Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 00:02:58 Player: chexo4 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (641) 641 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3041 Bonus ------- None Cogmind --------- Core Integrity 225/550 Matter 275/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Autogun > --- INVENTORY -------- Beam Cannon Mining Laser Plasma Cutter [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Slots Evolved 4 | . . . . 4 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 49 | 8 11 6 . 14 7 3 Power 8 | 1 2 1 . 3 1 . Engine 5 | 1 2 . . 2 . . Core 3 | . . 1 . 1 1 . Reactor . | . . . . . . . Propulsion 14 | 2 3 . . 5 4 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 5 | 2 3 . . . . . Hover . | . . . . . . . Flight 9 | . . . . 5 4 . Utility 17 | 3 2 4 . 4 2 2 Device 7 | 2 1 2 . . 1 1 Storage 4 | 1 1 . . 1 . 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 5 | . . 2 . 2 1 . Artifact . | . . . . . . . Weapon 10 | 2 4 1 . 2 . 1 Energy Gun 6 | 1 3 1 . 1 . . Energy Cannon 2 | . 1 . . . . 1 Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 4 . 3 4 4 3 Power 4 | . 1 . 1 1 1 . Propulsion 6 | . 1 . 1 1 2 1 Utility 3 | . 1 . 1 1 . . Weapon 5 | . 1 . . 1 1 2 Highest Loss Streak 4 | . 2 . 3 3 4 3 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 92 | . 97 100 95 85 96 41 Engine 7 | . 14 3 . 8 7 . Core 4 | . . 10 9 . 1 7 Wheel 20 | . 27 28 28 . . . Flight 7 | . . . . 33 36 2 Device 10 | . 13 12 14 . 4 7 Storage 12 | . 14 14 14 9 9 8 Processor 2 | . . . . 8 9 7 Protection 2 | . . 1 . 10 10 . Energy Gun 11 | . 12 14 14 7 7 . Energy Cannon 6 | . 1 14 14 3 . . Ballistic Gun 6 | . 12 . . 4 9 7 Naked Turns 20 | . . . . . . 20 Heaviest Build 24 | 12 19 24 22 17 21 19 Greatest Support 32 | 26 32 32 32 16 16 16 Greatest Overweight (x) 6 | . 1 . 1 1 1 6 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 8 10 Average Capacity 9 | 7 8 10 10 8 8 9 Most Carried 10 | 6 10 10 9 9 8 7 Average Carried 7 | 4 7 9 9 4 7 3 Final Capacity 10 | 8 10 10 10 8 8 5 Final Carried 9 | 6 9 9 9 7 5 2 Scrap Engine Consumption 12 | . . . . . . 12 Constructs Created 1 | . . . . . . 1 Class Distribution -------------------- 82% | Mutant 12% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Sprinter | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Matter Collected 708 | 159 167 152 . 92 138 . Remotely . | . . . . . . . Salvage Created 891 | 184 240 201 . 266 . . Parts 92 | 24 23 19 . 26 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Combat Hostiles Destroyed 27 | . 7 10 . 10 . . Guns 16 | . 7 3 . 6 . . Cannons 10 | . . 6 . 4 . . Classes Destroyed 5 | 2 3 . . . . . Tunneler 6 | 6 . . . . . . Recycler 1 | 1 . . . . . . Watcher 2 | . 2 . . . . . Swarmer 18 | . 3 8 . 7 . . Grunt 9 | . 4 2 . 3 . . Best Kill Streak 5 | 2 3 3 . 5 . . Combat Bots Only 5 | . 3 3 . 5 . . Max Kills in Single Turn 1 | 1 1 1 . 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Hostile Shots Fired 228 | . 62 30 16 66 22 32 Missed 61 | . 15 9 7 18 6 6 Damage Taken 2010 | . 490 199 173 492 259 397 Core 520 | . 128 33 34 136 36 153 Absorbed by Shields . | . . . . . . . Redirected to Shielding 41 | . . . . 25 16 . Core Remaining (%) 61 | 100 . . 22 . . . Volleys Fired 117 | 17 41 17 2 33 7 . Largest 2 | 2 2 2 2 2 2 . Hottest 125 | 60 85 125 125 125 79 . Shots Fired 197 | 34 65 34 4 46 14 . Gun 163 | 34 65 17 2 31 14 . Cannon 34 | . . 17 2 15 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 76 | 17 41 . . 11 7 . Thermal 104 | . 24 34 4 35 7 . Explosive . | . . . . . . . Electromagnetic 17 | 17 . . . . . . Robot Hit Streak 11 | 11 6 7 3 11 3 . Robot Miss Streak 3 | 3 3 2 1 3 3 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 124 | 22 37 21 3 32 9 . Core Hits 49 | 9 15 11 . 13 1 . Critical Kills 2 | 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | 1 . 2 . . . . Burn 1 | . . 1 . . . . Meltdown 1 | . . 1 . . . . Destroy 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1679 | 236 448 329 54 475 137 . Guns 1252 | 236 448 137 18 279 134 . Cannons 424 | . . 192 36 196 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 3 | . . . . . 3 . Kinetic 405 | 79 173 . . 107 46 . Thermal 1114 | . 275 329 54 368 88 . Explosive . | . . . . . . . Electromagnetic 157 | 157 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 1 4 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . 16 . . Projectiles 16 | . . . . 16 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 434 | 40 333 366 5 434 140 4 Average Temperature 129 | 17 103 145 2 195 59 4 Received Heat Transfer 678 | . 222 36 24 153 144 99 Effects 6 | . . 3 . 3 . . Shutdowns 2 | . . 1 . 1 . . Energy Bleed 4 | . . 2 . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 2664 | . 629 851 111 851 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Peak Influence 235 | 35 172 140 . 235 114 . Initial 98 | . 22 22 . 18 98 . Average 75 | 20 74 94 . 128 67 . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 97 | 100 100 100 . 81 100 100 Level 1 2 | . . . . 18 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . . . 1 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 12 11 4 13 6 3 Peak Tracking Total 5 | . 5 3 4 4 5 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Machines Accessed 6 | . 3 . . 1 2 . Terminals 6 | . 3 . . 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 5 . . 3 6 . Successful 6 | . 2 . . 2 2 . Failed 8 | . 3 . . 1 4 . Catastrophic 4 | . 2 . . 1 1 . Database Lockouts . | . . . . . . . Manual 12 | . 5 . . 3 4 . Terminals 14 | . 5 . . 3 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 . . 1 2 . Open Door 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . 1 . . Terminal Index 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Assimilate 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . 1 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Rec Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 10 | . . . . 10 10 . Highest-Rated Ally 10 | . . . . 10 10 . Total Orders 2 | . . . . . 2 . EXPLORE 2 | . . . . . 2 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Rec Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 17 | . . . . . 17 . Drone Recoveries 3 | . . . . . 3 . Exploration | -11 -10 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Turns Passed 2113 | 225 620 713 29 230 147 149 Spaces Moved 1685 | 119 493 630 23 214 130 76 Core 85 | 21 . . . . . 64 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1244 | 98 493 630 23 . . . Hover . | . . . . . . . Flight 356 | . . . . 214 130 12 Fastest Speed 26 | 50 90 100 100 26 27 28 Average Speed 87 | 82 93 100 101 28 52 182 Slowest Speed 357 | 90 100 100 115 109 109 357 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . 2 5 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 6 60 88 6 21 27 16 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Rec Total 2126 | 213 597 678 24 335 189 90 Wait 222 | 59 34 22 . 66 40 1 Move 1665 | 118 492 629 22 209 119 76 Hop 7 | . . . . 2 5 . Pick Up 36 | 11 11 1 . 9 2 2 Fast Attach 3 | 2 1 . . . . . Attach 28 | 5 4 . . 12 4 3 Detach 1 | . . . . 1 . . Swap 18 | 1 6 6 . 2 3 . Drop 21 | . 8 3 . 1 1 8 Fire 117 | 17 41 17 2 33 7 . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 7 | . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 14) 671 | -10/Materials | Core integrity fell below 50% 823 | -10/Materials | Identified exit to Mines 846 | -10/Materials | Entered Mines 851 | -10/Mines | Learned Materials terminal intel 1103 | -10/Mines | Learned location of Mines (-8) 1194 | -10/Mines | Discovered new exit (range 8) 1442 | -10/Mines | Discovered new exit (range 12) 1554 | -10/Mines | Discovered new exit (range 5) 1559 | -10/Mines | Entered Subcaves 1565 | -10/Subcaves | Discovered new exit (range 5) 1588 | -10/Subcaves | Entered Materials 1588 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1589 | -8/Materials | Loaded intel: 12 terminal locations 1617 | -8/Materials | Lost 3 parts (1p1n1u) 1729 | -8/Materials | Lost 3 parts (1p1u1w) 1733 | -8/Materials | Identified exit to Storage 1818 | -8/Materials | Entered Storage 1818 | -8/Storage | Accompanied by 1 ally 1945 | -8/Storage | Lost 9 allies 1963 | -8/Storage | Used back door to open Recycling access 1963 | -8/Storage | Discovered new exit (range 4) 1965 | -8/Storage | Entered Recycling 1966 | -8/Recycling | Found Scrap Engine 1976 | -8/Recycling | Lost 4 parts (1p2n1w) 2094 | -8/Recycling | Released all parts (4) 2100 | -8/Recycling | Core integrity fell below 50% 2114 | -8/Recycling | Self-destructed Last Messages --------------- Scrap Engine envelopes itself in armor. Arm. Scrap Engine constructs Flying VTOL Exoskeleton. Arm. Scrap Engine consumes Power Shielding. G-47 Trooper springs to life. P-60 Hacker springs to life. Arm. Scrap Engine consumes Power Shielding. Critical hit (Burn: +37). Arm. Scrap Engine consumes Power Shielding. Flying VTOL Exoskeleton destroyed. Arm. Scrap Engine damaged due to network destabilization (-8). Autogun destroyed. Beam Cannon destroyed. Released Med. Storage Unit. Released Lgt. Nuclear Core. Released Adv. Visual Processing Unit. Released Arm. Scrap Engine. R-06 Scavenger collects Lgt. Nuclear Core. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????##############?? | | ????????????????# ! #?? | | ????????????????# #?? | | ????????????????# ! ! !#?? | | ????????????????# !! #?? | | ????????????????# ! #?? | | ????????????????#! ! #?? | | ????????????????# ! #?? | | ????????????????# #?? | | ????????????????# ! #?? | | ????????????????# @ #?? | | ????????????????# ! #?? | | ????????????????# #?? | | ????????????????#########+####?? | | ????????????????#??????# #???? | | ????????????????#"Y"#### #???? | | ?????????? #???? | | ?????????????????# #"Y"# #???? | | ???????????????????#"""# #???? | | ???????????????????###?# #???? | | ???????????????????????# ##??? | | ???????????????????????# T#??? | | ???????????????????????# ##??? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????+ #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ???????????????????????# #???? | | ?????????????????####### #???? | | ?????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredSpacefoldMegatreads Manual? 0 Play Time 00:18:57 Cumulative 24.1 hours Start 2024.04.16 @ 23:45:14 End 2024.04.17 @ 00:02:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72650a53-a09a-4916-8e97-e8e9229543e3