Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 08:18:31 Player: Picayune Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (1307) 1307 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4244 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 341/345 System Corruption 6% Temperature Cool (2) Movement Treading (165) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Deuterium Engine Makeshift Power Source > --- PROPULSION (4) --- Improved Treads Armored Treads Improved Carbon-fiber Leg Improved Airjet > --- UTILITY (5) ------ Improved Heat Sink Improved Cooling System Hacking Suite System Shield Makeshift System Shield > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Light Deuterium Engine Coolant Injector Advanced ECM Suite Improved Propulsion Shielding Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Improved Treads Armored Treads Improved Carbon-fiber Leg Improved Airjet > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Heavy Laser Improved EM Pulse Cannon > --- INVENTORY -------- Coolant Injector Large Matter Pod Improved Propulsion Shielding Rocket Launcher [Rating: 47] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 78 | 6 2 9 5 12 32 12 Power 13 | 1 . 1 3 3 3 2 Engine 8 | 1 . 1 2 1 1 2 Core 5 | . . . 1 2 2 . Reactor . | . . . . . . . Propulsion 23 | 2 . 3 . 5 10 3 Treads 7 | . . 1 . 1 3 2 Leg 10 | 2 . 2 . 1 4 1 Wheel 5 | . . . . 3 2 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 22 | 1 1 . 2 1 11 6 Device 15 | . 1 . 2 1 9 2 Storage 2 | 1 . . . . . 1 Processor . | . . . . . . . Hackware 4 | . . . . . 1 3 Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 20 | 2 1 5 . 3 8 1 Energy Gun 6 | 2 1 2 . . . 1 Energy Cannon 11 | . . 2 . 2 7 . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 22 | . . . . 8 13 1 Power 4 | . . . . 3 1 . Propulsion 10 | . . . . 4 6 . Utility 2 | . . . . . 2 . Weapon 6 | . . . . 1 4 1 Highest Loss Streak 11 | . . . . 5 11 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 95 100 98 95 77 87 Engine 7 | . 14 11 17 12 . 13 Core 4 | . . . . 5 6 . Treads 7 | . . 11 9 12 5 12 Leg 13 | . 28 33 27 15 6 5 Wheel 6 | . . . . 4 12 . Device 16 | . 9 11 17 18 19 13 Storage 7 | . 14 11 9 9 5 . Hackware 4 | . . . . . 5 19 Energy Gun 5 | . 28 18 . . . 6 Energy Cannon 10 | . . 3 18 17 11 6 Peak Build Rating 47 | 6 11 18 22 25 37 47 Average Rating 23 | 5 9 13 21 21 26 41 On Entrance 13 | . 6 11 18 22 25 14 Naked Turns 222 | . . . . . 222 . Heaviest Build 38 | 14 16 23 31 31 38 27 Greatest Support 43 | 20 20 30 30 40 28 43 Greatest Overweight (x) 9 | . . . 1 3 9 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 8 5 Average Carried 6 | 3 7 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 7 4 5 Class Distribution -------------------- 50% | Mutant 39% | Scavenger-Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Matter Collected 1058 | 197 233 30 51 229 198 120 Remotely . | . . . . . . . Salvage Created 1335 | . 77 177 51 783 247 . Parts 92 | . 9 14 4 46 19 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 34 | . 2 7 1 17 7 . Guns 5 | . 2 3 . . . . Cannons 13 | . . . 1 9 3 . AOE 16 | . . 4 . 8 4 . Classes Destroyed 9 | . 1 3 . 3 2 . Worker 1 | . . . . 1 . . Builder 1 | . . . . . 1 . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Watcher 1 | . . 1 . . . . Swarmer 11 | . . 4 . 3 4 . Grunt 12 | . 2 1 . 9 . . Sentry 10 | . . 2 1 5 2 . Programmer 1 | . . . . . 1 . Best Kill Streak 12 | . 1 5 1 12 5 . Combat Bots Only 10 | . 1 4 1 10 4 . Max Kills in Single Turn 4 | . 1 4 1 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Hostile Shots Fired 444 | . 4 19 2 80 308 31 Missed 167 | . 1 12 1 18 121 14 Damage Taken 3361 | . 46 180 14 954 1900 267 Core 803 | . . 28 . 65 663 47 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 56 | . . . 27 . 29 . Core Remaining (%) 95 | 100 100 93 . 88 . . Volleys Fired 74 | . 8 10 1 33 22 . Largest 2 | . 2 2 2 2 2 . Hottest 150 | . 115 115 150 150 135 . Shots Fired 142 | . 16 20 2 65 39 . Gun 32 | . 16 16 . . . . Cannon 92 | . . . 2 59 31 . Launcher 18 | . . 4 . 6 8 . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 124 | . 16 16 2 59 31 . Explosive 18 | . . 4 . 6 8 . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 5 9 2 7 9 . Robot Miss Streak 5 | . 5 3 . 3 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 86 | . 9 12 1 40 24 . Core Hits 61 | . 4 10 1 33 13 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2939 | . 126 456 25 1470 862 . Guns 255 | . 126 129 . . . . Cannons 1453 | . . . 25 975 453 . Explosions 1229 | . . 327 . 495 407 . Melee . | . . . . . . . Ramming 2 | . . . . . 2 . Kinetic . | . . . . . . . Thermal 1708 | . 126 129 25 975 453 . Explosive 1229 | . . 327 . 495 407 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 1 . . 3 6 Average Corruption 1 | . . 1 . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 8 6 Message Errors 6 | . . . . . 4 2 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 3 Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 25 | . . 12 . . 13 . Projectiles 13 | . . . . . 13 . Explosions 12 | . . 12 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 104 | . . 38 . . 66 . Shots 5 | . . 1 . . 4 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 252 | . 96 18 21 252 221 . Average Temperature 61 | . 27 7 14 75 124 . Received Heat Transfer 1092 | . 24 27 9 495 474 63 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 2 . 2 1 . Heat Transferred 2886 | . 407 333 37 1443 666 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Peak Influence 460 | . 120 323 193 460 406 . Initial 209 | . . 50 135 81 209 . Average 137 | . 70 181 178 207 120 . Maximum Alert Level 2 | . . 1 . 2 2 . Low Security (%) 73 | 100 100 69 100 50 72 . Level 1 25 | . . 30 . 43 27 . Level 2 1 | . . . . 6 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 1 . 2 8 . Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 6 | . . 1 . 2 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Distress Signals 5 | . 1 1 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 5 13 1 23 35 5 Peak Tracking Total 10 | . 2 5 1 7 10 5 Tactical Retreats 10 | . . . . 2 8 . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Traps Triggered 7 | . . 1 . . 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 2 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Accessed 17 | . 2 3 2 4 5 1 Terminals 9 | . 2 3 . 3 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 3 | . . . . 1 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 31 | . 4 6 3 5 12 1 Successful 21 | . 4 2 3 3 8 1 Failed 10 | . . 4 . 2 4 . Catastrophic 4 | . . 1 . 2 1 . Database Lockouts . | . . . . . . . Manual 11 | . 2 6 . 3 . . Terminals 15 | . 4 6 . 4 1 . Fabricators . | . . . . . . . Repair Stations 6 | . . . 2 . 4 . Recycling Units 7 | . . . . 1 6 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 10 | . 4 2 . 2 1 1 Record 1 | . 1 . . . . . Open Door 2 | . . . . 1 . 1 Open DSF 1 | . . . . . 1 . Level Access Points 3 | . 1 1 . 1 . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 2 . 4 . Scan Component 3 | . . . 1 . 2 . Repair 3 | . . . 1 . 2 . Recycling Unit Hacks 3 | . . . . 1 2 . Process 1 | . . . . . 1 . Report Inventory 2 | . . . . 1 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 2 1 2 3 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 1 . 2 . Time 95 | . . . 19 . 76 . Parts Recycled . | . . . . . . . Recycled Matter 18 | . . . . . 18 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Turns Passed 3343 | 77 318 345 186 512 1544 361 Spaces Moved 2078 | 55 203 196 127 229 1012 256 Core 349 | 4 . . . . 345 . Treads 189 | . . . . 4 8 177 Legs 722 | 51 203 196 127 133 9 3 Wheels 731 | . . . . 92 639 . Hover 87 | . . . . . 11 76 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 110 50 50 Average Speed 104 | 114 120 120 121 127 84 132 Slowest Speed 500 | 120 120 120 190 330 500 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 42 32 15 51 28 46 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . 1 . 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 106 | . . 21 1 50 34 . Melee . | . . . . . . . Projectile 17 | . . . 1 16 . . AOE 89 | . . 21 . 34 34 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Total 3093 | 66 264 289 158 383 1660 273 Wait 806 | . 41 61 19 103 581 1 Move 2072 | 54 202 195 126 228 1011 256 Hop . | . . . . . . . Pick Up 35 | 6 6 7 4 5 4 3 Fast Attach 37 | 6 1 . 1 2 18 9 Attach 17 | . . 2 2 6 6 1 Detach 1 | . . . . . 1 . Swap 24 | . 1 7 2 4 8 2 Drop 26 | . 5 7 3 2 8 1 Fire 74 | . 8 10 1 33 22 . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x2 631 | -9/Materials | Discovered new exit (range 7) 715 | -9/Materials | Identified exit to Materials 741 | -9/Materials | Entered another Materials area 741 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 772 | -8/Materials | Discovered new exit (range 3) 865 | -8/Materials | Repaired Imp. Heat Sink 927 | -8/Materials | Entered Storage 1174 | -8/Storage | Lost 5 parts (2p2n1w) 1225 | -8/Storage | Identified exit to Factory 1439 | -8/Storage | Entered Factory 1439 | -7/Factory | Evolved 2 slots: Utility x2 1443 | -7/Factory | Destroyed 10 combat bots 1681 | -7/Factory | Build established: Scavenger-Mutant 1700 | -7/Factory | Repaired Imp. Heat Sink 1739 | -7/Factory | Repaired Imp. Heat Sink 2749 | -7/Factory | Core integrity fell below 50% 2749 | -7/Factory | Released all parts (6) 2773 | -7/Factory | Lost 11 parts (5n2u4w) 2899 | -7/Factory | Core integrity fell below 20% 2969 | -7/Factory | Discovered new exit (range 5) 2983 | -7/Factory | Entered Lower Caves 3002 | -7/Lower Caves | Build established: Mutant 3020 | -7/Lower Caves | Found DCF Scrap (14 items) 3112 | -7/Lower Caves | Encountered a Warlord checkpoint 3127 | -7/Lower Caves | Learned location of Extension (-4) 3336 | -7/Lower Caves | Build established: Derelict-Mutant 3344 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 1 matter. Acquired 2 matter. Acquired 3 matter. Acquired 2 matter. Acquired 1 matter. Acquired 2 matter. Searching scrap... Found Imp. Field Recycling Unit. Found 58 Matter. &RJGFFGKFNZAFMVTRC7VOQVZAFFN,CON9Q> Y Connecting with WAR.Sys... Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. Connecting with WAR.Sys... Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." WAR.Sys disabled. Slug penetrates P-60 Hacker. System corrupted: Component data lost. Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ??????????????? ??????????????##?????#???????? | | ???????????????? ???????????## ##??# ###?????? | | ????????????????# ???????????# ##? ????? | | ????????????????? ?????###### ## ????? | | ?????????????????? ?????? ????? | | ???????????????????# ?????# ?????? | | ???????????????????# ?????# #??????? | | ??????????????????## ????# #??????? | | ?????????????????## ##### #??????? | | ?????????????????# #??????? | | ??????????????????# p #??????? | | ??????????????????# @ ## #??????? | | ??????????????????# ##### #??????? | | ??????????????????## #???## ##?????? | | ???????????????????### ????# ##????? | | ?????????????????????# ???# #????? | | ?????????????????????# ??## #????? | | ?????????????????????# ## ???## # #????? | | ?????????????????????# #??# ???#### #?###????? | | ????????????????????? ????####?????# #????????? | | ???????????????????? ????????????## #????????# | | ??????????????????? ???????????## ##?##?#?? | | ??????????????????? ???????????# ### #?? | | ?????????????????? ???????????## ### | | ??????????????????? ??????????## | | ????????????????????? ??????????# | | ?????????????????????????????????# ######### | | ?????????????????????????????????# ##????????# | | ?????????????????????????????????# ##??????????# | | ?????????????????????????????????# #?????????""# | | ?????????????????????????????????# ###### "# | | ?????????????????????????????????# "# | | ?????????????????????????????????# #### # "# | | ?????????????????????????????????# #???##????""# | | ?????????????????????????????????# ##?????????## # | | ?????????????????????????????????# ##????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 26 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperSupersonicClaws Manual? 0 Play Time 00:39:18 Cumulative 27.3 hours Start 2025.02.18 @ 07:36:57 End 2025.02.18 @ 08:18:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 711aef7f-122d-4319-98e6-a7ca7734b624