Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 00:31:23 Player: Chris Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2033) 2033 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 5427 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 75 Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 50/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Seismic Detector Spread Laser Field Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Medium Battery Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Advanced Beam Cannon Plasma Cannon Improved Remote Datajack > --- INVENTORY -------- Aluminum Leg Aluminum Leg Seismic Detector Spread Laser Field Laser [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Battery Processor Advanced Targeting Computer Hackware System Shield Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . . . 2 . . Weapon 2 | . . . 2 . . . . Parts Attached 53 | 6 5 3 4 . 12 1 22 Power 6 | 1 . . . . 2 . 3 Engine 4 | 1 . . . . 1 . 2 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . . . . 2 . 8 Treads . | . . . . . . . . Leg 2 | . . . . . 2 . . Wheel 10 | 2 . . . . . . 8 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 . 1 . 5 . 3 Device 5 | . 1 . . . 3 . 1 Storage 3 | 1 1 . 1 . . . . Processor 3 | . . . . . 1 . 2 Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 3 3 3 . 3 1 8 Energy Gun 7 | 2 2 . 1 . . . 2 Energy Cannon 8 | . . . 1 . 1 1 5 Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . 1 . . Special Weapon 3 | . 1 1 . . . . 1 Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 27 | . . 2 . . 4 3 18 Power 3 | . . . . . 2 . 1 Propulsion 9 | . . . . . 1 1 7 Utility 2 | . . . . . . . 2 Weapon 13 | . . 2 . . 1 2 8 Highest Loss Streak 6 | . . 1 . . 3 2 6 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 5 7 5 5 4 4 5 Power . | . . . . . . . . Propulsion 1 | . 2 2 2 2 2 2 2 Utility . | . . . . 1 . 1 1 Weapon 2 | . 2 5 2 1 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 6 | . 2 . 1 . . . 3 Power 1 | . 1 . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . 1 . 1 . . . . Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 98 93 92 100 97 99 75 Engine 5 | . 14 14 11 11 2 . 2 Core 3 | . . . . . 6 9 4 Leg 5 | . . . . . 12 17 1 Wheel 13 | . 28 28 22 22 5 . 10 Device 9 | . 13 14 11 11 11 9 4 Storage 9 | . 14 14 11 11 9 9 6 Processor 7 | . . . . . 8 9 14 Hackware 2 | . . . . . 6 9 . Energy Gun 6 | . 27 2 14 11 . 1 . Energy Cannon 16 | . . . . 11 17 24 25 Launcher 3 | . . . 11 11 7 1 . Impact Weapon 2 | . . . . . 6 9 . Slashing Weapon 2 | . . 7 11 11 2 . . Peak Build Rating 32 | 6 7 11 16 17 29 28 32 Average Rating 21 | 4 6 8 13 16 27 27 26 On Entrance 13 | . 6 7 11 16 17 28 24 Avg Prop Armor Cover (%) 11 | . 12 . . . 5 . . Naked Turns . | . . . . . . . . Heaviest Build 33 | 14 18 17 21 21 27 27 33 Greatest Support 48 | 20 20 20 20 20 20 20 48 Greatest Overweight (x) 10 | . 4 . 1 1 6 2 10 Average Overweight (x) 1 | . 2 . . 1 . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 8 5 5 5 5 5 Most Carried 8 | 4 8 8 8 5 5 5 5 Average Carried 5 | 1 5 7 5 4 4 4 5 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 8 | 4 7 8 5 5 5 5 5 Class Distribution -------------------- 38% | Gunner 32% | Scavenger-Gunner 24% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 892 | 191 22 107 32 50 218 40 232 Remotely . | . . . . . . . . Salvage Created 2528 | . 22 53 64 . 879 429 1081 Parts 157 | . 1 3 5 . 65 20 63 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 40 | . . 4 2 . 16 5 13 Melee 3 | . . 3 . . . . . Guns 1 | . . . 1 . . . . Cannons 28 | . . 1 1 . 11 4 11 AOE 6 | . . . . . 5 1 . Classes Destroyed 10 | . 1 2 1 . 5 . 1 Worker 8 | . . . . . 1 2 5 Builder 12 | . . . . . 5 2 5 Tunneler 3 | . . . . . 2 . 1 Recycler 4 | . . . . . 1 . 3 Watcher 8 | . 1 . . . 3 2 2 Swarmer 14 | . . 3 . . 7 . 4 Grunt 9 | . . 1 1 . 5 1 1 Sentry 11 | . . . 1 . 3 3 4 Hunter 2 | . . . . . 1 1 . Programmer 4 | . . . . . . . 4 Best Kill Streak 12 | . 1 3 1 . 12 4 7 Combat Bots Only 4 | . . 3 1 . 4 2 4 Max Kills in Single Turn 3 | . 1 1 1 . 3 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 1 . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 443 | . . 28 5 1 48 67 294 Missed 156 | . . 4 3 . 13 24 112 Hits 287 | . . 24 2 1 35 43 182 Projectile 287 | . . 24 2 1 35 43 182 Critical Strikes 4 | . . . 1 . . 1 2 Damage Taken 3374 | . . 264 30 10 451 570 2049 Core 1064 | . . 111 . . 128 125 700 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 . 55 . 100 . 54 . Volleys Fired 145 | . 11 6 6 8 36 25 53 Largest 4 | . 2 2 3 2 3 3 4 Hottest 264 | . 100 200 148 133 164 193 264 Shots Fired 369 | . 20 9 11 16 90 71 152 Gun 46 | . 18 . 6 8 3 4 7 Cannon 285 | . . . 3 8 69 62 143 Launcher 25 | . . . 2 . 18 5 . Special 13 | . 2 9 . . . . 2 Kinetic . | . . . . . . . . Thermal 301 | . 4 9 9 16 72 66 125 Explosive 7 | . . . 2 . 5 . . Electromagnetic 59 | . 16 . . . 13 5 25 Robot Hit Streak 17 | . 1 4 6 5 9 8 17 Robot Miss Streak 7 | . 4 5 7 5 4 4 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 194 | . 1 13 7 2 47 34 90 Core Hits 110 | . 1 5 5 1 38 16 44 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . . 2 Meltdown 1 | . . . . . . . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks 15 | . . 13 1 . 1 . . Impact 1 | . . . . . 1 . . Slashing 14 | . . 13 1 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5416 | . 20 409 119 32 1551 985 2300 Guns 207 | . 20 . 44 12 17 46 68 Cannons 3634 | . . . 40 20 909 709 1956 Explosions 1112 | . . . 35 . 610 218 249 Melee 313 | . . 313 . . . . . Ramming 54 | . . . . . 15 12 27 Kinetic . | . . . . . . . . Thermal 3689 | . . 96 84 32 973 791 1713 Explosive 313 | . . . 35 . 94 . 184 Electromagnetic 1047 | . 20 . . . 469 182 376 Impact . | . . . . . . . . Slashing 313 | . . 313 . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . . 11 Message Errors 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 149 | . . 44 . . 39 25 41 Projectiles 76 | . . . . . 10 25 41 Explosions 29 | . . . . . 29 . . Melee 44 | . . 44 . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 73 | . . . . . 19 . 54 Shots 3 | . . . . . 2 . 1 Rammed 3 | . . . . . . . 3 Targets Rammed 8 | . . . . . 2 3 3 Kicked 5 | . . . . . 2 3 . Crushed . | . . . . . . . . Highest Temperature 574 | . 54 272 183 275 96 457 574 Average Temperature 107 | . 19 123 65 106 31 95 158 Received Heat Transfer 690 | . . 84 36 6 180 90 294 Effects 13 | . . . . . . 1 12 Shutdowns 1 | . . . . . . . 1 Energy Bleed 4 | . . . . . . . 4 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . 1 1 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 1 . 3 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 14 | . . . . . 3 2 9 Heat Transferred 6221 | . . 200 151 52 1674 1289 2855 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . 4 1 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 95 | 100 100 100 100 100 85 100 94 Level 1 4 | . . . . . 14 . 5 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 410 | . 7 60 32 39 228 105 410 Initial 80 | . . . 19 12 8 80 18 Average 60 | . . 14 6 5 131 69 70 Influence Increases 1862 | . 9 102 86 78 634 231 722 Destroy 0b10 Robot/C 860 | . . 80 40 60 320 100 260 Destroy 0b10 Robot/NC 175 | . 5 . . . 60 30 80 Destroy Leader 266 | . 2 20 20 . 86 44 94 Allied During Kill 20 | . . . . 3 17 . . Successful Hack 5 | . 1 . . . 4 . . Disable Machine 330 | . . . 15 15 60 15 225 Destroy Structure 131 | . 1 2 11 . 57 12 48 Lose Combat Pursuer 75 | . . . . . 30 30 15 Influence Decreases 1516 | . 9 52 104 87 466 379 419 Entered New Map 202 | . . . 31 20 15 111 25 Time Decay 1054 | . 9 52 73 67 391 238 224 Lost Part 240 | . . . . . 40 30 170 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 15 | . 2 . 1 1 4 1 6 Investigation 2 | . 1 . . . 1 . . Extermination 3 | . . . . . . . 3 Reinforcement 5 | . 1 . 1 . 2 1 . Assault 1 | . . . . 1 . . . Garrison 4 | . . . . . 1 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 5 | . . . 1 . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 2 5 3 2 24 14 20 Peak Tracking Total 6 | . 1 3 2 1 6 4 4 Tactical Retreats 5 | . . . . . 2 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 3 | . . . . . 2 . 1 Indirectly 2 | . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 22 | . . . 1 1 4 1 15 Max in Single Turn 6 | . . . 1 1 1 1 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 16 | . 3 . 2 . 8 2 1 Terminals 12 | . 2 . 2 . 5 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 8 . 3 . 14 3 1 Successful 14 | . 4 . 1 . 8 1 . Failed 15 | . 4 . 2 . 6 2 1 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 5 . 3 . 8 3 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 4 | . 3 . . . 1 . . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . 1 . 4 1 . Record 2 | . . . . . 2 . . Alert Level 1 | . . . . . 1 . . Locate Traps 2 | . . . . . 1 1 . Dispatch Records 1 | . . . 1 . . . . Transport Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 4 | . 3 . . . 1 . . Recycle Component 3 | . 3 . . . . . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 . 2 . 3 . . Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 3 | . 3 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . . . 5 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . 4 1 . . Total Damage 82 | . . . . 61 21 . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Active Infowar (turns) 1850 | . 542 212 267 605 224 . . Sensors 223 | . . . . . 223 . . Seismic 1729 | . 542 212 267 605 103 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 4937 | 71 579 212 267 605 1055 517 1631 Spaces Moved 2884 | 75 241 185 294 457 600 217 815 Core 267 | 6 127 . . . 1 . 133 Treads . | . . . . . . . . Legs 682 | . . . . . 364 217 101 Wheels 1935 | 69 114 185 294 457 235 . 581 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 80 190 50 Average Speed 139 | 77 169 80 80 95 152 191 174 Slowest Speed 550 | 80 250 80 95 95 350 260 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 25 48 25 57 50 41 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 6 | . 2 2 . . 1 1 . Terrain Destroyed 130 | . 2 2 9 . 55 11 51 Melee 1 | . . . . . 1 . . Projectile 15 | . 2 2 . . 4 6 1 AOE 114 | . . . 9 . 50 5 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 3435 | 84 387 208 313 612 660 261 910 Wait 291 | . 124 . 3 146 4 14 . Move 2877 | 74 240 184 293 456 599 216 815 Hop . | . . . . . . . . Pick Up 11 | 4 3 1 1 1 . . 1 Fast Attach 43 | 6 4 2 3 . 10 1 17 Attach 7 | . 1 1 2 . 2 1 . Detach 11 | . 4 1 2 . 2 1 1 Swap 9 | . . . . . . . 9 Drop 18 | . . . 2 1 4 . 11 Fire 145 | . 11 6 6 8 36 25 53 Melee 15 | . . 13 1 . 1 . . Ram 3 | . . . . . . . 3 Kick 5 | . . . . . 2 3 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 12) 651 | -10/Materials | Entered Mines 753 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 843 | -10/Mines | Discovered new exit (range 5) 850 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 863 | -10/Mines | Entered Materials 863 | -9/Materials | Evolved 2 slots: Weapon x2 1060 | -9/Materials | Discovered new exit (range 10) 1130 | -9/Materials | Entered Mines 1303 | -9/Mines | Build established: Gunner 1327 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1330 | -9/Mines | Found Prototype Device 1395 | -9/Mines | Met a Derelict testing a Signal Generator 1573 | -9/Mines | Excavation squad dispatched 1573 | -9/Mines | A large section of the Mines collapsed 1713 | -9/Mines | Discovered new exit (range 14) 1735 | -9/Mines | Entered Materials 1735 | -8/Materials | Accompanied by 1 ally 1735 | -8/Materials | Evolved 2 slots: Utility x2 1736 | -8/Materials | Identified Exp. Sensor Array 2047 | -8/Materials | Lost 3 parts (1p1n1w) 2425 | -8/Materials | Build established: Scavenger-Gunner 2571 | -8/Materials | Garrison activated, responded to threat 2769 | -8/Materials | Discovered new exit (range 9) 2773 | -8/Materials | Discovered new exit (range 15) 2790 | -8/Materials | Entered Storage 3292 | -8/Storage | Discovered new exit (range 5) 3307 | -8/Storage | Entered Factory 3307 | -7/Factory | Evolved 2 slots: Propulsion x2 3656 | -7/Factory | Build established: Gunner 4314 | -7/Factory | Discovered new exit (range 14) 4487 | -7/Factory | Lost 3 parts (1u2w) 4875 | -7/Factory | Core integrity fell below 50% 4907 | -7/Factory | Lost 6 parts (1p3n2w) 4930 | -7/Factory | Core integrity fell below 20% 4938 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04925_ R-06 Scavenger inserts Mining Laser into recycling unit. 04925_ Construction Platform disabled. 04928_ R-06 Scavenger inserts Seismic Detector into recycling unit. 04928_ Arm. Wheel destroyed. 04928_ Adv. Beam Cannon destroyed. 04931_ R-06 Scavenger inserts Wheel into recycling unit. 04932_ Shock Rifle destroyed. 04932_ Plasma Cannon destroyed. 04934_ R-06 Scavenger inserts Gatling Laser into recycling unit. 04936_ Acquired 55 matter. 04937_ Acquired Corrupted Imp. Heat Sink. 04937_ Integrated Corrupted Imp. Heat Sink (+1). [Achievement: A Problem For Future Me] 04937_ Corrupted Imp. Heat Sink temporarily disabled. 04937_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?# ?""""" """""" / ? ]! #? | | ?# ???? # """ #? | | ?# ?????? # """ ! +? | | ?#????????#######+######+##### # """ [ #? | | ???????????????????# # # #? | | ???????????????????# # # #? | | ???????????????????# # # | | ???????????????????# ## ## # # | | ???????????????????# | | ???????????????????# | | ???????????????????# = | | ???????????????????# # [% | | ???????????????????########### [ | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????## u | | ???????????????####+########## k !| | | ???????????????# | | ???????????????# # ###### | | ???????????????# ### ####???? | | ???????????????# #??#####??????? | | ???????????????# #?????????????? | | ???????????????# #####/#########?????????????? | | ???????????????# ?# @r #??????????????? | | ?????????????????????# = """"""" #??????????????? | | ?????????????????????# YY""""""" #??????????????? | | ?????????????????????# """"""" #??????????????? | | ?????????????????????# """""" #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# r #??????????????? | | ?????????????????????# """ #??????????????? | | ?????????????????????# Y" #??????????????? | | ?????????????????????# """ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 16 Melee Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Botjacking Deductive Reasoning For Emergencies Only Ghost 'Em Heavy Suspicion I Have A Map? Organ Harvest Resistances Are Futile There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed XenonArmorEdition Manual? 0 Play Time 00:49:44 Cumulative 16.7 hours Start 2026.08.11 @ 23:43:53 End 2026.08.12 @ 00:31:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 64/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73eea370-2691-4cfc-84e5-b7da2df09174