Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 20:13:05 Player: NuclearMayhem Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3848) 3848 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1436) 1436 TOTAL SCORE: 9019 Bonus ------- High Alert Combat Kills 432 Follower Combat Kills 304 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Light Treads Relay Coupler [NC] (39) Relay Coupler [NC] (37) Relay Coupler [Swarmer] (23) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (27) Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (29) Relay Coupler [Duelist] (29) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (17) Relay Coupler [Demolisher] (18) Relay Coupler [Demolisher] (32) Relay Coupler [Demolisher] (24) Relay Coupler [Specialist] (18) Relay Coupler [Specialist] (18) Relay Coupler [Specialist] (32) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Improved Lightning Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Assault Cannon Flak Cannon Shock Bomb Launcher Powered Hammer [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hardened Medium Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Slots Evolved 6 | . . . 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . . 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 81 | 6 1 . 22 8 14 10 15 5 Power 9 | 1 . . . 2 2 2 2 . Engine 5 | 1 . . . 2 1 1 . . Core 4 | . . . . . 1 1 2 . Reactor . | . . . . . . . . . Propulsion 26 | 2 . . 9 1 4 2 6 2 Treads 19 | . . . 4 1 4 2 6 2 Leg 2 | 2 . . . . . . . . Wheel 5 | . . . 5 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 1 . 2 3 4 4 5 1 Device 8 | . . . 1 2 3 1 1 . Storage 2 | 1 . . 1 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 11 | . 1 . . 1 1 3 4 1 Artifact . | . . . . . . . . . Weapon 25 | 2 . . 11 2 4 2 2 2 Energy Gun 10 | . . . 6 . 2 1 . 1 Energy Cannon 5 | . . . 2 1 2 . . . Ballistic Gun 6 | 2 . . 3 . . . . 1 Ballistic Cannon 3 | . . . . 1 . . 2 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 1 . 1 Parts Lost 24 | . . . . 1 9 1 2 11 Power 4 | . . . . . 1 1 1 1 Propulsion 8 | . . . . . 4 . . 4 Utility 7 | . . . . 1 2 . . 4 Weapon 5 | . . . . . 2 . 1 2 Highest Loss Streak 11 | . . . . 1 5 1 1 11 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 2 6 7 13 19 19 19 19 20 Power 1 | . 1 1 1 2 2 . . 1 Propulsion 2 | 1 4 4 5 4 3 2 . . Utility 8 | . . 1 2 4 4 9 15 18 Weapon 4 | . 1 1 4 7 8 7 2 . Tool/Special . | . . . . . . . . . Unused Backups 45 | . . . 1 6 1 7 11 19 Power 2 | . . . . . . . 1 1 Propulsion 6 | . . . . 3 . 3 . . Utility 31 | . . . 1 1 1 3 7 18 Weapon 6 | . . . . 2 . 1 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 86 100 93 100 89 99 97 59 Engine 5 | . 14 14 11 11 9 2 . . Core 3 | . . . . . . 6 8 4 Treads 30 | . . . 7 44 31 36 35 20 Leg 2 | . 28 28 6 . . . . . Wheel 3 | . . . 24 . . . . . Device 8 | . . . 9 10 17 13 5 . Storage 9 | . 14 14 11 11 9 9 9 7 Protection 10 | . 1 14 1 . 5 13 21 16 Energy Gun 7 | . . . 10 9 2 15 6 2 Energy Cannon 3 | . . . 5 6 9 1 . . Ballistic Gun 2 | . 28 28 6 . . . . 1 Ballistic Cannon 5 | . . . . 5 5 . 9 4 Peak Build Rating 37 | 6 7 7 21 28 32 36 37 37 Average Rating 26 | 4 6 7 15 24 28 34 31 25 On Entrance 18 | . 6 7 7 21 28 30 36 29 Naked Turns . | . . . . . . . . . Heaviest Build 81 | 12 13 13 53 66 76 72 80 81 Greatest Support 92 | 20 20 20 92 92 92 80 80 88 Greatest Overweight (x) 13 | . . . 2 . 1 . 1 13 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 16 20 20 20 20 20 Most Carried 20 | 6 7 7 20 20 20 20 20 20 Average Carried 18 | 2 6 7 13 19 19 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 Final Carried 20 | 6 7 7 20 20 18 20 20 20 Class Distribution -------------------- 64% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Matter Collected 1923 | 188 . . 421 156 374 122 559 103 Remotely . | . . . . . . . . . Salvage Created 3588 | . . 21 712 415 902 696 651 191 Parts 206 | . . 3 43 31 48 42 31 8 Haulers Intercepted 8 | . . . 3 . 1 3 . 1 Recyclers Shooed 4 | . . . 2 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Combat Hostiles Destroyed 71 | . . . 8 12 15 10 20 6 Melee 4 | . . . . . 3 1 . . Guns 32 | . . . 7 12 . 8 4 1 Cannons 24 | . . . 1 . 9 . 12 2 AOE 7 | . . . . . . 1 3 3 Classes Destroyed 13 | . . 1 7 1 1 2 1 . Worker 1 | . . . . . . 1 . . Builder 11 | . . 1 . 2 5 3 . . Tunneler 2 | . . . . 1 1 . . . Hauler 8 | . . . 3 . 1 3 . 1 Recycler 6 | . . . 3 . 3 . . . Operator 1 | . . . 1 . . . . . Watcher 3 | . . . 1 . 1 1 . . Swarmer 15 | . . . 2 6 . 3 2 2 Grunt 36 | . . . 3 6 11 1 11 4 Sentry 14 | . . . 3 . 3 4 4 . Demolisher 1 | . . . . . . 1 . . Hunter 2 | . . . . . 1 1 . . Programmer 3 | . . . . . . . 3 . Best Kill Streak 7 | . . 1 5 4 7 5 5 4 Combat Bots Only 5 | . . . 4 4 4 3 5 4 Max Kills in Single Turn 3 | . . 1 1 1 2 2 2 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 1 2 3 Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Hostile Shots Fired 606 | . . 2 45 83 100 72 134 170 Missed 165 | . . . 16 25 27 22 34 41 Hits 441 | . . 2 29 58 73 50 100 129 Melee 1 | . . . 1 . . . . . Projectile 440 | . . 2 28 58 73 50 100 129 AOE 4 | . . 2 . . . 2 . . Critical Strikes 17 | . . . . 2 3 5 3 4 Damage Taken 6554 | . . 98 366 556 1183 818 1484 2049 Core 1007 | . . . 20 60 68 80 78 701 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 4 | . . 4 . . . . . . Core Remaining (%) 84 | 100 . 100 . 80 . . 58 . Volleys Fired 270 | . . 2 50 35 52 33 78 20 Largest 2 | . . 2 2 2 2 2 2 2 Hottest 148 | . . 40 112 120 148 110 110 102 Shots Fired 489 | . . 4 96 70 100 55 129 35 Gun 269 | . . 4 78 58 6 55 48 20 Cannon 220 | . . . 18 12 94 . 81 15 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 205 | . . 4 39 6 42 . 81 33 Thermal 157 | . . . 39 64 52 . . 2 Explosive . | . . . . . . . . . Electromagnetic 127 | . . . 18 . 6 55 48 . Robot Hit Streak 16 | . . 3 15 9 14 11 16 4 Robot Miss Streak 11 | . . 1 4 5 3 2 8 11 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 315 | . . 3 64 39 65 44 78 22 Core Hits 189 | . . 1 36 17 29 23 59 24 Critical Kills 4 | . . . . . 3 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . . . 4 9 1 . . Burn 4 | . . . . 4 . . . . Meltdown 3 | . . . . . 3 . . . Blast 6 | . . . . . 6 . . . Smash 1 | . . . . . . 1 . . Melee Attacks 22 | . . . . . . 21 1 . Impact 22 | . . . . . . 21 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8238 | . . 37 1026 770 2011 1367 1925 1102 Guns 3149 | . . 37 758 592 94 1033 453 182 Cannons 3741 | . . . 268 178 1836 . 1169 290 Explosions 1204 | . . . . . . 277 303 624 Melee 57 | . . . . . . 57 . . Ramming 87 | . . . . . 81 . . 6 Kinetic 2942 | . . 37 372 28 878 . 1169 458 Thermal 2680 | . . . 386 742 958 277 303 14 Explosive 624 | . . . . . . . . 624 Electromagnetic 1848 | . . . 268 . 94 1033 453 . Impact 57 | . . . . . . 57 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . Average Corruption 4 | . . . . . . . 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . . 21 . Message Errors 7 | . . . . . . . 7 . Matter Fused 4 | . . . . . . . 4 . Heat Flow Errors 4 | . . . . . . . 4 . Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 246 | . . . 23 10 24 . 21 168 Projectiles 57 | . . . 23 10 24 . . . Explosions 189 | . . . . . . . 21 168 Melee . | . . . . . . . . . Knockbacks 44 | . . . . . 9 . 23 12 Impact . | . . . . . . . . . Kinetic 40 | . . . . . 7 . 22 11 Secondary 4 | . . . . . 2 . 1 1 Self-Inflicted Damage 111 | . . . . . . 39 . 72 Shots 2 | . . . . . . 1 . 1 Rammed 21 | . . . . . 15 1 . 5 Targets Rammed 24 | . . . . . 18 1 . 5 Kicked . | . . . . . . . . . Crushed 3 | . . . . . 3 . . . Highest Temperature 520 | . . . . 509 178 33 520 462 Average Temperature 147 | . . . . 160 19 10 152 202 Received Heat Transfer 2592 | . . . 153 171 657 351 657 603 Effects 14 | . . . . 6 . . 6 2 Shutdowns 5 | . . . . 3 . . 1 1 Energy Bleed 4 | . . . . 2 . . 2 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 2 | . . . . 1 . . 1 . Damage (major) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted 2 | . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 9 | . . . . . . 6 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . Combat Hostiles 3 | . . . . . 3 . . . Parts Melted 15 | . . . . 4 8 3 . . Heat Transferred 5011 | . . . 633 1891 1850 400 200 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . 3 2 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Maximum Alert Level 3 | . . . . . . 2 3 2 Low Security (%) 58 | 100 100 100 100 100 100 76 . . Level 1 5 | . . . . . . 12 11 . Level 2 20 | . . . . . . 11 40 100 Level 3 15 | . . . . . . . 48 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1055 | . . . 116 155 196 563 1055 606 Initial 553 | . . . . 19 . 82 312 553 Average 312 | . . . 63 46 111 150 723 530 Influence Increases 3140 | . . 5 337 316 496 850 903 233 Destroy 0b10 Robot/C 1660 | . . . 160 240 300 360 480 120 Destroy 0b10 Robot/NC 165 | . . 5 40 15 55 45 . 5 Destroy Leader 282 | . . . 38 40 64 118 10 12 Allied During Kill 255 | . . . . . . 225 30 . Successful Hack 37 | . . . 8 . 2 13 14 . Disable Machine 120 | . . . 30 . 15 30 15 30 Anti-Garrison Action 300 | . . . . . . . 300 . Destroy Structure 141 | . . . 1 6 30 14 54 36 Lose Combat Pursuer 180 | . . . 60 15 30 45 . 30 Influence Decreases 2614 | . . 5 286 367 300 566 328 762 Entered New Map 816 | . . . . 32 . 114 168 502 Time Decay 1288 | . . 5 286 335 210 302 . 150 Lost Part 230 | . . . . . 90 10 20 110 Lost Ally 280 | . . . . . . 140 140 . Squads Dispatched 8 | . . . 1 1 1 3 . 2 Investigation 2 | . . . . 1 . 1 . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 1 . 1 1 . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Distress Signals 8 | . . . 1 . 5 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . . 8 16 15 24 21 25 13 Peak Tracking Total 8 | . . 8 6 7 5 5 5 7 Tactical Retreats 11 | . . . 4 1 2 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Machines Disabled 12 | . . . 2 . 1 2 5 2 Max in Single Turn 2 | . . . 1 . 1 1 1 2 Garrison Relay 4 | . . . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Machines Accessed 16 | . 1 . 5 1 1 6 2 . Terminals 13 | . 1 . 5 . . 5 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 34 | . 1 . 11 1 8 10 3 . Successful 17 | . . . 1 1 7 7 1 . Failed 17 | . 1 . 10 . 1 3 2 . Catastrophic 4 | . 1 . 3 . . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 1 . 11 . . 3 . . Terminals 23 | . 1 . 11 . . 8 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 7 | . . . 1 1 . 4 1 . Open Door 3 | . . . . 1 . 2 . . Branch Access Points 1 | . . . 1 . . . . . Zone Layout 2 | . . . . . . 2 . . Garrison Registry 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . Insert Component 3 | . . . . . 3 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . 2 . . Terminals 2 | . . . . . . 2 . . Track 1 | . . . . . . 1 . . Botnet 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . 5 . 1 3 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 18 | . . . . . . . 18 . Machine Destruction 18 | . . . . . . . 18 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked 3 | . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Total Allies 14 | . . . . 1 . 10 3 . Largest Group 10 | . . . . 1 . 10 3 . Highest-Rated Group 173 | . . . . 31 . 173 75 . Highest-Rated Ally 39 | . . . . 31 . 29 39 . Total Orders 3 | . . . . . . 1 2 . EXPLORE 3 | . . . . . . 1 2 . Ally Attacks 99 | . . . . . . 62 37 . Total Damage 1488 | . . . . . . 881 607 . Kills 13 | . . . . . . 9 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 4 | . . . . . . 2 2 . Drone Recoveries 2 | . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Turns Passed 5240 | 66 81 150 713 1067 499 664 1693 307 Spaces Moved 2564 | 46 66 121 417 576 137 245 842 114 Core 12 | 5 . . . . . . . 7 Treads 1978 | . . . 71 576 137 245 842 107 Legs 323 | 41 66 121 95 . . . . . Wheels 251 | . . . 251 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 98 160 160 160 160 160 Average Speed 153 | 112 120 120 116 160 193 161 163 200 Slowest Speed 700 | 120 120 120 240 160 240 162 240 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 18 29 34 97 20 49 75 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 109 | . . . . 7 27 14 13 48 Melee . | . . . . . . . . . Projectile 34 | . . . . 7 27 . . . AOE 75 | . . . . . . 14 13 48 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Total 3330 | 57 67 122 551 657 260 429 1039 148 Wait 155 | . . . 20 18 18 77 21 1 Move 2557 | 45 65 120 416 575 136 245 841 114 Hop . | . . . . . . . . . Pick Up 82 | 6 1 . 19 6 8 15 26 1 Fast Attach 45 | 6 1 . 12 4 10 4 5 3 Attach 22 | . . . 4 4 7 3 3 1 Detach 13 | . . . 3 6 1 3 . . Swap 32 | . . . 9 . 1 6 15 1 Drop 90 | . . . 18 9 9 19 33 2 Fire 270 | . . 2 50 35 52 33 78 20 Melee 22 | . . . . . . 21 1 . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 22 | . . . . . 18 1 . 3 Escape Stasis . | . . . . . . . . . Rewire 18 | . . . . . . 2 16 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [Rec] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 9) 148 | -10/Materials | Entered Mines 159 | -10/Mines | Discovered new exit (range 10) 202 | -10/Mines | Assembled infested the area 207 | -10/Mines | Assisted by a Guerilla fighting off Assembled 298 | -10/Mines | Entered Materials 298 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Identified exit to Mines 310 | -9/Materials | Build established: Mutant 1011 | -9/Materials | Entered Mines 1059 | -9/Mines | Met a Derelict bent on vengeance 1181 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1393 | -9/Mines | Learned Materials trap positions 1456 | -9/Mines | Met a Derelict shopkeep closing up shop 1460 | -9/Mines | Learned Materials emergency access door positions 1553 | -9/Mines | Discovered new exit (range 9) 1556 | -9/Mines | Received a Mining Laser from a helpful Derelict 1832 | -9/Mines | Discovered new exit (range 10) 2078 | -9/Mines | Entered Materials 2078 | -8/Materials | Evolved 2 slots: Utility x2 2079 | -8/Materials | Identified exit to Storage 2080 | -8/Materials | Loaded intel: 14 trap records 2303 | -8/Materials | Lost 5 parts (3n2u) 2505 | -8/Materials | Discovered exit to Storage (range 10) 2577 | -8/Materials | Entered Storage 2771 | -8/Storage | Discovered new exit (range 16) 3028 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3158 | -8/Storage | Garrison activated, responded to threat 3208 | -8/Storage | Lost 6 allies 3217 | -8/Storage | Identified exit to Garrison 3241 | -8/Storage | Entered Garrison 3241 | -8/Garrison | Accompanied by 3 allies 3273 | -8/Garrison | Triggered checkpoint 3288 | -8/Garrison | Garrison Relay disabled 3489 | -8/Garrison | Triggered checkpoint 3489 | -8/Garrison | Triggered checkpoint 3536 | -8/Garrison | Lost 3 allies 3603 | -8/Garrison | Triggered checkpoint 3669 | -8/Garrison | Discovered new exit (range 25) 3669 | -8/Garrison | Discovered new exit (range 67) 3669 | -8/Garrison | Discovered new exit (range 91) 3685 | -8/Garrison | Garrison Relay disabled 3717 | -8/Garrison | Garrison Relay disabled 3719 | -8/Garrison | Triggered checkpoint 3863 | -8/Garrison | Build established: Scavenger-Mutant 3924 | -8/Garrison | Installed Relay Interface Framework 4039 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Door terminal overloaded 4117 | -8/Garrison | Rescued a captive Derelict 4124 | -8/Garrison | Rescued a captive Derelict 4167 | -8/Garrison | Triggered checkpoint 4227 | -8/Garrison | Lost 3 allies 4349 | -8/Garrison | Garrison Relay disabled 4835 | -8/Garrison | Triggered checkpoint 4934 | -8/Garrison | Entered Factory 4934 | -7/Factory | Evolved 2 slots: Utility x2 5169 | -7/Factory | Core integrity fell below 50% 5192 | -7/Factory | Lost 11 parts (1p4n4u2w) 5214 | -7/Factory | Core integrity fell below 20% 5241 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05133_ Fission Core destroyed. 05133_ Acquired 28 matter. 05134_ Critical hit (Destroy). 05136_ S-27 Virus knocked back. 05136_ Hrd. Medium Armor Plating destroyed. 05136_ Lgt. Treads destroyed. 05138_ S-27 Virus knocked back. 05143_ S-27 Virus destroyed. 05143_ S-27 Virus knocked back. 05145_ Flak Cannon destroyed. 05149_ The unstable cave ceiling collapses. 05159_ Acquired 19 matter. 05159_ Med. Treads destroyed. 05161_ Enh. Autogun destroyed. 05161_ Slammed into S-27 Virus. 05170_ The unstable cave ceiling collapses. 05172_ S-27 Virus destroyed. 05173_ The unstable cave ceiling collapses. 05225_ Acquired Arm. Treads. 05234_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????# # """ """ + + #? | | ?????????????# # """ """ # # """ #? | | ?????????????# # "" # # "R #? | | ?????????????# # "" + + """ #? | | ?????????????# # # #### "" #? | | ?????????????# ########### #??# #? | | ?????????????# #??????# #??########? | | ?????????????# #??????# #??????????? | | ?????????????# ######## #??????????? | | #######+##########+#+####+## #??????????? | | # T#####+##########?? | | ####?# #?? | | ### #?? | | ]! ## # # # #?? | | [ ] # # # #?? | | ? #####+########## # # #?? | | ?????????????????# # # #?? | | ?????????????????# # # # #?? | | ?????????????????# = ## #?? | | ?????????????????# %* [ # # #?? | | ?????????????????# % = # # #?? | | ?????????????????# [% # #?? | | ?????????????????#=% = ### #?? | | ?????????????????# ## # #########+######?? | | ?????????????????# ##s# # ## #??? | | ?????????????????# # @ =#### #??? | | ?????????????????# # g #??# #??? | | ?????????????????# # #??# #??? | | ?????????????????# # + #??? | | ?????????????????# # # #####+####??? | | ?????????????????# ###### #???????????? | | ?????????????????# [ ????? #???????????? | | ?????????????????# ?????? #???????????? | | ?????????????????+ """???????" ""???#???????????? | | ?????????????????# ""????????"?""???????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Adv. Heat Sink | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed ZioniteDefenseDrillbomb Manual? 0 Play Time 00:56:23 Cumulative 117.2 hours Start 2025.05.12 @ 19:19:16 End 2025.05.12 @ 20:13:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 47 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7605f78-307d-4182-a2b8-9d19cede7df2