Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 16:50:37 Player: 7604 Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (130) 650 Value Destroyed (6567) 6567 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 11433 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 99 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 11/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Improved Heat Sink Compact Matter Pod (0) Improved Light Armor Plating Improved Heavy Armor Plating Medium Reactive Plating Insulated Plating EM Shield Proton Cannon Plasma Cannon High-powered Shotgun Gauss Rifle Flak Gun Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Medium Reactive Plating EM Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Compact Matter Pod Improved Terrain Scanner Seismic Detector Improved Light Armor Plating Improved Heavy Armor Plating Insulated Plating Improved Shield Generator Proton Cannon Plasma Cannon High-powered Shotgun Flak Gun Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon Mini Grenade Launcher Improved Datajack Great Axe [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Slots Evolved 6 | . . . . 4 . . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 Utility 3 | . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 104 | 1 16 1 6 16 5 9 16 2 32 Power 10 | . 1 . 1 1 2 . 1 . 4 Engine 7 | . 1 . 1 1 1 . 1 . 2 Core 3 | . . . . . 1 . . . 2 Reactor . | . . . . . . . . . . Propulsion 41 | . 6 1 1 6 1 5 8 2 11 Treads 25 | . 3 . . 3 1 4 5 2 7 Leg 10 | . 2 1 1 3 . . 3 . . Wheel 5 | . 1 . . . . . . . 4 Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 29 | 1 4 . 3 4 . 1 6 . 10 Device 14 | 1 3 . 2 1 . . 3 . 4 Storage 1 | . 1 . . . . . . . . Processor 5 | . . . . 1 . . . . 4 Hackware . | . . . . . . . . . . Protection 9 | . . . 1 2 . 1 3 . 2 Artifact . | . . . . . . . . . . Weapon 24 | . 5 . 1 5 2 3 1 . 7 Energy Gun 4 | . 2 . 1 1 . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 4 | . 1 . . . 1 . . . 2 Ballistic Cannon 9 | . 1 . . 3 . 3 . . 2 Launcher 2 | . . . . . . . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 57 | . 6 . . 6 . . 15 . 30 Power 6 | . 1 . . . . . 1 . 4 Propulsion 26 | . 3 . . 3 . . 7 . 13 Utility 14 | . 1 . . . . . 6 . 7 Weapon 11 | . 1 . . 3 . . 1 . 6 Highest Loss Streak 13 | . 5 . . 2 . . 3 . 13 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 17 | 6 8 18 19 19 19 19 17 17 18 Power . | 1 . . . 1 1 1 1 1 . Propulsion 2 | 4 1 5 5 3 . . . 1 . Utility 5 | . 3 5 6 5 6 7 6 6 6 Weapon 7 | 1 2 6 7 8 10 9 7 8 9 Tool/Special . | . . . . . . . . . . Unused Backups 25 | . 2 1 . 3 1 1 2 . 15 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . Utility 7 | . 2 . . . . . . . 5 Weapon 15 | . . 1 . 2 1 1 2 . 8 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 100 95 100 100 94 88 82 Engine 9 | . 14 14 14 9 1 9 9 9 2 Core 1 | . . . . . 7 . . . 4 Treads 14 | . 5 . . 13 32 36 23 18 18 Leg 14 | . 20 28 28 19 3 . 10 16 . Device 14 | . 13 14 13 15 9 15 14 9 18 Storage 10 | . 14 14 14 9 9 9 9 9 7 Processor 3 | . . . . 6 9 9 2 . 6 Protection 3 | . . . . 3 8 2 8 9 3 Energy Gun 7 | . 14 14 23 5 . . . . . Ballistic Gun 4 | . 8 14 4 . 4 5 . . 2 Ballistic Cannon 6 | . 3 . . 12 8 10 10 15 7 Slashing Weapon 2 | . . . . . 4 1 6 1 3 Peak Build Rating 46 | 8 11 13 21 33 32 40 39 32 46 Average Rating 24 | 7 8 12 17 25 27 37 31 31 36 On Entrance 21 | 6 8 10 13 19 26 32 38 30 30 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 13 51 51 52 64 68 75 79 72 90 Greatest Support 100 | 20 40 22 27 62 82 88 88 80 100 Greatest Overweight (x) 7 | . 5 2 2 1 1 1 4 3 7 Average Overweight (x) 1 | . 1 2 1 . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 Average Carried 17 | 6 8 18 19 19 19 19 18 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 20 20 20 20 20 16 20 16 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Matter Collected 4839 | 203 532 10 110 710 261 333 954 160 1566 Remotely . | . . . . . . . . . . Salvage Created 4258 | 20 784 . 49 759 251 191 771 82 1351 Parts 235 | 5 50 . 7 33 9 10 53 5 63 Haulers Intercepted 4 | . 2 . . 1 . . . . 1 Recyclers Shooed 3 | 1 . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Combat Hostiles Destroyed 107 | . 19 . 1 21 . 5 35 2 24 Melee 16 | . . . . . . . 10 . 6 Guns 29 | . 15 . 1 7 . 2 . . 4 Cannons 41 | . 4 . . 14 . 3 7 2 11 AOE 21 | . . . . . . . 18 . 3 Classes Destroyed 16 | 1 6 . 1 2 . . 2 . 4 Worker 3 | . 1 . . . . 1 . . 1 Builder 1 | . . . . . . . . . 1 Tunneler 3 | 1 1 . . . . . . . 1 Hauler 4 | . 2 . . 1 . . . . 1 Recycler 4 | . . . . . . . . . 4 Mechanic 1 | . . . . . . . . . 1 Operator 2 | . 2 . . . . . . . . Watcher 5 | . 3 . . 2 . . . . . Swarmer 31 | . 6 . . 4 . . 17 . 4 Grunt 36 | . 13 . . 10 . 1 5 . 7 Brawler 2 | . . . . . . . 2 . . Duelist 2 | . . . . 1 . . 1 . . Sentry 23 | . . . 1 5 . 2 8 1 6 Specialist 1 | . . . . . . . . . 1 Hunter 6 | . . . . 1 . 2 . 1 2 Programmer 6 | . . . . . . . 2 . 4 Best Kill Streak 5 | 1 5 . 1 4 . 2 5 1 3 Combat Bots Only 5 | . 4 . 1 4 . 1 5 1 3 Max Kills in Single Turn 3 | 1 1 . 1 1 . 2 3 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 3 . 1 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Hostile Shots Fired 1075 | . 144 1 6 106 . 38 208 8 564 Missed 297 | . 44 1 1 24 . 6 51 . 170 Hits 778 | . 100 . 5 82 . 32 157 8 394 Melee 13 | . . . . 3 . . 10 . . Projectile 765 | . 100 . 5 79 . 32 147 8 394 Critical Strikes 24 | . . . . 6 . . 7 . 11 Part Disruptions 3 | . . . . . . . 1 . 2 Damage Taken 9707 | . 1091 . 158 1256 74 462 2043 116 4507 Core 1323 | . 171 . 29 122 37 24 227 12 701 Absorbed by Shields 281 | . . . . . . . . . 281 Ignored by Resistances 400 | . . . . . . 24 152 . 224 Regen/Repaired (Parts) 576 | . . . . . . . . 383 193 Core Remaining (%) 47 | 100 . . 20 . . . . 23 . Volleys Fired 408 | 2 93 . 3 89 24 27 64 5 101 Largest 2 | 2 2 . 2 2 2 2 2 2 2 Hottest 135 | 80 100 . 125 135 60 81 81 81 84 Shots Fired 721 | 4 180 . 6 178 31 48 84 10 180 Gun 272 | 4 134 . 6 52 8 14 . . 54 Cannon 419 | . 40 . . 126 23 34 64 10 122 Launcher 24 | . . . . . . . 20 . 4 Special 6 | . 6 . . . . . . . . Kinetic 540 | . 85 . . 126 31 48 64 10 176 Thermal 157 | 4 95 . 6 52 . . . . . Explosive 24 | . . . . . . . 20 . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 1 7 . 7 10 7 8 8 3 9 Robot Miss Streak 6 | 1 6 . . 3 . 2 5 1 5 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 478 | 2 96 . 6 114 20 28 69 5 138 Core Hits 222 | 2 38 . 2 43 9 11 57 3 57 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 25 | . 4 . . 6 2 1 5 . 7 Burn 2 | . 2 . . . . . . . . Destroy 1 | . 1 . . . . . . . . Blast 14 | . 1 . . 6 1 1 . . 5 Sever 8 | . . . . . 1 . 5 . 2 Melee Attacks 111 | . . . . 1 15 . 51 . 44 Impact . | . . . . . . . . . . Slashing 110 | . . . . . 15 . 51 . 44 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . 1 . . . . 7 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13808 | 23 1323 . 102 2081 1358 633 3682 110 4496 Guns 2594 | 23 1000 . 102 581 . 248 . . 640 Cannons 5287 | . 323 . . 1496 124 368 842 110 2024 Explosions 2251 | . . . . . 293 17 1671 . 270 Melee 3625 | . . . . . 941 . 1169 . 1515 Ramming 51 | . . . . 4 . . . . 47 Kinetic 6523 | . 671 . . 1496 124 616 842 110 2664 Thermal 1358 | 23 652 . 102 581 . . . . . Explosive 2224 | . . . . . 293 . 1671 . 260 Electromagnetic 27 | . . . . . . 17 . . 10 Impact . | . . . . . . . . . . Slashing 3625 | . . . . . 941 . 1169 . 1515 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . 6 6 7 Average Corruption 5 | . . . . . . . 5 6 5 Corruption Purged 5 | . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . Effects 126 | . . . . . . . 39 22 65 Message Errors 30 | . . . . . . . 10 5 15 Matter Fused 32 | . . . . . . . 8 6 18 Heat Flow Errors 12 | . . . . . . . 4 2 6 Energy Discharges 14 | . . . . . . . 5 3 6 Parts Rejected 3 | . . . . . . . . . 3 Data Loss (minor) 16 | . . . . . . . 6 4 6 Data Loss (major) 5 | . . . . . . . 1 . 4 Misfires 9 | . . . . . . . 4 1 4 Alerts 2 | . . . . . . . 1 . 1 Weapon Failures 3 | . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 517 | . 14 . . 8 140 12 242 . 101 Projectiles 94 | . 14 . . 8 . 12 32 . 28 Explosions 161 | . . . . . 32 . 129 . . Melee 262 | . . . . . 108 . 81 . 73 Knockbacks 51 | . 5 . . 18 2 5 3 . 18 Impact . | . . . . . . . . . . Kinetic 47 | . 3 . . 17 2 5 3 . 17 Secondary 4 | . 2 . . 1 . . . . 1 Self-Inflicted Damage 308 | . . . . . 75 . 117 . 116 Shots 10 | . . . . . 1 . 4 . 5 Rammed 9 | . . . . . . . . . 9 Targets Rammed 10 | . . . . 1 . . . . 9 Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 346 | 18 159 . 90 330 12 219 346 264 253 Average Temperature 67 | 12 41 . 50 87 4 74 115 71 57 Received Heat Transfer 2331 | . 432 . 18 549 . 126 486 9 711 Effects 6 | . . . . 3 . 1 2 . . Energy Bleed 3 | . . . . 2 . 1 . . . Interference 3 | . . . . 1 . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 2771 | 50 1642 . 186 893 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Maximum Alert Level 4 | . 1 . . 1 3 2 4 3 2 Low Security (%) 59 | 100 86 100 . 97 4 12 8 . 85 Level 1 16 | . 13 . . 2 41 79 4 27 11 Level 2 9 | . . . . . 32 7 14 62 3 Level 3 9 | . . . . . 21 . 44 9 . Level 4 4 | . . . . . . . 27 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1489 | 5 236 58 . 204 931 453 1489 729 478 Initial 725 | . . 22 . . 124 453 18 725 156 Average 282 | 3 119 3 . 117 490 279 860 475 95 Influence Increases 5239 | 5 712 66 20 673 807 187 1621 96 1052 Destroy 0b10 Robot/C 2200 | . 380 60 20 420 . 100 700 40 480 Destroy 0b10 Robot/NC 150 | 5 45 . . 15 25 5 10 . 45 Destroy Leader 478 | . 90 . . 106 . 40 50 20 172 Allied During Kill 6 | . . 6 . . . . . . . Successful Hack 195 | . 39 . . 33 14 . 28 17 64 Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 300 | . 45 . . . 15 15 60 15 150 Anti-Garrison Action 1200 | . . . . . 700 . 500 . . Destroy Structure 320 | . 8 . . 9 53 12 153 4 81 Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 315 | . 45 . . 75 . 15 120 . 60 Influence Decreases 4827 | 5 654 124 20 481 68 1090 160 1240 985 Entered New Map 1545 | . . 36 . . 68 478 10 764 189 Time Decay 2267 | 5 594 88 20 421 . 422 . 326 391 Lost Part 525 | . 60 . . 60 . . 150 . 255 Lost Ally 40 | . . . . . . 40 . . . Purge Threat 450 | . . . . . . 150 . 150 150 Squads Dispatched 24 | . 6 1 . 1 . 4 . 1 11 Investigation 8 | . 4 1 . . . 3 . . . Extermination 5 | . . . . . . . . . 5 Reinforcement 8 | . 2 . . 1 . . . 1 4 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 1 . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Distress Signals 11 | . 5 . . 4 . . . . 2 Communications Jammed 7 | . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . 7 Times Spotted 160 | . 33 3 2 31 . 9 35 4 43 Peak Tracking Total 7 | . 6 1 1 4 . 2 7 2 3 Tactical Retreats 13 | . 3 . . 4 . 1 2 . 3 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Traps Triggered 15 | . 2 . 2 . . 2 6 2 1 Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts 9 | . . . . 9 . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Machines Disabled 33 | . 3 . . . 6 1 12 1 10 Max in Single Turn 4 | . 1 . . . 1 1 2 1 4 Garrison Relay 9 | . . . . . 4 . 5 . . Phase Generator 2 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Machines Accessed 42 | . 7 1 1 8 2 7 3 4 9 Terminals 32 | . 5 . . 6 2 6 3 2 8 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 1 Recycling Units 3 | . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 124 | . 26 1 4 28 5 18 5 15 22 Successful 63 | . 12 1 4 17 2 5 2 11 9 Failed 61 | . 14 . . 11 3 13 3 4 13 Catastrophic 8 | . . . . 1 . 2 2 . 3 Database Lockouts . | . . . . . . . . . . Manual 62 | . 16 . . 13 2 15 3 4 9 Terminals 96 | . 21 . . 23 5 17 5 5 20 Fabricators . | . . . . . . . . . . Repair Stations 12 | . . . . . . . . 10 2 Recycling Units 6 | . 5 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 4 . 1 . . . Terminal Hacks 24 | . 2 1 4 7 1 3 . 1 5 Record 4 | . . . 4 . . . . . . Part Schematic 1 | . . . . . . . . . 1 Robot Analysis 2 | . . . . 2 . . . . . Prototype ID Bank 4 | . 1 . . 3 . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . . 1 . . . Unreport Threat 3 | . . . . . . 1 . 1 1 Locate Traps 3 | . 1 . . 1 . 1 . . . Hauler Manifests 2 | . . . . 1 . . . . 1 Zone Layout 1 | . . . . . . . . . 1 Garrison Registry 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . 8 2 Scan Component 5 | . . . . . . . . 4 1 Repair 5 | . . . . . . . . 4 1 Recycling Unit Hacks 2 | . 1 . . 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . Unlock Access 2 | . . . . 1 . 1 . . . Unauthorized Hacks 25 | . 9 . . 8 1 1 2 2 2 Terminals 23 | . 7 . . 8 1 1 2 2 2 Track 2 | . . . . 2 . . . . . Botnet 10 | . 1 . . 1 1 1 2 2 2 Operators 1 | . 1 . . . . . . . . Skim 10 | . 5 . . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 37 | . 6 . . 7 2 6 3 4 9 Full Trace Events 3 | . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 4 1 Time 190 | . . . . . . . . 140 50 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . 10 . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . check_alert 1 | . . . . 1 . . . . . Relay Couplers Released 34 | . . . . . 15 . 19 . . Machine Destruction 34 | . . . . . 15 . 19 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Total Allies 7 | . . 5 . . 2 . . . . Largest Group 5 | . . 5 5 . 2 2 . . . Highest-Rated Group 82 | . . 82 82 . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . 16 16 . . . Initial Warlord ECA Mod 55 | . . . . . . 9 9 19 18 Total Orders 2 | . . . . . 2 . . . . STAY 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . Ally Attacks 37 | . . 7 29 . . 1 . . . Total Damage 452 | . . 83 369 . . . . . . Kills 5 | . . 3 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Active Infowar (turns) 14659 | 17 1901 1729 2201 1700 1096 959 1892 720 2444 Terrain 5982 | . 147 . 936 1602 8 877 9 . 2403 Seismic 12807 | 17 1754 1729 1265 1392 1096 950 1891 720 1993 Jamming 310 | . . . . . . . . . 310 Robot Analysis Total 2 | . . . . 2 . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Turns Passed 15092 | 30 1956 1729 2212 1711 1096 1021 2087 720 2530 Spaces Moved 5788 | 18 707 641 635 714 578 413 832 240 1010 Core . | . . . . . . . . . . Treads 3122 | . 112 . . 391 578 413 781 240 607 Legs 2144 | 18 476 641 635 323 . . 51 . . Wheels 522 | . 119 . . . . . . . 403 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 105 | 120 120 260 185 155 155 145 145 160 105 Average Speed 198 | 120 210 263 229 172 159 146 213 240 169 Slowest Speed 400 | 120 320 265 265 235 235 225 400 400 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 2 96 96 52 57 67 37 90 20 30 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 8 | . 2 1 2 3 . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 49 | . 5 . . . . 6 23 . 15 Terrain Destroyed 356 | . 5 . . . 65 11 192 3 80 Melee 9 | . . . . . . . 4 . 5 Projectile 52 | . 5 . . . . 11 1 3 32 AOE 295 | . . . . . 65 . 187 . 43 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Total 8496 | 22 976 680 1383 1009 711 784 1000 372 1559 Wait 1756 | . 130 33 727 132 22 310 10 108 284 Move 5778 | 17 706 640 634 714 577 413 828 239 1010 Hop . | . . . . . . . . . . Pick Up 83 | 2 14 5 3 16 3 5 4 6 25 Fast Attach 43 | 1 3 . 1 2 1 2 8 8 17 Attach 43 | . 5 . . 10 . . 7 1 20 Detach 9 | . 2 . . 1 . . 2 2 2 Swap 120 | . 18 1 10 25 7 16 17 . 26 Drop 66 | . 5 1 5 9 8 11 3 3 21 Fire 408 | 2 93 . 3 89 24 27 64 5 101 Melee 111 | . . . . 1 15 . 51 . 44 Ram 2 | . . . . . . . . . 2 Kick 1 | . . . . 1 . . . . . Crush 7 | . . . . . . . . . 7 Escape Stasis 6 | . . . . . . . 6 . . Rewire 54 | . . . . . 54 . . . . Trap 9 | . . . . 9 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: Fac x2 / Sto / *Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 6) 491 | -10/Materials | Discovered new exit (range 9) 668 | -10/Materials | Core integrity fell below 50% 713 | -10/Materials | Lost 5 parts (1p3n1w) 813 | -10/Materials | Discovered new exit (range 14) 1207 | -10/Materials | Discovered new exit (range 9) 1400 | -10/Materials | Discovered new exit (range 16) 1987 | -10/Materials | Entered Mines 2123 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2389 | -10/Mines | Met a Derelict shopkeep closing up shop 2793 | -10/Mines | Learned location of 1 exit from Materials 2827 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3225 | -10/Mines | Discovered new exit (range 7) 3562 | -10/Mines | Learned location of Storage (-7) 3646 | -10/Mines | Discovered new exit (range 6) 3716 | -10/Mines | Entered Subcaves 3716 | -10/Subcaves | Accompanied by 5 allies 3721 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 4443 | -10/Subcaves | Lost 4 allies 4489 | -10/Subcaves | Visited Clippyterm 4497 | -10/Subcaves | Learned location of Section 7 (-2) 4743 | -10/Subcaves | Build established: Scavenger-Mutant 5865 | -10/Subcaves | Discovered new exit (range 5) 5928 | -10/Subcaves | Entered Materials 5928 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5929 | -8/Materials | Identified exit to Factory 6737 | -8/Materials | Discovered exit to Factory (range 16) 6745 | -8/Materials | Build established: Mutant 7466 | -8/Materials | Learned location of 1 exit from Extension 7481 | -8/Materials | Learned location of 3 exits from Factory 7483 | -8/Materials | Learned location of 1 exit from Lower Caves 7494 | -8/Materials | Learned 4 Recycling zone layouts 7515 | -8/Materials | Learned 4 Factory zone layouts 7639 | -8/Materials | Identified exit to Garrison 7639 | -8/Materials | Entered Garrison 7639 | -8/Garrison | Discovered recently destroyed garrison 7813 | -8/Garrison | Discovered new exit (range 5) 7847 | -8/Garrison | Discovered new exit (range 12) 7847 | -8/Garrison | Discovered new exit (range 72) 7847 | -8/Garrison | Discovered new exit (range 54) 7870 | -8/Garrison | Garrison Relay disabled 7932 | -8/Garrison | Garrison Relay disabled 8295 | -8/Garrison | Phase Generator disabled 8331 | -8/Garrison | Garrison Relay disabled 8496 | -8/Garrison | Garrison Relay disabled 8735 | -8/Garrison | Entered Materials 8735 | -8/Materials | Accompanied by 2 allies 9169 | -8/Materials | Discovered exit to Factory (range 4) 9415 | -8/Materials | Garrison activated, responded to threat 9756 | -8/Materials | Identified exit to Garrison 9756 | -8/Materials | Entered Garrison 9929 | -8/Garrison | Triggered checkpoint 9983 | -8/Garrison | Garrison Relay disabled 10034 | -8/Garrison | Triggered checkpoint 10088 | -8/Garrison | Garrison Relay disabled 10271 | -8/Garrison | Core integrity fell below 50% 10341 | -8/Garrison | Lost 3 parts (1n2u) 10413 | -8/Garrison | Lost 3 parts (2n1u) 10566 | -8/Garrison | Triggered checkpoint 10681 | -8/Garrison | Discovered new exit (range 10) 10702 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10728 | -8/Garrison | Triggered checkpoint 10746 | -8/Garrison | Garrison Relay disabled 10809 | -8/Garrison | Build established: Scavenger-Mutant 11061 | -8/Garrison | Discovered new exit (range 12) 11190 | -8/Garrison | Phase Generator disabled 11219 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11240 | -8/Garrison | Triggered checkpoint 11261 | -8/Garrison | Garrison Relay disabled 11404 | -8/Garrison | Triggered checkpoint 11562 | -8/Garrison | Garrison Relay disabled 11623 | -8/Garrison | Lost 3 parts (1n2u) 11626 | -8/Garrison | Triggered checkpoint 11760 | -8/Garrison | Discovered new exit (range 15) 11764 | -8/Garrison | Triggered checkpoint 11843 | -8/Garrison | Entered Materials 11911 | -8/Materials | Repaired Magnetic Acceleration Cannon 11951 | -8/Materials | Repaired Assault Cannon 12029 | -8/Materials | Repaired Lgt. Treads 12062 | -8/Materials | Repaired Lgt. Treads 12530 | -8/Materials | Discovered exit to Factory (range 9) 12563 | -8/Materials | Entered Factory 12563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12564 | -7/Factory | Identified exit to Lower Caves 12565 | -7/Factory | Identified exit to Factory 12759 | -7/Factory | Repaired Imp. Heavy Armor Plating 13120 | -7/Factory | Lost 5 parts (4n1u) 13219 | -7/Factory | Identified exit to Storage 13380 | -7/Factory | Build established: Mutant 13748 | -7/Factory | Cargo convoy interrupted 14027 | -7/Factory | Lost 3 parts (2n1u) 14671 | -7/Factory | Build established: Scavenger-Mutant 14944 | -7/Factory | Garrison activated, responded to threat 15044 | -7/Factory | Core integrity fell below 50% 15087 | -7/Factory | Core integrity fell below 20% 15093 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 15054_ U-05 Engineer lays Concrete. 15057_ U-05 Engineer builds a Wall. 15058_ U-05 Engineer lays Concrete. 15061_ System corrupted: Matter fused (-3). 15061_ U-05 Engineer builds a Wall. 15061_ Arm. Huge Wheel destroyed. 15061_ Gauss Cannon destroyed. 15061_ U-05 Engineer builds a Wall. 15066_ Imp. Terrain Scanner destroyed. 15066_ Destroyed Kinecellerator. 15067_ U-05 Engineer lays Concrete. 15068_ Lgt. Angular Momentum Engine destroyed. 15068_ U-05 Engineer lays Concrete. 15073_ U-05 Engineer builds a Wall. 15077_ Destroyed Unknown Leg. 15077_ Great Axe destroyed. 15078_ U-05 Engineer builds a Wall. 15080_ System corrupted: Proton Cannon rejected. 15080_ Acquired Proton Cannon. 15081_ Slammed into X-67 Chaingunner. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????#????????????????????????? | | ????????????????? ????????????????????????? | | ?????????????????! ???????????????????????? | | ????????????#???? ???#???????????????????? | | ????????????# ??? ???????????????????????? | | ????????????# ???" ???#???????????????????? | | ????????????+ """ G##? ?????????????????? | | ????????"?? # """ ""#??? ? ?????????????? | | ????? ??? ??#^ "" ""### ? ? ????? ???????? | | ?????? ?????# "" ""############?#???????? | | ?????#?##+??# ! ? ?????? | | ???????#?? ?? ? ????? | | ???????#? ?? =! ????"?? | | ????#?## ??? ???=! ? ??"? | | ??#?????? ??###?## ## ? 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""" | | ???##??#? ?##### =% ! % % ### "?" | | ???#?# ? ??#?## x"" ! ### """ | | ???????? ??? ???# @""" % ### """ | | ??#??# ??#?##b"""" #?# | | ???#?#???H?? #?## l ] ## | | ?????? ?? ? ?#?############ #### | | ??????? ??? ?###?#??###" # | | ???#??? ? ? ??#??###?### # | | ?????#?#????##??##??#### "" " # !!! | | ???##?####?????###?##### "" " # !!! | | ??????#??#??############ """ """ %%# !! | | ???????##?##?##??####?## + | | ?????#??#??##?#???###### """ """ #% | | ??????????##??#????#?### """ """ # % %% | | ??????????##??########## """ """ # % | | ??????????##?#?##?#?#### # | | ?????????#??##????#??#?# ? #### ## | | ????????????##??##?####? #### ## | | ???????????????#?##??###################+## | | ?????????????#?#??#?#?##?##?#?### | | ??????????????????????#??####?### """" | | ???????????????????????#####?#### " """ | | ??????????????????????????####### """" | | ???????????????????????#?######## """" | | ???????????????????????#??####### """" | | ?????????????????????#???##?##### """ | | ?????????????????????#????##?#### """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 5 Item Schematics ----------------- Disruptor Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Magnetic Acceleration Cannon | 26% | -8/Materials Assault Cannon | 19% | -8/Materials Lgt. Treads | 50% | -8/Materials Lgt. Treads | 57% | -8/Materials Imp. Heavy Armor Plating | 67% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionHardenedMatrix Manual? 0 Play Time 01:15:13 Cumulative 495.1 hours Start 2025.06.26 @ 15:33:52 End 2025.06.26 @ 16:50:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 198 Adventurer 63 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0/0 Lore% 90 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9cd8627-05c7-4417-bf86-ab5a99126277