Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 01:01:06 Player: EN-G1N Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (4131) 4131 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9491 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 262/300 Energy 450/450 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Energy Well Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Small Storage Unit Large Battery Improved Target Analyzer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Force Field > --- WEAPON ----------- Plasma Rifle Dispersion Rifle Matter Neutralizer > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Wheel [Rating: 88] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 4 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . 1 . . . . . Utility 8 | . . . 3 1 . . 1 1 2 Weapon 2 | . . . 1 . . . . 1 . Parts Attached 92 | 8 4 6 24 10 . . 13 3 24 Power 15 | 1 1 1 3 . . . 3 . 6 Engine 7 | 1 1 1 3 . . . 1 . . Core 7 | . . . . . . . 2 . 5 Reactor 1 | . . . . . . . . . 1 Propulsion 19 | 4 . 2 4 3 . . 2 . 4 Treads 2 | 2 . . . . . . . . . Leg 9 | 2 . . 2 1 . . . . 4 Wheel 8 | . . 2 2 2 . . 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 1 1 10 4 . . 7 2 9 Device 18 | . 1 . 4 2 . . 5 2 4 Storage 6 | 1 . . 3 . . . 1 . 1 Processor 6 | . . . 1 . . . 1 . 4 Hackware 1 | . . . 1 . . . . . . Protection 4 | . . 1 1 2 . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 2 2 7 3 . . 1 1 5 Energy Gun 12 | 1 1 . 3 2 . . 1 1 3 Energy Cannon 6 | . . . 3 1 . . . . 2 Ballistic Gun 5 | 1 1 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 57 | . 1 3 8 2 . 1 3 . 39 Power 12 | . 1 1 1 . . . 1 . 8 Propulsion 14 | . . 2 2 1 . 1 1 . 7 Utility 21 | . . . 4 . . . 1 . 16 Weapon 10 | . . . 1 1 . . . . 8 Highest Loss Streak 18 | . 1 2 3 1 . 1 2 . 18 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 3 5 7 7 6 7 8 7 7 4 Power 1 | . 1 1 1 1 1 1 . . 1 Propulsion . | 1 2 . . . . . . . . Utility 2 | . 1 4 3 2 3 3 3 4 1 Weapon 2 | . 1 1 2 3 3 4 3 2 . Tool/Special . | . . . . . . . . . . Unused Backups 17 | . 6 . 3 5 1 . 1 . 1 Power 5 | . 1 . 1 2 . . . . 1 Propulsion 2 | . 2 . . . . . . . . Utility 6 | . 2 . 2 2 . . . . . Weapon 4 | . 1 . . 1 1 . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 95 98 94 95 100 96 92 99 87 Engine 6 | . 13 13 9 7 7 7 8 . . Core 2 | . . . . . . . 2 11 8 Treads 3 | . 28 4 . . . . . . . Leg 9 | . . . 9 19 15 11 6 5 11 Wheel 5 | . . 22 6 . 7 7 7 11 1 Device 16 | . 10 3 15 15 15 15 15 28 22 Storage 14 | . 14 14 18 15 15 15 13 11 12 Processor 3 | . . . . . . . 5 5 10 Protection 5 | . . 10 6 7 15 15 9 . . Energy Gun 12 | . 15 17 4 6 15 15 19 22 11 Energy Cannon 7 | . . . 19 15 7 7 . . 4 Ballistic Gun 2 | . 12 10 2 . . . . . . Peak Build Rating 88 | 6 7 10 33 43 41 41 56 64 88 Average Rating 41 | 3 6 8 26 39 40 39 48 63 75 On Entrance 29 | . 6 7 10 31 40 41 38 56 64 Avg Prop Armor Cover (%) 7 | . . . 6 10 10 8 4 5 6 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 10 13 19 41 39 37 37 46 49 65 Greatest Support 75 | 40 40 40 32 52 10 17 20 20 75 Greatest Overweight (x) 13 | 3 . . 4 3 3 3 4 2 13 Average Overweight (x) 1 | . . . 1 . 3 2 1 2 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 Average Carried 6 | 4 5 7 7 7 7 8 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 7 8 8 8 8 1 Class Distribution -------------------- 33% | Scavenger-Tank 22% | Scavenger-Gunner 20% | Mutant 10% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Matter Collected 1238 | 91 290 63 239 129 20 22 54 61 269 Remotely . | . . . . . . . . . . Salvage Created 4308 | . 307 141 1045 437 . 62 363 151 1802 Parts 189 | . 19 11 45 22 . 1 12 5 74 Haulers Intercepted 3 | . 1 . 1 . . . . . 1 Recyclers Shooed 5 | . . . 1 . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . 8 . . 3 1 . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 85 | . 8 5 20 10 . 2 7 5 28 Guns 49 | . 8 5 7 4 . 2 7 4 12 Cannons 32 | . . . 13 5 . . . . 14 Classes Destroyed 17 | . 4 1 7 . . 1 3 . 1 Worker 6 | . . . 1 . . . . . 5 Builder 5 | . . . 1 1 . . . . 3 Tunneler 1 | . . . . . . . 1 . . Hauler 3 | . 1 . 1 . . . . . 1 Recycler 4 | . . . . . . . 1 . 3 Operator 1 | . 1 . . . . . . . . Watcher 3 | . . . 3 . . . . . . Swarmer 25 | . 4 3 . 4 . . 3 3 8 Grunt 22 | . 4 . 13 4 . . . . 1 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 7 | . . . 3 2 . . 1 . 1 Specialist 2 | . . . . . . . . . 2 Hunter 7 | . . . 2 . . 1 . . 4 Programmer 17 | . . . . . . . 3 2 12 Subdweller 2 | . . 2 . . . . . . . Thief 1 | . . . . . . 1 . . . Best Kill Streak 18 | . 2 3 4 6 . 1 3 5 18 Combat Bots Only 11 | . 2 3 4 5 . 1 3 5 11 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . 1 Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 808 | . 64 41 110 56 2 12 50 25 448 Missed 279 | . 16 14 24 15 1 3 15 4 187 Hits 529 | . 48 27 86 41 1 9 35 21 261 Melee 3 | . . . 2 . . 1 . . . Projectile 526 | . 48 27 84 41 1 8 35 21 261 AOE 3 | . . . . . . . . . 3 Critical Strikes 22 | . . 3 5 . . . . . 14 Actively Blocked 3 | . . 1 2 . . . . . . Part Disruptions 2 | . . . . . . . 1 . 1 Actively Blocked 1 | . . . . . . . 1 . . Damage Taken 7521 | . 411 466 1469 479 15 100 343 173 4065 Core 1735 | . 86 35 303 97 15 18 21 . 1160 Absorbed by Shields 879 | . . . 67 . . . 45 181 586 Redirected to Shielding 85 | . . 33 19 14 . 3 16 . . Regen/Repaired (Parts) 61 | . . . 34 . . . . 27 . Core Remaining (%) 78 | 100 . 51 44 . . 81 97 100 . Volleys Fired 222 | . 41 15 53 20 . 5 15 6 67 Largest 4 | . 2 2 3 3 . 3 3 4 4 Hottest 328 | . 80 80 189 200 . 220 240 320 328 Shots Fired 615 | . 81 30 149 59 1 16 45 24 210 Gun 387 | . 81 30 59 11 1 10 41 24 130 Cannon 228 | . . . 90 48 . 6 4 . 80 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 82 | . 66 4 12 . . . . . . Thermal 530 | . 15 26 137 59 1 16 45 24 207 Explosive . | . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . 3 Robot Hit Streak 23 | . 12 7 23 15 . 6 12 6 13 Robot Miss Streak 6 | . 5 3 3 6 . 4 4 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 Shots Hit Robots 408 | . 47 23 101 37 . 10 31 18 141 Core Hits 214 | . 19 9 44 22 . 5 25 13 77 Critical Kills 5 | . . . . . . . . . 5 Critical Parts Destroyed 3 | . . . 1 . . . . . 2 Critical Strikes 12 | . . . 4 . . . . . 8 Burn 4 | . . . 3 . . . . . 1 Meltdown 2 | . . . . . . . . . 2 Destroy 6 | . . . 1 . . . . . 5 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9792 | . 428 280 2404 936 . 179 890 431 4244 Guns 5608 | . 428 280 692 239 . 109 866 431 2563 Cannons 3955 | . . . 1542 697 . 70 24 . 1622 Explosions 161 | . . . 161 . . . . . . Melee . | . . . . . . . . . . Ramming 68 | . . . 9 . . . . . 59 Kinetic 503 | . 307 63 133 . . . . . . Thermal 9196 | . 121 217 2262 936 . 179 890 431 4160 Explosive . | . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . 25 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . 4 4 4 2 . 17 Average Corruption 5 | . . . . 2 4 4 2 . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 76 | . . . . 8 9 6 9 . 44 Message Errors 16 | . . . . 2 3 2 3 . 6 Matter Fused 18 | . . . . 2 1 1 2 . 12 Heat Flow Errors 6 | . . . . . 1 . 2 . 3 Energy Discharges 10 | . . . . . 2 1 . . 7 Data Loss (minor) 6 | . . . . 2 1 . 1 . 2 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 4 | . . . . 1 1 1 . . 1 Alerts 4 | . . . . 1 . 1 1 . 1 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 7 | . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . Overflow Damage 208 | . . . 85 18 . . . . 105 Projectiles 127 | . . . 4 18 . . . . 105 Explosions 81 | . . . 81 . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 116 | . . . 116 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 6 | . . . 2 . . . . . 4 Kicked 5 | . . . 1 . . . . . 4 Crushed . | . . . . . . . . . . Highest Temperature 414 | . 40 . 414 135 129 90 346 348 200 Average Temperature 95 | . 14 . 108 43 71 43 100 141 98 Received Heat Transfer 1291 | . 66 24 651 72 9 . 36 6 427 Effects 1 | . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . 1 3 Combat Hostiles 4 | . . . . 1 . . . 1 2 Parts Melted 39 | . . . 7 2 . . 7 5 18 Heat Transferred 15987 | . 275 500 4022 1660 . 361 1862 875 6432 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . 1 Low Security (%) 88 | 100 100 . 86 100 . . 100 100 67 Level 1 11 | . . . 13 . . . . . 32 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 326 | . 82 . 217 136 . . 60 115 326 Initial 80 | . . . . 80 . . . 2 46 Average 75 | . 27 . 119 69 . . 10 16 127 Influence Increases 2597 | . 246 70 670 292 60 30 204 135 890 Destroy 0b10 Robot/C 1640 | . 160 60 400 200 . 20 140 100 560 Destroy 0b10 Robot/NC 115 | . 10 . 30 5 . . 10 . 60 Destroy Leader 392 | . 32 10 108 40 . 10 50 20 122 Successful Hack 23 | . 14 . 3 . . . 4 . 2 Disable Machine 60 | . . . 15 30 . . . . 15 Destroy Structure 67 | . . . 39 2 . . . . 26 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 285 | . 30 . 60 15 60 . . 15 105 Influence Decreases 2489 | . 246 70 492 410 68 82 198 46 877 Entered New Map 185 | . . . . 98 23 11 . 4 49 Time Decay 1825 | . 236 70 412 292 45 71 188 42 469 Lost Part 479 | . 10 . 80 20 . . 10 . 359 Squads Dispatched 18 | . 1 . 6 1 . . 6 . 4 Investigation 1 | . 1 . . . . . . . . Extermination 4 | . . . . 1 . . 1 . 2 Reinforcement 6 | . . . 3 . . . 1 . 2 Assault . | . . . . . . . . . . Garrison 7 | . . . 3 . . . 4 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Distress Signals 7 | . . . 4 . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 143 | . 17 8 33 14 5 2 8 7 49 Peak Tracking Total 8 | . 3 3 6 5 4 1 3 5 8 Tactical Retreats 13 | . 1 1 4 1 1 . . 1 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Traps Triggered 5 | . 1 . . 2 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Machines Disabled 4 | . . . 1 2 . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Machines Accessed 14 | . 3 . 5 1 1 . 1 2 1 Terminals 7 | . 3 . 3 . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 6 . 9 1 1 . 2 4 3 Successful 19 | . 4 . 6 . 1 . 2 3 3 Failed 7 | . 2 . 3 1 . . . 1 . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . 4 . 1 . . . . . . Terminals 11 | . 6 . 3 . . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 3 1 . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . 3 . . . 2 . 3 Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . 3 . 1 . 1 . . 1 . Record 1 | . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . Scan Component 2 | . . . 1 . . . . 1 . Repair 2 | . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . 3 . . . 2 . 3 Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 6 | . . . 1 . . . 2 . 3 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . 3 1 . . . 2 1 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . 2 . 3 Parts Repaired 2 | . . . 1 . . . . 1 . Time 88 | . . . 38 . . . . 50 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Turns Passed 6284 | 60 751 381 1142 694 441 350 791 380 1294 Spaces Moved 3455 | 39 365 310 538 400 350 244 355 240 614 Core 46 | 20 . . . . . . . . 26 Treads 397 | 13 365 19 . . . . . . . Legs 1026 | 6 . . 200 328 . 1 89 . 402 Wheels 1986 | . . 291 338 72 350 243 266 240 186 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 125 125 125 95 110 95 Average Speed 135 | 110 160 103 152 138 125 125 142 110 136 Slowest Speed 700 | 200 160 160 270 200 125 270 270 110 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 46 18 54 12 46 32 14 7 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 4 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 54 | . . . 41 . . . . . 13 Melee . | . . . . . . . . . . Projectile 20 | . . . 7 . . . . . 13 AOE 34 | . . . 34 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Fac Total 4570 | 55 467 339 747 496 354 274 596 336 906 Wait 643 | . 35 2 95 45 . 25 201 83 157 Move 3446 | 38 364 309 537 399 349 243 354 239 614 Hop . | . . . . . . . . . . Pick Up 81 | 7 14 5 16 7 3 . 6 3 20 Fast Attach 26 | 5 . . 10 7 . 1 3 . . Attach 52 | 3 2 3 10 1 . . 3 3 27 Detach 1 | . . . . . . . . . 1 Swap 30 | . 3 3 7 4 . . 9 1 3 Drop 53 | 2 8 2 17 13 2 . 5 1 3 Fire 222 | . 41 15 53 20 . 5 15 6 67 Melee . | . . . . . . . . . . Ram 1 | . . . 1 . . . . . . Kick 5 | . . . 1 . . . . . 4 Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 4) 550 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Discovered new exit (range 9) 812 | -10/Materials | Entered Subcaves 813 | -10/Subcaves | Approached by a straggling Scientist 913 | -10/Subcaves | Discovered new exit (range 12) 919 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 927 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1068 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1083 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1102 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1193 | -10/Subcaves | Entered Materials 1193 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1425 | -8/Materials | Lost 3 parts (2n1u) 1807 | -8/Materials | Build established: Tank 1831 | -8/Materials | Garrison activated, responded to threat 1942 | -8/Materials | Repaired Imp. Heat Sink 2039 | -8/Materials | Core integrity fell below 50% 2304 | -8/Materials | Discovered new exit (range 11) 2335 | -8/Materials | Entered Factory 2335 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2779 | -7/Factory | Build established: Scavenger-Tank 2839 | -7/Factory | Discovered new exit (range 14) 3029 | -7/Factory | Entered Lower Caves 3033 | -7/Lower Caves | Learned Factory non-interactive machine intel 3236 | -7/Lower Caves | Discovered new exit (range 14) 3253 | -7/Lower Caves | Encountered a Warlord checkpoint 3470 | -7/Lower Caves | Entered another Lower Caves area 3470 | -7/Lower Caves | Discovered new exit (range 11) 3820 | -7/Lower Caves | Entered Factory 3820 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3821 | -6/Factory | Loaded intel: 204 non-interactive machine locations 4038 | -6/Factory | Garrison activated, responded to threat 4538 | -6/Factory | Garrison activated, responded to threat 4564 | -6/Factory | Discovered new exit (range 16) 4611 | -6/Factory | Entered another Factory area 4611 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4692 | -5/Factory | Discovered new exit (range 5) 4776 | -5/Factory | Repaired Adv. Heat Sink 4860 | -5/Factory | Build established: Scavenger-Gunner 4971 | -5/Factory | Spotted B-75 Beast 4991 | -5/Factory | Entered another Factory area 4991 | -4/Factory | Evolved 2 slots: Utility x2 5293 | -4/Factory | Lost 3 parts (1n2u) 5658 | -4/Factory | System corruption reached 10% 5693 | -4/Factory | Lost 8 parts (3p1n2u2w) 5829 | -4/Factory | Destroyed 11 combat bots 5839 | -4/Factory | Lost 4 parts (2p1u1w) 6248 | -4/Factory | Core integrity fell below 50% 6280 | -4/Factory | Core integrity fell below 20% 6285 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- emitted. 06263_ Imp. Heat Sink destroyed. 06266_ U-05 Engineer destroyed. 06267_ System corrupted: Substantial component data lost. 06269_ Armor Integrity Analyzer destroyed. 06270_ K-01 Serf collects debris. 06275_ R-10 Processor collects Corrupted Terrain Scan Processor. 06276_ Adv. Coolant Injector destroyed. 06276_ R-10 Processor collects Lgt. Ion Engine. 06278_ K-01 Serf collects debris. 06278_ R-10 Processor collects Terrain Scanner. 06280_ Mic. Fission Core destroyed. 06280_ Critical hit (Burn: +50). 06280_ R-10 Processor collects Structural Scanner. 06283_ R-10 Processor collects Wheel. 06284_ K-01 Serf collects debris. 06285_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ?????????????????????????############## #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # #????? | | ??????##############+????# #% #????? | | ??????# # ????# +% #????? | | ??????# """" " # ????# # #????? | | ??????# """""" # ????# # #????? | | ??????# """""" # ????# = # #????? | | ??????# """"" # ????# # #????? | | ??????# # #???# # #????? | | ??????# """""" # #???# # #????? | | ??????# """""" # #???############## #????? | | ??????# """""" # #????????????????# #????? | | ??????# """""" # #????????????????# #????? | | ??????# # #????????????????# #????? | | ??????# # #????????????????# #????? | | ??????#######+###### ################## #????? | | ??????????# gg % #????? | | ??????????# p k RR #????? | | ??????????# g g k #????? | | ??????????# @ #????? | | ??????????# % #????? | | ??????????############### ########????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# ??????????? | | ????????????????????????# ##??????????? | | ????????????????????????# #???????????? | | ????????????????????????# ########???????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????? +??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 37 Energy Capacity 1070 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 15% | -8/Materials Adv. Heat Sink | 46% | -5/Factory Studied --------- Ion Cannon | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Dispersion Rifle | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridWarlordBallwheel Manual? 0 Play Time 01:21:19 Cumulative 63.6 hours Start 2026.09.04 @ 23:38:42 End 2026.09.05 @ 01:01:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 14 Adventurer 55 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a118250a-2833-4bc3-9bd7-bbef42d3fdba