Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 14:00:28 Player: Zeldest Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (7) 35 Value Destroyed (265) 265 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7380 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 273/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Impulse Thruster Array Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Transmission Jammer Cloaking Device Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Matter Neutralizer Remote Datajack > --- INVENTORY -------- Deuterium Engine Cesium-ion Thruster Improved Transmission Jammer Graphene Brace [Rating: 94] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . 2 . 2 2 . 2 . . 2 2 Power 2 | . . . . . . . 1 . . 1 . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . 2 Utility 8 | . . . 2 . 1 . . 2 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 82 | 5 . 2 20 5 2 6 7 8 7 2 3 . 12 3 Power 14 | 1 . . 3 1 . 1 . 2 1 1 . . 3 1 Engine 10 | 1 . . 3 1 . 1 . 2 1 . . . 1 . Core 3 | . . . . . . . . . . 1 . . 1 1 Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 31 | 2 . . 11 3 1 3 1 3 4 . . . 2 1 Treads 2 | . . . 2 . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight 22 | . . . 5 3 1 3 1 3 4 . . . 1 1 Utility 28 | 1 . 2 3 1 1 2 4 2 2 1 3 . 5 1 Device 16 | . . 2 . . . 1 4 1 . 1 3 . 3 1 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 5 | . . . 1 1 . 1 . . . . . . 2 . Hackware 4 | . . . . . 1 . . 1 2 . . . . . Protection 1 | . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 9 | 1 . . 3 . . . 2 1 . . . . 2 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 2 . . . 1 . . . . . 2 . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . 1 . . . . . 1 . Parts Lost 42 | . 1 . 1 7 5 4 2 . 1 . . . 18 3 Power 8 | . . . 1 1 1 1 . . . . . . 4 . Propulsion 15 | . 1 . . 2 2 2 1 . . . . . 6 1 Utility 14 | . . . . 2 2 1 . . 1 . . . 6 2 Weapon 5 | . . . . 2 . . 1 . . . . . 2 . Highest Loss Streak 16 | . 1 . 1 7 3 3 2 . 1 . . . 16 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 69 | . 66 71 85 69 31 39 38 73 85 86 91 94 69 22 Engine 7 | . 14 14 10 8 6 . . 9 13 11 11 11 1 . Core 1 | . . . . . . . . . . 3 5 5 5 . Treads 2 | . . . 11 . . . . . . . . . . . Leg 1 | . . . 6 . . . . . . . . . . . Wheel 2 | . 23 14 1 . . . . . . . . . . . Flight 10 | . . . 1 19 9 23 11 19 26 23 23 23 12 . Device 18 | . . 22 22 18 6 3 19 26 22 17 20 23 17 3 Storage 2 | . 14 5 5 . . . . . . . . . . . Processor 5 | . . . 1 8 2 9 7 6 6 5 5 5 9 9 Hackware 6 | . . . . . 8 3 . 6 8 17 17 17 12 7 Protection 1 | . . . 5 . . . . . . . . . . . Energy Cannon 2 | . . . 8 7 . . . . . . . . 1 . Ballistic Gun 4 | . 14 14 10 6 . . . . . . . . . . Special Weapon 1 | . . . . . . . . 4 6 5 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 12 12 13 22 14 8 6 4 25 25 28 30 30 48 8 Greatest Support 40 | 20 20 10 40 9 8 10 5 29 33 33 33 33 33 8 Greatest Overweight (x) 5 | . 1 1 5 2 2 . . 2 . . . . 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 4 5 3 3 3 5 5 5 4 3 3 5 5 Average Carried 3 | 2 3 3 3 1 . 1 3 2 3 2 2 3 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 4 3 . 3 3 4 3 2 2 3 3 4 5 Class Distribution -------------------- 42% | Mutant 21% | Hacker-Mutant 17% | Hacker-Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Mutant | -7/Factory Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Matter Collected 785 | 87 . 178 127 51 . . 22 . 5 . 315 . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 281 | . . . 191 . . . 22 . . . . . 68 . Parts 18 | . . . 16 . . . 1 . . . . . 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Combat Hostiles Destroyed 7 | . . . 5 . . . 1 . . . . . 1 . Guns 3 | . . . 3 . . . . . . . . . . . Cannons 4 | . . . 2 . . . 1 . . . . . 1 . Classes Destroyed 3 | . . . 2 . . . . . . . . . 1 . Swarmer 3 | . . . 2 . . . 1 . . . . . . . Grunt 1 | . . . . . . . . . . . . . 1 . Sentry 3 | . . . 3 . . . . . . . . . . . Best Kill Streak 2 | . . . 2 . . . 1 . . . . . 1 . Combat Bots Only 2 | . . . 2 . . . 1 . . . . . 1 . Max Kills in Single Turn 1 | . . . 1 . . . 1 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Damage Taken 6159 | . 58 . 299 558 407 373 407 . 142 37 38 . 2323 1517 Core 3480 | . 12 . 30 255 243 229 257 . . . . . 1143 1311 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 15 | . . . . . . 15 . . . . . . . . Core Remaining (%) 62 | 100 . 95 . 28 . 14 63 . 100 . . 100 . . Volleys Fired 29 | . . . 18 4 . . 3 . . . 1 . 3 . Largest 2 | . . . 2 1 . . 1 . . . 1 . 2 . Hottest 215 | . . . 80 60 . . 65 . . . 5 . 215 . Shots Fired 40 | . . . 27 4 . . 3 . . . 1 . 5 . Gun 12 | . . . 12 . . . . . . . . . . . Cannon 27 | . . . 15 4 . . 3 . . . . . 5 . Launcher . | . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . 1 . . . Kinetic 12 | . . . 12 . . . . . . . . . . . Thermal 27 | . . . 15 4 . . 3 . . . . . 5 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 15 | . . . 15 3 . . 4 . . . 5 . 10 . Robot Miss Streak 2 | . . . 2 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 32 | . . . 19 3 . . 4 . . . 1 . 5 . Core Hits 16 | . . . 8 1 . . 1 . . . . . 6 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 984 | . . . 291 56 3 . 83 . . . . . 533 18 Guns 103 | . . . 103 . . . . . . . . . . . Cannons 511 | . . . 188 52 . . 83 . . . . . 188 . Explosions 308 | . . . . . . . . . . . . . 308 . Melee . | . . . . . . . . . . . . . . . Ramming 62 | . . . . 4 3 . . . . . . . 37 18 Kinetic 103 | . . . 103 . . . . . . . . . . . Thermal 819 | . . . 188 52 . . 83 . . . . . 496 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 9 | . . . . . . . 3 . . . . . 6 . Projectiles 3 | . . . . . . . 3 . . . . . . . Explosions 6 | . . . . . . . . . . . . . 6 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . 1 . . . . . . . . 37 8 Shots 1 | . . . . . . . . . . . . . 1 . Rammed 17 | . . . . 2 3 . . . . . . . 8 4 Targets Rammed 17 | . . . . 2 3 . . . . . . . 8 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 228 | . . . 111 69 11 4 . . . 30 160 24 228 . Average Temperature 54 | . . . 47 35 8 3 . . . 9 72 13 44 . Received Heat Transfer 932 | . 30 . 99 20 216 135 33 . . 18 18 . 300 63 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . Heat Transferred 940 | . . . 407 111 . . 111 . . . . . 311 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Peak Influence 286 | . . 15 105 78 36 91 286 140 118 61 . . 232 136 Initial 140 | . . . . 33 16 5 32 140 98 61 . . 65 121 Average 59 | . . 12 50 36 20 39 134 140 98 61 . . 83 33 Maximum Alert Level 1 | . . . . . . . 1 . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 100 100 67 100 100 100 . . 96 100 Level 1 3 | . . . . . . . 32 . . . . . 3 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . 2 2 3 . 1 . . . 4 1 Investigation 2 | . . . . . 1 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 11 | . . . 1 . 1 1 3 . 1 . . . 3 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Distress Signals 4 | . . . 1 . 1 . . . . . . . 1 1 Communications Jammed 3 | . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . 3 . Times Spotted 138 | . 4 1 15 9 10 15 15 . 6 3 4 1 31 24 Peak Tracking Total 16 | . 4 1 10 8 10 15 9 . 5 6 4 1 12 16 Tactical Retreats 24 | . . 1 . 3 . 1 4 . 1 . 3 . 9 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Traps Triggered 2 | . . . . . . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Machines Disabled 1 | . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Machines Accessed 25 | . . 1 2 1 3 6 4 2 . 2 . . 3 1 Terminals 20 | . . 1 1 1 3 5 3 1 . 1 . . 3 1 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 63 | . . 2 5 4 10 12 7 3 . 8 . . 9 3 Successful 42 | . . . 4 1 5 9 5 2 . 7 . . 8 1 Failed 21 | . . 2 1 3 5 3 2 1 . 1 . . 1 2 Catastrophic 1 | . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 51 | . . 2 4 4 10 10 5 1 . 3 . . 9 3 Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units 6 | . . . 1 . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Terminal Hacks 32 | . . . 3 1 5 7 4 1 . 2 . . 8 1 Record 3 | . . . . . . 1 2 . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 4 | . . . 1 . . 1 . . . 1 . . 1 . Alert Level 5 | . . . 1 . 1 . 1 . . . . . 2 . Unreport Threat 3 | . . . . . 1 . . . . . . . 1 1 Locate Traps 1 | . . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . 1 . . . . . . . . . 1 . Investigation Status 2 | . . . . 1 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . 1 . 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . . . 5 . . . . Recycle Component 1 | . . . . . . . . . . 1 . . . . Process 1 | . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 1 1 2 2 2 1 . 1 . . 1 1 Full Trace Events 4 | . . 1 . 1 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . . . . Recycled Matter 4 | . . . . . . . . . . 4 . . . . Retrieved Matter 4 | . . . . . . . . . . 4 . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . 1 . . . 1 . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . 1 . . . parse_system 2 | . . . . . . . 1 . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . 1 1 . . Drone Launches 3 | . . . . . . . . . . . 3 . . . Drone Recoveries 2 | . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Turns Passed 3186 | 42 29 430 619 195 86 139 253 92 51 100 289 39 666 156 Spaces Moved 4746 | 40 34 359 318 230 104 274 627 270 115 273 781 103 933 285 Core 648 | 10 . . 1 . 25 . . . . . . . 360 252 Treads 143 | . . . 143 . . . . . . . . . . . Legs 115 | . . . 115 . . . . . . . . . . . Wheels 483 | 30 34 359 44 . . . . . . . . . 16 . Hover . | . . . . . . . . . . . . . . . Flight 3357 | . . . 15 230 79 274 627 270 115 273 781 103 557 33 Fastest Speed 26 | 50 80 80 80 37 35 32 35 26 26 31 31 31 31 40 Average Speed 53 | 72 83 87 134 70 61 32 35 28 28 31 31 31 65 50 Slowest Speed 440 | 80 95 95 440 180 150 35 35 165 32 31 31 31 250 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . 1 6 . . . 7 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 8 87 27 49 21 56 18 7 78 6 86 18 22 12 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 . 1 . . 1 1 1 . . Scrap Searched 6 | . . 1 . 2 . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . . . . . 4 . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 4 | . . . . . . . . . . . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac DSF Fac Upp Upp Fac Res Total 5332 | 52 34 475 493 258 124 322 652 284 134 289 820 109 987 299 Wait 342 | . . 113 98 13 11 38 5 . . 8 37 7 12 . Move 4705 | 39 33 358 317 229 103 271 615 269 114 272 766 102 932 285 Hop 13 | . . . . . . 1 5 . . . 7 . . . Pick Up 90 | 8 1 1 18 3 5 6 10 6 7 4 4 . 13 4 Fast Attach . | . . . . . . . . . . . . . . . Attach 76 | 5 . 2 19 4 2 6 7 8 5 2 3 . 10 3 Detach 14 | . . 1 7 . . . 1 1 . 1 . . 2 1 Swap 6 | . . . 1 1 . . . . 2 . . . 2 . Drop 38 | . . . 15 2 . . 4 . 6 2 2 . 5 2 Fire 29 | . . . 18 4 . . 3 . . . 1 . 3 . Melee 2 | . . . . . . . 2 . . . . . . . Ram 17 | . . . . 2 3 . . . . . . . 8 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 14) 72 | -10/Materials | Entered Mines 247 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 249 | -10/Mines | Found Prototype Device 250 | -10/Mines | Identified Exp. Sensor Array 288 | -10/Mines | Learned location of Zion (-7) 309 | -10/Mines | Build established: Mutant 466 | -10/Mines | Discovered new exit (range 8) 502 | -10/Mines | Entered Materials 502 | -9/Materials | Evolved 2 slots: Utility x2 858 | -9/Materials | Build established: Scavenger-Mutant 1061 | -9/Materials | Discovered new exit (range 14) 1121 | -9/Materials | Entered Mines 1177 | -9/Mines | Assembled infested the area 1191 | -9/Mines | Build established: Mutant 1258 | -9/Mines | Core integrity fell below 50% 1286 | -9/Mines | Learned 4 Materials zone layouts 1291 | -9/Mines | Lost 7 parts (1p2n2u2w) 1300 | -9/Mines | Met a Derelict testing a Signal Generator 1302 | -9/Mines | Found Signal Generator 1311 | -9/Mines | Discovered new exit (range 15) 1315 | -9/Mines | Identified exit to Materials 1316 | -9/Mines | Entered Materials 1316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1317 | -8/Materials | Identified exit to Factory 1394 | -8/Materials | Discovered new exit (range 15) 1402 | -8/Materials | Entered Storage 1409 | -8/Storage | Lost 3 parts (1p1n1u) 1412 | -8/Storage | Identified exit to Recycling 1453 | -8/Storage | Repaired Cesium-ion Thruster 1475 | -8/Storage | Core integrity fell below 50% 1533 | -8/Storage | Discovered exit to Factory (range 15) 1535 | -8/Storage | Core integrity fell below 20% 1541 | -8/Storage | Entered Factory 1541 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1567 | -7/Factory | Lost 3 parts (1p2n) 1777 | -7/Factory | Discovered new exit (range 7) 1794 | -7/Factory | Entered another Factory area 1794 | -6/Factory | Evolved 2 slots: Utility x2 1885 | -6/Factory | Identified exit to DSF 1886 | -6/Factory | Entered DSF 1893 | -6/DSF | Discovered new exit (range 13) 1905 | -6/DSF | Additional patrols routed to DSF 1937 | -6/DSF | Entered Factory 1937 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2036 | -5/Factory | Discovered new exit (range 5) 2037 | -5/Factory | Entered Upper Caves 2039 | -5/Upper Caves | Encountered a Warlord checkpoint 2191 | -5/Upper Caves | Build established: Hacker-Sprinter 2295 | -5/Upper Caves | Discovered new exit (range 6) 2306 | -5/Upper Caves | Learned Factory security intel 2326 | -5/Upper Caves | Entered another Upper Caves area 2326 | -5/Upper Caves | Accompanied by 3 allies 2338 | -5/Upper Caves | Discovered new exit (range 15) 2350 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 2365 | -5/Upper Caves | Entered Factory 2365 | -4/Factory | Accompanied by 1 ally 2365 | -4/Factory | Evolved 2 slots: Utility x2 2762 | -4/Factory | Build established: Hacker-Mutant 2865 | -4/Factory | Lost 16 parts (4p5n5u2w) 2917 | -4/Factory | Core integrity fell below 50% 2943 | -4/Factory | Core integrity fell below 20% 3029 | -4/Factory | Discovered new exit (range 5) 3031 | -4/Factory | Identified exit to Research 3031 | -4/Factory | Entered Research 3031 | -3/Research | Evolved 2 slots: Propulsion x2 3156 | -3/Research | Core integrity fell below 50% 3185 | -3/Research | Core integrity fell below 20% 3187 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03100_ Acquired Impulse Thruster Array. 03104_ Q-thruster destroyed. 03109_ U-05 Engineer builds a Door. 03112_ Slammed into S-43 Plague. 03144_ Hacking Suite destroyed. 03153_ Adv. Transmission Jammer destroyed. 03156_ K-01 Serf destroyed. 03158_ U-05 Engineer builds a Door. 03165_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 03182_ Slammed into G-67 Veteran. 03182_ Destabilizing: Core damaged (-39). 03182_ Slug penetrates Wall. 03182_ Slug penetrates Proton Scatter Basin. 03183_ Slammed into G-67 Veteran. 03184_ Penetrated by Slug. 03184_ W-44 Eye sends out distress signal. 03185_ C-30 ARC bursts open, deploying its payload. 03185_ P-80 Master unfolds itself. 03187_ Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ?????????????????? ?????# """""""" #???????????? | | ???????????????? ????# """""""" #???????????? | | ?????????????? ????# """""""" #???????????? | | ?????????????? ???# """""""" #???????????? | | ????????????? ???# #???????????? | | ????????????? == ??# #???????????? | | ????????????# p = ??# s #???????????? | | ????????????# ?# #???????????? | | ????????????#u ?# s #???????????? | | ????????????# k # #???????????? | | ???????????## #####s#########??????????? | | ?????????? Rh p% pg g #??????????? | | ?????????? p #??????????? | | ?????????? @ w #??????????? | | ?????????? k #?????????? | | ????????????# t k### A #?????????? | | ????????????# !! #?# #????????? | | ????????????# !! #?# ########## | | ????????????# !! #?# | | ????????????# h #?# | | ????????????# #?# | | ????????????? h #?# | | ?????????????########+##########?######## ##### | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# ##### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????######## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#*% | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 44 Energy Capacity 585 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings GoHome() Novice Programmer Challenges ------------ None Game ------ Seed CryofiberReinforcedGravjet Manual? 0 Play Time 01:24:01 Cumulative 18.7 hours Start 2022.05.08 @ 09:40:01 End 2022.05.08 @ 14:00:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d0c3f68-ace7-4aff-9d43-a0137d77b573