Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 09:55:29 Player: Lorraine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (2037) 2037 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 4486 Bonus ------- High Alert Combat Kills 119 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 144/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Huge Storage Unit Huge Storage Unit Reactive Plating Reactive Plating Relay Coupler [NC] (29) Relay Coupler [Swarmer] (42) Relay Coupler [Swarmer] (37) Relay Coupler [Specialist] (19) Relay Coupler [Heavy] (12) Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Reactive Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Heat Sink Huge Storage Unit Huge Storage Unit Reactive Plating Reactive Plating Reactive Plating Shield Generator Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Assault Cannon Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 54 | 7 4 19 9 15 Power 9 | 1 . 2 3 3 Engine 8 | 1 . 2 2 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 3 2 7 3 5 Treads 10 | . . 5 3 2 Leg 8 | 1 2 2 . 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 6 . 2 Device 3 | . 1 1 . 1 Storage 4 | 1 . 3 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 15 | 2 1 4 3 5 Energy Gun 2 | 1 1 . . . Energy Cannon 3 | . . . . 3 Ballistic Gun 5 | 1 . 4 . . Ballistic Cannon 4 | . . . 3 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 2 3 20 Power 5 | . . . 1 4 Propulsion 10 | . . 1 2 7 Utility 3 | . . . . 3 Weapon 7 | . . 1 . 6 Highest Loss Streak 12 | . . 1 1 12 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 93 | . 96 100 99 85 Engine 9 | . 14 11 7 8 Treads 14 | . . 21 35 1 Leg 10 | . 18 . . 22 Device 12 | . 11 11 9 16 Storage 10 | . 14 11 9 9 Protection 5 | . . 11 9 . Energy Gun 5 | . 23 11 . . Energy Cannon 9 | . . . . 23 Ballistic Gun 8 | . 4 21 4 . Ballistic Cannon 4 | . . . 22 1 Peak Build Rating 27 | 6 7 21 27 25 Average Rating 18 | 3 6 16 25 19 On Entrance 11 | . 6 7 21 25 Naked Turns . | . . . . . Heaviest Build 56 | 11 13 47 56 56 Greatest Support 80 | 32 32 40 80 60 Greatest Overweight (x) 10 | . 3 1 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 Average Capacity 14 | 6 8 14 15 15 Most Carried 15 | 6 8 15 15 15 Average Carried 12 | 4 6 14 14 12 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 6 7 15 15 11 Class Distribution -------------------- 52% | Scavenger-Tank 35% | Tank 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1386 | 149 30 445 498 264 Remotely . | . . . . . Salvage Created 1678 | . 30 653 552 443 Parts 108 | . 4 46 33 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 53 | . . 19 21 13 Melee 2 | . . . 2 . Guns 25 | . . 18 7 . Cannons 21 | . . . 12 9 AOE 5 | . . 1 . 4 Classes Destroyed 9 | . 1 6 2 . Builder 1 | . . 1 . . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Watcher 2 | . 1 1 . . Swarmer 16 | . . 7 6 3 Grunt 29 | . . 8 12 9 Brawler 2 | . . 1 . 1 Duelist 2 | . . 1 1 . Sentry 4 | . . 2 2 . Best Kill Streak 7 | . 1 4 7 7 Combat Bots Only 7 | . . 4 7 7 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . 1 . 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 445 | . . 99 81 265 Missed 116 | . . 33 15 68 Damage Taken 4127 | . . 744 903 2480 Core 676 | . . 113 92 471 Absorbed by Shields 60 | . . . . 60 Redirected to Shielding 46 | . . 46 . . Ignored by Resistances 115 | . . 7 38 70 Core Remaining (%) 90 | 100 100 71 . . Volleys Fired 93 | . 2 36 35 20 Largest 3 | . 2 3 3 3 Hottest 204 | . 80 105 144 204 Shots Fired 266 | . 4 108 105 49 Gun 145 | . 4 108 33 . Cannon 116 | . . . 72 44 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 189 | . . 63 105 21 Thermal 23 | . . . . 23 Explosive 5 | . . . . 5 Electromagnetic 49 | . 4 45 . . Robot Hit Streak 6 | . 2 6 5 6 Robot Miss Streak 6 | . 1 5 4 6 Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 151 | . 2 65 64 20 Core Hits 93 | . 1 37 36 19 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 2 4 1 Destroy 2 | . . 1 1 . Blast 4 | . . . 3 1 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3545 | . 42 1083 1668 752 Guns 1339 | . 42 980 317 . Cannons 1840 | . . . 1333 507 Explosions 337 | . . 103 . 234 Melee . | . . . . . Ramming 29 | . . . 18 11 Kinetic 2583 | . . 631 1650 302 Thermal 308 | . . 103 . 205 Explosive 234 | . . . . 234 Electromagnetic 391 | . 42 349 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 17 | . . . 6 11 Projectiles 10 | . . . 6 4 Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks 12 | . . . 10 2 Impact 1 | . . . 1 . Kinetic 10 | . . . 8 2 Secondary 1 | . . . 1 . Self-Inflicted Damage 124 | . . 70 . 54 Shots 5 | . . 2 . 3 Rammed 10 | . . . 4 6 Targets Rammed 12 | . . . 6 6 Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 457 | . . 139 454 457 Average Temperature 132 | . . 28 147 191 Received Heat Transfer 1746 | . . 222 441 1083 Effects 4 | . . . 2 2 Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 1 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 550 | . . 200 . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 602 | . 22 303 441 602 Initial 289 | . . 9 113 289 Average 270 | . 13 180 315 381 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 24 | 100 100 44 8 . Level 1 71 | . . 55 82 94 Level 2 3 | . . . 9 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 3 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 3 28 23 15 Peak Tracking Total 8 | . 2 5 5 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . . 1 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 6 | . 2 2 1 1 Terminals 5 | . 2 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 16 | . 6 7 2 1 Successful 10 | . 5 3 1 1 Failed 6 | . 1 4 1 . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 6 7 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 9 | . 5 3 . 1 Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3184 | 48 226 1049 593 1268 Spaces Moved 1108 | 34 178 414 191 291 Core 11 | 8 1 . . 2 Treads 635 | . . 408 191 36 Legs 378 | 7 112 6 . 253 Wheels 84 | 19 65 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 160 160 Average Speed 166 | 92 113 180 160 191 Slowest Speed 550 | 120 200 240 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 34 30 15 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . . 6 16 24 Melee . | . . . . . Projectile 17 | . . . 16 1 AOE 29 | . . 6 . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2237 | 48 201 641 395 952 Wait 877 | . 5 132 149 591 Move 1105 | 33 177 413 191 291 Hop . | . . . . . Pick Up 48 | 7 7 25 2 7 Fast Attach 14 | 6 . 1 3 4 Attach 28 | 1 4 8 4 11 Detach 1 | . 1 . . . Swap 12 | . . 10 2 . Drop 27 | 1 5 16 3 2 Fire 93 | . 2 36 35 20 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 10 | . . . 6 4 Escape Stasis 20 | . . . . 20 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 12) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 569 | -9/Materials | Build established: Tank 619 | -9/Materials | Identified exit to Mines 767 | -9/Materials | Discovered new exit (range 8) 1324 | -9/Materials | Entered another Materials area 1324 | -8/Materials | Evolved 2 slots: Propulsion x2 1418 | -8/Materials | Destroyed 7 combat bots 1562 | -8/Materials | Garrison activated, responded to threat 1627 | -8/Materials | Build established: Scavenger-Tank 1917 | -8/Materials | Identified exit to Garrison 1917 | -8/Materials | Entered Garrison 1967 | -8/Garrison | Triggered checkpoint 2061 | -8/Garrison | Lost 8 parts (3p3n1u1w) 2249 | -8/Garrison | Triggered checkpoint 2353 | -8/Garrison | Triggered checkpoint 2358 | -8/Garrison | Discovered new exit (range 14) 2406 | -8/Garrison | Garrison Relay disabled 3087 | -8/Garrison | Triggered checkpoint 3094 | -8/Garrison | Core integrity fell below 50% 3128 | -8/Garrison | System corruption reached 10% 3155 | -8/Garrison | Core integrity fell below 20% 3183 | -8/Garrison | Destroyed 7 combat bots 3185 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Acquired Lgt. Treads. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. System corrupted: Heat flow error (+240). Slammed into G-47 Trooper. Reactive Plating destroyed. G-47 Trooper destroyed. Lgt. Treads destroyed. G-47 Trooper destroyed. System corrupted: Grenade Launcher failed to launch. Adv. Assault Cannon destroyed. System corrupted: Structural Scanner rejected. Grenade Launcher destroyed. Destroyed Grenade Launcher. Slammed into G-50 Soldier. Lgt. Treads destroyed. Slammed into G-50 Soldier. 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"%" #?????????????????????? | | ?# " #?????????????????????? | | ?## ##""""#####+####### #??????????+??????????? | | ??# ???????????????????# #?????????????????????? | | ??????????+????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 274 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed NavigationRiotPerforator Manual? 0 Play Time 00:43:50 Cumulative 9.1 hours Start 2025.01.21 @ 09:13:19 End 2025.01.21 @ 09:55:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6110e343-4792-42a1-bb81-61120816698b