . . 2 2 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Watcher 3 | . . . . . . 1 . . 2 . . Swarmer 42 | . 3 . 3 8 7 7 10 . 4 . . Grunt 22 | . 3 . 6 5 3 2 2 . 1 . . Brawler 1 | . . . . . 1 . . . . . . Sentry 17 | . . 1 7 4 1 3 . . 1 . . Hunter 2 | . . . . . 1 1 . . . . . Programmer 4 | . . . . . 1 1 . 1 1 . . Best Kill Streak 12 | 2 2 1 5 11 12 10 4 1 6 . . Combat Bots Only 11 | . 2 1 5 11 6 4 4 1 4 . . Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 2 1 2 . . Gunslinging 1 | . . . 1 . 1 . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Hostile Shots Fired 961 | . 57 16 162 119 114 239 142 6 104 2 . Missed 295 | . 7 7 52 28 26 96 44 1 33 1 . Hits 666 | . 50 9 110 91 88 143 98 5 71 1 . Melee 1 | . . . . . . . . . . 1 . Projectile 665 | . 50 9 110 91 88 143 98 5 71 . . Critical Strikes 16 | . . . 6 5 2 . 1 . 2 . . Damage Taken 8727 | . 458 123 1380 1269 1124 1421 1509 72 1313 58 . Core 1612 | . 169 29 355 205 221 167 270 . 170 26 . Absorbed by Shields 60 | . . . . . . . . . 60 . . Redirected to Shielding 104 | . . . . . . . . . 104 . . Ignored by Resistances 198 | . . . . . . 161 . . 37 . . Core Remaining (%) 52 | 100 32 . 4 62 68 . . 48 . . . Volleys Fired 328 | 8 21 9 56 56 40 54 35 1 48 . . Largest 3 | 2 2 2 2 2 3 3 3 3 3 . . Hottest 235 | 90 90 60 90 75 159 143 178 202 235 . . Shots Fired 689 | 16 38 10 102 110 86 158 86 3 80 . . Gun 588 | 16 38 10 88 66 85 152 86 2 45 . . Cannon 101 | . . . 14 44 1 6 . 1 35 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 450 | . 2 9 40 100 52 149 64 1 33 . . Thermal 186 | 16 36 1 24 . 33 9 22 2 43 . . Explosive . | . . . . . . . . . . . . Electromagnetic 53 | . . . 38 10 1 . . . 4 . . Robot Hit Streak 21 | 4 9 4 12 10 21 12 8 7 12 . . Robot Miss Streak 6 | 1 5 2 6 3 2 5 6 1 4 . . Penetration Max 1 | . . . . . . 1 1 . . . . Secondary Targets 15 | . 1 . 3 1 4 5 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . . . Shots Hit Robots 450 | 10 20 6 68 79 61 101 47 2 56 . . Core Hits 200 | 4 10 2 28 30 33 47 25 2 19 . . Critical Kills 2 | . . . . 1 . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . Critical Strikes 19 | . 2 . 2 4 4 3 2 . 2 . . Burn 8 | . 2 . . . 4 1 1 . . . . Destroy 5 | . . . 1 1 . 2 1 . . . . Blast 6 | . . . 1 3 . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8716 | 116 260 71 1111 1578 1077 1913 856 78 1656 . . Guns 6489 | 116 260 71 836 921 1077 1728 856 30 594 . . Cannons 2028 | . . . 189 657 . 154 . 48 980 . . Explosions 194 | . . . 86 . . 26 . . 82 . . Melee . | . . . . . . . . . . . . Ramming 5 | . . . . . . 5 . . . . . Kinetic 5957 | . . 71 457 1441 669 1789 565 48 917 . . Thermal 2173 | 116 260 . 323 . 408 93 291 30 652 . . Explosive 82 | . . . . . . . . . 82 . . Electromagnetic 499 | . . . 331 137 . 26 . . 5 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 1 1 . 15 20 20 Average Corruption 4 | . . . . . . 1 1 . 7 19 20 Corruption Purged 1 | . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . . . . 5 6 . 22 6 . Message Errors 12 | . . . . . . 2 1 . 8 1 . Matter Fused 6 | . . . . . . 1 . . 4 1 . Heat Flow Errors 5 | . . . . . . 1 2 . 2 . . Energy Discharges 2 | . . . . . . 1 . . 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . 2 . 3 1 . Data Loss (major) 2 | . . . . . . . . . 2 . . Alerts 2 | . . . . . . . 1 . . 1 . Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 130 | . . . . 33 . . . . 97 . . Projectiles 130 | . . . . 33 . . . . 97 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 25 | . . . 1 10 . 8 . . 6 . . Impact . | . . . . . . . . . . . . Kinetic 23 | . . . 1 8 . 8 . . 6 . . Secondary 2 | . . . . 2 . . . . . . . Self-Inflicted Damage 67 | . . . . . . 2 . . 65 . . Shots 1 | . . . . . . . . . 1 . . Rammed 2 | . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 489 | 120 350 . 279 416 402 225 489 111 327 . . Average Temperature 113 | 51 167 . 87 142 171 82 158 62 87 . . Received Heat Transfer 2013 | . 105 45 546 414 186 423 159 . 135 . . Effects 17 | . 5 . . 4 3 . 4 . 1 . . Shutdowns 5 | . . . . 3 1 . 1 . . . . Energy Bleed 2 | . . . . 1 . . . . 1 . . Interference 3 | . 1 . . . . . 2 . . . . Matter Decay 2 | . 1 . . . . . 1 . . . . Short Circuit 1 | . 1 . . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . 3 . . . 3 1 3 . 1 . . Heat Transferred 4839 | 310 866 . 525 . 1258 259 645 50 926 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . . 1 1 1 . . . . . Low Security (%) 82 | 100 100 100 100 92 83 38 . . 100 100 100 Level 1 17 | . . . . 7 16 61 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 341 | 10 50 20 156 226 213 341 . . 196 42 . Initial 98 | . 3 3 3 48 98 96 . . . 42 . Average 93 | 1 20 8 65 93 129 192 . . 43 16 . Influence Increases 2917 | 15 140 30 496 475 410 594 325 30 402 . . Destroy 0b10 Robot/C 1760 | . 120 20 320 340 280 280 240 20 140 . . Destroy 0b10 Robot/NC 95 | 15 . . 5 15 15 20 . . 25 . . Destroy Leader 468 | . 20 10 122 80 70 82 40 10 34 . . Successful Hack 30 | . . . 14 4 12 . . . . . . Disable Machine 225 | . . . . . . 120 . . 105 . . Destroy Structure 84 | . . . 5 6 3 2 . . 68 . . Partial Spotted 45 | . . . 15 . . 15 . . 15 . . Lose Combat Pursuer 210 | . . . 15 30 30 75 45 . 15 . . Influence Decreases 2917 | 10 135 30 391 372 430 541 514 92 282 120 . Entered New Map 490 | . 2 7 7 67 120 102 94 13 . 78 . Time Decay 1797 | 10 93 23 238 255 170 369 330 79 210 20 . Lost Part 620 | . 40 . 146 50 140 70 90 . 72 12 . Lost Ally 10 | . . . . . . . . . . 10 . Squads Dispatched 17 | . . . 3 2 4 7 . . 1 . . Investigation 4 | . . . 2 . 1 1 . . . . . Extermination 3 | . . . . . . 2 . . 1 . . Reinforcement 4 | . . . 1 2 . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Distress Signals 8 | . 1 1 2 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 9 5 20 26 16 24 16 1 23 6 . Peak Tracking Total 10 | . 4 4 4 9 6 5 4 1 10 6 . Tactical Retreats 10 | . . . 1 2 1 3 2 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Traps Triggered 12 | . . . 4 . 1 2 . . 5 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Machines Disabled 15 | . . . . . . 8 . . 7 . . Max in Single Turn 6 | . . . . . . 6 . . 4 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Machines Accessed 10 | . . . 4 2 1 1 . 1 1 . . Terminals 4 | . . . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 1 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 25 | . . . 6 10 4 2 . 1 2 . . Successful 14 | . . . 4 6 2 . . 1 1 . . Failed 10 | . . . 2 3 2 2 . . 1 . . Catastrophic 2 | . . . 1 . . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual . | . . . . . . . . . . . . Terminals 6 | . . . 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 16 | . . . . 10 4 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . . . 4 . . . . 1 . . . Open Door 5 | . . . 4 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . . 6 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Retrieve Study 6 | . . . . 4 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . 1 1 1 1 . . 1 . . Full Trace Events 3 | . . . 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 4 2 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 1 . Highest-Rated Group 64 | . . . . . . . . . 64 56 . Highest-Rated Ally 64 | . . . . . . . . . 64 56 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Active Infowar (turns) 2622 | 2 239 69 66 . . 729 895 337 285 . . Optics 2246 | . . . . . . 729 895 337 285 . . Sensors 415 | . . . . . . . 415 . . . . Structural 213 | . 186 27 . . . . . . . . . Seismic 311 | 2 174 69 66 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Turns Passed 5101 | 76 239 69 517 573 356 912 895 337 1026 91 10 Spaces Moved 3465 | 51 173 36 359 338 219 790 640 87 642 118 12 Core 253 | 7 4 . . 2 25 . 72 87 56 . . Treads 14 | . . 5 9 . . . . . . . . Legs 164 | . . . 67 97 . . . . . . . Wheels 1969 | 44 134 . . 239 194 790 568 . . . . Hover 932 | . . . 216 . . . . . 586 118 12 Flight 133 | . 35 31 67 . . . . . . . . Fastest Speed 31 | 50 80 117 31 86 70 83 90 300 61 71 80 Average Speed 110 | 75 88 122 73 109 100 88 119 380 130 74 80 Slowest Speed 550 | 80 150 160 180 550 250 105 300 400 450 80 80 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 3 44 5 47 32 5 22 68 17 20 79 1 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 50 | . . . 4 5 . 1 2 . 38 . . Melee . | . . . . . . . . . . . . Projectile 17 | . . . . 5 . 1 2 . 9 . . AOE 33 | . . . 4 . . . . . 29 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Total 4192 | 72 221 52 509 446 294 905 703 92 766 120 12 Wait 10 | . 9 . . . . . . . . 1 . Move 3455 | 50 172 35 358 337 218 789 639 86 642 117 12 Hop . | . . . . . . . . . . . . Pick Up 113 | 8 10 2 18 19 9 11 8 3 24 1 . Fast Attach 37 | . . 2 5 5 7 12 2 1 3 . . Attach 78 | 6 5 . 15 9 9 5 7 . 22 . . Detach 4 | . . . . . 1 . . . 3 . . Swap 39 | . 2 1 9 4 5 6 8 1 3 . . Drop 73 | . 2 3 10 16 5 20 4 . 12 1 . Fire 328 | 8 21 9 56 56 40 54 35 1 48 . . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 44 | . . . 38 . . 6 . . . . . Rewire 9 | . . . . . . . . . 9 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Core integrity fell below 50% 282 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Lost 4 parts (1p2n1w) 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x2 337 | -9/Materials | Discovered new exit (range 16) 385 | -9/Materials | Entered Storage 527 | -9/Storage | Lost 7 parts (2p2n1u2w) 547 | -9/Storage | Core integrity fell below 50% 753 | -9/Storage | Core integrity fell below 20% 766 | -9/Storage | Build established: Mutant 805 | -9/Storage | Lost 5 parts (3n1u1w) 876 | -9/Storage | Discovered new exit (range 16) 902 | -9/Storage | Entered Materials 902 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1276 | -8/Materials | Lost 3 parts (1p1n1u) 1279 | -8/Materials | Destroyed 11 combat bots 1310 | -8/Materials | Central database locked down 1329 | -8/Materials | Discovered new exit (range 7) 1475 | -8/Materials | Entered Factory 1475 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1617 | -7/Factory | Garrison activated, responded to threat 1708 | -7/Factory | Lost 11 parts (2p3n2u4w) 1823 | -7/Factory | Discovered new exit (range 6) 1831 | -7/Factory | Entered another Factory area 1831 | -6/Factory | Evolved 2 slots: Utility x2 2142 | -6/Factory | Build established: Scavenger-Gunner 2370 | -6/Factory | Garrison activated, responded to threat 2440 | -6/Factory | Lost 4 parts (1p1n1u1w) 2724 | -6/Factory | Discovered new exit (range 21) 2733 | -6/Factory | Discovered new exit (range 18) 2742 | -6/Factory | Identified exit to Lower Caves 2743 | -6/Factory | Entered Lower Caves 2791 | -6/Lower Caves | Encountered a Warlord checkpoint 2933 | -6/Lower Caves | Build established: Scavenger-Tank 3002 | -6/Lower Caves | Spotted B-75 Beast 3021 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 3184 | -6/Lower Caves | Learned 12 Factory zone layouts 3277 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3454 | -6/Lower Caves | Lost 7 parts (2p2n2u1w) 3581 | -6/Lower Caves | Core integrity fell below 50% 3623 | -6/Lower Caves | Discovered new exit (range 5) 3635 | -6/Lower Caves | Identified exit to Lower Caves 3638 | -6/Lower Caves | Entered another Lower Caves area 3864 | -6/Lower Caves | Build established: Skirmisher 3877 | -6/Lower Caves | Learned Factory terminal intel 3877 | -6/Lower Caves | Discovered new exit (range 8) 3901 | -6/Lower Caves | Identified exit to Factory 3975 | -6/Lower Caves | Entered Factory 3975 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3976 | -5/Factory | Identified exit to Factory 3977 | -5/Factory | Loaded intel: 25 terminal locations 4464 | -5/Factory | Lost 4 parts (1p1n1u1w) 4556 | -5/Factory | Build established: Gunner 4712 | -5/Factory | System corruption reached 10% 4939 | -5/Factory | Lost 4 parts (3u1w) 4988 | -5/Factory | Cargo convoy interrupted 5001 | -5/Factory | Manually triggered Chute Trap 5001 | -5/Factory | Sucked down chute 5001 | -5/Factory | Entered Waste 5006 | -5/Waste | 1 allies followed down the chute 5010 | -5/Waste | Spotted C-40 Crusher 5010 | -5/Waste | Spotted C-40 Crusher 5016 | -5/Waste | EMP discharged 5044 | -5/Waste | Spotted C-40 Crusher 5048 | -5/Waste | Spotted C-40 Crusher 5057 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5058 | -5/Waste | Spotted C-40 Crusher 5060 | -5/Waste | Spotted C-40 Crusher 5083 | -5/Waste | Discovered new exit (range 12) 5091 | -5/Waste | Identified exit to Factory 5092 | -5/Waste | Entered Factory 5102 | -5/Factory | Self-destructed Last Messages --------------- Archangel 6a Imp. Remote Force Field crushed. Archangel 6a Antimatter Reactor crushed. Archangel 6a suffers critical hit (Destroy). Archangel 6a destroyed. Corrupted Energy Well crushed. System corrupted: Cmb. Gravmag System rejected. Dropped Arc Projector. Acquired Cmb. Gravmag System. Arc Projector crushed. T2FS RS,AQWKDTXZMIE02P7C>ZMHST Cmb. Gravmag System crushed. Wave Gun crushed. Cmb. Gravmag System crushed. Lgt. Nuclear Core+ destroyed. System corrupted: Component data lost. EXIT=FOUND System corrupted: IFF burst signal emitted. EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????##############??????????? | | ???????????????????????# #??????????? | | ???????????????????????# """ """ #??????????? | | ???????????????????????# """ """ #??????????? | | ???????????????????????# @ """ """ #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# [[ #??????????? | | ???????????????????????# [[ #??????????? | | ???????????????????????# [ [ #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# " " #??????????? | | ???????????????????????# "R" #??????????? | | ???????????????????????# """ #??????????? | | ???????????????????????#######+######??????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ??????????????????????? #????????????? | | ???????????????????? #????????????? | | ??????????????????"" #????????????? | | ???????????????????" """ """ ????????????? | | ?????????????????? """"" """"" ???????????? | | ?????????????????? ?"""" """"" ???????????? | | ??????????????????????? ??????????? | | ??????????????????????? ??? ?????????? | | ???????????????????????+##??????## ?????????? | | ?????????????????????????????????? ????????? | | ?????????????????????????????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 310 Armor Coverage 375 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Minigun | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Wheee! Challenges ------------ None Game ------ Seed HardenedConstructFlamer Manual? 0 Play Time 00:53:11 Cumulative 17.0 hours Start 2026.08.06 @ 18:59:31 End 2026.08.06 @ 19:52:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 603c4059-f5db-496a-b854-2a2ce9d14d87